Exemplo n.º 1
0
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Private functions:
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Decode thread:
int decodeThread(SceSize args, void *argp){
    int res;
    unsigned char MP3ME_header_buf[4];
    int MP3ME_header;
    int version;
    int bitrate;
    int padding;
    int frame_size;
    int size;
    int total_size;
	int offset = 0;

	sceAudiocodecReleaseEDRAM(MP3ME_codec_buffer); //Fix: ReleaseEDRAM at the end is not enough to play another mp3.
	MP3ME_threadActive = 1;
    OutputBuffer_flip = 0;
    OutputPtrME = OutputBuffer[0];

    sceIoChdir(audioCurrentDir);
    MP3ME_handle = sceIoOpen(MP3ME_fileName, PSP_O_RDONLY, 0777);
    if (MP3ME_handle < 0)
        MP3ME_threadActive = 0;

	//now search for the first sync byte, tells us where the mp3 stream starts
	total_size = sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_END);
	size = total_size;
	sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_SET);
	data_start = ID3v2TagSize(MP3ME_fileName);
	sceIoLseek32(MP3ME_handle, data_start, PSP_SEEK_SET);
    data_start = SeekNextFrameMP3(MP3ME_handle);

	if (data_start < 0)
		MP3ME_threadActive = 0;

    size -= data_start;

    memset(MP3ME_codec_buffer, 0, sizeof(MP3ME_codec_buffer));
    memset(MP3ME_input_buffer, 0, sizeof(MP3ME_input_buffer));
    memset(MP3ME_output_buffer, 0, sizeof(MP3ME_output_buffer));

    if ( sceAudiocodecCheckNeedMem(MP3ME_codec_buffer, 0x1002) < 0 )
        MP3ME_threadActive = 0;

    if ( sceAudiocodecGetEDRAM(MP3ME_codec_buffer, 0x1002) < 0 )
        MP3ME_threadActive = 0;

    getEDRAM = 1;

    if ( sceAudiocodecInit(MP3ME_codec_buffer, 0x1002) < 0 )
        MP3ME_threadActive = 0;

    MP3ME_eof = 0;
	MP3ME_info.framesDecoded = 0;

	while (MP3ME_threadActive){
		while( !MP3ME_eof && MP3ME_isPlaying )
		{
            MP3ME_filePos = sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_CUR);
			if ( sceIoRead( MP3ME_handle, MP3ME_header_buf, 4 ) != 4 ){
				MP3ME_isPlaying = 0;
				MP3ME_threadActive = 0;
				continue;
			}

			MP3ME_header = MP3ME_header_buf[0];
			MP3ME_header = (MP3ME_header<<8) | MP3ME_header_buf[1];
			MP3ME_header = (MP3ME_header<<8) | MP3ME_header_buf[2];
			MP3ME_header = (MP3ME_header<<8) | MP3ME_header_buf[3];

			bitrate = (MP3ME_header & 0xf000) >> 12;
			padding = (MP3ME_header & 0x200) >> 9;
			version = (MP3ME_header & 0x180000) >> 19;
			samplerate = samplerates[version][ (MP3ME_header & 0xC00) >> 10 ];

			if ((bitrate > 14) || (version == 1) || (samplerate == 0) || (bitrate == 0))//invalid frame, look for the next one
			{
				data_start = SeekNextFrameMP3(MP3ME_handle);
				if(data_start < 0)
				{
					MP3ME_eof = 1;
					continue;
				}
				size -= (data_start - offset);
				offset = data_start;
				continue;
			}

			if (version == 3) //mpeg-1
			{
				sample_per_frame = 1152;
				frame_size = 144000*bitrates[bitrate]/samplerate + padding;
				MP3ME_info.instantBitrate = bitrates[bitrate] * 1000;
			}else{
				sample_per_frame = 576;
				frame_size = 72000*bitrates_v2[bitrate]/samplerate + padding;
				MP3ME_info.instantBitrate = bitrates_v2[bitrate] * 1000;
			}

			sceIoLseek32(MP3ME_handle, data_start, PSP_SEEK_SET); //seek back

            if (MP3ME_newFilePos >= 0)
            {
                if (!MP3ME_newFilePos)
                    MP3ME_newFilePos = ID3v2TagSize(MP3ME_fileName);

                long old_start = data_start;
                if (sceIoLseek32(MP3ME_handle, MP3ME_newFilePos, PSP_SEEK_SET) != old_start){
                    data_start = SeekNextFrameMP3(MP3ME_handle);
                    if(data_start < 0){
                        MP3ME_eof = 1;
                    }
                    MP3ME_playingTime = (float)data_start / (float)frame_size /  (float)samplerate / 1000.0f;
                    offset = data_start;
                    size = total_size - data_start;
                }
                MP3ME_newFilePos = -1;
                continue;
            }

			size -= frame_size;
			if ( size <= 0)
			{
			   MP3ME_eof = 1;
			   continue;
			}

