Exemplo n.º 1
0
static void gl_free(void)
{
	capture_free();

	if (data.using_shtex) {
		if (data.gl_dxobj)
			jimglDXUnregisterObjectNV(data.gl_device,
					data.gl_dxobj);
		if (data.gl_device)
			jimglDXCloseDeviceNV(data.gl_device);
		if (data.texture)
			glDeleteTextures(1, &data.texture);
		if (data.d3d11_tex)
			ID3D11Resource_Release(data.d3d11_tex);
		if (data.d3d11_context)
			ID3D11DeviceContext_Release(data.d3d11_context);
		if (data.d3d11_device)
			ID3D11Device_Release(data.d3d11_device);
		if (data.dxgi_swap)
			IDXGISwapChain_Release(data.dxgi_swap);
		if (data.hwnd)
			DestroyWindow(data.hwnd);
	} else {
		for (size_t i = 0; i < NUM_BUFFERS; i++) {
			if (data.pbos[i]) {
				if (data.texture_mapped[i]) {
					glBindBuffer(GL_PIXEL_PACK_BUFFER,
							data.pbos[i]);
					glUnmapBuffer(GL_PIXEL_PACK_BUFFER);
					glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
				}

				glDeleteBuffers(1, &data.pbos[i]);
			}

			if (data.textures[i])
				glDeleteTextures(1, &data.textures[i]);
		}
	}

	if (data.fbo)
		glDeleteFramebuffers(1, &data.fbo);

	gl_error("gl_free", "GL error occurred on free");

	memset(&data, 0, sizeof(data));

	hlog("------------------ gl capture freed ------------------");
}
static void test_create_device(void)
{
    D3D10_FEATURE_LEVEL1 feature_level, supported_feature_level;
    DXGI_SWAP_CHAIN_DESC swapchain_desc, obtained_desc;
    IDXGISwapChain *swapchain;
    ID3D10Device1 *device;
    unsigned int i;
    ULONG refcount;
    HWND window;
    HRESULT hr;

    for (i = 0; i < sizeof(d3d10_feature_levels) / sizeof(*d3d10_feature_levels); ++i)
    {
        if (SUCCEEDED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
                d3d10_feature_levels[i], D3D10_1_SDK_VERSION, &device)))
        {
            supported_feature_level = d3d10_feature_levels[i];
            break;
        }
    }

    if (FAILED(hr))
    {
        skip("Failed to create HAL device.\n");
        return;
    }

    feature_level = ID3D10Device1_GetFeatureLevel(device);
    ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
            feature_level, supported_feature_level);

    ID3D10Device1_Release(device);

    hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, NULL);
    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);

    device = (ID3D10Device1 *)0xdeadbeef;
    hr = D3D10CreateDevice1(NULL, 0xffffffff, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &device);
    todo_wine ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
    ok(!device, "Got unexpected device pointer %p.\n", device);

    device = (ID3D10Device1 *)0xdeadbeef;
    hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            0, D3D10_1_SDK_VERSION, &device);
    ok(hr == E_INVALIDARG, "D3D10CreateDevice1 returned %#x.\n", hr);
    ok(!device, "Got unexpected device pointer %p.\n", device);

    window = CreateWindowA("static", "d3d10_1_test", 0, 0, 0, 0, 0, 0, 0, 0, 0);

    swapchain_desc.BufferDesc.Width = 800;
    swapchain_desc.BufferDesc.Height = 600;
    swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
    swapchain_desc.BufferDesc.RefreshRate.Denominator = 60;
    swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
    swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
    swapchain_desc.SampleDesc.Count = 1;
    swapchain_desc.SampleDesc.Quality = 0;
    swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
    swapchain_desc.BufferCount = 1;
    swapchain_desc.OutputWindow = window;
    swapchain_desc.Windowed = TRUE;
    swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
    swapchain_desc.Flags = 0;

    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
    ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);

    memset(&obtained_desc, 0, sizeof(obtained_desc));
    hr = IDXGISwapChain_GetDesc(swapchain, &obtained_desc);
    ok(SUCCEEDED(hr), "GetDesc failed %#x.\n", hr);
    ok(obtained_desc.BufferDesc.Width == swapchain_desc.BufferDesc.Width,
            "Got unexpected BufferDesc.Width %u.\n", obtained_desc.BufferDesc.Width);
    ok(obtained_desc.BufferDesc.Height == swapchain_desc.BufferDesc.Height,
            "Got unexpected BufferDesc.Height %u.\n", obtained_desc.BufferDesc.Height);
    todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Numerator == swapchain_desc.BufferDesc.RefreshRate.Numerator,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            obtained_desc.BufferDesc.RefreshRate.Numerator);
    todo_wine ok(obtained_desc.BufferDesc.RefreshRate.Denominator == swapchain_desc.BufferDesc.RefreshRate.Denominator,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            obtained_desc.BufferDesc.RefreshRate.Denominator);
    ok(obtained_desc.BufferDesc.Format == swapchain_desc.BufferDesc.Format,
            "Got unexpected BufferDesc.Format %#x.\n", obtained_desc.BufferDesc.Format);
    ok(obtained_desc.BufferDesc.ScanlineOrdering == swapchain_desc.BufferDesc.ScanlineOrdering,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", obtained_desc.BufferDesc.ScanlineOrdering);
    ok(obtained_desc.BufferDesc.Scaling == swapchain_desc.BufferDesc.Scaling,
            "Got unexpected BufferDesc.Scaling %#x.\n", obtained_desc.BufferDesc.Scaling);
    ok(obtained_desc.SampleDesc.Count == swapchain_desc.SampleDesc.Count,
            "Got unexpected SampleDesc.Count %u.\n", obtained_desc.SampleDesc.Count);
    ok(obtained_desc.SampleDesc.Quality == swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", obtained_desc.SampleDesc.Quality);
    todo_wine ok(obtained_desc.BufferUsage == swapchain_desc.BufferUsage,
            "Got unexpected BufferUsage %#x.\n", obtained_desc.BufferUsage);
    ok(obtained_desc.BufferCount == swapchain_desc.BufferCount,
            "Got unexpected BufferCount %u.\n", obtained_desc.BufferCount);
    ok(obtained_desc.OutputWindow == swapchain_desc.OutputWindow,
            "Got unexpected OutputWindow %p.\n", obtained_desc.OutputWindow);
    ok(obtained_desc.Windowed == swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", obtained_desc.Windowed);
    ok(obtained_desc.SwapEffect == swapchain_desc.SwapEffect,
            "Got unexpected SwapEffect %#x.\n", obtained_desc.SwapEffect);
    ok(obtained_desc.Flags == swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", obtained_desc.Flags);

    refcount = IDXGISwapChain_Release(swapchain);
    ok(!refcount, "Swapchain has %u references left.\n", refcount);

    feature_level = ID3D10Device1_GetFeatureLevel(device);
    ok(feature_level == supported_feature_level, "Got feature level %#x, expected %#x.\n",
            feature_level, supported_feature_level);

    refcount = ID3D10Device1_Release(device);
    ok(!refcount, "Device has %u references left.\n", refcount);

