Exemplo n.º 1
0
// Recursively create a new array of scrollables, preserving any scrollables
// that are still in the layer tree.
//
// aXScale and aYScale are used to calculate any values that need to be in
// chrome-document CSS pixels and aren't part of the rendering loop, such as
// the initial scroll offset for a new view.
static void
BuildViewMap(ViewMap& oldContentViews, ViewMap& newContentViews,
             nsFrameLoader* aFrameLoader, Layer* aLayer,
             float aXScale = 1, float aYScale = 1)
{
  ContainerLayer* container = aLayer->AsContainerLayer();
  if (!container)
    return;
  const FrameMetrics metrics = container->GetFrameMetrics();
  const ViewID scrollId = metrics.mScrollId;
  const gfx3DMatrix transform = aLayer->GetTransform();
  aXScale *= GetXScale(transform);
  aYScale *= GetYScale(transform);

  if (metrics.IsScrollable()) {
    nscoord auPerDevPixel = aFrameLoader->GetPrimaryFrameOfOwningContent()
                                        ->PresContext()->AppUnitsPerDevPixel();
    nsContentView* view = FindViewForId(oldContentViews, scrollId);
    if (view) {
      // View already exists. Be sure to propagate scales for any values
      // that need to be calculated something in chrome-doc CSS pixels.
      ViewConfig config = view->GetViewConfig();
      aXScale *= config.mXScale;
      aYScale *= config.mYScale;
      view->mFrameLoader = aFrameLoader;
    } else {
      // View doesn't exist, so generate one. We start the view scroll offset at
      // the same position as the framemetric's scroll offset from the layer.
      // The default scale is 1, so no need to propagate scale down.
      ViewConfig config;
      config.mScrollOffset = nsPoint(
        NSIntPixelsToAppUnits(metrics.mViewportScrollOffset.x, auPerDevPixel) * aXScale,
        NSIntPixelsToAppUnits(metrics.mViewportScrollOffset.y, auPerDevPixel) * aYScale);
      view = new nsContentView(aFrameLoader, scrollId, config);
    }

    view->mViewportSize = nsSize(
      NSIntPixelsToAppUnits(metrics.mViewport.width, auPerDevPixel) * aXScale,
      NSIntPixelsToAppUnits(metrics.mViewport.height, auPerDevPixel) * aYScale);
    view->mContentSize = nsSize(
      NSIntPixelsToAppUnits(metrics.mContentSize.width, auPerDevPixel) * aXScale,
      NSIntPixelsToAppUnits(metrics.mContentSize.height, auPerDevPixel) * aYScale);

    newContentViews[scrollId] = view;
  }

  for (Layer* child = aLayer->GetFirstChild();
       child; child = child->GetNextSibling()) {
    BuildViewMap(oldContentViews, newContentViews, aFrameLoader, child,
                 aXScale, aYScale);
  }
}
nsContentView*
RenderFrameParent::GetContentView(ViewID aId)
{
  return FindViewForId(mContentViews, aId);
}
// Recursively create a new array of scrollables, preserving any scrollables
// that are still in the layer tree.
//
// aXScale and aYScale are used to calculate any values that need to be in
// chrome-document CSS pixels and aren't part of the rendering loop, such as
// the initial scroll offset for a new view.
static void
BuildViewMap(ViewMap& oldContentViews, ViewMap& newContentViews,
             nsFrameLoader* aFrameLoader, Layer* aLayer,
             float aXScale = 1, float aYScale = 1,
             float aAccConfigXScale = 1, float aAccConfigYScale = 1)
{
  ContainerLayer* container = aLayer->AsContainerLayer();
  if (!container)
    return;
  const FrameMetrics metrics = container->GetFrameMetrics();
  const ViewID scrollId = metrics.mScrollId;
  const gfx3DMatrix transform = aLayer->GetTransform();
  aXScale *= GetXScale(transform);
  aYScale *= GetYScale(transform);

  if (metrics.IsScrollable()) {
    nscoord auPerDevPixel = aFrameLoader->GetPrimaryFrameOfOwningContent()
                                        ->PresContext()->AppUnitsPerDevPixel();
    nsContentView* view = FindViewForId(oldContentViews, scrollId);
    if (view) {
      // View already exists. Be sure to propagate scales for any values
      // that need to be calculated something in chrome-doc CSS pixels.
      ViewConfig config = view->GetViewConfig();
      aXScale *= config.mXScale;
      aYScale *= config.mYScale;
      view->mFrameLoader = aFrameLoader;
      // If scale has changed, then we should update
      // current scroll offset to new scaled value
      if (aAccConfigXScale != view->mParentScaleX ||
          aAccConfigYScale != view->mParentScaleY) {
        float xscroll = 0, yscroll = 0;
        view->GetScrollX(&xscroll);
        view->GetScrollY(&yscroll);
        xscroll = xscroll * (aAccConfigXScale / view->mParentScaleX);
        yscroll = yscroll * (aAccConfigYScale / view->mParentScaleY);
        view->ScrollTo(xscroll, yscroll);
        view->mParentScaleX = aAccConfigXScale;
        view->mParentScaleY = aAccConfigYScale;
      }
      // Collect only config scale values for scroll compensation
      aAccConfigXScale *= config.mXScale;
      aAccConfigYScale *= config.mYScale;
    } else {
      // View doesn't exist, so generate one. We start the view scroll offset at
      // the same position as the framemetric's scroll offset from the layer.
      // The default scale is 1, so no need to propagate scale down.
      ViewConfig config;
      config.mScrollOffset = nsPoint(
        NSIntPixelsToAppUnits(metrics.mViewportScrollOffset.x, auPerDevPixel) * aXScale,
        NSIntPixelsToAppUnits(metrics.mViewportScrollOffset.y, auPerDevPixel) * aYScale);
      view = new nsContentView(aFrameLoader, scrollId, config);
      view->mParentScaleX = aAccConfigXScale;
      view->mParentScaleY = aAccConfigYScale;
    }

    view->mViewportSize = nsSize(
      NSIntPixelsToAppUnits(metrics.mViewport.width, auPerDevPixel) * aXScale,
      NSIntPixelsToAppUnits(metrics.mViewport.height, auPerDevPixel) * aYScale);
    view->mContentSize = nsSize(
      nsPresContext::CSSPixelsToAppUnits(metrics.mCSSContentSize.width) * aXScale,
      nsPresContext::CSSPixelsToAppUnits(metrics.mCSSContentSize.height) * aYScale);

    newContentViews[scrollId] = view;
  }

  for (Layer* child = aLayer->GetFirstChild();
       child; child = child->GetNextSibling()) {
    BuildViewMap(oldContentViews, newContentViews, aFrameLoader, child,
                 aXScale, aYScale, aAccConfigXScale, aAccConfigYScale);
  }
}