			//since we check for eof above, this can only happen when the file
			// handle has been invalidated by syspend/resume/usb
			if ( sceIoRead( MP3ME_handle, MP3ME_input_buffer, frame_size ) != frame_size ){
                //Resume from suspend:
                if ( MP3ME_handle >= 0 ){
                   sceIoClose(MP3ME_handle);
                   MP3ME_handle = -1;
                }
                MP3ME_handle = sceIoOpen(MP3ME_fileName, PSP_O_RDONLY, 0777);
                if (MP3ME_handle < 0){
                    MP3ME_isPlaying = 0;
                    MP3ME_threadActive = 0;
                    continue;
                }
                size = sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_END);
                sceIoLseek32(MP3ME_handle, offset, PSP_SEEK_SET);
                data_start = offset;
				continue;
			}
			data_start += frame_size;
			offset = data_start;

			MP3ME_codec_buffer[6] = (unsigned long)MP3ME_input_buffer;
			MP3ME_codec_buffer[8] = (unsigned long)MP3ME_output_buffer;

			MP3ME_codec_buffer[7] = MP3ME_codec_buffer[10] = frame_size;
			MP3ME_codec_buffer[9] = sample_per_frame * 4;

			res = sceAudiocodecDecode(MP3ME_codec_buffer, 0x1002);

			if ( res < 0 )
			{
				//instead of quitting see if the next frame can be decoded
				//helps play files with an invalid frame
				//we must look for a valid frame, the offset above may be wrong
				data_start = SeekNextFrameMP3(MP3ME_handle);
				if(data_start < 0)
				{
					MP3ME_eof = 1;
					continue;
				}
				size -= (data_start - offset);
				offset = data_start;
				continue;
			}
            MP3ME_playingTime += (float)sample_per_frame/(float)samplerate;
		    MP3ME_info.framesDecoded++;

            //Output:
			memcpy( OutputPtrME, MP3ME_output_buffer, sample_per_frame*4);
			OutputPtrME += (sample_per_frame * 4);
			if( OutputPtrME + (sample_per_frame * 4) > &OutputBuffer[OutputBuffer_flip][OUTPUT_BUFFER_SIZE])
			{
				//Volume Boost:
				if (MP3ME_volume_boost){
                    int i;
                    for (i=0; i<OUTPUT_BUFFER_SIZE; i++){
    					OutputBuffer[OutputBuffer_flip][i] = volume_boost(&OutputBuffer[OutputBuffer_flip][i], &MP3ME_volume_boost);
                    }
                }

                audioOutput(MP3ME_volume, OutputBuffer[OutputBuffer_flip]);

				OutputBuffer_flip ^= 1;
				OutputPtrME = OutputBuffer[OutputBuffer_flip];
		        //Check for playing speed:
                if (MP3ME_playingSpeed){
                    long old_start = data_start;
                    if (sceIoLseek32(MP3ME_handle, frame_size * MP3ME_playingSpeed, PSP_SEEK_CUR) != old_start){
                        data_start = SeekNextFrameMP3(MP3ME_handle);
                        if(data_start < 0){
                            MP3ME_eof = 1;
                            continue;
                        }
                        float framesSkipped = (float)abs(old_start - data_start) / (float)frame_size;
                        if (MP3ME_playingSpeed > 0)
                            MP3ME_playingTime += framesSkipped * (float)sample_per_frame/(float)samplerate;
                        else
                            MP3ME_playingTime -= framesSkipped * (float)sample_per_frame/(float)samplerate;