    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, &device);
    ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
    refcount = ID3D10Device1_Release(device);
    ok(!refcount, "Device has %u references left.\n", refcount);

    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, NULL, NULL, NULL);
    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);

    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, NULL);
    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);

    swapchain = (IDXGISwapChain *)0xdeadbeef;
    device = (ID3D10Device1 *)0xdeadbeef;
    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            0, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
    ok(!device, "Got unexpected device pointer %p.\n", device);

    swapchain = (IDXGISwapChain *)0xdeadbeef;
    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, NULL);
    ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);

    swapchain_desc.OutputWindow = NULL;
    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, NULL, &device);
    ok(SUCCEEDED(hr), "D3D10CreateDeviceAndSwapChain1 failed %#x.\n", hr);
    refcount = ID3D10Device1_Release(device);
    ok(!refcount, "Device has %u references left.\n", refcount);

    swapchain = (IDXGISwapChain *)0xdeadbeef;
    device = (ID3D10Device1 *)0xdeadbeef;
    swapchain_desc.OutputWindow = NULL;
    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
    todo_wine ok(hr == DXGI_ERROR_INVALID_CALL, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
    if (SUCCEEDED(hr))
    {
        refcount = IDXGISwapChain_Release(swapchain);
        ok(!refcount, "Swapchain has %u references left.\n", refcount);
        refcount = ID3D10Device1_Release(device);
        ok(!refcount, "Device has %u references left.\n", refcount);
    }
    else
    {
        ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
        ok(!device, "Got unexpected device pointer %p.\n", device);
    }

    swapchain = (IDXGISwapChain *)0xdeadbeef;
    device = (ID3D10Device1 *)0xdeadbeef;
    swapchain_desc.OutputWindow = window;
    swapchain_desc.BufferDesc.Format = DXGI_FORMAT_BC5_UNORM;
    hr = D3D10CreateDeviceAndSwapChain1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0,
            supported_feature_level, D3D10_1_SDK_VERSION, &swapchain_desc, &swapchain, &device);
    ok(hr == E_INVALIDARG, "D3D10CreateDeviceAndSwapChain1 returned %#x.\n", hr);
    ok(!swapchain, "Got unexpected swapchain pointer %p.\n", swapchain);
    ok(!device, "Got unexpected device pointer %p.\n", device);

    DestroyWindow(window);
}
Exemplo n.º 3
0
static void test_createswapchain(IDXGIDevice *device)
{
    IUnknown *obj;
    IDXGIAdapter *adapter;
    IDXGIFactory *factory;
    IDXGISwapChain *swapchain;
    DXGI_SWAP_CHAIN_DESC creation_desc, result_desc;
    HRESULT hr;
    WNDCLASSA wc = {0};
    UINT i;

    const struct refresh_rates refresh_list[] =
    {
        {60, 60, FALSE, FALSE},
        {60,  0,  TRUE, FALSE},
        {60,  1,  TRUE,  TRUE},
        { 0, 60,  TRUE, FALSE},
        { 0,  0,  TRUE, FALSE},
    };


    wc.lpfnWndProc = DefWindowProcA;
    wc.lpszClassName = "dxgi_test_wc";

    RegisterClassA(&wc);

    creation_desc.OutputWindow = 0;
    creation_desc.BufferDesc.Width = 800;
    creation_desc.BufferDesc.Height = 600;
    creation_desc.BufferDesc.RefreshRate.Numerator = 60;
    creation_desc.BufferDesc.RefreshRate.Denominator = 60;
    creation_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    creation_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
    creation_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
    creation_desc.SampleDesc.Count = 1;
    creation_desc.SampleDesc.Quality = 0;
    creation_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
    creation_desc.BufferCount = 1;
    creation_desc.OutputWindow = CreateWindowA("dxgi_test_wc", "dxgi_test", 0, 0, 0, 0, 0, 0, 0, 0, 0);
    creation_desc.Windowed = TRUE;
    creation_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
    creation_desc.Flags = 0;

    hr = IDXGIDevice_QueryInterface(device, &IID_IUnknown, (void **)&obj);
    ok(SUCCEEDED(hr), "IDXGIDevice does not implement IUnknown\n");

    hr = IDXGIDevice_GetAdapter(device, &adapter);
    ok(SUCCEEDED(hr), "GetAdapter failed, hr %#x.\n", hr);

    hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
    ok(SUCCEEDED(hr), "GetParent failed, hr %#x.\n", hr);

    hr = IDXGIFactory_CreateSwapChain(factory, obj, &creation_desc, &swapchain);
    ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);

    hr = IDXGISwapChain_GetDesc(swapchain, NULL);
    ok(hr == E_INVALIDARG, "GetDesc unexpectedly returned %#x.\n", hr);

    IDXGISwapChain_Release(swapchain);

    for (i = 0; i < sizeof(refresh_list)/sizeof(refresh_list[0]); i++)
    {
        creation_desc.BufferDesc.RefreshRate.Numerator = refresh_list[i].numerator;
        creation_desc.BufferDesc.RefreshRate.Denominator = refresh_list[i].denominator;

        hr = IDXGIFactory_CreateSwapChain(factory, obj, &creation_desc, &swapchain);
        ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);

        hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
        ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);

        if (refresh_list[i].numerator_should_pass)
            ok(result_desc.BufferDesc.RefreshRate.Numerator == refresh_list[i].numerator,
                "Numerator %u is %u.\n", i, result_desc.BufferDesc.RefreshRate.Numerator);
        else
            todo_wine ok(result_desc.BufferDesc.RefreshRate.Numerator == refresh_list[i].numerator,
                "Numerator %u is %u.\n", i, result_desc.BufferDesc.RefreshRate.Numerator);

        if (refresh_list[i].denominator_should_pass)
            ok(result_desc.BufferDesc.RefreshRate.Denominator == refresh_list[i].denominator,
                    "Denominator %u is %u.\n", i ,result_desc.BufferDesc.RefreshRate.Denominator);
        else
            todo_wine ok(result_desc.BufferDesc.RefreshRate.Denominator == refresh_list[i].denominator,
                    "Denominator %u is %u.\n", i, result_desc.BufferDesc.RefreshRate.Denominator);

