void CImage::ObjEditUndo(LPOBJECT lpObject, BOOL fUndoData, BOOL fUndoAlpha) { RECT rTemp; BOOL fSelected, Resolution, fDeleted, fBase, bLocked; LPALPHA lpAlpha, lpTemp; LPOBJECT lpNext; int XSize, YSize; int tempDataType; LPCOLORMAP lpColorMap; int GroupID; lpAlpha = lpObject->lpAlpha; fBase = lpObject == GetBase(); if (fUndoData && lpObject->DataDirty) { if (lpObject->DataUndoType & UT_RESOLUTION) Resolution = FrameResolution(lpObject->Pixmap.EditFrame); if (lpObject->DataUndoType & UT_COLORMAP) { if (lpColorMap = FrameGetColorMap(ObjGetEditFrame(lpObject))) lpColorMap = FrameCopyColorMap(lpColorMap); else lpColorMap = NULL; } if (lpObject->DataUndoType & (UT_DATA|UT_NEWDATA)) { PixmapEditUndo(&lpObject->Pixmap); if (fBase) { npix = FrameXSize(ObjGetEditFrame(lpObject)); nlin = FrameYSize(ObjGetEditFrame(lpObject)); if (lpObject->DataUndoType & UT_NEWDATA) { tempDataType = DataType; DataType = UndoDataType; UndoDataType = tempDataType; } } } if (lpObject->DataUndoType & UT_OBJECTRECT) { rTemp = lpObject->rObject; lpObject->rObject = lpObject->rUndoObject; lpObject->rUndoObject = rTemp; } if (lpObject->DataUndoType & UT_RESOLUTION) { FrameSetResolution( lpObject->Pixmap.EditFrame, lpObject->UndoResolution); lpObject->UndoResolution = Resolution; } if (lpObject->DataUndoType & UT_UNDOTEXTDATA) { if (lpObject->lpUndoText) { CTextObject *pTmp = lpObject->lpUndoText; lpObject->lpUndoText = lpObject->lpText; lpObject->lpText = pTmp; } } if (lpObject->DataUndoType & UT_COLORMAP) { if (lpObject->UndoColorMap) { FrameSetColorMap( ObjGetEditFrame(lpObject), lpObject->UndoColorMap); FrameDestroyColorMap(lpObject->UndoColorMap); } lpObject->UndoColorMap = lpColorMap; } if (lpObject->DataUndoType & UT_SELECTION) { fSelected = lpObject->fSelected; lpObject->fSelected = lpObject->fUndoSelected; lpObject->fUndoSelected = fSelected; } if (lpObject->DataUndoType & UT_LOCKOBJECTS) { bLocked = lpObject->bLocked; lpObject->bLocked = lpObject->bUndoLocked; lpObject->bUndoLocked = bLocked; } if (lpObject->DataUndoType & UT_GROUPOBJECTS) { GroupID = lpObject->wGroupID; lpObject->wGroupID = lpObject->UndoGroupID; lpObject->UndoGroupID = GroupID; } if (lpObject->DataUndoType & UT_DELETEOBJECTS) { lpNext = lpObject; while (lpNext = GetNextObject(lpNext, YES, NO, YES)) { if (lpNext->fUndoDeleted || lpNext->fDeleted) { fDeleted = lpNext->fDeleted; lpNext->fDeleted = lpNext->fUndoDeleted; lpNext->fUndoDeleted = fDeleted; } } } if (fBase && lpObject->DataUndoType & UT_MOVEOBJECTS) { lpNext = lpObject; while (lpNext = GetNextObject(lpNext, YES, NO, NO)) { rTemp = lpNext->rObject; lpNext->rObject = lpNext->rUndoObject; lpNext->rUndoObject = rTemp; } } lpObject->DataUndoNotRedo = !lpObject->DataUndoNotRedo; if (!fUndoAlpha) fUndoAlpha = lpObject->fBothDirty; } else if (fUndoAlpha && lpObject->fBothDirty) fUndoAlpha = NO; if (fUndoAlpha && lpObject->AlphaDirty) { if (lpAlpha) { if (lpObject->AlphaUndoType & (UT_ALPHA|UT_NEWALPHA)) { PixmapEditUndo(&lpAlpha->Pixmap); rTemp = lpAlpha->rMask; lpAlpha->rMask = lpAlpha->rUndoMask; lpAlpha->rUndoMask = rTemp; } } if (lpObject->AlphaUndoType & (UT_CREATEMASK|UT_DELETEMASK)) { lpTemp = lpObject->lpAlpha; lpObject->lpAlpha = lpObject->lpUndoAlpha; lpObject->lpUndoAlpha = lpTemp; } lpObject->AlphaUndoNotRedo = !lpObject->AlphaUndoNotRedo; } lpAlpha = lpObject->lpAlpha; // check to make sure the mask is still the same size if (fUndoData && fBase && lpObject->Pixmap.fNewFrame) { // we just undid to a different size frame bag mask delete undo if (lpObject->lpUndoAlpha && !lpObject->fBothDirty) ObjEditApply(lpObject, NO, YES, NO); if (lpAlpha) { XSize = FrameXSize(lpAlpha->Pixmap.EditFrame); YSize = FrameYSize(lpAlpha->Pixmap.EditFrame); if (XSize != FrameXSize(lpObject->Pixmap.EditFrame) || YSize != FrameYSize(lpObject->Pixmap.EditFrame)) { ObjEditInit(lpObject, UT_DELETEMASK); // dont free mask if it was stored for later undo/redo if (!lpObject->lpUndoAlpha) MaskClose(lpObject->lpAlpha); lpObject->fBothDirty = YES; lpObject->AlphaDirty = lpObject->DataDirty; lpObject->lpAlpha = NULL; } } } }
static void ObjEditUndo(LPIMAGE lpImage, LPOBJECT lpObject, BOOL fUndoData, BOOL fUndoAlpha) /***********************************************************************/ { RECT rTemp; BOOL fSelected, Resolution, fDeleted, fBase; LPALPHA lpAlpha, lpTemp; LPOBJECT lpNext; int XSize, YSize; int tempDataType; lpAlpha = lpObject->lpAlpha; fBase = lpObject == ImgGetBase(lpImage); if (fUndoData && lpObject->DataDirty) { if (lpObject->DataUndoType & UT_RESOLUTION) Resolution = FrameResolution(lpObject->Pixmap.EditFrame); if (lpObject->DataUndoType & (UT_DATA|UT_NEWDATA)) { PixmapEditUndo(&lpObject->Pixmap); if (fBase) { lpImage->npix = FrameXSize(ObjGetEditFrame(lpObject)); lpImage->nlin = FrameYSize(ObjGetEditFrame(lpObject)); if (lpObject->DataUndoType & UT_NEWDATA) { tempDataType = lpImage->DataType; lpImage->DataType = lpImage->UndoDataType; lpImage->UndoDataType = tempDataType; } } } if (lpObject->DataUndoType & UT_OBJECTRECT) { rTemp = lpObject->rObject; lpObject->rObject = lpObject->rUndoObject; lpObject->rUndoObject = rTemp; } if (lpObject->DataUndoType & UT_RESOLUTION) { FrameSetResolution( lpObject->Pixmap.EditFrame, lpObject->UndoResolution); lpObject->UndoResolution = Resolution; } if (lpObject->DataUndoType & UT_SELECTION) { fSelected = lpObject->fSelected; lpObject->fSelected = lpObject->fUndoSelected; lpObject->fUndoSelected = fSelected; } if (lpObject->DataUndoType & UT_DELETEOBJECTS) { lpNext = lpObject; while (lpNext = ImgGetNextObjectEx(lpImage, lpNext, YES, NO, YES)) { if (lpNext->fUndoDeleted || lpNext->fDeleted) { fDeleted = lpNext->fDeleted; lpNext->fDeleted = lpNext->fUndoDeleted; lpNext->fUndoDeleted = fDeleted; } } } if (fBase && lpObject->DataUndoType & UT_MOVEOBJECTS) { lpNext = lpObject; while (lpNext = ImgGetNextObjectEx(lpImage, lpNext, YES, NO, NO)) { rTemp = lpNext->rObject; lpNext->rObject = lpNext->rUndoObject; lpNext->rUndoObject = rTemp; } } lpObject->DataUndoNotRedo = !lpObject->DataUndoNotRedo; if (!fUndoAlpha) fUndoAlpha = lpObject->fBothDirty; } else if (fUndoAlpha && lpObject->fBothDirty) fUndoAlpha = NO; if (fUndoAlpha && lpObject->AlphaDirty) { if (lpAlpha) { if (lpObject->AlphaUndoType & (UT_ALPHA|UT_NEWALPHA)) { PixmapEditUndo(&lpAlpha->Pixmap); rTemp = lpAlpha->rMask; lpAlpha->rMask = lpAlpha->rUndoMask; lpAlpha->rUndoMask = rTemp; } } if (lpObject->AlphaUndoType & (UT_CREATEMASK|UT_DELETEMASK)) { lpTemp = lpObject->lpAlpha; lpObject->lpAlpha = lpObject->lpUndoAlpha; lpObject->lpUndoAlpha = lpTemp; } lpObject->AlphaUndoNotRedo = !lpObject->AlphaUndoNotRedo; } lpAlpha = lpObject->lpAlpha; // check to make sure the mask is still the same size if (fUndoData && fBase && lpObject->Pixmap.fNewFrame) { // we just undid to a different size frame bag mask delete undo if (lpObject->lpUndoAlpha && !lpObject->fBothDirty) ObjEditApply(lpImage, lpObject, NO, YES, NO); if (lpAlpha) { XSize = FrameXSize(lpAlpha->Pixmap.EditFrame); YSize = FrameYSize(lpAlpha->Pixmap.EditFrame); if (XSize != FrameXSize(lpObject->Pixmap.EditFrame) || YSize != FrameYSize(lpObject->Pixmap.EditFrame)) { ObjEditInit(lpImage, lpObject, UT_DELETEMASK); lpObject->fBothDirty = YES; lpObject->AlphaDirty = lpObject->DataDirty; lpObject->lpAlpha = NULL; } } } }
BOOL CImage::EditInit( EDIT_TARGET Target, UNDO_TYPE UndoType, LPOBJECT lpTargetObject) { LPOBJECT lpObject, lpBase; int retc; BOOL fDiscardUndo = NO; BOOL fUndoFailed; BOOL fMaskEdit; EDIT_TARGET OldTarget; lpBase = GetBase(); // the InitUndoType flag is kept separately from the // DataUndoType and AlphaUndoType so that if the initialization // of the undo fails we still know what was edited when // EditedObject and EditedObjectFrame are called lpObject = NULL; while (lpObject = GetNextObject(lpObject, YES, NO)) lpObject->InitUndoType = 0; // No mask undo's are allowed - so apply any that we have now if (!Control.UndoMasks) ObjEditApply(lpBase, NO, YES, NO); // No undo's are allowed - so apply any that we have now if (Control.NoUndo || fDisableUndos) { lpObject = NULL; while (lpObject = GetNextObject(lpObject, YES, NO)) ObjEditApply(lpObject, YES, lpObject != lpBase, NO); } // if we have don't have multiple objects, strip off the delete objects flag if (!Control.MultipleObjects) UndoType &= ~UT_DELETEOBJECTS; // find out whether we are in mask edit mode fMaskEdit = (Target == ET_OBJECT) && (lpTargetObject == lpBase) && ((UndoType & UT_ALPHAUNDO) != 0); // see if any objects cannot have their undos freed without // asking the user first, if so ask the user and get the response // This is only a manual apply thing if (UndoType & (UT_NEWDATA|UT_NEWALPHA) && Control.UseApply) { lpObject = NULL; fDiscardUndo = YES; while (lpObject = GetNextObject(lpObject, YES, NO)) { // see if this is an object we are not editing if ((Target == ET_SELOBJECTS && !IsSelectedObject(lpObject)) || (Target == ET_OBJECT && lpObject != lpTargetObject)) continue; if (!ObjEditUndoDiscardable(lpObject, (UndoType & UT_NEWDATA) != 0, (UndoType & UT_NEWALPHA) != 0)) { if (lpCmdList->fPlayback) { fDiscardUndo = fDiscardUndo; } else { DISCARDUNDO_PARMS parms; retc = AstralConfirm( IDS_OKTOAPPLY ); if (retc == IDCANCEL) return(FALSE); fDiscardUndo = retc == IDYES; parms.fDiscardUndo = fDiscardUndo; PostCommand(lpCmdList, IDS_CMD_DISCARDUNDO, &parms); } break; } } } OldTarget = EditTarget; EditTarget = Target; // now loop through the objects initializing their undos lpObject = NULL; while (lpObject = GetNextObject(lpObject, YES, NO)) { // if our last edit involved editing all objects then // make sure we apply for all objects if (OldTarget == ET_ALLOBJECTS) { ObjEditApply(lpObject, !fMaskEdit, (lpObject != lpBase) && !fMaskEdit, NO); } // see if this is an object we are not editing if ((Target == ET_SELOBJECTS && !IsSelectedObject(lpObject)) || (Target == ET_OBJECT && lpObject != lpTargetObject)) { // if no individual undo's, wack any undo buffers // if in auto apply or in manual apply and state is redo // Objects that are not the base need to also have // their alphas wacked if this is not a mask edit if (!Control.UndoObjects && (!Control.UseApply || ( Control.UseApply && !lpObject->DataUndoNotRedo ) ) ) ObjEditApply(lpObject, !fMaskEdit, (lpObject != lpBase) && !fMaskEdit, NO); continue; } // Discard it's undo if possible if (fDiscardUndo) ObjEditFreeUndo(lpObject, (UndoType & UT_NEWDATA) != 0, (UndoType & UT_NEWALPHA) != 0); // save state of undo failed flag fUndoFailed = lpObject->fUndoFailed; // Initialize the undo for this object if (!ObjEditInit(lpObject, UndoType)) { // Undo initialization failed, so apply all objects that // were going to be initialized lpObject = NULL; while (lpObject = GetNextObject(lpObject, YES, NO)) { // see if this is an object we are not editing if ((Target == ET_SELOBJECTS && !IsSelectedObject(lpObject)) || (Target == ET_OBJECT && lpObject != lpTargetObject)) { continue; } lpObject->fUndoFailed = YES; lpObject->InitUndoType = 0; if (lpObject == lpBase) ObjEditApply(lpObject, (UndoType & UT_DATAUNDO) != 0, (UndoType & UT_ALPHAUNDO) != 0, NO); else ObjEditApply(lpObject, YES, YES, NO); } // if we have failed before if (fUndoFailed) return(TRUE); else { Message(IDS_NOUNDO); return(FALSE); } } lpObject->fUndoFailed = NO; lpObject->InitUndoType = UndoType; } return( TRUE ); }
BOOL ImgEditInit( LPIMAGE lpImage, EDIT_TARGET Target, UNDO_TYPE UndoType, LPOBJECT lpTargetObject) /***********************************************************************/ { LPOBJECT lpObject, lpBase; int retc; BOOL fDiscardUndo = NO; BOOL fUndoFailed; BOOL fMaskEdit; lpBase = ImgGetBase(lpImage); lpObject = NULL; while (lpObject = ImgGetNextObject(lpImage, lpObject, YES, NO)) lpObject->InitUndoType = 0; // No mask undo's are allowed - so apply any that we have now if (!Control.UndoMasks) ObjEditApply(lpImage, lpBase, NO, YES, NO); // No