bool TextureCube::SetData(CubeMapFace face, unsigned level, int x, int y, int width, int height, const void* data)
{
    PROFILE(SetTextureData);

    if (!object_)
    {
        LOGERROR("No texture created, can not set data");
        return false;
    }

    if (!data)
    {
        LOGERROR("Null source for setting data");
        return false;
    }

    if (level >= levels_)
    {
        LOGERROR("Illegal mip level for setting data");
        return false;
    }

    int levelWidth = GetLevelWidth(level);
    int levelHeight = GetLevelHeight(level);
    if (x < 0 || x + width > levelWidth || y < 0 || y + height > levelHeight || width <= 0 || height <= 0)
    {
        LOGERROR("Illegal dimensions for setting data");
        return false;
    }

    // If compressed, align the update region on a block
    if (IsCompressed())
    {
        x &= ~3;
        y &= ~3;
        width += 3;
        width &= 0xfffffffc;
        height += 3;
        height &= 0xfffffffc;
    }

    unsigned char* src = (unsigned char*)data;
    unsigned rowSize = GetRowDataSize(width);
    unsigned rowStart = GetRowDataSize(x);
    unsigned subResource = D3D11CalcSubresource(level, face, levels_);

    if (usage_ == TEXTURE_DYNAMIC)
    {
        if (IsCompressed())
        {
            height = (height + 3) >> 2;
            y >>= 2;
        }

        D3D11_MAPPED_SUBRESOURCE mappedData;
        mappedData.pData = 0;

        graphics_->GetImpl()->GetDeviceContext()->Map((ID3D11Resource*)object_, subResource, D3D11_MAP_WRITE_DISCARD, 0,
            &mappedData);
        if (mappedData.pData)
        {
            for (int row = 0; row < height; ++row)
                memcpy((unsigned char*)mappedData.pData + (row + y) * mappedData.RowPitch + rowStart, src + row * rowSize, rowSize);
            graphics_->GetImpl()->GetDeviceContext()->Unmap((ID3D11Resource*)object_, subResource);
        }
        else
        {
            LOGERROR("Failed to map texture for update");
            return false;
        }
    }
    else
    {
Exemplo n.º 2
0
bool Texture2D::SetData(unsigned level, int x, int y, int width, int height, const void* data)
{
    URHO3D_PROFILE(SetTextureData);

    if (!object_)
    {
        URHO3D_LOGERROR("No texture created, can not set data");
        return false;
    }

    if (!data)
    {
        URHO3D_LOGERROR("Null source for setting data");
        return false;
    }

    if (level >= levels_)
    {
        URHO3D_LOGERROR("Illegal mip level for setting data");
        return false;
    }

    if (graphics_->IsDeviceLost())
    {
        URHO3D_LOGWARNING("Texture data assignment while device is lost");
        dataPending_ = true;
        return true;
    }

    if (IsCompressed())
    {
        x &= ~3;
        y &= ~3;
    }

    int levelWidth = GetLevelWidth(level);
    int levelHeight = GetLevelHeight(level);
    if (x < 0 || x + width > levelWidth || y < 0 || y + height > levelHeight || width <= 0 || height <= 0)
    {
        URHO3D_LOGERROR("Illegal dimensions for setting data");
        return false;
    }

    D3DLOCKED_RECT d3dLockedRect;
    RECT d3dRect;
    d3dRect.left = x;
    d3dRect.top = y;
    d3dRect.right = x + width;
    d3dRect.bottom = y + height;

    DWORD flags = 0;
    if (level == 0 && x == 0 && y == 0 && width == levelWidth && height == levelHeight && pool_ == D3DPOOL_DEFAULT)
        flags |= D3DLOCK_DISCARD;

    HRESULT hr = ((IDirect3DTexture9*)object_)->LockRect(level, &d3dLockedRect, (flags & D3DLOCK_DISCARD) ? 0 : &d3dRect, flags);
    if (FAILED(hr))
    {
        URHO3D_LOGD3DERROR("Could not lock texture", hr);
        return false;
    }

    if (IsCompressed())
    {
        height = (height + 3) >> 2;
        y >>= 2;
    }

    unsigned char* src = (unsigned char*)data;
    unsigned rowSize = GetRowDataSize(width);

