Exemplo n.º 1
0
void __fastcall TVersionInfo::DoChanged(void)
{
  TCMVersionInfoComponent NotificationMessage = { };

  NotificationMessage.Msg = CM_VERSIONINFOCHANGE;
  NotificationMessage.Component = this;
//Changed Roy:
  for (int i = 0; i < FUiElements->Count; ++i)
  {
	TObject* AnUiElement;

	// Trick: Since in our UI elements the message map as implemented
	//        through the overridden Dispatch method is not public,
	//        we down-cast to a descendant (TObject) where Dispatch is
	//        public and then call Dispatch.
	//        This technique works because Dispatch is virtual.
	AnUiElement = static_cast<TObject*>(FUiElements->Items[i]);
	assert(AnUiElement != NULL);
	AnUiElement->Dispatch(&NotificationMessage);
  }

  if (FOnChange != NULL)
  {
    FOnChange(this);
  }
}
Exemplo n.º 2
0
//---------------------------------------------------------------------------
void __fastcall TQueueController::DoChange()
{
  if (FOnChange != NULL)
  {
    FOnChange(NULL);
  }
}
Exemplo n.º 3
0
//---------------------------------------------------------------------------
void __fastcall TRightsFrame::DoChange()
{
  if (FOnChange)
  {
    FOnChange(this);
  }
}
Exemplo n.º 4
0
void TStringList::Changed()
{
  if (GetUpdateCount() == 0 && FOnChange)
  {
    FOnChange(this);
  }
}
Exemplo n.º 5
0
//---------------------------------------------------------------------------
void __fastcall TCDirectoryOutline::Change()
{
    if (FOnChange)
        FOnChange(this);
}