Exemplo n.º 1
0
// Remove the specified (or second) window from the view
// Doesn't actually delete the window.
bool wxSplitterWindow::Unsplit(wxWindow *toRemove)
{
    if ( ! IsSplit() )
        return false;

    wxWindow *win;
    if ( toRemove == NULL || toRemove == m_windowTwo)
    {
        win = m_windowTwo ;
        m_windowTwo = NULL;
    }
    else if ( toRemove == m_windowOne )
    {
        win = m_windowOne ;
        m_windowOne = m_windowTwo;
        m_windowTwo = NULL;
    }
    else
    {
        wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window"));

        return false;
    }

    OnUnsplit(win);
    DoSetSashPosition(0);
    SizeWindows();

    return true;
}
Exemplo n.º 2
0
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
// Does nothing and returns false if the window is already split.
bool wxSplitterWindow::DoSplit(wxSplitMode mode,
                               wxWindow *window1, wxWindow *window2,
                               int sashPosition)
{
    if ( IsSplit() )
        return false;

    wxCHECK_MSG( window1 && window2, false,
                 _T("can not split with NULL window(s)") );

    wxCHECK_MSG( window1->GetParent() == this && window2->GetParent() == this, false,
                  _T("windows in the splitter should have it as parent!") );

    if (! window1->IsShown())
        window1->Show();
    if (! window2->IsShown())
        window2->Show();

    m_splitMode = mode;
    m_windowOne = window1;
    m_windowTwo = window2;

    // remember the sash position we want to set for later if we can't set it
    // right now (e.g. because the window is too small)
    m_requestedSashPosition = sashPosition;
    m_checkRequestedSashPosition = false;

    DoSetSashPosition(ConvertSashPosition(sashPosition));

    SizeWindows();

    return true;
}
Exemplo n.º 3
0
// Remove the specified (or second) window from the view
// Doesn't actually delete the window.
bool wxSplitWindow::Unsplit(wxWindow *toRemove) {
    if (!IsSplit() || toRemove == NULL) return false;

    if (toRemove == m_windowOne) {
        DoSetSashPosition (0);
    }else if (toRemove == m_windowTwo) {
        DoSetSashPosition (GetWindowSize());
    }else{
        wxFAIL_MSG(wxT("splitter: attempt to remove a non-existent window"));
        return false;
    }

    OnUnsplit (toRemove);
    SizeWindows();
    return true;
}
Exemplo n.º 4
0
void wxSplitWindow::SetSashPosition (int position, bool redraw) {
    // remember the sash position we want to set for later if we can't set it
    // right now (e.g. because the window is too small)
    m_requestedSashPosition = position;
    m_checkRequestedSashPosition = false;

    DoSetSashPosition (ConvertSashPosition (position));
    if (redraw) SizeWindows();
}
Exemplo n.º 5
0
// Set pane for unsplit window
void wxSplitterWindow::Initialize(wxWindow *window)
{
    wxASSERT_MSG( (!window || window->GetParent() == this),
                  wxT("windows in the splitter should have it as parent!") );

    if (window && !window->IsShown())
        window->Show();

    m_windowOne = window;
    m_windowTwo = NULL;
    DoSetSashPosition(0);
}
Exemplo n.º 6
0
void wxSplitterWindow::SetSashPositionAndNotify(int sashPos)
{
    // we must reset the request here, otherwise the sash would be stuck at
    // old position if the user attempted to move the sash after invalid
    // (e.g. smaller than minsize) sash position was requested using
    // SetSashPosition():
    m_requestedSashPosition = INT_MAX;

    // note that we must send the event in any case, i.e. even if the sash
    // position hasn't changed and DoSetSashPosition() returns false because we
    // must generate a CHANGED event at the end of resizing
    DoSetSashPosition(sashPos);

    wxSplitterEvent event(wxEVT_SPLITTER_SASH_POS_CHANGED, this);
    event.m_data.pos = m_sashPosition;

