char *unparse_object( dbref player, dbref target, int obey_myopic ) { char *buf, *fp, *bp; int exam; buf = alloc_lbuf( "unparse_object" ); if( target == NOTHING ) { strcpy( buf, "*NOTHING*" ); } else if( target == HOME ) { strcpy( buf, "*HOME*" ); } else if( target == AMBIGUOUS ) { strcpy( buf, "*VARIABLE*" ); } else if( isGarbage( target ) ) { fp = unparse_flags( player, target ); bp = buf; safe_sprintf( buf, &bp, "*GARBAGE*(#%d%s)", target, fp ); free_sbuf( fp ); } else if( !Good_obj( target ) ) { sprintf( buf, "*ILLEGAL*(#%d)", target ); } else { if( obey_myopic ) { exam = MyopicExam( player, target ); } else { exam = Examinable( player, target ); } if( exam || ( Flags( target ) & ( CHOWN_OK | JUMP_OK | LINK_OK | DESTROY_OK ) ) || ( Flags2( target ) & ABODE ) ) { /* * show everything */ fp = unparse_flags( player, target ); bp = buf; safe_sprintf( buf, &bp, "%s(#%d%s)", Name( target ), target, fp ); free_sbuf( fp ); } else { /* * show only the name. */ strcpy( buf, Name( target ) ); } } return buf; }
static bool match_exit_internal(dbref loc, dbref baseloc, int local) { if ( !Good_obj(loc) || !Has_exits(loc)) { return true; } dbref exit; bool result = false; int key; DOLIST(exit, Exits(loc)) { if (exit == md.absolute_form) { key = 0; if (Examinable(md.player, loc)) { key |= VE_LOC_XAM; } if (Dark(loc)) { key |= VE_LOC_DARK; } if (Dark(baseloc)) { key |= VE_BASE_DARK; } if (exit_visible(exit, md.player, key)) { promote_match(exit, CON_DBREF | local); return true; } } if (matches_exit_from_list(md.string, PureName(exit))) { promote_match(exit, CON_COMPLETE | local); result = true; } } return result; }
void do_zone(dbref player, dbref cause, int key, char *tname, char *pname) { dbref thing, zonemaster; switch( key ) { case ZONE_ADD: /* or default */ if( *tname && !*pname ) { init_match(player, tname, NOTYPE); match_everything(0); thing = noisy_match_result(); if( thing == NOTHING ) return; if( !Examinable(player, thing) ) { notify_quiet(player, "You can't do that."); return; } viewzonelist(player, thing); return; } if( !*tname || !*pname ) { notify_quiet(player, "This switch expects two arguments."); return; } init_match(player, tname, NOTYPE); match_everything(0); thing = noisy_match_result(); if( thing == NOTHING ) return; /* Make sure we can do it */ if ( (NoMod(thing) && !WizMod(player)) || (Backstage(player) && NoBackstage(thing)) ) { notify_quiet(player, "Permission denied."); return; } if (!Controls(player, thing)) { notify_quiet(player, "Permission denied."); return; } if( ZoneMaster(thing) ) { notify_quiet(player, "You can't zone a Zone Master."); return; } /* Find out what the new zone is */ init_match(player, pname, NOTYPE); match_everything(0); zonemaster = noisy_match_result(); if (zonemaster == NOTHING) return; if( !ZoneMaster(zonemaster) ) { notify_quiet(player, "That's not a Zone Master."); return; } if(!Controls(player, zonemaster) && !could_doit(player, zonemaster, A_LZONETO, 0, 0) && !could_doit(player, zonemaster, A_LZONEWIZ, 0, 0)) { notify_quiet(player, "Permission denied."); return; } if( zlist_inlist(thing, zonemaster) ) { notify_quiet(player, "Object is already in that zone."); return; } zlist_add(thing, zonemaster); zlist_add(zonemaster, thing); notify_quiet(player, "Zone Master added to object."); break; case ZONE_DELETE: if( !*tname || !