Exemplo n.º 1
0
FIMGZTexture::~FIMGZTexture ()
{
	Unload ();
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}
}
Exemplo n.º 2
0
FCELTexture::~FCELTexture()
{
	Unload();

	if (NULL != m_spans)
	{
		FreeSpans(m_spans);
	}
}
Exemplo n.º 3
0
FFontChar2::~FFontChar2 ()
{
	Unload ();
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}
}
Exemplo n.º 4
0
FWarpTexture::~FWarpTexture ()
{
	Unload ();
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}
	delete SourcePic;
}
Exemplo n.º 5
0
// Fix for certain special patches on single-patch textures.
void FPatchTexture::HackHack (int newheight)
{
	BYTE *out;
	int x;

	Unload ();
	if (Spans != NULL)
	{
		FreeSpans (Spans);
	}

	{
		FMemLump lump = Wads.ReadLump (SourceLump);
		const patch_t *patch = (const patch_t *)lump.GetMem();

		Width = LittleShort(patch->width);
		Height = newheight;
		LeftOffset = 0;
		TopOffset = 0;

		Pixels = new BYTE[Width * Height];

		// Draw the image to the buffer
		for (x = 0, out = Pixels; x < Width; ++x)
		{
			const BYTE *in = (const BYTE *)patch + LittleLong(patch->columnofs[x]) + 3;

			for (int y = newheight; y > 0; --y)
			{
				*out = *in != 255 ? *in : Near255;
				out++, in++;
			}
			out += newheight;
		}
	}

	// Create the spans
	Spans = (Span **)M_Malloc (sizeof(Span *)*Width + sizeof(Span)*Width*2);

	Span *span = (Span *)&Spans[Width];

	for (x = 0; x < Width; ++x)
	{
		Spans[x] = span;
		span[0].Length = newheight;
		span[0].TopOffset = 0;
		span[1].Length = 0;
		span[1].TopOffset = 0;
		span += 2;
	}
}
Exemplo n.º 6
0
FPNGTexture::~FPNGTexture ()
{
	Unload ();
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}
	if (PaletteMap != NULL && PaletteMap != GrayMap)
	{
		delete[] PaletteMap;
		PaletteMap = NULL;
	}
}
Exemplo n.º 7
0
void FWarpTexture::Unload ()
{
	if (Pixels != NULL)
	{
		delete[] Pixels;
		Pixels = NULL;
	}
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}
	SourcePic->Unload ();
}
Exemplo n.º 8
0
void FWarp2Texture::MakeTexture (DWORD time)
{
	const BYTE *otherpix = SourcePic->GetPixels ();

	if (Pixels == NULL)
	{
		Pixels = new BYTE[Width * Height];
	}
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}

	GenTime = time;
	WarpBufferType2(Pixels, otherpix, Width, Height, WidthOffsetMultiplier, HeightOffsetMultiplier, time, Speed);
}
Exemplo n.º 9
0
FMultiPatchTexture::~FMultiPatchTexture ()
{
	Unload ();
	if (Parts != NULL)
	{
		for(int i=0; i<NumParts;i++)
		{
			if (Parts[i].Translation != NULL) delete Parts[i].Translation;
		}
		delete[] Parts;
		Parts = NULL;
	}
	if (Spans != NULL)
	{
		FreeSpans (Spans);
		Spans = NULL;
	}
}
Exemplo n.º 10
0
void FPatchTexture::HackHack (int newheight)
{
	// Check if this patch is likely to be a problem.
	// It must be 256 pixels tall, and all its columns must have exactly
	// one post, where each post has a supposed length of 0.
	FMemLump lump = Wads.ReadLump (SourceLump);
	const patch_t *realpatch = (patch_t *)lump.GetMem();
	const DWORD *cofs = realpatch->columnofs;
	int x, x2 = LittleShort(realpatch->width);

	if (LittleShort(realpatch->height) == 256)
	{
		for (x = 0; x < x2; ++x)
		{
			const column_t *col = (column_t*)((BYTE*)realpatch+LittleLong(cofs[x]));
			if (col->topdelta != 0 || col->length != 0)
			{
				break;	// It's not bad!
			}
			col = (column_t *)((BYTE *)col + 256 + 4);
			if (col->topdelta != 0xFF)
			{
				break;	// More than one post in a column!
			}
		}
		if (x == x2)
		{ 
			// If all the columns were checked, it needs fixing.
			Unload ();
			if (Spans != NULL)
			{
				FreeSpans (Spans);
			}

			Height = newheight;
			LeftOffset = 0;
			TopOffset = 0;

			hackflag = true;
			bMasked = false;	// Hacked textures don't have transparent parts.
		}
	}
}