    (void)DoSendEvent(event);
}
Exemplo n.º 7
0
// Position and size subwindows.
// Note that the border size applies to each subwindow, not
// including the edges next to the sash.
void wxSplitterWindow::SizeWindows()
{
    // check if we have delayed setting the real sash position
    if ( m_requestedSashPosition != INT_MAX )
    {
        int newSashPosition = ConvertSashPosition(m_requestedSashPosition);
        if ( newSashPosition != m_sashPosition )
        {
            DoSetSashPosition(newSashPosition);
        }

        if ( newSashPosition <= m_sashPosition
            && newSashPosition >= m_sashPosition - GetBorderSize() )
        {
            // don't update it any more
            m_requestedSashPosition = INT_MAX;
        }
    }

    int w, h;
    GetClientSize(&w, &h);

    if ( GetWindow1() && !GetWindow2() )
    {
        GetWindow1()->SetSize(GetBorderSize(), GetBorderSize(),
                              w - 2*GetBorderSize(), h - 2*GetBorderSize());
    }
    else if ( GetWindow1() && GetWindow2() )
    {
        const int border = GetBorderSize(),
                  sash = GetSashSize();

        int size1 = GetSashPosition() - border,
            size2 = GetSashPosition() + sash;

        int x2, y2, w1, h1, w2, h2;
        if ( GetSplitMode() == wxSPLIT_VERTICAL )
        {
            w1 = size1;
            w2 = w - 2*border - sash - w1;
            if (w2 < 0)
                w2 = 0;
            h2 = h - 2*border;
            if (h2 < 0)
                h2 = 0;
            h1 = h2;
            x2 = size2;
            y2 = border;
        }
        else // horz splitter
        {
            w2 = w - 2*border;
            if (w2 < 0)
                w2 = 0;
            w1 = w2;
            h1 = size1;
            h2 = h - 2*border - sash - h1;
            if (h2 < 0)
                h2 = 0;
            x2 = border;
            y2 = size2;
        }

        GetWindow2()->SetSize(x2, y2, w2, h2);
        GetWindow1()->SetSize(border, border, w1, h1);
    }

    wxClientDC dc(this);
    DrawSash(dc);
}
Exemplo n.º 8
0
void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
{
    int x = (int)event.GetX(),
        y = (int)event.GetY();

    if ( GetWindowStyle() & wxSP_NOSASH )
    {
        event.Skip();
        return;
    }

    bool isLive = IsLive(this);

    if (event.LeftDown())
    {
        if ( SashHitTest(x, y) )
        {
            // Start the drag now
            m_dragMode = wxSPLIT_DRAG_DRAGGING;

            // Capture mouse and set the cursor
            CaptureMouse();
            SetResizeCursor();

            if ( !isLive )
            {
                // remember the initial sash position and draw the initial
                // shadow sash
                m_sashPositionCurrent = m_sashPosition;

                m_oldX = (m_splitMode == wxSPLIT_VERTICAL ? m_sashPositionCurrent : x);
                m_oldY = (m_splitMode != wxSPLIT_VERTICAL ? m_sashPositionCurrent : y);
                DrawSashTracker(m_oldX, m_oldY);
            }

            m_ptStart = wxPoint(x,y);
            m_sashStart = m_sashPosition;
            return;
        }
    }
    else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING)
    {
        // We can stop dragging now and see what we've got.
        m_dragMode = wxSPLIT_DRAG_NONE;

        // Release mouse and unset the cursor
        ReleaseMouse();
        SetCursor(* wxSTANDARD_CURSOR);

        // exit if unsplit after doubleclick
        if ( !IsSplit() )
        {
            return;
        }

        // Erase old tracker
        if ( !isLive )
        {
            DrawSashTracker(m_oldX, m_oldY);
        }

        // the position of the click doesn't exactly correspond to
        // m_sashPosition, rather it changes it by the distance by which the
        // mouse has moved
        int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_ptStart.x : y - m_ptStart.y;

        int posSashNew = OnSashPositionChanging(m_sashStart + diff);
        if ( posSashNew == -1 )
        {
            // change not allowed
            return;
        }

        if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
        {
            // Deal with possible unsplit scenarios
            if ( posSashNew == 0 )
            {
                // We remove the first window from the view
                wxWindow *removedWindow = m_windowOne;
                m_windowOne = m_windowTwo;
                m_windowTwo = NULL;
                OnUnsplit(removedWindow);
                wxSplitterEvent eventUnsplit(wxEVT_SPLITTER_UNSPLIT, this);
                eventUnsplit.m_data.win = removedWindow;
                (void)DoSendEvent(eventUnsplit);
                SetSashPositionAndNotify(0);
            }
            else if ( posSashNew == GetWindowSize() )
            {
                // We remove the second window from the view
                wxWindow *removedWindow = m_windowTwo;
                m_windowTwo = NULL;
                OnUnsplit(removedWindow);
                wxSplitterEvent eventUnsplit(wxEVT_SPLITTER_UNSPLIT, this);
                eventUnsplit.m_data.win = removedWindow;
                (void)DoSendEvent(eventUnsplit);
                SetSashPositionAndNotify(0);
            }
            else
            {
                SetSashPositionAndNotify(posSashNew);
            }
        }
        else
        {
            SetSashPositionAndNotify(posSashNew);
        }