*pname ) { notify_quiet(player, "This switch expects two arguments."); return; } /* Find out what the zone is */ init_match(player, pname, NOTYPE); match_everything(0); zonemaster = noisy_match_result(); if (zonemaster == NOTHING) return; init_match(player, tname, NOTYPE); match_everything(0); thing = noisy_match_result(); if( thing == NOTHING ) return; if(!zlist_inlist(thing, zonemaster)) { notify_quiet(player, "That is not one of this object's Zone Masters."); return; } /* only need to control zmo or be zonewiz to delete or control object */ if(!Controls(player, thing) && !Controls(player, zonemaster) && !could_doit(player, zonemaster, A_LZONEWIZ, 0, 0) ) { notify_quiet(player, "Permission denied."); return; } if ( (NoMod(thing) && !WizMod(player)) || (Backstage(player) && NoBackstage(thing)) ) { notify_quiet(player, "Permission denied."); return; } zlist_del(thing, zonemaster); zlist_del(zonemaster, thing); notify_quiet(player, "Deleted."); break; case ZONE_PURGE: if( !*tname || *pname) { notify_quiet(player, "This switch expects one argument."); return; } /* Find out what the zone is */ init_match(player, tname, NOTYPE); match_everything(0); thing = noisy_match_result(); if (thing == NOTHING) return; if( ZoneMaster(thing) ) { if(!Controls(player, thing) && !could_doit(player, thing, A_LZONEWIZ, 0, 0)) { notify_quiet(player, "Permission denied."); return; } if ( (NoMod(thing) && !WizMod(player)) || (Backstage(player) && NoBackstage(thing)) ) { notify_quiet(player, "Permission denied."); return; } zlist_destroy(thing); notify_quiet(player, "All objects removed from zone."); } else { if(!Controls(player, thing)) { notify_quiet(player, "Permission denied."); return; } if ( (NoMod(thing) && !WizMod(player)) || (Backstage(player) && NoBackstage(thing)) ) { notify_quiet(player, "Permission denied."); return; } zlist_destroy(thing); notify_quiet(player, "Object removed from all zones."); } break; default: notify_quiet(player, "Unknown switch!"); break; } return; }
/* * --------------------------------------------------------------------------- * * Return an lbuf pointing to the object name and possibly the db# and flags */ UTF8 *unparse_object(dbref player, dbref target, bool obey_myopic, bool bAddColor) { UTF8 *buf = alloc_lbuf("unparse_object"); if (NOPERM <= target && target < 0) { mux_strncpy(buf, aszSpecialDBRefNames[-target], LBUF_SIZE-1); } else if (!Good_obj(target)) { mux_sprintf(buf, LBUF_SIZE, T("*ILLEGAL*(#%d)"), target); } else { bool exam; if (obey_myopic) { exam = MyopicExam(player, target); } else { exam = Examinable(player, target); } // Leave and extra 100 bytes for the dbref and flags at the end and // color at the beginning if necessary.. // mux_field fldName = StripTabsAndTruncate( Moniker(target), buf, LBUF_SIZE-100, LBUF_SIZE-100); UTF8 *bp = buf + fldName.m_byte; #if defined(FIRANMUX) if ( fldName.m_column == fldName.m_byte && bAddColor) { // There is no color in the name, so look for @color, or highlight. // UTF8 *buf2 = alloc_lbuf("unparse_object.color"); UTF8 *bp2 = buf2; UTF8 *pLetters = AcquireColorLetters(player, target); if (NULL != pLetters) { safe_str(LettersToBinary(pLetters), buf2, &bp2); free_lbuf(pLetters); pLetters = NULL; } else { safe_str((UTF8 *)COLOR_INTENSE, buf2, &bp2); } *bp = '\0'; safe_str(buf, buf2, &bp2); safe_str((UTF8 *)COLOR_RESET, buf2, &bp2); // Swap buffers. // free_lbuf(buf); buf = buf2; bp = bp2; } #else UNUSED_PARAMETER(bAddColor); #endif // FIRANMUX if ( exam || (Flags(target) & (CHOWN_OK | JUMP_OK | LINK_OK | DESTROY_OK)) || (Flags2(target) & ABODE)) { // Show everything. // UTF8 *fp = decode_flags(player, &(db[target].fs)); safe_str(T("(#"), buf, &bp); safe_ltoa(target, buf, &bp); safe_str(fp, buf, &bp); safe_chr(')', buf, &bp); free_sbuf(fp); } *bp = '\0'; } return buf; }