Exemplo n.º 1
0
int main(int argc, char ** argv)
{
    bool success=true;
    const char *versionString = "V4.00 2012_02";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n",versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    LoadCommonMPQFiles(CONF_TargetBuild);

    for (int i = 0; i < LOCALES_COUNT; ++i)
    {
        //Open MPQs
        if (!LoadLocaleMPQFile(i))
        {
            if (GetLastError() != ERROR_PATH_NOT_FOUND)
                printf("Unable to load %s locale archives!\n", Locales[i]);
            continue;
        }

        printf("Detected and using locale: %s\n", Locales[i]);
        break;
    }

    ReadLiquidTypeTableDBC();

    // extract data
    if (success)
        success = ExtractWmo();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        DBCFile * dbc = new DBCFile(LocaleMpq, "DBFilesClient\\Map.dbc");
        if (!dbc->open())
        {
            delete dbc;
            printf("FATAL ERROR: Map.dbc not found in data file.\n");
            return 1;
        }
        map_count=dbc->getRecordCount ();
        map_ids=new map_id[map_count];
        for (unsigned int x=0;x<map_count;++x)
        {
            map_ids[x].id=dbc->getRecord (x).getUInt(0);
            strcpy(map_ids[x].name,dbc->getRecord(x).getString(1));
            printf("Map - %s\n",map_ids[x].name);
        }


        delete dbc;
        ParsMapFiles();
        delete [] map_ids;
        //nError = ERROR_SUCCESS;
        // Extract models, listed in GameObjectDisplayInfo.dbc
        ExtractGameobjectModels();
    }

    SFileCloseArchive(LocaleMpq);
    SFileCloseArchive(WorldMpq);

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n",versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n",versionString);
    delete [] LiqType;
    return 0;
}
Exemplo n.º 2
0
int main(int argc, char ** argv)
{
    bool success=true;
    const char *versionString = "V4.00 2012_02";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n",versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    // prepare archive name list
    std::vector<std::string> archiveNames;
    fillArchiveNameVector(archiveNames);
    for (size_t i=0; i < archiveNames.size(); ++i)
    {
        MPQArchive *archive = new MPQArchive(archiveNames[i].c_str());
        if (gOpenArchives.empty() || gOpenArchives.front() != archive)
            delete archive;
    }

    if (gOpenArchives.empty())
    {
        printf("FATAL ERROR: None MPQ archive found by path '%s'. Use -d option with proper path.\n",input_path);
        return 1;
    }
    ReadLiquidTypeTableDBC();

    // extract data
    if (success)
        success = ExtractWmo();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        DBCFile * dbc = new DBCFile("DBFilesClient\\Map.dbc");
        if (!dbc->open())
        {
            delete dbc;
            printf("FATAL ERROR: Map.dbc not found in data file.\n");
            return 1;
        }
        map_count=static_cast<uint32_t>(dbc->getRecordCount());
        map_ids=new map_id[map_count];
        for (unsigned int x=0;x<map_count;++x)
        {
            map_ids[x].id = dbc->getRecord(x).getUInt(0);

            const char* map_name = dbc->getRecord(x).getString(1);
            size_t max_map_name_length = sizeof(map_ids[x].name);
            if (strlen(map_name) >= max_map_name_length)
            {
                delete dbc;
                delete[] map_ids;
                printf("FATAL ERROR: Map name too long.\n");
                return 1;
            }

            strncpy(map_ids[x].name, map_name, max_map_name_length);
            map_ids[x].name[max_map_name_length - 1] = '\0';
            printf("Map - %s\n", map_ids[x].name);
        }

        delete dbc;
        ParsMapFiles();
        delete [] map_ids;
        //nError = ERROR_SUCCESS;
        // Extract models, listed in DameObjectDisplayInfo.dbc
        ExtractGameobjectModels();
    }

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n",versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n",versionString);
    delete [] LiqType;
    return 0;
}
Exemplo n.º 3
0
int main(int argc, char ** argv)
{
    bool success = true;
    const char *versionString = "V4.03 2015_05";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n", versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    int FirstLocale = -1;
    for (int i = 0; i < TOTAL_LOCALES; ++i)
    {
        if (i == LOCALE_none)
            continue;

        if (!OpenCascStorage(i))
            continue;

        FirstLocale = i;
        uint32 build = ReadBuild(i);
        if (!build)
        {
            CascCloseStorage(CascStorage);
            continue;
        }

        printf("Detected client build: %u\n\n", build);
        break;
    }

    if (!OpenCascStorage(FirstLocale))
    {
        if (GetLastError() != ERROR_PATH_NOT_FOUND)
            printf("Unable to open storage!\n");
        return 1;
    }

