void HelloWindow::MessageReceived(BMessage *message) { char filename[512]; //printf("recieved:%d\n",message); switch ( message->what ) { case B_SIMPLE_DATA : { entry_ref ref; if( message->FindRef("refs", &ref) == B_OK ) { strcpy (filename,"DynaMate - "); strcpy ((char *)filename+11,ref.name); SetTitle(filename); level[256]=255; load256(&ref,257,level); KillGame(); KillTitle(); LaunchGame(); gameView->totalmoves=0; // added 981018 } } break; case LEVELCOMPLETE : { KillGame(); uint16 temp=level[256]; //gamla rekordet if (totalmoves<level[256]){ level[256]=totalmoves; saverec(level); level[256]=temp; } LaunchTitle(); } break; case LEVELABANDONED : { KillGame(); LaunchTitle(); } break; default : BWindow::MessageReceived(message); break; } }
bool CBoot::BootNANDTitle(const u64 title_id) { UpdateStateFlags([](StateFlags* state) { state->type = 0x04; // TYPE_NANDBOOT }); auto es = IOS::HLE::GetIOS()->GetES(); const IOS::ES::TicketReader ticket = es->FindSignedTicket(title_id); auto console_type = IOS::HLE::IOSC::ConsoleType::Retail; if (ticket.IsValid()) console_type = ticket.GetConsoleType(); else ERROR_LOG(BOOT, "No ticket was found for %016" PRIx64, title_id); SetupWiiMemory(console_type); return es->LaunchTitle(title_id); }
void HelloWindow::Zoom(BPoint punkt, float w, float h) { if (SIZE==24){ SIZE=16; ResizeTo(255,255); }else{ ResizeTo(24*16-1,24*16-1); SIZE=24; } if (gameView){ KillGame(); LaunchGame(); }else{ KillTitle(); LaunchTitle(); } }
HelloWindow::HelloWindow(BRect theframe) : BWindow(theframe, "DynaMate", B_TITLED_WINDOW, B_NOT_RESIZABLE) { /// /// /// /// SOUND /// /// /// /// LÄGG TILL FELKOLLAR !! error=0; snd = new SoundStuff; app_info ai; if (be_app->GetAppInfo(&ai)){ error = B_ERROR; fputs("DynaMate: Error getting AppInfo.\n",stderr); return;} entry_ref mref, sref, eref; BEntry *ment, *sent, *eent; BDirectory dir; BEntry *exeEnt; exeEnt = new BEntry(&(ai.ref)); if (exeEnt->InitCheck()) { error = B_ERROR; fputs("DynaMate: Error converting ref to Entry.\n",stderr); return;} if (exeEnt->GetParent(&dir)){ error = B_ERROR; fputs("DynaMate: Error getting parent.\n",stderr); return;} ment = new BEntry(&dir, "sfx/move"); if (ment->InitCheck()) { error = B_ERROR; fputs("DynaMate: Problems with file 'sfx/move'.\n",stderr); return;} sent = new BEntry(&dir, "sfx/stop"); if (sent->InitCheck()) { error = B_ERROR; fputs("DynaMate: Problems with file 'sfx/stop'.\n",stderr); return;} eent = new BEntry(&dir, "sfx/explosion"); if (eent->InitCheck()) { error = B_ERROR; fputs("DynaMate: Problems with file 'sfx/explosion'.\n",stderr); return;} if (ment->GetRef(&mref)) { error = B_ERROR; fputs("DynaMate: Error converting ref to Entry.(mref)\n",stderr); return;} if (sent->GetRef(&sref)) { error = B_ERROR; fputs("DynaMate: Error converting ref to Entry.(sref)\n",stderr); return;} if (eent->GetRef(&eref)) { error = B_ERROR; fputs("DynaMate: Error converting ref to Entry.(eref)\n",stderr); return;} delete ment; delete sent; delete eent; delete exeEnt; snd->moveblip = new BSound(&mref,true); snd->stopblip = new BSound(&sref,true); snd->explblip = new BSound(&eref,true); if (snd->moveblip->InitCheck()) { error = B_ERROR; fputs("DynaMate: Problems with file 'sfx/move'.\n",stderr); return;} if (snd->stopblip->InitCheck()) { error = B_ERROR; fputs("DynaMate: Problems with file 'sfx/stop'.\n",stderr); return;} if (snd->explblip->InitCheck()) { error = B_ERROR; fputs("DynaMate: Problems with file 'sfx/explosion'.\n",stderr); return;} /// /// /// /// /// /// /// /// /// frame=theframe; totalmoves=0; stonesleft=65535; SIZE=16; file = NULL; // reservera banan level=(uint8 *)malloc(256+1); // 256==en piece 1==rekordet // Starta en view frame.OffsetTo(B_ORIGIN); gameView = NULL; titleView = NULL; LaunchTitle(); }