int main( int argc, char **argv ) { l.world = OpenWorld( WIDE("") ); LoadWorldFromFile( l.world ); WakeableSleep( 500 ); // give the world time to load. { uint32_t w, h; PBODY body = EnterWorld( l.world ); PVIEW view ; GetDisplaySizeEx( 0, NULL,NULL,&w, &h ); //view = CreateViewEx( V_FORWARD, NULL, WIDE("blah"), h/3, h/3 ); //view = CreateViewEx( V_DOWN, NULL, WIDE("blah"), h/3, 0 ); //view = CreateViewEx( V_UP, NULL, WIDE("blah"), h/3, 2*h/2 ); //view = CreateViewEx( V_RIGHT, NULL, WIDE("blah"), 0, h/3 ); //view = CreateViewEx( V_LEFT, NULL, WIDE("blah"), 2*h/3, h/3 ); //view = CreateViewEx( V_BEHIND, NULL, WIDE("blah"), 3*h/3, h/3 ); //Equip( body ); //PlayWorld( world, body ); while( 1 ) Sleep( 1000 ); } return 0; }
void PtLink::EnterWorld(PtCharacter* pCharacter) { float positionArry[2]; float DistanceEnterArry[2]; float DistanceExitArry[2]; //CCLOG(@"EnterWorld_POS[%f][%f]",pos.x,pos.y); //转换为右上角为原点的坐标系 positionArry[0] = (640 - pCharacter->_characterSprite->getPosition().x); positionArry[1] = (640 - pCharacter->_characterSprite->getPosition().y); DistanceEnterArry[0] = pCharacter->_ViewDistanceEnter.width; DistanceEnterArry[1] = pCharacter->_ViewDistanceEnter.height; DistanceExitArry[0] = pCharacter->_ViewDistanceExit.width; DistanceExitArry[1] = pCharacter->_ViewDistanceExit.height; _state = stateEnterWorlding; ExitGames::Hashtable data; EnterWorld(pCharacter->getItemID(),data,positionArry,NULL,DistanceEnterArry,DistanceExitArry); }
bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) { if (GetAccountID() == 0) { clog(WORLD__CLIENT_ERR,"Enter world with no logged in account"); eqs->Close(); return true; } if(GetAdmin() < 0) { clog(WORLD__CLIENT,"Account banned or suspended."); eqs->Close(); return true; } if (RuleI(World, MaxClientsPerIP) >= 0) { client_list.GetCLEIP(this->GetIP()); //Check current CLE Entry IPs against incoming connection } EnterWorld_Struct *ew=(EnterWorld_Struct *)app->pBuffer; strn0cpy(char_name, ew->name, 64); EQApplicationPacket *outapp; uint32 tmpaccid = 0; charid = database.GetCharacterInfo(char_name, &tmpaccid, &zoneID, &instanceID); if (charid == 0 || tmpaccid != GetAccountID()) { clog(WORLD__CLIENT_ERR,"Could not get CharInfo for '%s'",char_name); eqs->Close(); return true; } // Make sure this account owns this character if (tmpaccid != GetAccountID()) { clog(WORLD__CLIENT_ERR,"This account does not own the character named '%s'",char_name); eqs->Close(); return true; } if(!pZoning && ew->return_home && !ew->tutorial) { CharacterSelect_Struct* cs = new CharacterSelect_Struct; memset(cs, 0, sizeof(CharacterSelect_Struct)); database.GetCharSelectInfo(GetAccountID(), cs); bool home_enabled = false; for(int x = 0; x < 10; ++x) { if(strcasecmp(cs->name[x], char_name) == 0) { if(cs->gohome[x] == 1) { home_enabled = true; break; } } } safe_delete(cs); if(home_enabled) { zoneID = database.MoveCharacterToBind(charid,4); } else { clog(WORLD__CLIENT_ERR,"'%s' is trying to go home before they're able...",char_name); database.SetHackerFlag(GetAccountName(), char_name, "MQGoHome: player tried to go home before they were able."); eqs->Close(); return true; } } if(!pZoning && (RuleB(World, EnableTutorialButton) && (ew->tutorial || StartInTutorial))) { CharacterSelect_Struct* cs = new CharacterSelect_Struct; memset(cs, 0, sizeof(CharacterSelect_Struct)); database.GetCharSelectInfo(GetAccountID(), cs); bool tutorial_enabled = false; for(int x = 0; x < 10; ++x) { if(strcasecmp(cs->name[x], char_name) == 0) { if(cs->tutorial[x] == 1) { tutorial_enabled = true; break; } } } safe_delete(cs); if(tutorial_enabled) { zoneID = RuleI(World, TutorialZoneID); database.MoveCharacterToZone(charid, database.GetZoneName(zoneID)); } else { clog(WORLD__CLIENT_ERR,"'%s' is trying to go to tutorial but are not allowed...",char_name); database.SetHackerFlag(GetAccountName(), char_name, "MQTutorial: player tried to enter the tutorial without having tutorial enabled for this character."); eqs->Close(); return true; } } if (zoneID == 0 || !database.GetZoneName(zoneID)) { // This is to save people in an invalid zone, once it's removed from the DB database.MoveCharacterToZone(charid, "arena"); clog(WORLD__CLIENT_ERR, "Zone not found in database zone_id=%i, moveing char to arena character:%s", zoneID, char_name); } if(instanceID > 0) { if(!database.VerifyInstanceAlive(instanceID, GetCharID())) { zoneID = database.MoveCharacterToBind(charid); instanceID = 0; } else { if(!database.VerifyZoneInstance(zoneID, instanceID)) { zoneID = database.MoveCharacterToBind(charid); instanceID = 0; } } } if(!pZoning) { database.SetGroupID(char_name, 0, charid); database.SetFirstLogon(charid, 1); if (RuleB(World, AnnounceJoinQuits) == true) //this is having an issue, its not taking a true false swap, only takes default. { zoneserver_list.SendEmoteMessage(0, 0, 0, 15, "%s is logging on!", GetCharName()); clog(WORLD__CLIENT_ERR, "Character is logging on: %s", GetCharName()); } } else{ uint32 groupid=database.GetGroupID(char_name); if(groupid>0){ char* leader=0; char leaderbuf[64]={0}; if((leader=database.GetGroupLeaderForLogin(char_name,leaderbuf)) && strlen(leader)>1){ EQApplicationPacket* outapp3 = new EQApplicationPacket(OP_GroupUpdate,sizeof(GroupJoin_Struct)); GroupJoin_Struct* gj=(GroupJoin_Struct*)outapp3->pBuffer; gj->action=8; strcpy(gj->yourname,char_name); strcpy(gj->membername,leader); QueuePacket(outapp3); safe_delete(outapp3); } } } outapp = new EQApplicationPacket(OP_MOTD); char tmp[500] = {0}; if (database.GetVariable("MOTD", tmp, 500)) { outapp->size = strlen(tmp)+1; outapp->pBuffer = new uchar[outapp->size]; memset(outapp->pBuffer,0,outapp->size); strcpy((char*)outapp->pBuffer, tmp); } else { // Null Message of the Day. :) outapp->size = 1; outapp->pBuffer = new uchar[outapp->size]; outapp->pBuffer[0] = 0; } QueuePacket(outapp); safe_delete(outapp); int MailKey = MakeRandomInt(1, INT_MAX); database.SetMailKey(charid, GetIP(), MailKey); char ConnectionType; ConnectionType = 'C'; EQApplicationPacket *outapp2 = new EQApplicationPacket(OP_SetChatServer); char buffer[112]; const WorldConfig *Config = WorldConfig::get(); sprintf(buffer,"%s,%i,%s.%s,%c%08X", Config->ChatHost.c_str(), Config->ChatPort, Config->ShortName.c_str(), this->GetCharName(), ConnectionType, MailKey ); outapp2->size=strlen(buffer)+1; outapp2->pBuffer = new uchar[outapp2->size]; memcpy(outapp2->pBuffer,buffer,outapp2->size); QueuePacket(outapp2); safe_delete(outapp2); EnterWorld(); return true; }