                        offset = data_start;
                        size = total_size - data_start;
                    }else
                        MP3ME_setPlayingSpeed(0);
                }
			}
		}
		sceKernelDelayThread(10000);
	}
    if (getEDRAM)
        sceAudiocodecReleaseEDRAM(MP3ME_codec_buffer);

    if ( MP3ME_handle >= 0){
      sceIoClose(MP3ME_handle);
      MP3ME_handle = -1;
    }
	sceKernelExitThread(0);
    return 0;
}
Exemplo n.º 2
0
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Private functions:
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//Decode thread:
int decodeThread(SceSize args, void *argp){
    int res;
    unsigned char MP3ME_header_buf[4];
    int MP3ME_header;
    int version;
    int bitrate;
    int padding;
    int frame_size;
    int size;
	int offset = 0;

	sceAudiocodecReleaseEDRAM(MP3ME_codec_buffer); //Fix: ReleaseEDRAM at the end is not enough to play another mp3.
	MP3ME_threadActive = 1;
    MP3ME_threadExited = 0;
    OutputBuffer_flip = 0;
    OutputPtrME = OutputBuffer[0];

    MP3ME_handle = sceIoOpen(MP3ME_Name, PSP_O_RDONLY, 0777);
    if (MP3ME_handle < 0)
        MP3ME_threadActive = 0;

	//now search for the first sync byte, tells us where the mp3 stream starts
	size = sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_END);
	sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_SET);
	data_start = ID3v2TagSize(MP3ME_Name);
	sceIoLseek32(MP3ME_handle, data_start, PSP_SEEK_SET);
    data_start = MP3ME_SeekNextFrameMP3(MP3ME_handle);

	if (data_start < 0)
		MP3ME_threadActive = 0;

    size -= data_start;

    memset(MP3ME_codec_buffer, 0, sizeof(MP3ME_codec_buffer));

    if ( sceAudiocodecCheckNeedMem(MP3ME_codec_buffer, 0x1002) < 0 )
        MP3ME_threadActive = 0;

    if ( sceAudiocodecGetEDRAM(MP3ME_codec_buffer, 0x1002) < 0 )
        MP3ME_threadActive = 0;

    getEDRAM = 1;

    if ( sceAudiocodecInit(MP3ME_codec_buffer, 0x1002) < 0 )
        MP3ME_threadActive = 0;

    MP3ME_eof = 0;

	while (MP3ME_threadActive){
		while( !MP3ME_eof && MP3ME_isPlaying )
		{
            MP3ME_filePos = sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_CUR);
			if ( sceIoRead( MP3ME_handle, MP3ME_header_buf, 4 ) != 4 ){
				MP3ME_isPlaying = 0;
				MP3ME_threadActive = 0;
				continue;
			}

			MP3ME_header = MP3ME_header_buf[0];
			MP3ME_header = (MP3ME_header<<8) | MP3ME_header_buf[1];
			MP3ME_header = (MP3ME_header<<8) | MP3ME_header_buf[2];
			MP3ME_header = (MP3ME_header<<8) | MP3ME_header_buf[3];

			bitrate = (MP3ME_header & 0xf000) >> 12;
			padding = (MP3ME_header & 0x200) >> 9;
			version = (MP3ME_header & 0x180000) >> 19;
			samplerate = samplerates[version][ (MP3ME_header & 0xC00) >> 10 ];

			if ((bitrate > 14) || (version == 1) || (samplerate == 0) || (bitrate == 0))//invalid frame, look for the next one
			{
				data_start = MP3ME_SeekNextFrameMP3(MP3ME_handle);
				if(data_start < 0)
				{
					MP3ME_eof = 1;
					continue;
				}
				size -= (data_start - offset);
				offset = data_start;
				continue;
			}

			if (version == 3) //mpeg-1
			{
				sample_per_frame = 1152;
				frame_size = 144000*bitrates[bitrate]/samplerate + padding;
			}else{
				sample_per_frame = 576;
				frame_size = 72000*bitrates_v2[bitrate]/samplerate + padding;
			}

			sceIoLseek32(MP3ME_handle, data_start, PSP_SEEK_SET); //seek back

			size -= frame_size;
			if ( size <= 0)
			{
			   MP3ME_eof = 1;
			   continue;
			}

			//since we check for eof above, this can only happen when the file
			// handle has been invalidated by syspend/resume/usb
			if ( sceIoRead( MP3ME_handle, MP3ME_input_buffer, frame_size ) != frame_size ){
                //Resume from suspend:
                if ( MP3ME_handle >= 0 ){
                   sceIoClose(MP3ME_handle);
                   MP3ME_handle = -1;
                }
                MP3ME_handle = sceIoOpen(MP3ME_Name, PSP_O_RDONLY, 0777);
                if (MP3ME_handle < 0){
                    MP3ME_isPlaying = 0;
                    MP3ME_threadActive = 0;
                    continue;
                }
                size = sceIoLseek32(MP3ME_handle, 0, PSP_SEEK_END);
                sceIoLseek32(MP3ME_handle, offset, PSP_SEEK_SET);
                data_start = offset;
				continue;
			}
			data_start += frame_size;
			offset = data_start;