        IDXGISwapChain_Release(swapchain);
    }

    creation_desc.Windowed = FALSE;

    for (i = 0; i < sizeof(refresh_list)/sizeof(refresh_list[0]); i++)
    {
        creation_desc.BufferDesc.RefreshRate.Numerator = refresh_list[i].numerator;
        creation_desc.BufferDesc.RefreshRate.Denominator = refresh_list[i].denominator;

        hr = IDXGIFactory_CreateSwapChain(factory, obj, &creation_desc, &swapchain);
        ok(SUCCEEDED(hr), "CreateSwapChain failed, hr %#x.\n", hr);

        hr = IDXGISwapChain_GetDesc(swapchain, &result_desc);
        ok(SUCCEEDED(hr), "GetDesc failed, hr %#x.\n", hr);

        if (refresh_list[i].numerator_should_pass)
            ok(result_desc.BufferDesc.RefreshRate.Numerator == refresh_list[i].numerator,
                    "Numerator %u is %u.\n", i, result_desc.BufferDesc.RefreshRate.Numerator);
        else
            todo_wine ok(result_desc.BufferDesc.RefreshRate.Numerator == refresh_list[i].numerator,
                    "Numerator %u is %u.\n", i, result_desc.BufferDesc.RefreshRate.Numerator);

        if (refresh_list[i].denominator_should_pass)
            ok(result_desc.BufferDesc.RefreshRate.Denominator == refresh_list[i].denominator,
                    "Denominator %u is %u.\n", i ,result_desc.BufferDesc.RefreshRate.Denominator);
        else
            todo_wine ok(result_desc.BufferDesc.RefreshRate.Denominator == refresh_list[i].denominator,
                    "Denominator %u is %u.\n", i, result_desc.BufferDesc.RefreshRate.Denominator);

        hr = IDXGISwapChain_SetFullscreenState(swapchain, FALSE, NULL);
        todo_wine ok(SUCCEEDED(hr), "SetFullscreenState failed, hr %#x.\n", hr);

        IDXGISwapChain_Release(swapchain);
    }

    IDXGIFactory_Release(factory);
    IDXGIAdapter_Release(adapter);
    IUnknown_Release(obj);
}
Exemplo n.º 4
0
int main(void)
{
    struct nk_context *ctx;
    struct nk_color background;

    WNDCLASSW wc;
    RECT rect = { 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT };
    DWORD style = WS_OVERLAPPEDWINDOW;
    DWORD exstyle = WS_EX_APPWINDOW;
    HWND wnd;
    int running = 1;
    HRESULT hr;
    D3D_FEATURE_LEVEL feature_level;
    DXGI_SWAP_CHAIN_DESC swap_chain_desc;

    /* Win32 */
    memset(&wc, 0, sizeof(wc));
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = GetModuleHandleW(0);
    wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
    wc.hCursor = LoadCursor(NULL, IDC_ARROW);
    wc.lpszClassName = L"NuklearWindowClass";
    RegisterClassW(&wc);

    AdjustWindowRectEx(&rect, style, FALSE, exstyle);

    wnd = CreateWindowExW(exstyle, wc.lpszClassName, L"Nuklear Demo",
        style | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT,
        rect.right - rect.left, rect.bottom - rect.top,
        NULL, NULL, wc.hInstance, NULL);

    /* D3D11 setup */
    memset(&swap_chain_desc, 0, sizeof(swap_chain_desc));
    swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    swap_chain_desc.BufferDesc.RefreshRate.Numerator = 60;
    swap_chain_desc.BufferDesc.RefreshRate.Denominator = 1;
    swap_chain_desc.SampleDesc.Count = 1;
    swap_chain_desc.SampleDesc.Quality = 0;
    swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
    swap_chain_desc.BufferCount = 1;
    swap_chain_desc.OutputWindow = wnd;
    swap_chain_desc.Windowed = TRUE;
    swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
    swap_chain_desc.Flags = 0;
    if (FAILED(D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE,
        NULL, 0, NULL, 0, D3D11_SDK_VERSION, &swap_chain_desc,
        &swap_chain, &device, &feature_level, &context)))
    {
        /* if hardware device fails, then try WARP high-performance
           software rasterizer, this is useful for RDP sessions */
        hr = D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_WARP,
            NULL, 0, NULL, 0, D3D11_SDK_VERSION, &swap_chain_desc,
            &swap_chain, &device, &feature_level, &context);
        assert(SUCCEEDED(hr));
    }
    set_swap_chain_size(WINDOW_WIDTH, WINDOW_HEIGHT);

    /* GUI */
    ctx = nk_d3d11_init(device, WINDOW_WIDTH, WINDOW_HEIGHT, MAX_VERTEX_BUFFER, MAX_INDEX_BUFFER);
    /* Load Fonts: if none of these are loaded a default font will be used  */
    {struct nk_font_atlas *atlas;
    nk_d3d11_font_stash_begin(&atlas);
    /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../../extra_font/DroidSans.ttf", 14, 0);*/
    /*struct nk_font *robot = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Robot-Regular.ttf", 14, 0);*/
    /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/
    /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyClean.ttf", 12, 0);*/
    /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../../extra_font/ProggyTiny.ttf", 10, 0);*/
    /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../../extra_font/Cousine-Regular.ttf", 13, 0);*/
    nk_d3d11_font_stash_end();
    /*nk_style_set_font(ctx, &droid->handle)*/;}

    /* style.c */
    /*set_style(ctx, THEME_WHITE);*/
    /*set_style(ctx, THEME_RED);*/
    /*set_style(ctx, THEME_BLUE);*/
    /*set_style(ctx, THEME_DARK);*/

    background = nk_rgb(28,48,62);
    while (running)
    {
        /* Input */
        MSG msg;
        nk_input_begin(ctx);
        while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
        {
            if (msg.message == WM_QUIT)
                running = 0;
            TranslateMessage(&msg);
            DispatchMessageW(&msg);
        }
        nk_input_end(ctx);

