Exemplo n.º 1
0
Arquivo: tree.c Projeto: paa/vlc
/**
 * Finds the previous item to play
 *
 * \param p_playlist the playlist
 * \param p_root the root node
 * \param p_item the previous item  (NULL if none )
 * \return the next item to play, or NULL if none found
 */
playlist_item_t *playlist_GetPrevLeaf( playlist_t *p_playlist,
                                       playlist_item_t *p_root,
                                       playlist_item_t *p_item,
                                       bool b_ena, bool b_unplayed )
{
    PL_ASSERT_LOCKED;
    playlist_item_t *p_prev;

    PL_DEBUG2( "finding previous of %s within %s", PLI_NAME( p_item ),
                                                   PLI_NAME( p_root ) );
    assert( p_root && p_root->i_children != -1 );

    /* Now, walk the tree until we find a suitable previous item */
    p_prev = p_item;
    while( 1 )
    {
        bool b_ena_ok = true, b_unplayed_ok = true;
        p_prev = GetPrevItem( p_playlist, p_root, p_prev );
        if( !p_prev || p_prev == p_root )
            break;
        if( p_prev->i_children == -1 )
        {
            if( b_ena && p_prev->i_flags & PLAYLIST_DBL_FLAG )
                b_ena_ok = false;
            if( b_unplayed && p_prev->p_input->i_nb_played != 0 )
                b_unplayed_ok = false;
            if( b_ena_ok && b_unplayed_ok ) break;
        }
    }
    if( p_prev == NULL ) PL_DEBUG2( "at beginning of node" );
    return p_prev;
}
Exemplo n.º 2
0
/**
 * Synchronise the current index of the playlist
 * to match the index of the current item.
 *
 * \param p_playlist the playlist structure
 * \param p_cur the current playlist item
 * \return nothing
 */
static void ResyncCurrentIndex( playlist_t *p_playlist, playlist_item_t *p_cur )
{
    PL_ASSERT_LOCKED;

    PL_DEBUG( "resyncing on %s", PLI_NAME( p_cur ) );
    /* Simply resync index */
    int i;
    p_playlist->i_current_index = -1;
    for( i = 0 ; i< p_playlist->current.i_size; i++ )
    {
        if( ARRAY_VAL( p_playlist->current, i ) == p_cur )
        {
            p_playlist->i_current_index = i;
            break;
        }
    }
    PL_DEBUG( "%s is at %i", PLI_NAME( p_cur ), p_playlist->i_current_index );
}
Exemplo n.º 3
0
static void ResetCurrentlyPlaying( playlist_t *p_playlist,
                                   playlist_item_t *p_cur )
{
    playlist_private_t *p_sys = pl_priv(p_playlist);

    stats_TimerStart( p_playlist, "Items array build",
                      STATS_TIMER_PLAYLIST_BUILD );
    PL_DEBUG( "rebuilding array of current - root %s",
              PLI_NAME( p_sys->status.p_node ) );
    ARRAY_RESET( p_playlist->current );
    p_playlist->i_current_index = -1;
    for( playlist_item_t *p_next = NULL; ; )
    {
        /** FIXME: this is *slow* */
        p_next = playlist_GetNextLeaf( p_playlist,
                                       p_sys->status.p_node,
                                       p_next, true, false );
        if( !p_next )
            break;

        if( p_next == p_cur )
            p_playlist->i_current_index = p_playlist->current.i_size;
        ARRAY_APPEND( p_playlist->current, p_next);
    }
    PL_DEBUG("rebuild done - %i items, index %i", p_playlist->current.i_size,
                                                  p_playlist->i_current_index);

    if( var_GetBool( p_playlist, "random" ) && ( p_playlist->current.i_size > 0 ) )
    {
        /* Shuffle the array */
        for( unsigned j = p_playlist->current.i_size - 1; j > 0; j-- )
        {
            unsigned i = vlc_lrand48() % (j+1); /* between 0 and j */
            playlist_item_t *p_tmp;
            /* swap the two items */
            p_tmp = ARRAY_VAL(p_playlist->current, i);
            ARRAY_VAL(p_playlist->current,i) = ARRAY_VAL(p_playlist->current,j);
            ARRAY_VAL(p_playlist->current,j) = p_tmp;
        }
    }
    p_sys->b_reset_currently_playing = false;
    stats_TimerStop( p_playlist, STATS_TIMER_PLAYLIST_BUILD );
}
Exemplo n.º 4
0
/**
 * Compute the next playlist item depending on
 * the playlist course mode (forward, backward, random, view,...).
 *
 * \param p_playlist the playlist object
 * \return nothing
 */
static playlist_item_t *NextItem( playlist_t *p_playlist )
{
    playlist_private_t *p_sys = pl_priv(p_playlist);
    playlist_item_t *p_new = NULL;

    /* Handle quickly a few special cases */
    /* No items to play */
    if( p_playlist->items.i_size == 0 )
    {
        msg_Info( p_playlist, "playlist is empty" );
        return NULL;
    }