			MP3ME_codec_buffer[6] = (unsigned long)MP3ME_input_buffer;
			MP3ME_codec_buffer[8] = (unsigned long)MP3ME_output_buffer;

			MP3ME_codec_buffer[7] = MP3ME_codec_buffer[10] = frame_size;
			MP3ME_codec_buffer[9] = sample_per_frame * 4;

			res = sceAudiocodecDecode(MP3ME_codec_buffer, 0x1002);

			if ( res < 0 )
			{
				//instead of quitting see if the next frame can be decoded
				//helps play files with an invalid frame
				//we must look for a valid frame, the offset above may be wrong
				data_start = MP3ME_SeekNextFrameMP3(MP3ME_handle);
				if(data_start < 0)
				{
					MP3ME_eof = 1;
					continue;
				}
				size -= (data_start - offset);
				offset = data_start;
				continue;
			}
            MP3ME_playingTime += (float)sample_per_frame/(float)samplerate;

            //Output:
			memcpy( OutputPtrME, MP3ME_output_buffer, sample_per_frame*4);
			OutputPtrME += (sample_per_frame * 4);
			if( OutputPtrME + (sample_per_frame * 4) > &OutputBuffer[OutputBuffer_flip][OUTPUT_BUFFER_SIZE])
			{

                audioOutput(PSP_AUDIO_VOLUME_MAX, OutputBuffer[OutputBuffer_flip]);

				OutputBuffer_flip ^= 1;
				OutputPtrME = OutputBuffer[OutputBuffer_flip];

			}
		}
		sceKernelDelayThread(10000); // Not sure if necessary or purpose
	}
    if (getEDRAM)
        sceAudiocodecReleaseEDRAM(MP3ME_codec_buffer);

    if ( MP3ME_handle >= 0){
      sceIoClose(MP3ME_handle);
      MP3ME_handle = -1;
    }
    MP3ME_threadExited = 1;
    return 0;
}
Exemplo n.º 3
0
//Get info on file:
//Uso LibMad per calcolare la durata del pezzo perché
//altrimenti dovrei gestire il buffer anche nella seekNextFrame (senza è troppo lenta).
//E' una porcheria ma è più semplice. :)
int MP3MEgetInfo(){
	unsigned long FrameCount = 0;
    int fd = -1;
    int bufferSize = 1024*496;
    u8 *localBuffer;
    long singleDataRed = 0;
	struct mad_stream stream;
	struct mad_header header;
    int timeFromID3 = 0;
    float mediumBitrate = 0.0f;
    int has_xing = 0;
    struct xing xing;
	memset(&xing, 0, sizeof(xing));

    if (!MP3ME_tagRead)
        getMP3METagInfo(MP3ME_fileName, &MP3ME_info);

	mad_stream_init (&stream);
	mad_header_init (&header);

    fd = sceIoOpen(MP3ME_fileName, PSP_O_RDONLY, 0777);
    if (fd < 0)
        return -1;

	long size = sceIoLseek(fd, 0, PSP_SEEK_END);
    sceIoLseek(fd, 0, PSP_SEEK_SET);

    MP3ME_tagsize = ID3v2TagSize(MP3ME_fileName);
	double startPos = MP3ME_tagsize;
	sceIoLseek32(fd, startPos, PSP_SEEK_SET);

    //Check for xing frame:
	unsigned char *xing_buffer;
	xing_buffer = (unsigned char *)malloc(XING_BUFFER_SIZE);
	if (xing_buffer != NULL)
	{
        sceIoRead(fd, xing_buffer, XING_BUFFER_SIZE);
        if(parse_xing(xing_buffer, 0, &xing))
        {
            if (xing.flags & XING_FRAMES && xing.frames){
                has_xing = 1;
                bufferSize = 50 * 1024;
            }
        }
        free(xing_buffer);
        xing_buffer = NULL;
    }

    size -= startPos;

    if (size < bufferSize * 3)
        bufferSize = size;
    localBuffer = (unsigned char *) malloc(sizeof(unsigned char)  * bufferSize);
    unsigned char *buff = localBuffer;

