Exemplo n.º 1
0
void SkyBox::Render(void)
{
	m_Technique.Set();
	GLuint i;
	for (i = 0; i<m_uiNumSubsets; i++)
	{
		m_Technique.SetTexture(m_hTex[i]);
		DrawSubset(i);
	}
}
Exemplo n.º 2
0
void MS3Dmodel::Render(void)
{
	GLuint i = 0;
	for (i = 0; i<m_uiNumSubsets; i++)
	{
		if (m_hTex[i] == 0)
		{
			m_TechNoTex.Set();
		}
		else
		{
			m_Tech.Set();
			m_Tech.SetTexture(m_hTex[i]);
		}
		DrawSubset(i);
	}
}
Exemplo n.º 3
0
void CSimpleMesh::Draw() {
	int iNumSubsets = m_oSubsetsMaterialIndex.GetSize();
	for (int i = 0; i < iNumSubsets; i++)
		DrawSubset(i);
}