Exemplo n.º 1
0
void PrintDebug(const char *format, ...)
{
    if (global_verbosity_level >= VerbosityLevel::VerboseDebug) {
        ChangeConsoleColor(TextColor::Green, 0);
        va_list args;
        va_start(args, format);
        vprintf(format, args);
        va_end(args);
        ResetConsoleColor();
    }
}
Exemplo n.º 2
0
void PrintWarning(const char *format, ...)
{
    if (global_verbosity_level >= VerbosityLevel::VerboseWarning) {
        ChangeConsoleColor(TextColor::Yellow, 1);
        va_list args;
        va_start(args, format);
        vprintf(format, args);
        va_end(args);
        ResetConsoleColor();
    }
}
Exemplo n.º 3
0
void PrintError(const char *format, ...)
{
    if (global_verbosity_level >= VerbosityLevel::VerboseError) {
        ChangeConsoleColor(TextColor::Red, 1);
        va_list args;
        va_start(args, format);
        vprintf(format, args);
        va_end(args);
        ResetConsoleColor();
    }
}
void ScreenColors::ChangeErrorTextColor(int color)
{
	SetConsoleTextAttribute(hConsole_, color);
	int x = 0;
	for(auto &i : colorList) {
		if((i.second) == color) {
			std::cout<<"\n"<<colorNames[x];
			break;
		}
		x++;
	}
	ResetConsoleColor();
}
void ScreenColors::DecidePlayerScreenColor()
{
	const std::string space = "\t";
	const std::string dash = " - ";
	char choiceLoop = 'a';

	system("cls");
	std::cout<<"What color do you want your piece to be?\n";
	int x = 1;
	for(auto &i : colorList) {
		if((i.second) == 0)
			continue;
		
		SetConsoleTextAttribute(hConsole_, (i.second));
		std::cout<<space<<choiceLoop++<<dash<<colorNames[x];

		if((x + 1) == constListSize)
			std::cout<<"\n";
		else if((x % 2) == 0)
			std::cout<<"\n";
		x++;
	}
	ResetConsoleColor();
	
	char selection;
	std::cout<<"Please enter the letter which represents your choice.\n";
	std::cout<<"Ex. a\n";
	selection = GetSelection();
	bool checkForOtherPlayer = false;
	while(!checkForOtherPlayer) {
		ScreenColorListsIters_C colorListIter;
		//Reset choiceLoop back to the letter a
		choiceLoop = 'a';
		if(otherPlayerColor_ == -1) {
			int x = 1;
			bool selectionGood = false;
			for(char i = 'a'; i <= 'o'; i++)
				if(selection == i || selection == (i - 32)) {
					colorListIter = colorList.find(x++);
					SetPlayerTextColor(colorListIter->second);
					checkForOtherPlayer = true;
					selectionGood = true;
					break;
				}
				else
					x++;

			if(!selectionGood) {
				SoundEngine::GetInstance()->PlaySoundFromQueue(badMoveErrorSound);
				ResetConsoleColor();
				std::cout<<"\nThat wasn't one of your choices.\n";
				std::cout<<"Please re-enter your choice.\n";
				selection = GetSelection();
			}
		}
		else {
			int x = 1;
			bool selectionGood = false;
			bool reCheck = false;
			for(char i = 'a'; i <= 'o'; i++)
				if(selection == i || selection == (i - 32))
				{
					colorListIter = colorList.find(x++);
					if(otherPlayerColor_ == (colorListIter->second)) {
						SoundEngine::GetInstance()->PlaySoundFromQueue(badMoveErrorSound);
						ChangeErrorTextColor((colorListIter->second));
						std::cout<<" has already been chosen by the other player.\n";
						std::cout<<"Please make another choice.\n";
						selection = GetSelection();
						reCheck = true;
						break;
					}
					else {
						colorAttribute_ = colorListIter->second;
						checkForOtherPlayer = true;
						selectionGood = true;
						break;
					}
				}
				else
					x++;

			if(!selectionGood && !reCheck) {
				SoundEngine::GetInstance()->PlaySoundFromQueue(badMoveErrorSound);
				ResetConsoleColor();
				std::cout<<"\nThat wasn't one of your choices.\n";
				std::cout<<"Please re-enter your choice.\n";
				selection = GetSelection();
			}
		}
	}

	screenColorInitialized_ = true;
}
void ScreenColors::OutputCharacterWithColor(char c, int color)
{
	SetConsoleTextAttribute(hConsole_, color);
	putchar(c);
	ResetConsoleColor();
}