        SizeWindows();
    }  // left up && dragging
    else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE))
    {
        if ( event.Leaving() || !SashHitTest(x, y) )
            OnLeaveSash();
        else
            OnEnterSash();
    }
    else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
    {
        int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_ptStart.x : y - m_ptStart.y;

        int posSashNew = OnSashPositionChanging(m_sashStart + diff);
        if ( posSashNew == -1 )
        {
            // change not allowed
            return;
        }

        if ( !isLive )
        {
            if ( posSashNew == m_sashPositionCurrent )
                return;

            m_sashPositionCurrent = posSashNew;

            // Erase old tracker
            DrawSashTracker(m_oldX, m_oldY);

            m_oldX = (m_splitMode == wxSPLIT_VERTICAL ? m_sashPositionCurrent : x);
            m_oldY = (m_splitMode != wxSPLIT_VERTICAL ? m_sashPositionCurrent : y);

#ifdef __WXMSW__
            // As we captured the mouse, we may get the mouse events from outside
            // our window - for example, negative values in x, y. This has a weird
            // consequence under MSW where we use unsigned values sometimes and
            // signed ones other times: the coordinates turn as big positive
            // numbers and so the sash is drawn on the *right* side of the window
            // instead of the left (or bottom instead of top). Correct this.
            if ( (short)m_oldX < 0 )
                m_oldX = 0;
            if ( (short)m_oldY < 0 )
                m_oldY = 0;
#endif // __WXMSW__

            // Draw new one
            DrawSashTracker(m_oldX, m_oldY);
        }
        else
        {
            if ( posSashNew == m_sashPosition )
                return;

            DoSetSashPosition(posSashNew);

            // in live mode, the new position is the actual sash position, clear requested position!
            m_requestedSashPosition = INT_MAX;
            m_needUpdating = true;
        }
    }
    else if ( event.LeftDClick() && m_windowTwo )
    {
        OnDoubleClickSash(x, y);
    }
    else
    {
        event.Skip();
    }
}
Exemplo n.º 9
0
void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
{
    int x = (int)event.GetX(),
        y = (int)event.GetY();

    if (GetWindowStyle() & wxSP_NOSASH)
        return;

    // with wxSP_LIVE_UPDATE style the splitter windows are always resized
    // following the mouse movement while it drags the sash, without it we only
    // draw the sash at the new position but only resize the windows when the
    // dragging is finished
#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX == 1
    bool isLive = true ;
#else
    bool isLive = (GetWindowStyleFlag() & wxSP_LIVE_UPDATE) != 0;
#endif
    if (event.LeftDown())
    {
        if ( SashHitTest(x, y) )
        {
            // Start the drag now
            m_dragMode = wxSPLIT_DRAG_DRAGGING;

            // Capture mouse and set the cursor
            CaptureMouse();
            SetResizeCursor();

            if ( !isLive )
            {
                // remember the initial sash position and draw the initial
                // shadow sash
                m_sashPositionCurrent = m_sashPosition;

                DrawSashTracker(x, y);
            }

            m_oldX = x;
            m_oldY = y;

            SetResizeCursor();
            return;
        }
    }
    else if (event.LeftUp() && m_dragMode == wxSPLIT_DRAG_DRAGGING)
    {
        // We can stop dragging now and see what we've got.
        m_dragMode = wxSPLIT_DRAG_NONE;

        // Release mouse and unset the cursor
        ReleaseMouse();
        SetCursor(* wxSTANDARD_CURSOR);

        // exit if unsplit after doubleclick
        if ( !IsSplit() )
        {
            return;
        }

        // Erase old tracker
        if ( !isLive )
        {
            DrawSashTracker(m_oldX, m_oldY);
        }

        // the position of the click doesn't exactly correspond to
        // m_sashPosition, rather it changes it by the distance by which the
        // mouse has moved
        int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;

        int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
        int posSashNew = OnSashPositionChanging(posSashOld + diff);
        if ( posSashNew == -1 )
        {
            // change not allowed
            return;
        }

        if ( m_permitUnsplitAlways || m_minimumPaneSize == 0 )
        {
            // Deal with possible unsplit scenarios
            if ( posSashNew == 0 )
            {
                // We remove the first window from the view
                wxWindow *removedWindow = m_windowOne;
                m_windowOne = m_windowTwo;
                m_windowTwo = (wxWindow *) NULL;
                OnUnsplit(removedWindow);
                wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
                event.m_data.win = removedWindow;
                (void)DoSendEvent(event);
                SetSashPositionAndNotify(0);
            }
            else if ( posSashNew == GetWindowSize() )
            {
                // We remove the second window from the view
                wxWindow *removedWindow = m_windowTwo;
                m_windowTwo = (wxWindow *) NULL;
                OnUnsplit(removedWindow);
                wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
                event.m_data.win = removedWindow;
                (void)DoSendEvent(event);
                SetSashPositionAndNotify(0);
            }
            else
            {
                SetSashPositionAndNotify(posSashNew);
            }
        }
        else
        {
            SetSashPositionAndNotify(posSashNew);
        }

