Exemplo n.º 1
0
static gfx3DMatrix GetRootTransform(Layer *aLayer) {
  gfx3DMatrix layerTrans = aLayer->GetTransform();
  layerTrans.ProjectTo2D();
  if (aLayer->GetParent() != NULL) {
    return GetRootTransform(aLayer->GetParent()) * layerTrans;
  }
  return layerTrans;
}
Exemplo n.º 2
0
static gfx::Matrix4x4 GetRootTransform(Layer *aLayer) {
  gfx::Matrix4x4 layerTrans = aLayer->GetTransform();
  layerTrans.ProjectTo2D();
  if (aLayer->GetParent() != nullptr) {
    return GetRootTransform(aLayer->GetParent()) * layerTrans;
  }
  return layerTrans;
}
Exemplo n.º 3
0
void RenderTraceInvalidateStart(Layer *aLayer, const char *aColor, const nsIntRect aRect) {
  gfx3DMatrix trans = GetRootTransform(aLayer);
  gfxRect rect(aRect.x, aRect.y, aRect.width, aRect.height);
  trans.TransformBounds(rect);

  printf_stderr("%s RENDERTRACE %u fillrect #%s %i %i %i %i\n",
    aLayer->Name(), (int)PR_IntervalNow(),
    aColor,
    (int)rect.x, (int)rect.y, (int)rect.width, (int)rect.height);
}