    MP3ME_info.fileType = MP3_TYPE;
    MP3ME_info.defaultCPUClock = MP3ME_defaultCPUClock;
    MP3ME_info.needsME = 1;
	MP3ME_info.fileSize = size;
	MP3ME_filesize = size;
    MP3ME_info.framesDecoded = 0;

    double totalBitrate = 0;
    int i = 0;

	for (i=0; i<3; i++){
        memset(localBuffer, 0, bufferSize);
        singleDataRed = sceIoRead(fd, localBuffer, bufferSize);
    	mad_stream_buffer (&stream, localBuffer, singleDataRed);

        while (1){
    		if (mad_header_decode (&header, &stream) == -1){
                if (stream.buffer == NULL || stream.error == MAD_ERROR_BUFLEN)
                    break;
    			else if (MAD_RECOVERABLE(stream.error)){
    				continue;
    			}else{
    				break;
    			}
    		}
    		//Informazioni solo dal primo frame:
    	    if (FrameCount++ == 0){
    			switch (header.layer) {
    			case MAD_LAYER_I:
    				strcpy(MP3ME_info.layer,"I");
    				break;
    			case MAD_LAYER_II:
    				strcpy(MP3ME_info.layer,"II");
    				break;
    			case MAD_LAYER_III:
    				strcpy(MP3ME_info.layer,"III");
    				break;
    			default:
    				strcpy(MP3ME_info.layer,"unknown");
    				break;
    			}

    			MP3ME_info.kbit = header.bitrate / 1000;
    			MP3ME_info.instantBitrate = header.bitrate;
    			MP3ME_info.hz = header.samplerate;
    			switch (header.mode) {
    			case MAD_MODE_SINGLE_CHANNEL:
    				strcpy(MP3ME_info.mode, "single channel");
    				break;
    			case MAD_MODE_DUAL_CHANNEL:
    				strcpy(MP3ME_info.mode, "dual channel");
    				break;
    			case MAD_MODE_JOINT_STEREO:
    				strcpy(MP3ME_info.mode, "joint (MS/intensity) stereo");
    				break;
    			case MAD_MODE_STEREO:
    				strcpy(MP3ME_info.mode, "normal LR stereo");
    				break;
    			default:
    				strcpy(MP3ME_info.mode, "unknown");
    				break;
    			}

    			switch (header.emphasis) {
    			case MAD_EMPHASIS_NONE:
    				strcpy(MP3ME_info.emphasis,"no");
    				break;
    			case MAD_EMPHASIS_50_15_US:
    				strcpy(MP3ME_info.emphasis,"50/15 us");
    				break;
    			case MAD_EMPHASIS_CCITT_J_17:
    				strcpy(MP3ME_info.emphasis,"CCITT J.17");
    				break;
    			case MAD_EMPHASIS_RESERVED:
    				strcpy(MP3ME_info.emphasis,"reserved(!)");
    				break;
    			default:
    				strcpy(MP3ME_info.emphasis,"unknown");
    				break;
    			}

    			//Check if lenght found in tag info:
                if (MP3ME_info.length > 0){
                    timeFromID3 = 1;
                    break;
                }
                if (has_xing)
                    break;
            }

            totalBitrate += header.bitrate;
		}
        if (size == bufferSize)
            break;
        else if (i==0)
            sceIoLseek(fd, startPos + size/3, PSP_SEEK_SET);
        else if (i==1)
            sceIoLseek(fd, startPos + 2 * size/3, PSP_SEEK_SET);

        if (timeFromID3 || has_xing)
            break;
	}
	mad_header_finish (&header);
	mad_stream_finish (&stream);
    if (buff){
    	free(buff);
        buff = NULL;
    }
    sceIoClose(fd);

    int secs = 0;
    if (has_xing)
    {
        /* modify header.duration since we don't need it anymore */
        mad_timer_multiply(&header.duration, xing.frames);
        secs = mad_timer_count(header.duration, MAD_UNITS_SECONDS);
		MP3ME_info.length = secs;
	}
    else if (!MP3ME_info.length){
		mediumBitrate = totalBitrate / (float)FrameCount;
		secs = size * 8 / mediumBitrate;
        MP3ME_info.length = secs;
    }else{
        secs = MP3ME_info.length;
    }

	//Formatto in stringa la durata totale:
	int h = secs / 3600;
	int m = (secs - h * 3600) / 60;
	int s = secs - h * 3600 - m * 60;
	snprintf(MP3ME_info.strLength, sizeof(MP3ME_info.strLength), "%2.2i:%2.2i:%2.2i", h, m, s);

    return 0;
}