static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters1(IDXGIFactory1 *iface, UINT adapter_idx, IDXGIAdapter1 **adapter) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); TRACE("iface %p, adapter_idx %u, adapter %p.\n", iface, adapter_idx, adapter); if (!adapter) return DXGI_ERROR_INVALID_CALL; if (adapter_idx >= factory->adapter_count) { *adapter = NULL; return DXGI_ERROR_NOT_FOUND; } *adapter = (IDXGIAdapter1 *)factory->adapters[adapter_idx]; IDXGIAdapter1_AddRef(*adapter); TRACE("Returning adapter %p.\n", *adapter); return S_OK; }
HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *layer, IDXGIFactory *factory, IDXGIAdapter *adapter, const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count) { struct wined3d_device_parent *wined3d_device_parent; struct wined3d_swapchain_desc swapchain_desc; IWineDXGIDeviceParent *dxgi_device_parent; struct dxgi_adapter *dxgi_adapter; struct dxgi_factory *dxgi_factory; D3D_FEATURE_LEVEL feature_level; void *layer_base; HRESULT hr; if (!(dxgi_factory = unsafe_impl_from_IDXGIFactory1((IDXGIFactory1 *)factory))) { WARN("This is not the factory we're looking for.\n"); return E_FAIL; } if (!(dxgi_adapter = unsafe_impl_from_IDXGIAdapter1((IDXGIAdapter1 *)adapter))) { WARN("This is not the adapter we're looking for.\n"); return E_FAIL; } device->IWineDXGIDevice_iface.lpVtbl = &dxgi_device_vtbl; device->refcount = 1; wined3d_mutex_lock(); wined3d_private_store_init(&device->private_store); layer_base = device + 1; if (FAILED(hr = layer->create(layer->id, &layer_base, 0, device, &IID_IUnknown, (void **)&device->child_layer))) { WARN("Failed to create device, returning %#x.\n", hr); wined3d_private_store_cleanup(&device->private_store); wined3d_mutex_unlock(); return hr; } if (FAILED(hr = IWineDXGIDevice_QueryInterface(&device->IWineDXGIDevice_iface, &IID_IWineDXGIDeviceParent, (void **)&dxgi_device_parent))) { ERR("DXGI device should implement IWineD3DDeviceParent.\n"); IUnknown_Release(device->child_layer); wined3d_private_store_cleanup(&device->private_store); wined3d_mutex_unlock(); return hr; } wined3d_device_parent = IWineDXGIDeviceParent_get_wined3d_device_parent(dxgi_device_parent); IWineDXGIDeviceParent_Release(dxgi_device_parent); if (!(feature_level = dxgi_check_feature_level_support(dxgi_factory, dxgi_adapter, feature_levels, level_count))) { IUnknown_Release(device->child_layer); wined3d_private_store_cleanup(&device->private_store); wined3d_mutex_unlock(); return E_FAIL; } FIXME("Ignoring adapter type.\n"); hr = wined3d_device_create(dxgi_factory->wined3d, dxgi_adapter->ordinal, WINED3D_DEVICE_TYPE_HAL, NULL, 0, 4, wined3d_device_parent, &device->wined3d_device); if (FAILED(hr)) { WARN("Failed to create a wined3d device, returning %#x.\n", hr); IUnknown_Release(device->child_layer); wined3d_private_store_cleanup(&device->private_store); wined3d_mutex_unlock(); return hr; } layer->set_feature_level(layer->id, device->child_layer, feature_level); memset(&swapchain_desc, 0, sizeof(swapchain_desc)); swapchain_desc.swap_effect = WINED3D_SWAP_EFFECT_DISCARD; swapchain_desc.device_window = dxgi_factory_get_device_window(dxgi_factory); swapchain_desc.windowed = TRUE; if (FAILED(hr = wined3d_device_init_3d(device->wined3d_device, &swapchain_desc))) { ERR("Failed to initialize 3D, hr %#x.\n", hr); wined3d_device_decref(device->wined3d_device); IUnknown_Release(device->child_layer); wined3d_private_store_cleanup(&device->private_store); wined3d_mutex_unlock(); return hr; } wined3d_mutex_unlock(); device->adapter = &dxgi_adapter->IDXGIAdapter1_iface; IDXGIAdapter1_AddRef(device->adapter); return S_OK; }