void Stage2::Flag2() { for(int i = 0; i<5; i++) { MakeEnemy(Index_Enemy1,4000 + 150*i); MakeEnemy(Index_Enemy2,4250 + 150*i); MakeItem(ItemIndex::ItemMultiple,4000 + 1000 * i); } MakeItem(ItemIndex::ItemGrenade,5000); }
void Stage2::Flag5() { for(int i = 0; i<5; i++) { MakeEnemy(Index_Enemy1,0 + 150*i); MakeEnemy(Index_Enemy2,0 + 150*i); } MakeItem(ItemIndex::ItemBomb,0); m_pBoss = CEnemy::create(Index_Boss2); m_pBoss->setPos(ccp(300,0)); addChild(m_pBoss); m_vChars.push_back(m_pBoss); }
void Stage2::Flag4() { for(int i = 0; i<20; i++) { MakeEnemy(Index_Enemy2,2000 + 75*i); } MakeItem(ItemIndex::ItemLife,2000); }
void Stage2::Flag3() { for(int i = 0; i<10; i++) { MakeEnemy(Index_Enemy2,3000 + 150*i); } MakeItem(ItemIndex::ItemSuper,3000); MakeItem(ItemIndex::ItemBomb,3500); }
void Stage2::Flag1() { for(int i = 0; i<10; i++) { MakeEnemy(Index_Enemy1, 5000 + 150*i); } MakeItem(ItemIndex::ItemGrenade,6000); MakeItem(ItemIndex::ItemBomb,6500); for(int i = 0; i<3; i++) { MakeBox(BoxIndex::Box_ConBox, i * 2300); } }
void StageWaveManager::MakeWave(std::string filePath_) { std::fstream stageWaveFile(filePath_); std::string stageWaveStr; std::getline(stageWaveFile, stageWaveStr); while (CheckFileStr(stageWaveStr) == true) { ReadFileStr(stageWaveStr); MakeEnemy(); std::getline(stageWaveFile, stageWaveStr); } }