        /* GUI */
        {struct nk_panel layout;
        if (nk_begin(ctx, &layout, "Demo", nk_rect(50, 50, 230, 250),
            NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
            NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
        {
            enum {EASY, HARD};
            static int op = EASY;
            static int property = 20;

            nk_layout_row_static(ctx, 30, 80, 1);
            if (nk_button_label(ctx, "button", NK_BUTTON_DEFAULT))
                fprintf(stdout, "button pressed\n");
            nk_layout_row_dynamic(ctx, 30, 2);
            if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
            if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
            nk_layout_row_dynamic(ctx, 22, 1);
            nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);

            {struct nk_panel combo;
            nk_layout_row_dynamic(ctx, 20, 1);
            nk_label(ctx, "background:", NK_TEXT_LEFT);
            nk_layout_row_dynamic(ctx, 25, 1);
            if (nk_combo_begin_color(ctx, &combo, background, 400)) {
                nk_layout_row_dynamic(ctx, 120, 1);
                background = nk_color_picker(ctx, background, NK_RGBA);
                nk_layout_row_dynamic(ctx, 25, 1);
                background.r = (nk_byte)nk_propertyi(ctx, "#R:", 0, background.r, 255, 1,1);
                background.g = (nk_byte)nk_propertyi(ctx, "#G:", 0, background.g, 255, 1,1);
                background.b = (nk_byte)nk_propertyi(ctx, "#B:", 0, background.b, 255, 1,1);
                background.a = (nk_byte)nk_propertyi(ctx, "#A:", 0, background.a, 255, 1,1);
                nk_combo_end(ctx);
            }}
        }
        nk_end(ctx);}
        if (nk_window_is_closed(ctx, "Demo")) break;

        /* -------------- EXAMPLES ---------------- */
        /*calculator(ctx);*/
        /*overview(ctx);*/
        /*node_editor(ctx);*/
        /* ----------------------------------------- */

        {/* Draw */
        float bg[4];
        nk_color_fv(bg, background);
        ID3D11DeviceContext_ClearRenderTargetView(context, rt_view, bg);
        ID3D11DeviceContext_OMSetRenderTargets(context, 1, &rt_view, NULL);
        nk_d3d11_render(context, NK_ANTI_ALIASING_ON);
        hr = IDXGISwapChain_Present(swap_chain, 1, 0);
        if (hr == DXGI_ERROR_DEVICE_RESET || hr == DXGI_ERROR_DEVICE_REMOVED) {
            /* to recover from this, you'll need to recreate device and all the resources */
            MessageBoxW(NULL, L"D3D11 device is lost or removed!", L"Error", 0);
            break;
        } else if (hr == DXGI_STATUS_OCCLUDED) {
            /* window is not visible, so vsync won't work. Let's sleep a bit to reduce CPU usage */
            Sleep(10);
        }
        assert(SUCCEEDED(hr));}
    }

    ID3D11DeviceContext_ClearState(context);
    nk_d3d11_shutdown();
    ID3D11ShaderResourceView_Release(rt_view);
    ID3D11DeviceContext_Release(context);
    ID3D11Device_Release(device);
    IDXGISwapChain_Release(swap_chain);
    UnregisterClassW(wc.lpszClassName, wc.hInstance);
    return 0;
}
Exemplo n.º 5
0
static void test_color_brush(void)
{
    D2D1_MATRIX_3X2_F matrix, tmp_matrix;
    D2D1_BRUSH_PROPERTIES brush_desc;
    D2D1_COLOR_F color, tmp_color;
    ID2D1SolidColorBrush *brush;
    IDXGISwapChain *swapchain;
    ID2D1RenderTarget *rt;
    ID3D10Device1 *device;
    IDXGISurface *surface;
    D2D1_RECT_F rect;
    float opacity;
    HWND window;
    HRESULT hr;

    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }
    window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
            0, 0, 640, 480, NULL, NULL, NULL, NULL);
    swapchain = create_swapchain(device, window, TRUE);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    rt = create_render_target(surface);
    ok(!!rt, "Failed to create render target.\n");

    ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
    ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);

    set_color(&color, 0.0f, 0.0f, 0.0f, 0.0f);
    hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, NULL, &brush);
    ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
    opacity = ID2D1SolidColorBrush_GetOpacity(brush);
    ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity);
    set_matrix_identity(&matrix);
    ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix);
    ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
            tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
    tmp_color = ID2D1SolidColorBrush_GetColor(brush);
    ok(!memcmp(&tmp_color, &color, sizeof(color)),
            "Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n",
            tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a);
    ID2D1SolidColorBrush_Release(brush);

    set_color(&color, 0.0f, 1.0f, 0.0f, 0.8f);
    brush_desc.opacity = 0.3f;
    set_matrix_identity(&matrix);
    scale_matrix(&matrix, 2.0f, 2.0f);
    brush_desc.transform = matrix;
    hr = ID2D1RenderTarget_CreateSolidColorBrush(rt, &color, &brush_desc, &brush);
    ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
    opacity = ID2D1SolidColorBrush_GetOpacity(brush);
    ok(opacity == 0.3f, "Got unexpected opacity %.8e.\n", opacity);
    ID2D1SolidColorBrush_GetTransform(brush, &tmp_matrix);
    ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
            tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
    tmp_color = ID2D1SolidColorBrush_GetColor(brush);
    ok(!memcmp(&tmp_color, &color, sizeof(color)),
            "Got unexpected color {%.8e, %.8e, %.8e, %.8e}.\n",
            tmp_color.r, tmp_color.g, tmp_color.b, tmp_color.a);

    ID2D1RenderTarget_BeginDraw(rt);

    set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
    ID2D1RenderTarget_Clear(rt, &color);

    ID2D1SolidColorBrush_SetOpacity(brush, 1.0f);
    set_rect(&rect, 40.0f, 120.0f, 120.0f, 360.0f);
    ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush);

    set_matrix_identity(&matrix);
    scale_matrix(&matrix, 0.5f, 2.0f);
    translate_matrix(&matrix, 320.0f, 240.0f);
    rotate_matrix(&matrix, M_PI / 4.0f);
    ID2D1RenderTarget_SetTransform(rt, &matrix);
    set_color(&color, 1.0f, 0.0f, 0.0f, 0.625f);
    ID2D1SolidColorBrush_SetColor(brush, &color);
    ID2D1SolidColorBrush_SetOpacity(brush, 0.75f);
    set_rect(&rect, -80.0f, -60.0f, 80.0f, 60.0f);
    ID2D1RenderTarget_FillRectangle(rt, &rect, (ID2D1Brush *)brush);

    hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
    ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
    ok(compare_surface(surface, "6d1218fca5e21fb7e287b3a439d60dbc251f5ceb"), "Surface does not match.\n");

