Exemplo n.º 1
0
static void updateList (ArtwordEditor me) {
	Artword artword = (Artword) my data;
	ArtwordData a = & artword -> data [my feature];
	GuiList_deleteAllItems (my list);
	for (int i = 1; i <= a -> numberOfTargets; i ++) {
		GuiList_insertItem (my list,
			Melder_cat (Melder_single (a -> times [i]), U"  ", Melder_single (a -> targets [i])),
			i);
	}
	Graphics_updateWs (my graphics.get());
}
Exemplo n.º 2
0
static void updateList (ArtwordEditor me) {
	Artword artword = (Artword) my data;
	ArtwordData a = & artword -> data [my feature];
	GuiList_deleteAllItems (my list);
	for (int i = 1; i <= a -> numberOfTargets; i ++) {
		static MelderString itemText = { 0 };
		MelderString_empty (& itemText);
		MelderString_append (& itemText, Melder_single (a -> times [i]), L"  ", Melder_single (a -> targets [i]));
		GuiList_insertItem (my list, itemText.string, i);
	}
	Graphics_updateWs (my graphics);
}
Exemplo n.º 3
0
static void updateList (StringsEditor me) {
	Strings strings = (Strings) my data;
	GuiList_deleteAllItems (my list);
	for (long i = 1; i <= strings -> numberOfStrings; i ++)
		GuiList_insertItem (my list, strings -> strings [i], 0);
}
Exemplo n.º 4
0
void StringsEditor::updateList () {
	Strings strings = (structStrings*)_data;
	GuiList_deleteAllItems (_list);
	for (long i = 1; i <= strings -> numberOfStrings; i ++)
		GuiList_insertItem (_list, strings -> strings [i], 0);
}