Exemplo n.º 1
0
void DefRTsOnModeChanged()
{
	// Causes a crash ingame, so only allow in main menu
	if( !engine->IsInGame() )
	{
		InitDeferredRTs();
	}
}
bool CDeferredManagerClient::Init()
{
	CopyDev();

	AssertMsg( g_pCurrentViewRender == NULL, "viewrender already allocated?!" );

	const bool bForceDeferred = CommandLine() && CommandLine()->FindParm("-forcedeferred") != 0;
	bool bSM30 = g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 95;

	if ( !bSM30 )
	{
		Warning( "The engine doesn't recognize your GPU to support SM3.0, running deferred anyway...\n" );
		bSM30 = true;
	}

	if ( bSM30 || bForceDeferred )
	{
		bool bGotDefShaderDll = ConnectDeferredExt();

		if ( bGotDefShaderDll )
		{
			g_pOldMatSystem = materials;

			g_DeferredMaterialSystem.InitPassThru( materials );
			materials = &g_DeferredMaterialSystem;
			engine->Mat_Stub( &g_DeferredMaterialSystem );

			m_bDefRenderingEnabled = true;
			GetDeferredExt()->EnableDeferredLighting();

			g_pCurrentViewRender = new CDeferredViewRender();

			ConVarRef r_shadows( "r_shadows" );
			r_shadows.SetValue( "0" );

			InitDeferredRTs( true );

			materials->AddModeChangeCallBack( &DefRTsOnModeChanged );

			InitializeDeferredMaterials();
		}
	}

	if ( !m_bDefRenderingEnabled )
	{
		Assert( g_pCurrentViewRender == NULL );

		Warning( "Your hardware does not seem to support shader model 3.0. If you think that this is an error (hybrid GPUs), add -forcedeferred as start parameter.\n" );
		g_pCurrentViewRender = new CViewRender();
	}
	else
	{
#define VENDOR_NVIDIA 0x10DE
#define VENDOR_INTEL 0x8086
#define VENDOR_ATI 0x1002
#define VENDOR_AMD 0x1022

#ifndef SHADOWMAPPING_USE_COLOR
		MaterialAdapterInfo_t info;
		materials->GetDisplayAdapterInfo( materials->GetCurrentAdapter(), info );

		if ( info.m_VendorID == VENDOR_ATI ||
			info.m_VendorID == VENDOR_AMD )
		{
			vgui::MessageBox *pATIWarning = new vgui::MessageBox("UNSUPPORTED HARDWARE", VarArgs( "AMD/ATI IS NOT YET SUPPORTED IN HARDWARE FILTERING MODE\n"
				"(cdeferred_manager_client.cpp #%i).", __LINE__ ) );

			pATIWarning->InvalidateLayout();
			pATIWarning->DoModal();
		}
#endif
	}

	return true;
}
Exemplo n.º 3
0
bool CDeferredManagerClient::Init()
{
	AssertMsg( g_pCurrentViewRender == NULL, "viewrender already allocated?!" );

	// Make sure deferred lighting setting is read out at this point
	ReadVideoCfgExt();

	const bool bLowPerfSystem = GetGPULevel() <= GPU_LEVEL_LOW || GetGPUMemLevel() <= GPU_MEM_LEVEL_LOW || GetCPULevel() <= CPU_LEVEL_LOW;

	const int iDeferredLevel = CommandLine() ? CommandLine()->ParmValue("-deferred", 1) : 1;
	const bool bAllowDeferred = deferred_lighting_enabled.GetBool() && !bLowPerfSystem && (!CommandLine() || CommandLine()->FindParm("-disabledeferred") == 0);
	const bool bForceDeferred = CommandLine() && CommandLine()->FindParm("-forcedeferred") != 0;
	bool bSM30 = g_pMaterialSystemHardwareConfig->GetDXSupportLevel() >= 95;

	if ( !bSM30 )
	{
		Warning( "The engine doesn't recognize your GPU to support SM3.0, running deferred anyway...\n" );
		bSM30 = true;
	}

	if ( bAllowDeferred && (bSM30 || bForceDeferred) )
	{
		bool bGotDefShaderDll = ConnectDeferredExt();

		if ( bGotDefShaderDll )
		{
			m_bDefRenderingEnabled = true;

			GetDeferredExt()->EnableDeferredLighting();

			if( iDeferredLevel > 1 )
				g_pCurrentViewRender = new CDeferredViewRender();
			else
				g_pCurrentViewRender = new CViewRender();

			ConVarRef r_shadows( "r_shadows" );
			r_shadows.SetValue( "0" );

			InitDeferredRTs( true );

			materials->AddModeChangeCallBack( &DefRTsOnModeChanged );

			InitializeDeferredMaterials();
		}
	}

	if ( !m_bDefRenderingEnabled )
	{
		Assert( g_pCurrentViewRender == NULL );

		if( bAllowDeferred )
			Warning( "Your hardware does not seem to support shader model 3.0. If you think that this is an error (hybrid GPUs), add -forcedeferred as start parameter.\n" );
		g_pCurrentViewRender = new CViewRender();
	}
	else
	{
#define VENDOR_NVIDIA 0x10DE
#define VENDOR_INTEL 0x8086
#define VENDOR_ATI 0x1002
#define VENDOR_AMD 0x1022

#ifndef SHADOWMAPPING_USE_COLOR
		MaterialAdapterInfo_t info;
		materials->GetDisplayAdapterInfo( materials->GetCurrentAdapter(), info );

		if ( info.m_VendorID == VENDOR_ATI ||
			info.m_VendorID == VENDOR_AMD )
		{
			vgui::MessageBox *pATIWarning = new vgui::MessageBox("UNSUPPORTED HARDWARE", VarArgs( "AMD/ATI IS NOT YET SUPPORTED IN HARDWARE FILTERING MODE\n"
				"(cdeferred_manager_client.cpp #%i).", __LINE__ ) );

			pATIWarning->InvalidateLayout();
			pATIWarning->DoModal();
		}
#endif
	}

	return true;
}
void DefRTsOnModeChanged()
{
	InitDeferredRTs();
}