undo's are allowed - so apply any that we have now if (Control.NoUndo) { lpObject = NULL; while (lpObject = ImgGetNextObject(lpImage, lpObject, YES, NO)) ObjEditApply(lpImage, lpObject, YES, lpObject != lpBase, NO); } if (!Control.MultipleObjects) UndoType &= ~UT_DELETEOBJECTS; fMaskEdit = (Target == ET_OBJECT) && (lpTargetObject == lpBase) && ((UndoType & UT_ALPHAUNDO) != 0); // see if any objects cannot have their undos freed without // asking the user first, if so ask the user and get the response // This is only a manual apply thing if (UndoType & (UT_NEWDATA|UT_NEWALPHA) && Control.UseApply) { lpObject = NULL; fDiscardUndo = YES; while (lpObject = ImgGetNextObject(lpImage, lpObject, YES, NO)) { // see if this is an object we are not editing if ((Target == ET_SELOBJECTS && !ImgIsSelectedObject(lpImage, lpObject)) || (Target == ET_OBJECT && lpObject != lpTargetObject)) continue; if (!ObjEditUndoDiscardable(lpObject, (UndoType & UT_NEWDATA) != 0, (UndoType & UT_NEWALPHA) != 0)) { retc = AstralConfirm( IDS_OKTOAPPLY ); if (retc == IDCANCEL) return(FALSE); fDiscardUndo = retc == IDYES; break; } } } // now loop through the objects initializing their undos lpObject = NULL; while (lpObject = ImgGetNextObject(lpImage, lpObject, YES, NO)) { // see if this is an object we are not editing if ((Target == ET_SELOBJECTS && !ImgIsSelectedObject(lpImage, lpObject)) || (Target == ET_OBJECT && lpObject != lpTargetObject)) { // if no individual undo's, wack any undo buffers // if in auto apply or in manual apply and state is redo // Objects that are not the base need to also have // their alphas wacked if this is not a mask edit if (!Control.UndoObjects && (!Control.UseApply || ( Control.UseApply && !lpObject->DataUndoNotRedo ) ) ) ObjEditApply(lpImage, lpObject, !fMaskEdit, (lpObject != lpBase) && !fMaskEdit, NO); continue; } // Discard it's undo if possible if (fDiscardUndo) ObjEditFreeUndo(lpObject, (UndoType & UT_NEWDATA) != 0, (UndoType & UT_NEWALPHA) != 0); // save state of undo failed flag fUndoFailed = lpObject->fUndoFailed; // Initialize the undo for this object if (!ObjEditInit(lpImage, lpObject, UndoType)) { // Undo initialization failed, so apply all objects that // were going to be initialized lpObject = NULL; while (lpObject = ImgGetNextObject(lpImage, lpObject, YES, NO)) { // see if this is an object we are not editing if ((Target == ET_SELOBJECTS && !ImgIsSelectedObject(lpImage, lpObject)) || (Target == ET_OBJECT && lpObject != lpTargetObject)) { continue; } lpObject->fUndoFailed = YES; lpObject->InitUndoType = 0; if (lpObject == lpBase) ObjEditApply(lpImage, lpObject, (UndoType & UT_DATAUNDO) != 0, (UndoType & UT_ALPHAUNDO) != 0, NO); else ObjEditApply(lpImage, lpObject, YES, YES, NO); } // if we have failed before if (fUndoFailed) return(TRUE); else { Message(IDS_NOUNDO); return(FALSE); } } lpObject->fUndoFailed = NO; lpObject->InitUndoType = UndoType; } return( TRUE ); }