    // Extract models, listed in GameObjectDisplayInfo.dbc
    ExtractGameobjectModels();

    ReadLiquidTypeTableDBC();

    // extract data
    if (success)
        success = ExtractWmo();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        DBCFile * dbc = new DBCFile(CascStorage, "DBFilesClient\\Map.dbc");
        if (!dbc->open())
        {
            delete dbc;
            printf("FATAL ERROR: Map.dbc not found in data file.\n");
            return 1;
        }

        map_count = dbc->getRecordCount();
        map_ids = new map_id[map_count];
        for (unsigned int x = 0; x < map_count; ++x)
        {
            map_ids[x].id = dbc->getRecord(x).getUInt(0);

            const char* map_name = dbc->getRecord(x).getString(1);
            size_t max_map_name_length = sizeof(map_ids[x].name);
            if (strlen(map_name) >= max_map_name_length)
            {
                delete dbc;
                delete[] map_ids;
                printf("FATAL ERROR: Map name too long.\n");
                return 1;
            }

            strncpy(map_ids[x].name, map_name, max_map_name_length);
            map_ids[x].name[max_map_name_length - 1] = '\0';
            printf("Map - %s\n", map_ids[x].name);
        }

        delete dbc;
        ParsMapFiles();
        delete [] map_ids;
    }

    CascCloseStorage(CascStorage);

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n", versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n", versionString);
    delete [] LiqType;
    return 0;
}
Exemplo n.º 4
0
int main(int argc, char ** argv)
{
    Trinity::Banner::Show("VMAP data extractor", [](char const* text) { printf("%s\n", text); }, nullptr);

    bool success = true;
    const char *versionString = "V4.03 2015_05";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n", versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    int FirstLocale = -1;
    for (int i = 0; i < TOTAL_LOCALES; ++i)
    {
        if (i == LOCALE_none)
            continue;

        if (!OpenCascStorage(i))
            continue;

        FirstLocale = i;
        uint32 build = ReadBuild(i);
        if (!build)
        {
            CascCloseStorage(CascStorage);
            continue;
        }

        printf("Detected client build: %u\n\n", build);
        break;
    }

    if (FirstLocale == -1)
    {
        printf("FATAL ERROR: No locales defined, unable to continue.\n");
        return 1;
    }

    if (!OpenCascStorage(FirstLocale))
    {
        if (GetLastError() != ERROR_PATH_NOT_FOUND)
            printf("Unable to open storage!\n");
        return 1;
    }

    // Extract models, listed in GameObjectDisplayInfo.dbc
    ExtractGameobjectModels();

    ReadLiquidTypeTableDBC();

    // extract data
    if (success)
        success = ExtractWmo();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        printf("Read Map.dbc file... ");

        HANDLE dbcFile;
        if (!CascOpenFile(CascStorage, "DBFilesClient\\Map.db2", CASC_LOCALE_NONE, 0, &dbcFile))
        {
            printf("Fatal error: Cannot find Map.dbc in archive! %s\n", HumanReadableCASCError(GetLastError()));
            exit(1);
        }

        DB2FileLoader db2;
        if (!db2.Load(dbcFile, MapMeta::Instance()))
        {
            printf("Fatal error: Invalid Map.db2 file format! %s\n", HumanReadableCASCError(GetLastError()));
            exit(1);
        }

        map_ids.resize(db2.GetNumRows());
        std::unordered_map<uint32, uint32> idToIndex;
        for (uint32 x = 0; x < db2.GetNumRows(); ++x)
        {
            if (MapMeta::Instance()->HasIndexFieldInData())
                map_ids[x].id = db2.getRecord(x).getUInt(MapMeta::Instance()->GetIndexField(), 0);
            else
                map_ids[x].id = db2.getId(x);

            const char* map_name = db2.getRecord(x).getString(0, 0);
            size_t max_map_name_length = sizeof(map_ids[x].name);
            if (strlen(map_name) >= max_map_name_length)
            {
                printf("Fatal error: Map name too long!\n");
                exit(1);
            }

            strncpy(map_ids[x].name, map_name, max_map_name_length);
            map_ids[x].name[max_map_name_length - 1] = '\0';
            idToIndex[map_ids[x].id] = x;
        }

        for (uint32 x = 0; x < db2.GetNumRowCopies(); ++x)
        {
            uint32 from = db2.GetRowCopy(x).first;
            uint32 to = db2.GetRowCopy(x).second;
            auto itr = idToIndex.find(from);
            if (itr != idToIndex.end())
            {
                map_id id;
                id.id = to;
                strcpy(id.name, map_ids[itr->second].name);
                map_ids.push_back(id);
            }
        }