    ID2D1SolidColorBrush_Release(brush);
    ID2D1RenderTarget_Release(rt);
    IDXGISurface_Release(surface);
    IDXGISwapChain_Release(swapchain);
    ID3D10Device1_Release(device);
    DestroyWindow(window);
}
Exemplo n.º 6
0
static void test_state_block(void)
{
    IDWriteRenderingParams *text_rendering_params1, *text_rendering_params2;
    D2D1_DRAWING_STATE_DESCRIPTION drawing_state;
    ID2D1DrawingStateBlock *state_block;
    IDWriteFactory *dwrite_factory;
    IDXGISwapChain *swapchain;
    ID2D1RenderTarget *rt;
    ID3D10Device1 *device;
    IDXGISurface *surface;
    ID2D1Factory *factory;
    ULONG refcount;
    HWND window;
    HRESULT hr;
    static const D2D1_MATRIX_3X2_F identity =
    {
        1.0f, 0.0f,
        0.0f, 1.0f,
        0.0f, 0.0f,
    };
    static const D2D1_MATRIX_3X2_F transform1 =
    {
        1.0f, 2.0f,
        3.0f, 4.0f,
        5.0f, 6.0f,
    };
    static const D2D1_MATRIX_3X2_F transform2 =
    {
        7.0f,  8.0f,
        9.0f,  10.0f,
        11.0f, 12.0f,
    };

    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }
    window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
            0, 0, 640, 480, NULL, NULL, NULL, NULL);
    swapchain = create_swapchain(device, window, TRUE);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    rt = create_render_target(surface);
    ok(!!rt, "Failed to create render target.\n");
    ID2D1RenderTarget_GetFactory(rt, &factory);
    hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory, (IUnknown **)&dwrite_factory);
    ok(SUCCEEDED(hr), "Failed to create dwrite factory, hr %#x.\n", hr);
    hr = IDWriteFactory_CreateRenderingParams(dwrite_factory, &text_rendering_params1);
    ok(SUCCEEDED(hr), "Failed to create dwrite rendering params, hr %#x.\n", hr);
    IDWriteFactory_Release(dwrite_factory);

    drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
    ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
    ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
    ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);

    hr = ID2D1Factory_CreateDrawingStateBlock(factory, NULL, NULL, &state_block);
    ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr);
    ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_DEFAULT,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ok(!drawing_state.tag1 && !drawing_state.tag2, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ok(!memcmp(&drawing_state.transform, &identity, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
    ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);
    ID2D1DrawingStateBlock_Release(state_block);

    drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED;
    drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_ALIASED;
    drawing_state.tag1 = 0xdead;
    drawing_state.tag2 = 0xbeef;
    drawing_state.transform = transform1;
    hr = ID2D1Factory_CreateDrawingStateBlock(factory, &drawing_state, text_rendering_params1, &state_block);
    ok(SUCCEEDED(hr), "Failed to create drawing state block, hr %#x\n", hr);

    ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
    ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
            text_rendering_params2, text_rendering_params1);
    IDWriteRenderingParams_Release(text_rendering_params2);

    ID2D1RenderTarget_RestoreDrawingState(rt, state_block);

    drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_ALIASED,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
    ok(drawing_state.tag1 == 0xdead && drawing_state.tag2 == 0xbeef, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
    ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
    ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
            text_rendering_params2, text_rendering_params1);
    IDWriteRenderingParams_Release(text_rendering_params2);

    ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
    ID2D1RenderTarget_SetTextAntialiasMode(rt, D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
    ID2D1RenderTarget_SetTags(rt, 1, 2);
    ID2D1RenderTarget_SetTransform(rt, &transform2);
    ID2D1RenderTarget_SetTextRenderingParams(rt, NULL);

    drawing_state.antialiasMode = ID2D1RenderTarget_GetAntialiasMode(rt);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    drawing_state.textAntialiasMode = ID2D1RenderTarget_GetTextAntialiasMode(rt);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ID2D1RenderTarget_GetTags(rt, &drawing_state.tag1, &drawing_state.tag2);
    ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ID2D1RenderTarget_GetTransform(rt, &drawing_state.transform);
    ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1RenderTarget_GetTextRenderingParams(rt, &text_rendering_params2);
    ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);

    ID2D1RenderTarget_SaveDrawingState(rt, state_block);

    ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_PER_PRIMITIVE,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ok(drawing_state.tag1 == 1 && drawing_state.tag2 == 2, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ok(!memcmp(&drawing_state.transform, &transform2, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
    ok(!text_rendering_params2, "Got unexpected text rendering params %p.\n", text_rendering_params2);

    drawing_state.antialiasMode = D2D1_ANTIALIAS_MODE_ALIASED;
    drawing_state.textAntialiasMode = D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE;
    drawing_state.tag1 = 3;
    drawing_state.tag2 = 4;
    drawing_state.transform = transform1;
    ID2D1DrawingStateBlock_SetDescription(state_block, &drawing_state);
    ID2D1DrawingStateBlock_SetTextRenderingParams(state_block, text_rendering_params1);

    ID2D1DrawingStateBlock_GetDescription(state_block, &drawing_state);
    ok(drawing_state.antialiasMode == D2D1_ANTIALIAS_MODE_ALIASED,
            "Got unexpected antialias mode %#x.\n", drawing_state.antialiasMode);
    ok(drawing_state.textAntialiasMode == D2D1_TEXT_ANTIALIAS_MODE_CLEARTYPE,
            "Got unexpected text antialias mode %#x.\n", drawing_state.textAntialiasMode);
    ok(drawing_state.tag1 == 3 && drawing_state.tag2 == 4, "Got unexpected tags %08x%08x:%08x%08x.\n",
            (unsigned int)(drawing_state.tag1 >> 32), (unsigned int)(drawing_state.tag1),
            (unsigned int)(drawing_state.tag2 >> 32), (unsigned int)(drawing_state.tag2));
    ok(!memcmp(&drawing_state.transform, &transform1, sizeof(drawing_state.transform)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            drawing_state.transform._11, drawing_state.transform._12, drawing_state.transform._21,
            drawing_state.transform._22, drawing_state.transform._31, drawing_state.transform._32);
    ID2D1DrawingStateBlock_GetTextRenderingParams(state_block, &text_rendering_params2);
    ok(text_rendering_params2 == text_rendering_params1, "Got unexpected text rendering params %p, expected %p.\n",
            text_rendering_params2, text_rendering_params1);
    IDWriteRenderingParams_Release(text_rendering_params2);

