void CSVReader::ReloadValues() { semTake(m_lock,WAIT_FOREVER); m_map.clear(); FillMap(); semGive(m_lock); }
CSVReader::CSVReader(const std::string& filePath) : m_filePath(filePath), m_map() { m_lock=semMCreate(SEM_Q_PRIORITY | SEM_DELETE_SAFE | SEM_INVERSION_SAFE); FillMap(); }
CPathFinder::CPathFinder(CChar *pChar, CPointMap ptTarget) { ADDTOCALLSTACK("CPathFinder::CPathFinder"); EXC_TRY("CPathFinder Constructor"); CPointMap pt; m_pChar = pChar; m_Target = ptTarget; pt = m_pChar->GetTopPoint(); m_RealX = pt.m_x - (PATH_SIZE / 2); m_RealY = pt.m_y - (PATH_SIZE / 2); m_Target.m_x -= m_RealX; m_Target.m_y -= m_RealY; EXC_SET("FillMap"); FillMap(); EXC_CATCH; }
Map::Map() { if (!font.loadFromFile("media/Consolas.ttf")) throw DataNotLoaded("Nie znaleziono czcionki"); text[0].setFont(font); CreateMapFile("media/map.txt", "media/map3.txt"); FillMap("media/map3.txt", "media/Tileset.png"); getObjStatus("media/map3.txt"); player[0] = new Player(1, 1, "media/Player1.png"); player[1] = new Player(13, 11, "media/Player2.png"); UpdateTime = clock(); UpdateTime2 = clock(); text[0].setFont(font); text[0].setPosition(30.f, 420.f); text[0].setColor(sf::Color::Black); text[1].setFont(font); text[1].setPosition(30.f, 445.f); text[1].setColor(sf::Color::Black); text[2].setFont(font); text[2].setPosition(300.f, 480.f); text[2].setColor(sf::Color::Red); text[2].setString("Main menu"); }
//=========================================================================== //function : Init //purpose : //=========================================================================== void NMTDS_ShapesDataStructure::Init() { Standard_Integer i, j, aNbSx, aNbS, aShift, aNbRanges; Standard_Integer iFirst, iLast; NMTDS_ListOfIndexedDataMapOfShapeAncestorsSuccessors aLx; NMTDS_ListIteratorOfListOfIndexedDataMapOfShapeAncestorsSuccessors aLit; TopoDS_Iterator anIt; BooleanOperations_IndexedDataMapOfShapeAncestorsSuccessors aMSA; // anIt.Initialize(myCompositeShape); for (; anIt.More(); anIt.Next()) { const TopoDS_Shape& aSx=anIt.Value(); BooleanOperations_IndexedDataMapOfShapeAncestorsSuccessors aMS; // if (!aMSA.Contains(aSx)) { FillMap(aSx, aMSA, aMS); aLx.Append(aMS); } } aNbS=aMSA.Extent(); // // Fill myRanges i=aLx.Extent(); myRanges.Resize(i); aLit.Initialize(aLx); for (i=1; aLit.More(); aLit.Next(), ++i) { const BooleanOperations_IndexedDataMapOfShapeAncestorsSuccessors& aMSx=aLit.Value(); aNbSx=aMSx.Extent(); if (i==1) { iFirst=1; iLast=aNbSx; myRanges(i).SetFirst(iFirst); myRanges(i).SetLast(iLast); continue; } iFirst=myRanges(i-1).Last()+1; iLast=iFirst+aNbSx-1; myRanges(i).SetFirst(iFirst); myRanges(i).SetLast(iLast); } // myNumberOfShapesOfTheObject=aNbS; myNumberOfShapesOfTheTool=0; myLength=2*aNbS; // // Allocate the whole Table myListOfShapeAndInterferences = (BooleanOperations_PShapeAndInterferences) Standard::Allocate(myLength*sizeof(BooleanOperations_ShapeAndInterferences)); // // Fill the table aShift=0; for (j=1; j<=aNbS; ++j) { const TopoDS_Shape& aSx=aMSA.FindKey(j); const BooleanOperations_AncestorsSeqAndSuccessorsSeq& aASx=aMSA.FindFromIndex(j); InsertShapeAndAncestorsSuccessors(aSx, aASx, aShift); } // myShapeIndexMap myShapeIndexMap.Clear(); // //modified by NIZNHY-PKV Mon Dec 12 09:01:53 2011f aNbRanges=myRanges.Extent(); for (i=1; i<=aNbRanges; ++i){ const NMTDS_IndexRange& aR=myRanges(i); iFirst=aR.First(); iLast =aR.Last(); for (j=iFirst; j<=iLast; ++j) { const TopoDS_Shape& aS=Shape(j); myShapeIndexMap.Bind(aS, j); } } //modified by NIZNHY-PKV Mon Dec 12 09:02:00 2011t // // myRefEdges iLast=myNumberOfShapesOfTheObject+myNumberOfShapesOfTheTool; myRefEdges.Resize(iLast); for (i=1; i<=iLast; ++i) { const TopoDS_Shape& aS=Shape(i); myRefEdges(i)=0; if (aS.ShapeType()==TopAbs_EDGE) { myNbEdges++; myRefEdges(i)=myNbEdges; } } }
void MapEditor() { int key; clear(); ShowEditorWindow(); editing_terrain=FALSE; FillMap(); editing_terrain=TRUE; FillMap(); LoadLevel(); ShowEditorMap(); ShowEditorWindow(); mouse_on(ALL_MOUSE_EVENTS); nodelay(stdscr,TRUE); cbreak(); for(;;) { key=getch(); request_mouse_pos(); if (mouse_active && (MOUSE_X_POS!=cursor_x || MOUSE_Y_POS!=cursor_y)) { curs_set(0); EditorMoveCursor(MOUSE_X_POS,MOUSE_Y_POS); curs_set(2); } switch(key) { case KEY_F0+1: editing_terrain=TRUE; ShowEditorWindow(); break; case KEY_F0+2: editing_terrain=FALSE; ShowEditorWindow(); break; case KEY_F0+5: clear(); PlayLevel(); ClearAfterPlaying(); ShowEditorWindow(); mouse_on(ALL_MOUSE_EVENTS); nodelay(stdscr,TRUE); cbreak(); break; case KEY_F0+8: SaveLevel(); break; case KEY_F0+9: LoadLevel(); ShowEditorMap(); ShowEditorWindow(); break; case KEY_F0+12: FillMap(); break; case KEY_MOVE_LEFT: EditorMoveCursor(cursor_x-1,cursor_y); break; case KEY_MOVE_RIGHT: EditorMoveCursor(cursor_x+1,cursor_y); break; case KEY_MOVE_UP: EditorMoveCursor(cursor_x,cursor_y-1); break; case KEY_MOVE_DOWN: EditorMoveCursor(cursor_x,cursor_y+1); break; case KEY_MOUSE: case KEY_ACTION: curs_set(0); EditorAction(); move(cursor_y,cursor_x); curs_set(2); } } }