        SizeWindows();
    }  // left up && dragging
    else if ((event.Moving() || event.Leaving() || event.Entering()) && (m_dragMode == wxSPLIT_DRAG_NONE))
    {
        if ( event.Leaving() || !SashHitTest(x, y) )
            OnLeaveSash();
        else
            OnEnterSash();
    }
    else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
    {
        int diff = m_splitMode == wxSPLIT_VERTICAL ? x - m_oldX : y - m_oldY;
        if ( !diff )
        {
            // nothing to do, mouse didn't really move far enough
            return;
        }

        int posSashOld = isLive ? m_sashPosition : m_sashPositionCurrent;
        int posSashNew = OnSashPositionChanging(posSashOld + diff);
        if ( posSashNew == -1 )
        {
            // change not allowed
            return;
        }

        if ( posSashNew == m_sashPosition )
            return;

        // Erase old tracker
        if ( !isLive )
        {
            DrawSashTracker(m_oldX, m_oldY);
        }

        if (m_splitMode == wxSPLIT_VERTICAL)
            x = posSashNew;
        else
            y = posSashNew;

        // Remember old positions
        m_oldX = x;
        m_oldY = y;

#ifdef __WXMSW__
        // As we captured the mouse, we may get the mouse events from outside
        // our window - for example, negative values in x, y. This has a weird
        // consequence under MSW where we use unsigned values sometimes and
        // signed ones other times: the coordinates turn as big positive
        // numbers and so the sash is drawn on the *right* side of the window
        // instead of the left (or bottom instead of top). Correct this.
        if ( (short)m_oldX < 0 )
            m_oldX = 0;
        if ( (short)m_oldY < 0 )
            m_oldY = 0;
#endif // __WXMSW__

        // Draw new one
        if ( !isLive )
        {
            m_sashPositionCurrent = posSashNew;

            DrawSashTracker(m_oldX, m_oldY);
        }
        else
        {
            DoSetSashPosition(posSashNew);
            m_needUpdating = true;
        }
    }
    else if ( event.LeftDClick() && m_windowTwo )
    {
        OnDoubleClickSash(x, y);
    }
}
Exemplo n.º 10
0
// Position and size subwindows.
// Note that the border size applies to each subwindow, not
// including the edges next to the sash.
void wxSplitWindow::SizeWindows()
{
    // check if we have delayed setting the real sash position
    if (m_checkRequestedSashPosition && m_requestedSashPosition != INT_MAX) {

        int newSashPosition = ConvertSashPosition (m_requestedSashPosition);
        if (newSashPosition != m_sashPosition) DoSetSashPosition (newSashPosition);

        if (newSashPosition <= m_sashPosition &&
            newSashPosition >= m_sashPosition - GetBorderSize()) {
            // don't update it any more
            m_requestedSashPosition = INT_MAX;
        }
    }

    int w, h;
    GetClientSize(&w, &h);

    const int border = GetBorderSize();
    const int sash = GetSashSize();

    if (m_windowOne && m_windowTwo) {

        int size = GetWindowSize();
        int size1;
        int size2;
        if (m_sashPosition == 0) {
            size1 = 0;
            size2 = size - 2*border;
        }else if (m_sashPosition > 0 && m_sashPosition < size) {
            size1 = m_sashPosition - border;
            size2 = size - m_sashPosition - sash - border;
        }else{
            size1 = size;
            size2 = 0 - 2*border;
        }

        int x2, y2, w1, h1, w2, h2;
        if (m_splitMode == wxSPLIT_VERTICAL) {
            w1 = size1;
            w2 = size2;
            h1 = h - 2*border;
            h2 = h1;
            x2 = size - (size2 - border);
            y2 = border;
        }
        else // horz splitwindow
        {
            w1 = w - 2*border;
            w2 = w1;
            h1 = size1;
            h2 = size2;
            x2 = border;
            y2 = size - (size2 - border);
        }

        m_windowOne->SetSize (border, border, w1, h1);
        m_windowTwo->SetSize (x2, y2, w2, h2);
    }

    wxClientDC dc(this);
    DrawSash(dc);

    SetNeedUpdating (false);
}