void DeleteCameraMotionByName3ds(database3ds *db, char3ds *name) { DeleteNodeTagByNameAndType3ds(db, name, CAMERA_NODE_TAG); ON_ERROR_RETURN; }
void DeleteAmbientLightMotion3ds(database3ds *db) { DeleteNodeTagByNameAndType3ds(db, kAmbientName, AMBIENT_NODE_TAG); ON_ERROR_RETURN; }
void DeleteOmnilightMotionByName3ds(database3ds *db, char3ds *name) { DeleteNodeTagByNameAndType3ds(db, name, LIGHT_NODE_TAG); ON_ERROR_RETURN; }