Exemplo n.º 1
0
			case KBD_LANG_FI:
			default:
			break;
	}
    }
    return as;
}

/*
 * Default hotkeys
 *
 * We need a better way of doing this. ;-)
 */
static struct uae_hotkeyseq x11_hotkeys[] =
{
    { MAKE_HOTKEYSEQ (XK_F12, XK_q, -1, -1,           INPUTEVENT_SPC_QUIT) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_r, -1, -1,           INPUTEVENT_SPC_SOFTRESET) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_Shift_L, XK_r, -1,   INPUTEVENT_SPC_HARDRESET) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_d, -1, -1,           INPUTEVENT_SPC_ENTERDEBUGGER) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_s, -1, -1,           INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_g, -1, -1,           INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_i, -1, -1,           INPUTEVENT_SPC_INHIBITSCREEN) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_p, -1, -1,           INPUTEVENT_SPC_SCREENSHOT) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_a, -1, -1,           INPUTEVENT_SPC_SWITCHINTERPOL) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_F1, -1, -1,	      INPUTEVENT_SPC_FLOPPY0) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_F2, -1, -1,	      INPUTEVENT_SPC_FLOPPY1) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_F3, -1, -1,	      INPUTEVENT_SPC_FLOPPY2) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_F4, -1, -1,	      INPUTEVENT_SPC_FLOPPY3) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_Shift_L, XK_F1, -1,  INPUTEVENT_SPC_EFLOPPY0) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_Shift_L, XK_F2, -1,  INPUTEVENT_SPC_EFLOPPY1) },
    { MAKE_HOTKEYSEQ (XK_F12, XK_Shift_L, XK_F3, -1,  INPUTEVENT_SPC_EFLOPPY2) },
Exemplo n.º 2
0
	    case KBD_LANG_ES:
		amiga_keycode = decode_es (keysym); break;
	}
    }
    return amiga_keycode;
}


/*
 * Default hotkeys
 *
 * We need a better way of doing this. ;-)
 */
static struct uae_hotkeyseq sdl_hotkeys[] =
{
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_q, -1, -1,           INPUTEVENT_SPC_QUIT) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_r, -1, -1,           INPUTEVENT_SPC_SOFTRESET) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_r, -1,  INPUTEVENT_SPC_HARDRESET)}, \
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_d, -1, -1,           INPUTEVENT_SPC_ENTERDEBUGGER)}, \
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_s, -1, -1,           INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_g, -1, -1,           INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_i, -1, -1,           INPUTEVENT_SPC_INHIBITSCREEN) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_p, -1, -1,           INPUTEVENT_SPC_SCREENSHOT) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_a, -1, -1,           INPUTEVENT_SPC_SWITCHINTERPOL) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_KP_PLUS, -1, -1,     INPUTEVENT_SPC_INCRFRAMERATE) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_KP_MINUS, -1, -1,    INPUTEVENT_SPC_DECRFRAMERATE) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F1, -1, -1,	  INPUTEVENT_SPC_FLOPPY0) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F2, -1, -1,	  INPUTEVENT_SPC_FLOPPY1) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F3, -1, -1,	  INPUTEVENT_SPC_FLOPPY2) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F4, -1, -1,	  INPUTEVENT_SPC_FLOPPY3) },
    { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_F1, -1, INPUTEVENT_SPC_EFLOPPY0) },
Exemplo n.º 3
0
  DUMP_FIELD(height);
  DUMP_FIELD(depth);
  DUMP_FIELD(rowbytes);
  DUMP_FIELD(pixbytes);
  DUMP_FIELD(extra_mem);
  DUMP_FIELD(rgbformat);
}

/*
 * Default hotkeys
 *
 * We need a better way of doing this. ;-)
 */
static struct uae_hotkeyseq default_hotkeys[] =
{
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_q, -1, -1,			INPUTEVENT_SPC_QUIT) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_r, -1, -1,			INPUTEVENT_SPC_SOFTRESET) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_lshift, glgfx_input_key_r, -1,	INPUTEVENT_SPC_HARDRESET) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_d, -1, -1,			INPUTEVENT_SPC_ENTERDEBUGGER) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_s, -1, -1,			INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_g, -1, -1,			INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_i, -1, -1,			INPUTEVENT_SPC_INHIBITSCREEN) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_p, -1, -1,			INPUTEVENT_SPC_SCREENSHOT) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_a, -1, -1,			INPUTEVENT_SPC_SWITCHINTERPOL) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_np_add, -1, -1,		INPUTEVENT_SPC_INCRFRAMERATE) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_np_sub, -1, -1,		INPUTEVENT_SPC_DECRFRAMERATE) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_f1, -1, -1,			INPUTEVENT_SPC_FLOPPY0) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_f2, -1, -1,			INPUTEVENT_SPC_FLOPPY1) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_f3, -1, -1,			INPUTEVENT_SPC_FLOPPY2) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_f4, -1, -1,			INPUTEVENT_SPC_FLOPPY3) },
    { MAKE_HOTKEYSEQ(glgfx_input_key_f12, glgfx_input_key_lshift, glgfx_input_key_f1, -1,	INPUTEVENT_SPC_EFLOPPY0) },