Exemplo n.º 1
0
void
MyPrintout::AdjustColumn(int * x, int * y, int textWidth, int textHeight)
{
    // Decide if we need a new column.  If so, adjust x and y so that the
    // next item is drawn at the start of a new column.

    if (m_gridRect.Contains(*x, *y)
        || m_gridRect.Contains(*x + textWidth, *y + textHeight))
    {
        // If there is still room under the grid, don't start a new
        // column, just move y down.
        if (m_gridRect.GetBottom() + textHeight < m_pageRect.GetBottom())
            *y = m_gridRect.GetBottom();
        else // Otherwise start a new column
            NewColumn(x, y);
    }
    // If we're below the page, start a new column.
    else if (*y + textHeight > m_pageRect.GetBottom())
    {
        NewColumn(x, y);
    }
}
Exemplo n.º 2
0
void CTimelineWidget::UpdateTimeline()
{
    QLayoutItem *child;
    if(layout() != Q_NULLPTR)
    {
        while (((child = layout()->takeAt(0)) != 0)) {
            //                                    delete child->widget();
            delete child;
        }
        delete layout();
    }   
    m_pLoader->start();
    QHBoxLayout* pHBLayout = new QHBoxLayout(this);
    pHBLayout->setSpacing(6);
    pHBLayout->setContentsMargins(3, 3, 3, 3);
    QPalette Pal(palette());
    Pal.setColor(QPalette::Background, QColor(240,240,240));
    setAutoFillBackground(true);
    setPalette(Pal);

    int iLayout1 = 0;
    int iLayout2 = 0;
    QList<int> lPendingGames = QList<int>();
    for (int i = 0; i < m_pThumbnailList->length(); i++)
    {
        if (m_pThumbnailList->at(i)->GetSyncedID() != QString("")) {
            int j = FindThumbnailIndex(m_pThumbnailList->at(i)->GetSyncedID());
            if (j >= 0) {
                if (i < j)
                {
                    pHBLayout->addWidget(NewColumn(true));
                    AddThumbnail(m_pThumbnailList->at(i), pHBLayout->itemAt(pHBLayout->count()-1)->widget());
                    AddThumbnail(m_pThumbnailList->at(j), pHBLayout->itemAt(pHBLayout->count()-1)->widget());
                    if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::PLAYER_1)
                    {
                        iLayout1 = pHBLayout->count();
                        lPendingGames.append(iLayout1);
                    }
                    else if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::PLAYER_2)
                    {
                        iLayout2 = pHBLayout->count();
                        lPendingGames.append(iLayout2);
                    }
                }
                else
                {
                    if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::PLAYER_1)
                    {
                        iLayout1 = lPendingGames.takeFirst();
                    }
                    else if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::PLAYER_2)
                    {
                        iLayout2 = lPendingGames.takeFirst();
                    }
                }
            }
        }
        else if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::PLAYER_1)
        {
            if (iLayout1 >= pHBLayout->count())
            {
                pHBLayout->addWidget(NewColumn(false));

            }
            if (!AddThumbnail(m_pThumbnailList->at(i), pHBLayout->itemAt(iLayout1)->widget()))
            {
                pHBLayout->insertWidget(iLayout1, NewColumn(false));
                AddThumbnail(m_pThumbnailList->at(i), pHBLayout->itemAt(iLayout1)->widget());
                iLayout2++;
                for (QList<int>::Iterator g = lPendingGames.begin(); g != lPendingGames.end(); g++) {
                    (*g)++;
                }
            }
            iLayout1++;
        }
        else if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::PLAYER_2)
        {
            if (iLayout2 >= pHBLayout->count())
            {
                pHBLayout->addWidget(NewColumn(false));
            }
            if (!AddThumbnail(m_pThumbnailList->at(i), pHBLayout->itemAt(iLayout2)->widget()))
            {
                pHBLayout->insertWidget(iLayout2, NewColumn(false));
                AddThumbnail(m_pThumbnailList->at(i), pHBLayout->itemAt(iLayout2)->widget());
                iLayout1++;
                for (QList<int>::Iterator g = lPendingGames.begin(); g != lPendingGames.end(); g++) {
                    (*g)++;
                }
            }
            iLayout2++;
        }
        else if (m_pThumbnailList->at(i)->GetPlayerID() == CMainWindow::BOTH_PLAYER)
        {
            pHBLayout->addWidget(NewColumn(false));
            AddThumbnail(m_pThumbnailList->at(i), pHBLayout->itemAt(pHBLayout->count()-1)->widget());
            iLayout1 = pHBLayout->count();
            iLayout2 = pHBLayout->count();
        }
    }

    setLayout(pHBLayout);
}