void CMultimediaRender::UpLoad()
{
	if (Pixformat == ColorType_RGB24)
	{
		D3DRender->SetImage(texture, m_pDes, GS_IMAGEFORMAT_BGR, m_size.x * 3);
	}
	else if (Pixformat == ColorType_RGBA32REVERSE)
	{
		D3DRender->SetImage(texture, m_pDes, GS_IMAGEFORMAT_BGRA, m_size.x * 4);
	}
	else if (Pixformat == ColorType_RGB)
	{
		D3DRender->SetImage(texture, m_pDes, GS_IMAGEFORMAT_BGRX, m_size.x * 4);
	}
	else if (Pixformat == ColorType_I420 || Pixformat == ColorType_YV12 || Pixformat == ColorType_YUY2 || Pixformat == ColorType_UYVY)
	{
		LPBYTE lpData;
		UINT pitch;
		if (S_OK == D3DRender->Map(texture, lpData, pitch, D3D11_MAP_WRITE_DISCARD))
		{
			PackPlanar(lpData, m_pDes, m_size.x, m_size.y, pitch, 0, m_size.y, m_size.x, 0);
			D3DRender->Unmap(texture);
		}
	}
}
Exemplo n.º 2
0
DWORD STDCALL PackPlanarThread(ConvertData *data)
{
    do {
        WaitForSingleObject(data->hSignalConvert, INFINITE);
        if(data->bKillThread) break;

        PackPlanar(data->output, data->input, data->width, data->height, data->pitch, data->startY, data->endY);
        data->sample->Release();

        SetEvent(data->hSignalComplete);
    } while(!data->bKillThread);

    return 0;
}
Exemplo n.º 3
0
void DeviceSource::Preprocess()
{
    if(!bCapturing)
        return;

    //----------------------------------------

    if(bRequestVolume)
    {
        if(audioOut)
            audioOut->SetVolume(fNewVol);
        else if(audioFilter)
        {
            IBasicAudio *basicAudio;
            if(SUCCEEDED(audioFilter->QueryInterface(IID_IBasicAudio, (void**)&basicAudio)))
            {
                long lVol = long((double(fNewVol)*NEAR_SILENTf)-NEAR_SILENTf);
                if(lVol <= -NEAR_SILENT)
                    lVol = -10000;
                basicAudio->put_Volume(lVol);
                basicAudio->Release();
            }
        }
        bRequestVolume = false;
    }

    //----------------------------------------

    SampleData *lastSample = NULL;

    OSEnterMutex(hSampleMutex);

    lastSample = latestVideoSample;
    latestVideoSample = NULL;

    OSLeaveMutex(hSampleMutex);

    //----------------------------------------

    int numThreads = MAX(OSGetTotalCores()-2, 1);

    if(lastSample)
    {
        /*REFERENCE_TIME refTimeStart, refTimeFinish;
        lastSample->GetTime(&refTimeStart, &refTimeFinish);

        static REFERENCE_TIME lastRefTime = 0;
        Log(TEXT("refTimeStart: %llu, refTimeFinish: %llu, offset = %llu"), refTimeStart, refTimeFinish, refTimeStart-lastRefTime);
        lastRefTime = refTimeStart;*/

        if(colorType == DeviceOutputType_RGB)
        {
            if(texture)
            {
                texture->SetImage(lastSample->lpData, GS_IMAGEFORMAT_BGRX, renderCX*4);
                bReadyToDraw = true;
            }
        }
        else if(colorType == DeviceOutputType_I420 || colorType == DeviceOutputType_YV12)
        {
            if(bUseThreadedConversion)
            {
                if(!bFirstFrame)
                {
                    List<HANDLE> events;
                    for(int i=0; i<numThreads; i++)
                        events << convertData[i].hSignalComplete;

                    WaitForMultipleObjects(numThreads, events.Array(), TRUE, INFINITE);
                    texture->SetImage(lpImageBuffer, GS_IMAGEFORMAT_RGBX, texturePitch);

                    bReadyToDraw = true;
                }
                else
                    bFirstFrame = false;

                for(int i=0; i<numThreads; i++)
                    lastSample->AddRef();

                for(int i=0; i<numThreads; i++)
                {
                    convertData[i].input    = lastSample->lpData;
                    convertData[i].sample   = lastSample;
                    convertData[i].pitch    = texturePitch;
                    convertData[i].output   = lpImageBuffer;
                    SetEvent(convertData[i].hSignalConvert);
                }
            }
            else
            {
                LPBYTE lpData;
                UINT pitch;

                if(texture->Map(lpData, pitch))
                {
                    PackPlanar(lpData, lastSample->lpData, renderCX, renderCY, pitch, 0, renderCY);
                    texture->Unmap();
                }

                bReadyToDraw = true;
            }
        }
        else if(colorType == DeviceOutputType_YVYU || colorType == DeviceOutputType_YUY2)
        {
            LPBYTE lpData;
            UINT pitch;

            if(texture->Map(lpData, pitch))
            {
                Convert422To444(lpData, lastSample->lpData, pitch, true);
                texture->Unmap();
            }

            bReadyToDraw = true;
        }
        else if(colorType == DeviceOutputType_UYVY || colorType == DeviceOutputType_HDYC)
        {
            LPBYTE lpData;
            UINT pitch;

            if(texture->Map(lpData, pitch))
            {
                Convert422To444(lpData, lastSample->lpData, pitch, false);
                texture->Unmap();
            }

            bReadyToDraw = true;
        }

        lastSample->Release();
    }
}