Exemplo n.º 1
0
static WRITE16_HANDLER( soundbank_w )
{
	if (ACCESSING_LSB)
	{
		OKIM6295_set_bank_base(0, 0x40000 * ((data & 0x03) ^ 0x03));
	}
}
Exemplo n.º 2
0
static WRITE8_HANDLER( paradise_okibank_w )
{
	if (data & ~0x02)	logerror("CPU #0 - PC %04X: unknown oki bank bits %02X\n",activecpu_get_pc(),data);

	if (sndti_to_sndnum(SOUND_OKIM6295, 1) >= 0)
		OKIM6295_set_bank_base(1, (data & 0x02) ? 0x40000 : 0);
}
Exemplo n.º 3
0
void pang_gfxctrl_w(int offset, int data)
{
if (errorlog) fprintf(errorlog,"PC %04x: pang_gfxctrl_w %02x\n",cpu_get_pc(),data);
{
	char baf[40];
	sprintf(baf,"%02x",data);
//	usrintf_showmessage(baf);
}

	/* bit 0 is unknown (used, maybe back color enable?) */

	/* bit 1 is coin counter */
	coin_counter_w(0,data & 2);

	/* bit 2 is flip screen */
	if (flipscreen != (data & 0x04))
	{
		flipscreen = data & 0x04;
		tilemap_set_flip(ALL_TILEMAPS,flipscreen ? (TILEMAP_FLIPY | TILEMAP_FLIPX) : 0);
	}

	/* bit 3 is unknown (used, e.g. marukin pulses it on the title screen) */

	/* bit 4 selects OKI M6295 bank */
	OKIM6295_set_bank_base(0, ALL_VOICES, (data & 0x10) ? 0x40000 : 0x00000);

	/* bit 5 is palette RAM bank selector (doesn't apply to mgakuen) */
	paletteram_bank = data & 0x20;

	/* bits 6 and 7 are unknown, used in several places. At first I thought */
	/* they were bg and sprites enable, but this screws up spang (screen flickers */
	/* every time you pop a bubble). However, not using them as enable bits screws */
	/* up marukin - you can see partially built up screens during attract mode. */
}
Exemplo n.º 4
0
static WRITE8_HANDLER( okibank_w )
{
    /* bit 2 might be reset */
    /*  ui_popup("%02x",data); */

    OKIM6295_set_bank_base(0,(data & 3) * 0x40000);
}
Exemplo n.º 5
0
static WRITE8_HANDLER( okibank_w )
{
	/* bit 2 might be reset */
//  popmessage("%02x",data);

	OKIM6295_set_bank_base(0,(data & 3) * 0x40000);
}
Exemplo n.º 6
0
static WRITE_HANDLER( okibank_w )
{
	/* bit 2 might be reset */
//	usrintf_showmessage("%02x",data);

	OKIM6295_set_bank_base(0,(data & 3) * 0x20000);
}
Exemplo n.º 7
0
static WRITE_HANDLER( heberpop_coinctrl_w )
{
	if ((data & 0x00ff0000) == 0)
	{
		/* the sound ROM bank is selected by the main CPU! */
		OKIM6295_set_bank_base(0,ALL_VOICES,(data & 0x08) ? 0x40000 : 0x00000);

		coin_lockout_w(0,~data & 0x04);
		coin_lockout_w(1,~data & 0x04);
		coin_counter_w(0,data & 0x01);
		coin_counter_w(1,data & 0x02);
	}
}
Exemplo n.º 8
0
static WRITE16_HANDLER( heberpop_coinctrl_w )
{
	if (ACCESSING_LSB)
	{
		/* the sound ROM bank is selected by the main CPU! */
		OKIM6295_set_bank_base(0,(data & 0x08) ? 0x40000 : 0x00000);

		coin_lockout_w(0,~data & 0x04);
		coin_lockout_w(1,~data & 0x04);
		coin_counter_w(0,data & 0x01);
		coin_counter_w(1,data & 0x02);
	}
}
Exemplo n.º 9
0
static WRITE8_HANDLER( playmark_snd_control_w )
{
	static int oki_old_bank = -1;

	playmark_oki_control = data;

	if(data & 3)
	{
		if(oki_old_bank != (data & 3))
		{
			oki_old_bank = data & 3;
			OKIM6295_set_bank_base(0, 0x40000 * (oki_old_bank - 1));
		}
	}

	if ((data & 0x38) == 0x18)
	{
		OKIM6295_data_0_w(0, playmark_oki_command);
	}

/*  !(data & 0x80) -> sound enable */
/*  data & 0x40 -> always set */
}
Exemplo n.º 10
0
static WRITE_HANDLER( oki_bankswitch_w )
{
	OKIM6295_set_bank_base(0, ALL_VOICES, (data & 1) * 0x40000);
}
Exemplo n.º 11
0
static WRITE8_HANDLER( sound_bankswitch_w )
{
	/* the second OKIM6295 ROM is bank switched */
	OKIM6295_set_bank_base(1, (data & 1) * 0x40000);
}
Exemplo n.º 12
0
static WRITE8_HANDLER( oki_banking_w )
{
	OKIM6295_set_bank_base(0, 0x40000 * (data & 3));
}
Exemplo n.º 13
0
static WRITE8_HANDLER( funybubl_oki_bank_sw )
{
	OKIM6295_set_bank_base(0, ((data & 1) * 0x40000));
}
Exemplo n.º 14
0
static WRITE16_HANDLER( oki_bank_w )
{
	OKIM6295_set_bank_base(0, 0x40000 * ((data & 3) - 1));
}
Exemplo n.º 15
0
static WRITE16_HANDLER(pktgaldx_oki_bank_w)
{
	OKIM6295_set_bank_base(1, (data & 3) * 0x40000);
}
Exemplo n.º 16
0
static WRITE16_HANDLER( oki_bankswitch_w )
{
	if (ACCESSING_LSB)
		OKIM6295_set_bank_base(0, (data & 1) * 0x40000);
}