        CascCloseFile(dbcFile);
        printf("Done! (" SZFMTD " maps loaded)\n", map_ids.size());
        ParsMapFiles();
    }

    CascCloseStorage(CascStorage);

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n", versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n", versionString);
    return 0;
}
Exemplo n.º 5
0
int main(int argc, char* argv[])
{
    _setmaxstdio(2048);
    uint32 threads = 4, extractFlags = 0;
    std::set<uint32> mapIds;

    if (!HandleArgs(argc, argv, threads, mapIds, Constants::Debug, extractFlags))
    {
        PrintUsage();
        return -1;
    }

    if (extractFlags == 0)
    {
        printf("You must provide valid extract flags.\n");
        PrintUsage();
        return -1;
    }

    Cache = new CacheClass();
    MPQHandler = new MPQManager();
    MPQHandler->Initialize();

    if (extractFlags & Constants::EXTRACT_FLAG_DBC)
        ExtractDBCs();

    if (extractFlags & Constants::EXTRACT_FLAG_MMAPS)
        ExtractMMaps(mapIds, threads);

    if (extractFlags & Constants::EXTRACT_FLAG_GOB_MODELS)
        ExtractGameobjectModels();

    if (extractFlags & Constants::EXTRACT_FLAG_TEST)
    {
        float start[] = { 16226.200195f, 16257.000000f, 13.202200f };
        float end[] = { 16245.725586f, 16382.465820f, 47.384956f };

        //
        float m_spos[3];
        m_spos[0] = -start[1];
        m_spos[1] = start[2];
        m_spos[2] = -start[0];

        //
        float m_epos[3];
        m_epos[0] = -end[1];
        m_epos[1] = end[2];
        m_epos[2] = -end[0];

        //
        dtQueryFilter m_filter;
        m_filter.setIncludeFlags(Constants::POLY_AREA_ROAD | Constants::POLY_AREA_TERRAIN);
        m_filter.setExcludeFlags(Constants::POLY_AREA_WATER);

        //
        float m_polyPickExt[3];
        m_polyPickExt[0] = 2.5f;
        m_polyPickExt[1] = 2.5f;
        m_polyPickExt[2] = 2.5f;

        //
        dtPolyRef m_startRef;
        dtPolyRef m_endRef;

        FILE* mmap = fopen("mmaps/001.mmap", "rb");
        dtNavMeshParams params;
        int count = fread(&params, sizeof(dtNavMeshParams), 1, mmap);
        fclose(mmap);
        if (count != 1)
        {
            printf("main: Error reading from .mmap\n");
            return 0;
        }

        dtNavMesh* navMesh = new dtNavMesh();
        dtNavMeshQuery* navMeshQuery = new dtNavMeshQuery();

        navMesh->init(&params);
        for (int i = 0; i <= 32; ++i)
        {
            for (int j = 0; j <= 32; ++j)
            {
                char buff[100];
                sprintf(buff, "mmaps/001%02i%02i.mmtile", i, j);
                LoadTile(navMesh, buff);
            }
        }
        
        navMeshQuery->init(navMesh, 2048);

        float nearestPt[3];

        navMeshQuery->findNearestPoly(m_spos, m_polyPickExt, &m_filter, &m_startRef, nearestPt);
        navMeshQuery->findNearestPoly(m_epos, m_polyPickExt, &m_filter, &m_endRef, nearestPt);

        if ( !m_startRef || !m_endRef )
        {
            std::cerr << "Could not find any nearby poly's (" << m_startRef << "," << m_endRef << ")" << std::endl;
            return 0;
        }

        int hops;
        dtPolyRef* hopBuffer = new dtPolyRef[8192];
        dtStatus status = navMeshQuery->findPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, hopBuffer, &hops, 8192);
        
        int resultHopCount;
        float* straightPath = new float[2048*3];
        unsigned char* pathFlags = new unsigned char[2048];
        dtPolyRef* pathRefs = new dtPolyRef[2048];

        status = navMeshQuery->findStraightPath(m_spos, m_epos, hopBuffer, hops, straightPath, pathFlags, pathRefs, &resultHopCount, 2048);
        std::vector<Vector3> FinalPath;
        FinalPath.reserve(resultHopCount);
        for (uint32 i = 0; i < resultHopCount; ++i)
        {
            Vector3 finalV = Utils::ToWoWCoords(Vector3(straightPath[i * 3 + 0], straightPath[i * 3 + 1], straightPath[i * 3 + 2]));
            FinalPath.push_back(finalV);
            printf("Point %f %f %f\n", finalV.x, finalV.y, finalV.z);
        }
    }

    return 0;
}
Exemplo n.º 6
0
int main(int argc, char ** argv)
{
    Trinity::Banner::Show("VMAP data extractor", [](char const* text) { printf("%s\n", text); }, nullptr);

    bool success = true;
    const char *versionString = "V4.06 2018_02";