    ID2D1DrawingStateBlock_Release(state_block);

    refcount = IDWriteRenderingParams_Release(text_rendering_params1);
    ok(!refcount, "Rendering params %u references left.\n", refcount);
    ID2D1Factory_Release(factory);
    ID2D1RenderTarget_Release(rt);
    IDXGISurface_Release(surface);
    IDXGISwapChain_Release(swapchain);
    ID3D10Device1_Release(device);
    DestroyWindow(window);
}
Exemplo n.º 7
0
static void test_clip(void)
{
    IDXGISwapChain *swapchain;
    D2D1_MATRIX_3X2_F matrix;
    D2D1_SIZE_U pixel_size;
    ID2D1RenderTarget *rt;
    ID3D10Device1 *device;
    IDXGISurface *surface;
    D2D1_POINT_2F point;
    D2D1_COLOR_F color;
    float dpi_x, dpi_y;
    D2D1_RECT_F rect;
    D2D1_SIZE_F size;
    HWND window;
    HRESULT hr;
    static const D2D1_MATRIX_3X2_F identity =
    {
        1.0f, 0.0f,
        0.0f, 1.0f,
        0.0f, 0.0f,
    };

    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }
    window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
            0, 0, 640, 480, NULL, NULL, NULL, NULL);
    swapchain = create_swapchain(device, window, TRUE);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    rt = create_render_target(surface);
    ok(!!rt, "Failed to create render target.\n");

    ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
    ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
    ok(dpi_y == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_y);
    size = ID2D1RenderTarget_GetSize(rt);
    ok(size.width == 640.0f, "Got unexpected width %.8e.\n", size.width);
    ok(size.height == 480.0f, "Got unexpected height %.8e.\n", size.height);
    pixel_size = ID2D1RenderTarget_GetPixelSize(rt);
    ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width);
    ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height);

    ID2D1RenderTarget_GetTransform(rt, &matrix);
    ok(!memcmp(&matrix, &identity, sizeof(matrix)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            matrix._11, matrix._12, matrix._21, matrix._22, matrix._31, matrix._32);

    ID2D1RenderTarget_BeginDraw(rt);

    set_color(&color, 1.0f, 1.0f, 0.0f, 1.0f);
    ID2D1RenderTarget_Clear(rt, &color);

    ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f);
    ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
    ok(dpi_x == 48.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
    ok(dpi_y == 192.0f, "Got unexpected dpi_x %.8e.\n", dpi_y);
    size = ID2D1RenderTarget_GetSize(rt);
    ok(size.width == 1280.0f, "Got unexpected width %.8e.\n", size.width);
    ok(size.height == 240.0f, "Got unexpected height %.8e.\n", size.height);
    pixel_size = ID2D1RenderTarget_GetPixelSize(rt);
    ok(pixel_size.width == 640, "Got unexpected width %u.\n", pixel_size.width);
    ok(pixel_size.height == 480, "Got unexpected height %u.\n", pixel_size.height);

    /* The effective clip rect is the intersection of all currently pushed
     * clip rects. Clip rects are in DIPs. */
    set_rect(&rect, 0.0f, 0.0f, 1280.0f, 80.0f);
    ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
    set_rect(&rect, 0.0f, 0.0f, 426.0f, 240.0f);
    ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);

    set_color(&color, 0.0f, 1.0f, 0.0f, 1.0f);
    ID2D1RenderTarget_Clear(rt, &color);
    ID2D1RenderTarget_PopAxisAlignedClip(rt);
    ID2D1RenderTarget_PopAxisAlignedClip(rt);

    ID2D1RenderTarget_SetDpi(rt, 0.0f, 0.0f);
    ID2D1RenderTarget_GetDpi(rt, &dpi_x, &dpi_y);
    ok(dpi_x == 96.0f, "Got unexpected dpi_x %.8e.\n", dpi_x);
    ok(dpi_y == 96.0f, "Got unexpected dpi_y %.8e.\n", dpi_y);

    /* Transformations apply to clip rects, the effective clip rect is the
     * (axis-aligned) bounding box of the transformed clip rect. */
    set_point(&point, 320.0f, 240.0f);
    D2D1MakeRotateMatrix(30.0f, point, &matrix);
    ID2D1RenderTarget_SetTransform(rt, &matrix);
    set_rect(&rect, 215.0f, 208.0f, 425.0f, 272.0f);
    ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
    set_color(&color, 1.0f, 1.0f, 1.0f, 1.0f);
    ID2D1RenderTarget_Clear(rt, &color);
    ID2D1RenderTarget_PopAxisAlignedClip(rt);

    /* Transformations are applied when pushing the clip rect, transformations
     * set afterwards have no effect on the current clip rect. This includes
     * SetDpi(). */
    ID2D1RenderTarget_SetTransform(rt, &identity);
    set_rect(&rect, 427.0f, 320.0f, 640.0f, 480.0f);
    ID2D1RenderTarget_PushAxisAlignedClip(rt, &rect, D2D1_ANTIALIAS_MODE_ALIASED);
    ID2D1RenderTarget_SetTransform(rt, &matrix);
    ID2D1RenderTarget_SetDpi(rt, 48.0f, 192.0f);
    set_color(&color, 1.0f, 0.0f, 0.0f, 1.0f);
    ID2D1RenderTarget_Clear(rt, &color);
    ID2D1RenderTarget_PopAxisAlignedClip(rt);

    hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
    ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
    ok(compare_surface(surface, "035a44d4198d6e422e9de6185b5b2c2bac5e33c9"), "Surface does not match.\n");

    ID2D1RenderTarget_Release(rt);
    IDXGISurface_Release(surface);
    IDXGISwapChain_Release(swapchain);
    ID3D10Device1_Release(device);
    DestroyWindow(window);
}
Exemplo n.º 8
0
static void test_swapchain_resize(void)
{
    DXGI_SWAP_CHAIN_DESC swapchain_desc;
    D3D10_TEXTURE2D_DESC texture_desc;
    DXGI_SURFACE_DESC surface_desc;
    IDXGISwapChain *swapchain;
    ID3D10Texture2D *texture;
    IDXGISurface *surface;
    IDXGIAdapter *adapter;
    IDXGIFactory *factory;
    IDXGIDevice *device;
    RECT client_rect, r;
    ULONG refcount;
    HWND window;
    HRESULT hr;
    BOOL ret;

