Exemplo n.º 1
0
//
//	Check the details of an existing sender
//
//	1) Find the sender
//	2) Get it's texture info
//	3) Return the sharehandle, width, height, and format
//
//	Returns :
//		true - all OK.
//		  width and height are returned changed for sender size change
//		false - sender not found or size changed
//		  width and height are returned zero for sender not found
//
bool spoutSenderNames::CheckSender(const char *sendername, unsigned int &theWidth, unsigned int &theHeight, HANDLE &hSharehandle, DWORD &dwFormat)
{
	SharedTextureInfo info;

	// Is the given sender registered ?
	if(FindSenderName(sendername)) {
		// Does it still exist ?
		if(getSharedInfo(sendername, &info)) {
			// Return the texture info
			theWidth     = (unsigned int)info.width;
			theHeight    = (unsigned int)info.height;
#ifdef _M_X64
			hSharehandle = (HANDLE)(LongToHandle((long)info.shareHandle));
#else
			hSharehandle = (HANDLE)info.shareHandle;
#endif			
			// hSharehandle	= (HANDLE)info.shareHandle;
			dwFormat		= (DWORD)info.format;
			return true;
		}
		else {
			// Sender is registered but does not exist so close it
			ReleaseSenderName(sendername);
		}

	}

	// Return zero width and height to indicate sender not found
	theHeight = 0;
	theWidth  = 0;

	return false;

} // end CheckSender
Exemplo n.º 2
0
//
//	Check the details of an existing sender
//
//	1) Find the sender
//	2) Get it's texture info
//	3) Return the sharehandle, width, height, and format
//
//	Returns :
//		true - all OK.
//		  width and height are returned changed for sender size change
//		false - sender not found or size changed
//		  width and height are returned zero for sender not found
//
bool spoutSenderNames::CheckSender(const char *sendername, unsigned int &theWidth, unsigned int &theHeight, HANDLE &hSharehandle, DWORD &dwFormat)
{
	SharedTextureInfo info;
	char sname[SpoutMaxSenderNameLen];

	// Is the given sender registered ?
	if(FindSenderName(sendername)) {
		// Does it still exist ?
		if(getSharedInfo(sendername, &info)) {
			// Return the texture info
			// strcpy_s(sendername, 256, sname);
			theWidth		= (unsigned int)info.width;
			theHeight		= (unsigned int)info.height;
			hSharehandle	= (HANDLE)info.shareHandle;
			dwFormat		= (DWORD)info.format;
			return true;
		}
		else {
			// Sender is registered but does not exist so close it
			ReleaseSenderName(sname);
		}
	}
	
	// Return zero width and height to indicate sender not found
	theHeight = 0;
	theWidth  = 0;

	return false;

} // end CheckSender
Exemplo n.º 3
0
// Find a sender and return the name, width and height, sharhandle and format
bool spoutSenderNames::FindSender(char *sendername, unsigned int &width, unsigned int &height, HANDLE &hSharehandle, DWORD &dwFormat)
{
	SharedTextureInfo info;

	// ---------------------------------------------------------
	//	For a receiver check the user entered Sender name, if one, to see if it exists
	if(sendername[0] == 0) {
		// Passed name was null, so find the active sender
		if(!GetActiveSender(sendername)) {
			return false;
		}
	}
	// now we have either an existing sender name or the active sender name

	// 01.08.15 - Is the given sender registered ?
	if(!FindSenderName(sendername))
		return false;

	// Sender is registered so try to get the sender information
	if(getSharedInfo(sendername, &info)) {
		width			= (unsigned int)info.width; // pass back sender size
		height			= (unsigned int)info.height;
		hSharehandle	= (HANDLE)info.shareHandle;
		dwFormat		= (DWORD)info.format;
		return true;
	}

	// 01.08.15 - Registered sender is no longer there so release it
	ReleaseSenderName(sendername);

	return false;

} // end FindSender
Exemplo n.º 4
0
int spoutSenderNames::GetSenderCount() {

	std::set<string> SenderSet;
	std::set<string>::iterator iter;
	string namestring;
	char name[SpoutMaxSenderNameLen];
	SharedTextureInfo info;

	// Create the shared memory for the sender name set if it does not exist
	if(!CreateSenderSet()) {
		return 0;
	}

	// Doing multiple operations on the sender list, keep it locked
	if (!m_senderNames.Lock())
	{
		return 0;
	}

	// get the name list in shared memory into a local list
	GetSenderNames(&SenderSet);

	// Now we have a local set of names
	// 27.12.13 - noted that if a Processing sketch is stopped by closing the window
	// all is OK and either the "stop" or "dispose" overrides work, but if STOP is used, 
	// or the sketch is closed, neither the exit or dispose functions are called and
	// the sketch does not release the sender.
	// So here we run through again and check whether the sender exists and if it does not
	// release the sender from the local sender list
	if(SenderSet.size() > 0) {
		for(iter = SenderSet.begin(); iter != SenderSet.end(); iter++) {
			namestring = *iter; // the Sender name string
			strcpy_s(name, namestring.c_str());
			// we have the name already, so look for it's info
			if(!getSharedInfo(name, &info)) {
				// Sender does not exist any more
				ReleaseSenderName(name); // release from the shared memory list
			}
		}
	}
	

	// Get the new set back
	if(GetSenderNames(&SenderSet)) {
		m_senderNames.Unlock();
		return(SenderSet.size());
	}

	m_senderNames.Unlock();

	return 0;
}