Exemplo n.º 1
0
bool Item::IsBindedNotWith(Player const* player) const
{
    // own item
    if (GetOwnerGuid() == player->GetObjectGuid())
        return false;

    if (HasFlag(ITEM_FIELD_FLAGS, ITEM_DYNFLAG_BOP_TRADEABLE))
    {
        if (m_allowedLooterGuids.find(player->GetObjectGuid().GetCounter()) != m_allowedLooterGuids.end())
            return false;
    }

    // has loot with diff owner
    if (HasGeneratedLoot())
        return true;

    // not binded item
    if (!IsSoulBound())
        return false;

    // not BOA item case
    if (!IsBoundAccountWide())
        return true;

    // online
    if (Player* owner = GetOwner())
    {
        return owner->GetSession()->GetAccountId() != player->GetSession()->GetAccountId();
    }
    // offline slow case
    else
    {
        return sAccountMgr.GetPlayerAccountIdByGUID(GetOwnerGuid()) != player->GetSession()->GetAccountId();
    }
}
Exemplo n.º 2
0
bool Item::CanBeTraded(bool mail, bool trade) const
{

    if ((!mail || !IsBoundAccountWide()) && (IsSoulBound() && (!HasFlag(ITEM_FIELD_FLAGS, ITEM_DYNFLAG_BOP_TRADEABLE) || !trade)))
        return false;

    if (IsBag() && (Player::IsBagPos(GetPos()) || !((Bag const*)this)->IsEmpty()) )
        return false;

    if (Player* owner = GetOwner())
    {
        if (owner->CanUnequipItem(GetPos(),false) !=  EQUIP_ERR_OK )
            return false;
        if (owner->GetLootGUID()==GetGUID())
            return false;
    }

    if (HasGeneratedLoot())
        return false;

    if (IsBoundByEnchant())
        return false;

    return true;
}
Exemplo n.º 3
0
bool Item::IsBindedNotWith(Player const* player) const
{
    // own item
    if (GetOwnerGuid() == player->GetObjectGuid())
        return false;

    // has loot with diff owner
    if (HasGeneratedLoot())
        return true;

    // not binded item
    if (!IsSoulBound())
        return false;

    // not BOA item case
    if (!IsBoundAccountWide())
        return true;

    // online
    if (Player* owner = GetOwner())
    {
        return owner->GetSession()->GetAccountId() != player->GetSession()->GetAccountId();
    }
    // offline slow case
    else
    {
        return sObjectMgr.GetPlayerAccountIdByGUID(GetOwnerGuid()) != player->GetSession()->GetAccountId();
    }
}
Exemplo n.º 4
0
InventoryResult Item::CanBeMergedPartlyWith(ItemPrototype const* proto) const
{
    // check item type
    if (GetEntry() != proto->ItemId)
        return EQUIP_ERR_ITEM_CANT_STACK;

    // check free space (full stacks can't be target of merge
    if (GetCount() >= proto->GetMaxStackSize())
        return EQUIP_ERR_ITEM_CANT_STACK;

    // not allow merge looting currently items
    if (HasGeneratedLoot())
        return EQUIP_ERR_ALREADY_LOOTED;

    return EQUIP_ERR_OK;
}
Exemplo n.º 5
0
bool Item::IsBindedNotWith(Player const* player) const
{
    // own item
    if (GetOwnerGuid() == player->GetObjectGuid())
        return false;

    // has loot with diff owner
    if (HasGeneratedLoot())
        return true;

    // not binded item
    if (!IsSoulBound())
        return false;

    return true;
}
Exemplo n.º 6
0
bool Item::CanBeTraded() const
{
    if (IsSoulBound())
        return false;
    if (IsBag() && (Player::IsBagPos(GetPos()) || !((Bag const*)this)->IsEmpty()))
        return false;

    if (Player* owner = GetOwner())
    {
        if (owner->CanUnequipItem(GetPos(), false) !=  EQUIP_ERR_OK)
            return false;
        if (owner->GetLootGuid() == GetObjectGuid())
            return false;
    }

    if (HasGeneratedLoot())
        return false;

    if (IsBoundByEnchant())
        return false;

    return true;
}