void UserActions::AddUserToGroup( const wxString& group, const wxString& name ) { if ( IsKnown( name , false ) || ui().IsThisMe( name ) ) return; m_groupMap[group].Add(name); sett().SetPeopleList( m_groupMap[group], group ); Init(); UpdateUI(); }
/* <4ee200> ../game_shared/bot/nav_file.cpp:91 */ void PlaceDirectory::AddPlace(Place place) { if (place == UNDEFINED_PLACE) return; assert(place < 1000); if (IsKnown(place)) return; m_directory.push_back(place); }
/// add the place to the directory if not already known void AddPlace( Place place ) { if (place == UNDEFINED_PLACE) return; Assert( place < 1000 ); if (IsKnown( place )) return; m_directory.AddToTail( place ); }
/// add the place to the directory if not already known void PlaceDirectory::AddPlace( Place place ) { if (place == UNDEFINED_PLACE) { m_hasUnnamedAreas = true; return; } Assert( place < 1000 ); if (IsKnown( place )) return; m_directory.AddToTail( place ); }