//============================== // SwipeHintComponent::OnEvent_Impl eMsgStatus SwipeHintComponent::OnEvent_Impl( OvrGuiSys & guiSys, VrFrame const & vrFrame, VRMenuObject * self, VRMenuEvent const & event ) { switch( event.EventType ) { case VRMENU_EVENT_OPENING : return Opening( guiSys, vrFrame, self, event ); case VRMENU_EVENT_FRAME_UPDATE : return Frame( guiSys, vrFrame, self, event ); default: OVR_ASSERT( !"Event flags mismatch!" ); return MSG_STATUS_ALIVE; } }
bool CMain::GameLoop(){ int dnum; StartDemo(); if (PLAYDATA_NUM>0){ CLoad PlayDataLoad; char path[256]; strcpy_s(path, "tenyu_data/save"); PlayDataLoad.LoadPlayData(path, PlayData); } while(1){ switch(Title()){ case TITLE_FIRSTSTART: Opening(); return Playing(); case TITLE_LOADSTART: if (PLAYDATA_NUM>0 && (dnum = ChooseData()) != -1){ return Playing(dnum); } break; case TITLE_SETTING: Setting(); break; case TITLE_GAMEEND: return false; default: WarningDx("Warning->Unexpected matter happend [back to title]->GameLoop()", __FILE__, __LINE__); } } return true; }
/// <summary> /// Creates the main window and begins processing /// </summary> /// <param name="hInstance">handle to the application instance</param> /// <param name="nCmdShow">whether to display minimized, maximized, or normally</param> int CColorBasics::Run(HINSTANCE hInstance, int nCmdShow) { if (m_pBackgroundRGBX) { //if (FAILED(LoadResourceImage(L"Background", L"Image", cDepthWidth, cDepthHeight, m_pBackgroundRGBX))) //if (FAILED(LoadResourceImage(MAKEINTRESOURCE(IDB_BITMAP1), RT_BITMAP, cDepthWidth, cDepthHeight, m_pBackgroundRGBX))) if (FAILED(LoadResourceImage(MAKEINTRESOURCE(IDB_PNG1), L"Png", cColorWidth, cColorHeight, m_pBackgroundRGBX))) { delete[] m_pBackgroundRGBX; m_pBackgroundRGBX = NULL; } } MSG msg = { 0 }; WNDCLASS wc; // Dialog custom window class ZeroMemory(&wc, sizeof(wc)); wc.style = CS_HREDRAW | CS_VREDRAW; wc.cbWndExtra = DLGWINDOWEXTRA; wc.hCursor = LoadCursorW(NULL, IDC_ARROW); wc.hIcon = LoadIconW(hInstance, MAKEINTRESOURCE(IDI_APP)); wc.lpfnWndProc = DefDlgProcW; wc.lpszClassName = L"ColorBasicsAppDlgWndClass"; if (!RegisterClassW(&wc)) { return 0; } // Create main application window HWND hWndApp = CreateDialogParamW( NULL, MAKEINTRESOURCE(IDD_APP), NULL, (DLGPROC)CColorBasics::MessageRouter, reinterpret_cast<LPARAM>(this)); // Show window ShowWindow(hWndApp, nCmdShow); // Timer SetTimer(hWndApp, IDT_KTIMER_1, 50, (TIMERPROC)NULL); // Main message loop while (WM_QUIT != msg.message) { // 2014/02/20 Wada カラーとボディを別々に描画させたら // やはり、ちらちらしてだめだった。FPSも落ちた。 //UpdateBody(); if (m_bOpening){ Opening(); } //else{ Update(); } while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) { // If a dialog message will be taken care of by the dialog proc if (hWndApp && IsDialogMessageW(hWndApp, &msg)) { continue; } TranslateMessage(&msg); DispatchMessageW(&msg); } } return static_cast<int>(msg.wParam); }