    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }
    window = CreateWindowA("static", "dxgi_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
            0, 0, 640, 480, NULL, NULL, NULL, NULL);
    ret = GetClientRect(window, &client_rect);
    ok(ret, "Failed to get client rect.\n");

    hr = IDXGIDevice_GetAdapter(device, &adapter);
    ok(SUCCEEDED(hr), "Failed to get adapter, hr %#x.\n", hr);
    hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
    ok(SUCCEEDED(hr), "Failed to get factory, hr %#x.\n", hr);
    IDXGIAdapter_Release(adapter);

    swapchain_desc.BufferDesc.Width = 640;
    swapchain_desc.BufferDesc.Height = 480;
    swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
    swapchain_desc.BufferDesc.RefreshRate.Denominator = 1;
    swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
    swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
    swapchain_desc.SampleDesc.Count = 1;
    swapchain_desc.SampleDesc.Quality = 0;
    swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
    swapchain_desc.BufferCount = 1;
    swapchain_desc.OutputWindow = window;
    swapchain_desc.Windowed = TRUE;
    swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
    swapchain_desc.Flags = 0;

    hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
    ok(SUCCEEDED(hr), "Failed to create swapchain, hr %#x.\n", hr);
    IDXGIFactory_Release(factory);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&texture);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);

    ret = GetClientRect(window, &r);
    ok(ret, "Failed to get client rect.\n");
    ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
            r.left, r.top, r.right, r.bottom,
            client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == 640,
            "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width);
    ok(swapchain_desc.BufferDesc.Height == 480,
            "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    hr = IDXGISurface_GetDesc(surface, &surface_desc);
    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
    ok(surface_desc.Width == 640, "Got unexpected Width %u.\n", surface_desc.Width);
    ok(surface_desc.Height == 480, "Got unexpected Height %u.\n", surface_desc.Height);
    ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", surface_desc.Format);
    ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count);
    ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality);

    ID3D10Texture2D_GetDesc(texture, &texture_desc);
    ok(texture_desc.Width == 640, "Got unexpected Width %u.\n", texture_desc.Width);
    ok(texture_desc.Height == 480, "Got unexpected Height %u.\n", texture_desc.Height);
    ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels);
    ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize);
    ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", texture_desc.Format);
    ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count);
    ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality);
    ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage);
    ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags);
    ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags);
    ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags);

    hr = IDXGISwapChain_ResizeBuffers(swapchain, 1, 320, 240, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0);
    ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);

    ret = GetClientRect(window, &r);
    ok(ret, "Failed to get client rect.\n");
    ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
            r.left, r.top, r.right, r.bottom,
            client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == 640,
            "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width);
    ok(swapchain_desc.BufferDesc.Height == 480,
            "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    hr = IDXGISurface_GetDesc(surface, &surface_desc);
    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
    ok(surface_desc.Width == 640, "Got unexpected Width %u.\n", surface_desc.Width);
    ok(surface_desc.Height == 480, "Got unexpected Height %u.\n", surface_desc.Height);
    ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", surface_desc.Format);
    ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count);
    ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality);

    ID3D10Texture2D_GetDesc(texture, &texture_desc);
    ok(texture_desc.Width == 640, "Got unexpected Width %u.\n", texture_desc.Width);
    ok(texture_desc.Height == 480, "Got unexpected Height %u.\n", texture_desc.Height);
    ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels);
    ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize);
    ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", texture_desc.Format);
    ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count);
    ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality);
    ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage);
    ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags);
    ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags);
    ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags);

    ID3D10Texture2D_Release(texture);
    IDXGISurface_Release(surface);
    hr = IDXGISwapChain_ResizeBuffers(swapchain, 1, 320, 240, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0);
    ok(SUCCEEDED(hr), "Failed to resize buffers, hr %#x.\n", hr);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&texture);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);

    ret = GetClientRect(window, &r);
    ok(ret, "Failed to get client rect.\n");
    ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
            r.left, r.top, r.right, r.bottom,
            client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == 320,
            "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width);
    ok(swapchain_desc.BufferDesc.Height == 240,
            "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    hr = IDXGISurface_GetDesc(surface, &surface_desc);
    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
    ok(surface_desc.Width == 320, "Got unexpected Width %u.\n", surface_desc.Width);
    ok(surface_desc.Height == 240, "Got unexpected Height %u.\n", surface_desc.Height);
    ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected Format %#x.\n", surface_desc.Format);
    ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count);
    ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality);

    ID3D10Texture2D_GetDesc(texture, &texture_desc);
    ok(texture_desc.Width == 320, "Got unexpected Width %u.\n", texture_desc.Width);
    ok(texture_desc.Height == 240, "Got unexpected Height %u.\n", texture_desc.Height);
    ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels);
    ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize);
    ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected Format %#x.\n", texture_desc.Format);
    ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count);
    ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality);
    ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage);
    ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags);
    ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags);
    ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags);

    ID3D10Texture2D_Release(texture);
    IDXGISurface_Release(surface);

    hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
    ok(SUCCEEDED(hr), "Failed to resize buffers, hr %#x.\n", hr);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == client_rect.right - client_rect.left,
            "Got unexpected BufferDesc.Width %u, expected %u.\n",
            swapchain_desc.BufferDesc.Width, client_rect.right - client_rect.left);
    ok(swapchain_desc.BufferDesc.Height == client_rect.bottom - client_rect.top,
            "Got unexpected bufferDesc.Height %u, expected %u.\n",
            swapchain_desc.BufferDesc.Height, client_rect.bottom - client_rect.top);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    IDXGISwapChain_Release(swapchain);
    refcount = IDXGIDevice_Release(device);
    ok(!refcount, "Device has %u references left.\n", refcount);
    DestroyWindow(window);
}
Exemplo n.º 9
0
Arquivo: d2d1.c Projeto: noruya/wine
static void test_bitmap_brush(void)
{
    D2D1_BITMAP_INTERPOLATION_MODE interpolation_mode;
    D2D1_MATRIX_3X2_F matrix, tmp_matrix;
    D2D1_BITMAP_PROPERTIES bitmap_desc;
    ID2D1Bitmap *bitmap, *tmp_bitmap;
    D2D1_RECT_F src_rect, dst_rect;
    D2D1_EXTEND_MODE extend_mode;
    IDXGISwapChain *swapchain;
    ID2D1BitmapBrush *brush;
    ID2D1RenderTarget *rt;
    ID3D10Device1 *device;
    IDXGISurface *surface;
    D2D1_COLOR_F color;
    D2D1_SIZE_U size;
    ULONG refcount;
    float opacity;
    HWND window;
    HRESULT hr;

    static const DWORD bitmap_data[] =
    {
        0xffff0000, 0xffffff00, 0xff00ff00, 0xff00ffff,
        0xff0000ff, 0xffff00ff, 0xff000000, 0xff7f7f7f,
        0xffffffff, 0xffffffff, 0xffffffff, 0xff000000,
        0xffffffff, 0xff000000, 0xff000000, 0xff000000,
    };