    /* Start the real work */
    if( p_sys->request.b_request )
    {
        p_new = p_sys->request.p_item;
        int i_skip = p_sys->request.i_skip;
        PL_DEBUG( "processing request item: %s, node: %s, skip: %i",
                        PLI_NAME( p_sys->request.p_item ),
                        PLI_NAME( p_sys->request.p_node ), i_skip );

        if( p_sys->request.p_node &&
            p_sys->request.p_node != get_current_status_node( p_playlist ) )
        {

            set_current_status_node( p_playlist, p_sys->request.p_node );
            p_sys->request.p_node = NULL;
            p_sys->b_reset_currently_playing = true;
        }

        /* If we are asked for a node, go to it's first child */
        if( i_skip == 0 && ( p_new == NULL || p_new->i_children != -1 ) )
        {
            i_skip++;
            if( p_new != NULL )
            {
                p_new = playlist_GetNextLeaf( p_playlist, p_new, NULL, true, false );
                for( int i = 0; i < p_playlist->current.i_size; i++ )
                {
                    if( p_new == ARRAY_VAL( p_playlist->current, i ) )
                    {
                        p_playlist->i_current_index = i;
                        i_skip = 0;
                    }
                }
            }
        }

        if( p_sys->b_reset_currently_playing )
            /* A bit too bad to reset twice ... */
            ResetCurrentlyPlaying( p_playlist, p_new );
        else if( p_new )
            ResyncCurrentIndex( p_playlist, p_new );
        else
            p_playlist->i_current_index = -1;

        if( p_playlist->current.i_size && (i_skip > 0) )
        {
            if( p_playlist->i_current_index < -1 )
                p_playlist->i_current_index = -1;
            for( int i = i_skip; i > 0 ; i-- )
            {
                p_playlist->i_current_index++;
                if( p_playlist->i_current_index >= p_playlist->current.i_size )
                {
                    PL_DEBUG( "looping - restarting at beginning of node" );
                    p_playlist->i_current_index = 0;
                }
            }
            p_new = ARRAY_VAL( p_playlist->current,
                               p_playlist->i_current_index );
        }
        else if( p_playlist->current.i_size && (i_skip < 0) )
        {
            for( int i = i_skip; i < 0 ; i++ )
            {
                p_playlist->i_current_index--;
                if( p_playlist->i_current_index <= -1 )
                {
                    PL_DEBUG( "looping - restarting at end of node" );
                    p_playlist->i_current_index = p_playlist->current.i_size-1;
                }
            }
            p_new = ARRAY_VAL( p_playlist->current,
                               p_playlist->i_current_index );
        }
        /* Clear the request */
        p_sys->request.b_request = false;
    }
    /* "Automatic" item change ( next ) */
    else
    {
        bool b_loop = var_GetBool( p_playlist, "loop" );
        bool b_repeat = var_GetBool( p_playlist, "repeat" );
        bool b_playstop = var_GetBool( p_playlist, "play-and-stop" );

        /* Repeat and play/stop */
        if( b_repeat && get_current_status_item( p_playlist ) )
        {
            msg_Dbg( p_playlist,"repeating item" );
            return get_current_status_item( p_playlist );
        }
        if( b_playstop )
        {
            msg_Dbg( p_playlist,"stopping (play and stop)" );
            return NULL;
        }

        /* */
        if( get_current_status_item( p_playlist ) )
        {
            playlist_item_t *p_parent = get_current_status_item( p_playlist );
            while( p_parent )
            {
                if( p_parent->i_flags & PLAYLIST_SKIP_FLAG )
                {
                    msg_Dbg( p_playlist, "blocking item, stopping") ;
                    return NULL;
                }
                p_parent = p_parent->p_parent;
            }
        }

        PL_DEBUG( "changing item without a request (current %i/%i)",
                  p_playlist->i_current_index, p_playlist->current.i_size );
        /* Cant go to next from current item */
        if( get_current_status_item( p_playlist ) &&
            get_current_status_item( p_playlist )->i_flags & PLAYLIST_SKIP_FLAG )
            return NULL;

        if( p_sys->b_reset_currently_playing )
            ResetCurrentlyPlaying( p_playlist,
                                   get_current_status_item( p_playlist ) );

        p_playlist->i_current_index++;
        assert( p_playlist->i_current_index <= p_playlist->current.i_size );
        if( p_playlist->i_current_index == p_playlist->current.i_size )
        {
            if( !b_loop || p_playlist->current.i_size == 0 )
                return NULL;
            p_playlist->i_current_index = 0;
        }
        PL_DEBUG( "using item %i", p_playlist->i_current_index );
        if ( p_playlist->current.i_size == 0 )
            return NULL;

        p_new = ARRAY_VAL( p_playlist->current, p_playlist->i_current_index );
        /* The new item can't be autoselected  */
        if( p_new != NULL && p_new->i_flags & PLAYLIST_SKIP_FLAG )
            return NULL;
    }
    return p_new;
}