bool Client::HandleEnterWorldPacket(const EQApplicationPacket *app) { if (GetAccountID() == 0) { clog(WORLD__CLIENT_ERR,"Enter world with no logged in account"); eqs->Close(); return true; } if(GetAdmin() < 0) { clog(WORLD__CLIENT,"Account banned or suspended."); eqs->Close(); return true; } if (RuleI(World, MaxClientsPerIP) >= 0) { client_list.GetCLEIP(this->GetIP()); //Check current CLE Entry IPs against incoming connection } EnterWorld_Struct *ew=(EnterWorld_Struct *)app->pBuffer; strn0cpy(char_name, ew->name, 64); EQApplicationPacket *outapp; uint32 tmpaccid = 0; charid = database.GetCharacterInfo(char_name, &tmpaccid, &zoneID, &instanceID); if (charid == 0 || tmpaccid != GetAccountID()) { clog(WORLD__CLIENT_ERR,"Could not get CharInfo for '%s'",char_name); eqs->Close(); return true; } // Make sure this account owns this character if (tmpaccid != GetAccountID()) { clog(WORLD__CLIENT_ERR,"This account does not own the character named '%s'",char_name); eqs->Close(); return true; } if (zoneID == 0 || !database.GetZoneName(zoneID)) { // This is to save people in an invalid zone, once it's removed from the DB database.MoveCharacterToZone(charid, "arena"); clog(WORLD__CLIENT_ERR, "Zone not found in database zone_id=%i, moveing char to arena character:%s", zoneID, char_name); } if(instanceID > 0) { if(!database.VerifyInstanceAlive(instanceID, GetCharID())) { zoneID = database.MoveCharacterToBind(charid); instanceID = 0; } else { if(!database.VerifyZoneInstance(zoneID, instanceID)) { zoneID = database.MoveCharacterToBind(charid); instanceID = 0; } } } if(!pZoning) { database.SetGroupID(char_name, 0, charid); database.SetFirstLogon(charid, 1); } else{ uint32 groupid = database.GetGroupID(char_name); if(groupid > 0){ char* leader = 0; char leaderbuf[64] = {0}; if((leader = database.GetGroupLeaderForLogin(char_name, leaderbuf)) && strlen(leader)>1){ EQApplicationPacket* outapp3 = new EQApplicationPacket(OP_GroupUpdate,sizeof(GroupJoin_Struct)); GroupJoin_Struct* gj=(GroupJoin_Struct*)outapp3->pBuffer; gj->action=8; strcpy(gj->yourname, char_name); strcpy(gj->membername, leader); QueuePacket(outapp3); safe_delete(outapp3); } } } outapp = new EQApplicationPacket(OP_MOTD); char tmp[500] = {0}; if (database.GetVariable("MOTD", tmp, 500)) { outapp->size = strlen(tmp)+1; outapp->pBuffer = new uchar[outapp->size]; memset(outapp->pBuffer,0,outapp->size); strcpy((char*)outapp->pBuffer, tmp); } else { // Null Message of the Day. :) outapp->size = 1; outapp->pBuffer = new uchar[outapp->size]; outapp->pBuffer[0] = 0; } QueuePacket(outapp); safe_delete(outapp); int MailKey = emu_random.Int(1, INT_MAX); database.SetMailKey(charid, GetIP(), MailKey); char ConnectionType; ConnectionType = 'C'; EQApplicationPacket *outapp2 = new EQApplicationPacket(OP_SetChatServer); char buffer[112]; const WorldConfig *Config = WorldConfig::get(); sprintf(buffer,"%s,%i,%s.%s,%c%08X", Config->ChatHost.c_str(), Config->ChatPort, Config->ShortName.c_str(), this->GetCharName(), ConnectionType, MailKey ); outapp2->size=strlen(buffer)+1; outapp2->pBuffer = new uchar[outapp2->size]; memcpy(outapp2->pBuffer,buffer,outapp2->size); QueuePacket(outapp2); safe_delete(outapp2); EnterWorld(); return true; }