Exemplo n.º 1
0
RenderWidget::RenderWidget(QWidget* parent) : QWidget(parent)
{
  setWindowTitle(QStringLiteral("Dolphin"));
  setWindowIcon(Resources::GetAppIcon());
  setAcceptDrops(true);

  QPalette p;
  p.setColor(QPalette::Background, Qt::black);
  setPalette(p);

  connect(Host::GetInstance(), &Host::RequestTitle, this, &RenderWidget::setWindowTitle);
  connect(Host::GetInstance(), &Host::RequestRenderSize, this, [this](int w, int h) {
    if (!Config::Get(Config::MAIN_RENDER_WINDOW_AUTOSIZE) || isFullScreen() || isMaximized())
      return;

    resize(w, h);
  });

  connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
    // Stop filling the background once emulation starts, but fill it until then (Bug 10958)
    SetFillBackground(Config::Get(Config::MAIN_RENDER_TO_MAIN) &&
                      state == Core::State::Uninitialized);
    if (state == Core::State::Running)
      SetImGuiKeyMap();
  });

  // We have to use Qt::DirectConnection here because we don't want those signals to get queued
  // (which results in them not getting called)
  connect(this, &RenderWidget::StateChanged, Host::GetInstance(), &Host::SetRenderFullscreen,
          Qt::DirectConnection);
  connect(this, &RenderWidget::HandleChanged, Host::GetInstance(), &Host::SetRenderHandle,
          Qt::DirectConnection);
  connect(this, &RenderWidget::SizeChanged, Host::GetInstance(), &Host::ResizeSurface,
          Qt::DirectConnection);
  connect(this, &RenderWidget::FocusChanged, Host::GetInstance(), &Host::SetRenderFocus,
          Qt::DirectConnection);

  m_mouse_timer = new QTimer(this);
  connect(m_mouse_timer, &QTimer::timeout, this, &RenderWidget::HandleCursorTimer);
  m_mouse_timer->setSingleShot(true);
  setMouseTracking(true);

  connect(&Settings::Instance(), &Settings::HideCursorChanged, this,
          &RenderWidget::OnHideCursorChanged);
  OnHideCursorChanged();
  connect(&Settings::Instance(), &Settings::KeepWindowOnTopChanged, this,
          &RenderWidget::OnKeepOnTopChanged);
  OnKeepOnTopChanged(Settings::Instance().IsKeepWindowOnTopEnabled());
  m_mouse_timer->start(MOUSE_HIDE_DELAY);

  // We need a native window to render into.
  setAttribute(Qt::WA_NativeWindow);

  SetFillBackground(true);
}
Exemplo n.º 2
0
RenderWidget::RenderWidget(QWidget* parent) : QWidget(parent)
{
  setAttribute(Qt::WA_OpaquePaintEvent, true);
  setAttribute(Qt::WA_NoSystemBackground, true);

  connect(Host::GetInstance(), &Host::RequestTitle, this, &RenderWidget::setWindowTitle);
  connect(this, &RenderWidget::FocusChanged, Host::GetInstance(), &Host::SetRenderFocus);
  connect(this, &RenderWidget::StateChanged, Host::GetInstance(), &Host::SetRenderFullscreen);
  connect(this, &RenderWidget::HandleChanged, Host::GetInstance(), &Host::SetRenderHandle);
  emit HandleChanged((void*)winId());

  connect(&Settings::Instance(), &Settings::HideCursorChanged, this,
          &RenderWidget::OnHideCursorChanged);
  OnHideCursorChanged();
}