    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }
    window = CreateWindowA("static", "d2d1_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
            0, 0, 640, 480, NULL, NULL, NULL, NULL);
    swapchain = create_swapchain(device, window, TRUE);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    rt = create_render_target(surface);
    ok(!!rt, "Failed to create render target.\n");

    ID2D1RenderTarget_SetDpi(rt, 192.0f, 48.0f);
    ID2D1RenderTarget_SetAntialiasMode(rt, D2D1_ANTIALIAS_MODE_ALIASED);

    set_size_u(&size, 4, 4);
    bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
    bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
    bitmap_desc.dpiX = 96.0f;
    bitmap_desc.dpiY = 96.0f;
    hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, 4 * sizeof(*bitmap_data), &bitmap_desc, &bitmap);
    ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);

    /* Creating a brush with a NULL bitmap crashes on Vista, but works fine on
     * Windows 7+. */
    hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush);
    ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
    ID2D1BitmapBrush_GetBitmap(brush, &tmp_bitmap);
    ok(tmp_bitmap == bitmap, "Got unexpected bitmap %p, expected %p.\n", tmp_bitmap, bitmap);
    ID2D1Bitmap_Release(tmp_bitmap);
    opacity = ID2D1BitmapBrush_GetOpacity(brush);
    ok(opacity == 1.0f, "Got unexpected opacity %.8e.\n", opacity);
    set_matrix_identity(&matrix);
    ID2D1BitmapBrush_GetTransform(brush, &tmp_matrix);
    ok(!memcmp(&tmp_matrix, &matrix, sizeof(matrix)),
            "Got unexpected matrix {%.8e, %.8e, %.8e, %.8e, %.8e, %.8e}.\n",
            tmp_matrix._11, tmp_matrix._12, tmp_matrix._21,
            tmp_matrix._22, tmp_matrix._31, tmp_matrix._32);
    extend_mode = ID2D1BitmapBrush_GetExtendModeX(brush);
    ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode);
    extend_mode = ID2D1BitmapBrush_GetExtendModeY(brush);
    ok(extend_mode == D2D1_EXTEND_MODE_CLAMP, "Got unexpected extend mode %#x.\n", extend_mode);
    interpolation_mode = ID2D1BitmapBrush_GetInterpolationMode(brush);
    ok(interpolation_mode == D2D1_BITMAP_INTERPOLATION_MODE_LINEAR,
            "Got unexpected interpolation mode %#x.\n", interpolation_mode);
    ID2D1BitmapBrush_Release(brush);

    hr = ID2D1RenderTarget_CreateBitmapBrush(rt, bitmap, NULL, NULL, &brush);
    ok(SUCCEEDED(hr), "Failed to create brush, hr %#x.\n", hr);
    set_matrix_identity(&matrix);
    translate_matrix(&matrix, 40.0f, 120.0f);
    scale_matrix(&matrix, 20.0f, 60.0f);
    ID2D1BitmapBrush_SetTransform(brush, &matrix);
    ID2D1BitmapBrush_SetInterpolationMode(brush, D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR);

    ID2D1RenderTarget_BeginDraw(rt);

    set_color(&color, 0.0f, 0.0f, 1.0f, 1.0f);
    ID2D1RenderTarget_Clear(rt, &color);

    set_rect(&dst_rect, 40.0f, 120.0f, 120.0f, 360.0f);
    ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush);

    set_matrix_identity(&matrix);
    scale_matrix(&matrix, 0.5f, 2.0f);
    translate_matrix(&matrix, 320.0f, 240.0f);
    rotate_matrix(&matrix, M_PI / 4.0f);
    ID2D1RenderTarget_SetTransform(rt, &matrix);
    set_matrix_identity(&matrix);
    translate_matrix(&matrix, -80.0f, -60.0f);
    scale_matrix(&matrix, 40.0f, 30.0f);
    ID2D1BitmapBrush_SetTransform(brush, &matrix);
    ID2D1BitmapBrush_SetOpacity(brush, 0.75f);
    set_rect(&dst_rect, -80.0f, -60.0f, 80.0f, 60.0f);
    ID2D1RenderTarget_FillRectangle(rt, &dst_rect, (ID2D1Brush *)brush);

    set_matrix_identity(&matrix);
    translate_matrix(&matrix, 200.0f, 120.0f);
    scale_matrix(&matrix, 20.0f, 60.0f);
    ID2D1RenderTarget_SetTransform(rt, &matrix);
    ID2D1RenderTarget_DrawBitmap(rt, bitmap, NULL, 0.25f,
            D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
    set_rect(&dst_rect, -4.0f, 12.0f, -8.0f, 8.0f);
    ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 0.75f,
            D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, NULL);
    set_rect(&dst_rect, 0.0f, 8.0f, 4.0f, 12.0f);
    set_rect(&src_rect, 2.0f, 1.0f, 4.0f, 3.0f);
    ID2D1RenderTarget_DrawBitmap(rt, bitmap, &dst_rect, 1.0f,
            D2D1_BITMAP_INTERPOLATION_MODE_NEAREST_NEIGHBOR, &src_rect);

    hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
    ok(SUCCEEDED(hr), "Failed to end draw, hr %#x.\n", hr);
    ok(compare_surface(surface, "393636185359a550d459e1e5f0e25411814f724c"), "Surface does not match.\n");

    ID2D1BitmapBrush_Release(brush);
    refcount = ID2D1Bitmap_Release(bitmap);
    ok(!refcount, "Bitmap has %u references left.\n", refcount);
    ID2D1RenderTarget_Release(rt);
    IDXGISurface_Release(surface);
    IDXGISwapChain_Release(swapchain);
    ID3D10Device1_Release(device);
    DestroyWindow(window);
}