    // Use command line arguments, when some
    if (!processArgv(argc, argv, versionString))
        return 1;

    if (!RetardCheck())
        return 1;

    // some simple check if working dir is dirty
    else
    {
        std::string sdir = std::string(szWorkDirWmo) + "/dir";
        std::string sdir_bin = std::string(szWorkDirWmo) + "/dir_bin";
        struct stat status;
        if (!stat(sdir.c_str(), &status) || !stat(sdir_bin.c_str(), &status))
        {
            printf("Your output directory seems to be polluted, please use an empty directory!\n");
            printf("<press return to exit>");
            char garbage[2];
            return scanf("%c", garbage);
        }
    }

    printf("Extract %s. Beginning work ....\n\n", versionString);
    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    // Create the working directory
    if (mkdir(szWorkDirWmo
#if defined(__linux__) || defined(__APPLE__)
                    , 0711
#endif
                    ))
            success = (errno == EEXIST);

    uint32 installedLocalesMask = GetInstalledLocalesMask();
    int32 FirstLocale = -1;
    for (int i = 0; i < TOTAL_LOCALES; ++i)
    {
        if (i == LOCALE_none)
            continue;

        if (!(installedLocalesMask & WowLocaleToCascLocaleFlags[i]))
            continue;

        if (!OpenCascStorage(i))
            continue;

        FirstLocale = i;
        uint32 build = CASC::GetBuildNumber(CascStorage);
        if (!build)
        {
            CascStorage.reset();
            continue;
        }

        printf("Detected client build: %u\n\n", build);
        break;
    }

    if (FirstLocale == -1)
    {
        printf("FATAL ERROR: No locales defined, unable to continue.\n");
        return 1;
    }

    // Extract models, listed in GameObjectDisplayInfo.dbc
    ExtractGameobjectModels();

    //xxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
    //map.dbc
    if (success)
    {
        printf("Read Map.dbc file... ");

        DB2CascFileSource source(CascStorage, "DBFilesClient\\Map.db2");
        DB2FileLoader db2;
        if (!db2.Load(&source, MapLoadInfo::Instance()))
        {
            printf("Fatal error: Invalid Map.db2 file format! %s\n", CASC::HumanReadableCASCError(GetLastError()));
            exit(1);
        }

        for (uint32 x = 0; x < db2.GetRecordCount(); ++x)
        {
            DB2Record record = db2.GetRecord(x);
            map_info& m = map_ids[record.GetId()];

            const char* map_name = record.GetString("Directory");
            size_t max_map_name_length = sizeof(m.name);
            if (strlen(map_name) >= max_map_name_length)
            {
                printf("Fatal error: Map name too long!\n");
                exit(1);
            }

            strncpy(m.name, map_name, max_map_name_length);
            m.name[max_map_name_length - 1] = '\0';
            m.parent_id = int16(record.GetUInt16("ParentMapID"));
            if (m.parent_id >= 0)
                maps_that_are_parents.insert(m.parent_id);
        }

        for (uint32 x = 0; x < db2.GetRecordCopyCount(); ++x)
        {
            DB2RecordCopy copy = db2.GetRecordCopy(x);
            auto itr = map_ids.find(copy.SourceRowId);
            if (itr != map_ids.end())
            {
                map_info& id = map_ids[copy.NewRowId];
                strcpy(id.name, itr->second.name);
                id.parent_id = itr->second.parent_id;
            }
        }

        printf("Done! (" SZFMTD " maps loaded)\n", map_ids.size());
        ParsMapFiles();
    }

    CascStorage.reset();

    printf("\n");
    if (!success)
    {
        printf("ERROR: Extract %s. Work NOT complete.\n   Precise vector data=%d.\nPress any key.\n", versionString, preciseVectorData);
        getchar();
    }

    printf("Extract %s. Work complete. No errors.\n", versionString);
    return 0;
}