    // GetRowDataSize() returns CPU-side (source) data size, so need to convert for X8R8G8B8
    if (format_ == D3DFMT_X8R8G8B8)
        rowSize = rowSize / 3 * 4;

    // Perform conversion from RGB / RGBA as necessary
    switch (format_)
    {
    default:
        for (int i = 0; i < height; ++i)
        {
            unsigned char* dest = (unsigned char*)d3dLockedRect.pBits + i * d3dLockedRect.Pitch;
            memcpy(dest, src, rowSize);
            src += rowSize;
        }
        break;

    case D3DFMT_X8R8G8B8:
        for (int i = 0; i < height; ++i)
        {
            unsigned char* dest = (unsigned char*)d3dLockedRect.pBits + i * d3dLockedRect.Pitch;
            for (int j = 0; j < width; ++j)
            {
                *dest++ = src[2];
                *dest++ = src[1];
                *dest++ = src[0];
                *dest++ = 255;
                src += 3;
            }
        }
        break;

    case D3DFMT_A8R8G8B8:
        for (int i = 0; i < height; ++i)
        {
            unsigned char* dest = (unsigned char*)d3dLockedRect.pBits + i * d3dLockedRect.Pitch;
            for (int j = 0; j < width; ++j)
            {
                *dest++ = src[2];
                *dest++ = src[1];
                *dest++ = src[0];
                *dest++ = src[3];
                src += 4;
            }
        }
        break;
    }

    ((IDirect3DTexture9*)object_)->UnlockRect(level);
    return true;
}
Exemplo n.º 3
0
bool Texture2DArray::SetData(unsigned layer, unsigned level, int x, int y, int width, int height, const void* data)
{
    URHO3D_PROFILE(SetTextureData);

    if (!object_.name_ || !graphics_)
    {
        URHO3D_LOGERROR("Texture array not created, can not set data");
        return false;
    }

    if (!data)
    {
        URHO3D_LOGERROR("Null source for setting data");
        return false;
    }

    if (layer >= layers_)
    {
        URHO3D_LOGERROR("Illegal layer for setting data");
        return false;
    }

    if (level >= levels_)
    {
        URHO3D_LOGERROR("Illegal mip level for setting data");
        return false;
    }

    if (graphics_->IsDeviceLost())
    {
        URHO3D_LOGWARNING("Texture array data assignment while device is lost");
        dataPending_ = true;
        return true;
    }

    if (IsCompressed())
    {
        x &= ~3;
        y &= ~3;
    }

    int levelWidth = GetLevelWidth(level);
    int levelHeight = GetLevelHeight(level);
    if (x < 0 || x + width > levelWidth || y < 0 || y + height > levelHeight || width <= 0 || height <= 0)
    {
        URHO3D_LOGERROR("Illegal dimensions for setting data");
        return false;
    }

    graphics_->SetTextureForUpdate(this);

#ifndef GL_ES_VERSION_2_0
    bool wholeLevel = x == 0 && y == 0 && width == levelWidth && height == levelHeight && layer == 0;
    unsigned format = GetSRGB() ? GetSRGBFormat(format_) : format_;

    if (!IsCompressed())
    {
        if (wholeLevel)
            glTexImage3D(target_, level, format, width, height, layers_, 0, GetExternalFormat(format_),
                GetDataType(format_), 0);
        glTexSubImage3D(target_, level, x, y, layer, width, height, 1, GetExternalFormat(format_),
            GetDataType(format_), data);
    }
    else
    {
        if (wholeLevel)
            glCompressedTexImage3D(target_, level, format, width, height, layers_, 0,
                GetDataSize(width, height, layers_), 0);
        glCompressedTexSubImage3D(target_, level, x, y, layer, width, height, 1, format,
            GetDataSize(width, height), data);
    }
#endif

    graphics_->SetTexture(0, 0);
    return true;
}