Exemplo n.º 1
0
void InputManager::UpdatePolledEvents(SDL_Event e)
{
	//if a new key was pressed
	if (!IsKeyHeld(e.key.keysym.sym))
	{
		if (e.type == SDL_KEYDOWN)
		{
			std::cout << "Key Pressed\n";
			downKeys.push_back(e.key.keysym.sym);
		}
	}

	//If a key was released
	if (e.type == SDL_KEYUP)
	{
		std::cout << "Key Released\n";
		heldKeys.erase(std::remove(heldKeys.begin(), heldKeys.end(), e.key.keysym.sym));
	}

	if (e.type == SDL_MOUSEBUTTONDOWN)
	{
		std::cout << "Mouse Clicked\n";

	}
}
Exemplo n.º 2
0
	bool Input::IsKeyMaskHeld(const std::string& mask)
	{
		for (std::list<KeyCode>::iterator i = instance->keyMasks[mask].begin(); i != instance->keyMasks[mask].end(); ++i)
		{
			if (IsKeyHeld(*i))
				return true;
		}
		return false;
	}