Exemplo n.º 1
0
Arquivo: directx.c Projeto: devyn/wine
/* IDirect3D9 Interface follow: */
static HRESULT  WINAPI  IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface, void* pInitializeFunction) {
    IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
    HRESULT hr;
    TRACE("(%p)->(%p)\n", This, pInitializeFunction);

    EnterCriticalSection(&d3d9_cs);
    hr = IWineD3D_RegisterSoftwareDevice(This->WineD3D, pInitializeFunction);
    LeaveCriticalSection(&d3d9_cs);
    return hr;
}
Exemplo n.º 2
0
/* IDirect3D9 Interface follow: */
static HRESULT  WINAPI  IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9EX iface, void* pInitializeFunction) {
    IDirect3D9Impl *This = (IDirect3D9Impl *)iface;
    HRESULT hr;

    TRACE("iface %p, init_function %p.\n", iface, pInitializeFunction);

    wined3d_mutex_lock();
    hr = IWineD3D_RegisterSoftwareDevice(This->WineD3D, pInitializeFunction);
    wined3d_mutex_unlock();

    return hr;
}