Exemplo n.º 1
0
void CChildView::MapToScreenRect(CRect *rect)
{
  CPoint pt;
  pt = MapToScreen(CPoint(rect->left, rect->top));
  rect->left = pt.x;
  rect->top = pt.y;
  pt = MapToScreen(CPoint(rect->right, rect->bottom));
  rect->right = pt.x;
  rect->bottom = pt.y;
}
Exemplo n.º 2
0
void TNuiTracker::handleNewFrame()
{
    if (m_target == NUI_SKELETON_POSITION_COUNT)
        return;

    NUI_SKELETON_FRAME frame;
    m_skeletonStream->readFrame(frame);

    //@todo: Track more players
    for (int i = 0; i < NUI_SKELETON_COUNT; i++) {
        if (frame.SkeletonData[i].dwTrackingID != 0) {
            const Vector4 &pos3d = frame.SkeletonData[i].SkeletonPositions[m_target];

            m_screenPos = MapToScreen(pos3d);
            emit screenPosChanged(m_screenPos);

            m_realPos.setX(pos3d.x);
            m_realPos.setY(pos3d.y);
            m_realPos.setZ(pos3d.z);
            emit realPosChanged(m_realPos);

            break;
        }
    }
}