Exemplo n.º 1
0
bool SnesEmu::init(const QString &diskPath, QString *error) {
	S9xSetSoundMute(FALSE);
	setDefaultSettings();
	S9xSetPlaybackRate();
	m_frame = QImage(512, 239, QImage::Format_RGB16);
	setVideoSrcRect(QRectF(0.0f, 0.0f, 256.0f, 224.f));
	setFrameRate(60);

	GFX.Pitch = 512 * 2;
	GFX.RealPitch = 512 * 2;
	GFX.PPL = GFX.Pitch >> 1;
	GFX.PPLx2 = GFX.Pitch;
	GFX.Screen = (u8 *)m_frame.bits();
	GFX.SubScreen = (u8 *) malloc(GFX.RealPitch * 239);
	GFX.ZBuffer = (u8 *) malloc(GFX.PPL * 239);
	GFX.SubZBuffer = (u8 *) malloc(GFX.PPL * 239);
	GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;

	if (!GFX.Screen || !GFX.SubScreen || !GFX.ZBuffer || !Memory.Init() || !S9xInitAPU() || !GFX.SubZBuffer ) {
		*error = tr("SNES emulation init failed!");
		return false;
	}
	S9xInitSound();
	if (!S9xGraphicsInit()) {
		*error = tr("SNES emulation init failed!");
		return false;
	}
	S9xReset();
	setDefaultSettings();
	*error = setDisk(diskPath);
	return error->isEmpty();
}
Exemplo n.º 2
0
void snes_init()
{
   memset(&Settings, 0, sizeof(Settings));
   Settings.MouseMaster = TRUE;
   Settings.SuperScopeMaster = TRUE;
   Settings.JustifierMaster = TRUE;
   Settings.MultiPlayer5Master = TRUE;
   Settings.FrameTimePAL = 20000;
   Settings.FrameTimeNTSC = 16667;
   Settings.SixteenBitSound = TRUE;
   Settings.Stereo = TRUE;
   Settings.SoundPlaybackRate = 32000;
   Settings.SoundInputRate = 32000;
   Settings.SupportHiRes = TRUE;
   Settings.Transparency = TRUE;
   Settings.AutoDisplayMessages = TRUE;
   Settings.InitialInfoStringTimeout = 120;
   Settings.HDMATimingHack = 100;
   Settings.BlockInvalidVRAMAccessMaster = TRUE;
   Settings.StopEmulation = TRUE;
   Settings.WrongMovieStateProtection = TRUE;
   Settings.DumpStreamsMaxFrames = -1;
   Settings.StretchScreenshots = 1;
   Settings.SnapshotScreenshots = TRUE;
   Settings.SkipFrames = AUTO_FRAMERATE;
   Settings.TurboSkipFrames = 15;
   Settings.CartAName[0] = 0;
   Settings.CartBName[0] = 0;
   Settings.AutoSaveDelay = 1;

   CPU.Flags = 0;

   if (!Memory.Init() || !S9xInitAPU())
   {
      Memory.Deinit();
      S9xDeinitAPU();
      fprintf(stderr, "[libsnes]: Failed to init Memory or APU.\n");
      exit(1);
   }

   S9xInitSound(64, 0);
   S9xSetSoundMute(FALSE);
   S9xSetSamplesAvailableCallback(S9xAudioCallback, NULL);

   S9xSetRenderPixelFormat(RGB555);
   GFX.Pitch = 2048;
   GFX.Screen = (uint16*) calloc(1, GFX.Pitch * 512 * sizeof(uint16));
   S9xGraphicsInit();

   S9xInitInputDevices();
   for (int i = 0; i < 2; i++)
   {
      S9xSetController(i, CTL_JOYPAD, i, 0, 0, 0);
      snes_devices[i] = SNES_DEVICE_JOYPAD;
   }

   S9xUnmapAllControls();
   map_buttons();
}
Exemplo n.º 3
0
static void snes_init (void)
{
    memset(&Settings, 0, sizeof(Settings));
    Settings.SpeedhackGameID = SPEEDHACK_NONE;
    Settings.Transparency = TRUE;
    Settings.FrameTimePAL = 20000;
    Settings.FrameTimeNTSC = 16667;
    Settings.SoundPlaybackRate = 32000;
    Settings.SoundInputRate = 32000;
    Settings.HDMATimingHack = 100;
    Settings.BlockInvalidVRAMAccessMaster = TRUE;
    Settings.CartAName[0] = 0;
    Settings.CartBName[0] = 0;
    Settings.Crosshair = 1;

    CPU.Flags = 0;

    if (!Init() || !S9xInitAPU())
    {
        Deinit();
        S9xDeinitAPU();
        if (log_cb)
            log_cb(RETRO_LOG_ERROR, "Failed to init Memory or APU.\n");
        exit(1);
    }

    //very slow devices will still pop

    //this needs to be applied to all snes9x cores

    //increasing the buffer size does not cause extra lag(tested with 1000ms buffer)
    //bool8 S9xInitSound (int buffer_ms, int lag_ms)

    S9xInitSound(1000, 0);//just give it a 1 second buffer

    S9xSetSamplesAvailableCallback(S9xAudioCallback);

    GFX.Pitch = use_overscan ? 1024 : 2048; // FIXME: What is this supposed to do? Overscan has nothing to do with anything like this. If this is the Wii performance hack, it should be done differently.

#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)
    /* request 128-bit alignment here if possible */
    posix_memalign((void**)&GFX.Screen, 16, GFX.Pitch * 512 * sizeof(uint16));
#else
    GFX.Screen = (uint16*) calloc(1, GFX.Pitch * 512 * sizeof(uint16));
#endif

    S9xGraphicsInit();

    retro_set_controller_port_device(0, RETRO_DEVICE_JOYPAD);
    retro_set_controller_port_device(1, RETRO_DEVICE_JOYPAD);

    S9xUnmapAllControls();
    map_buttons();

    /* Initialize SuperFX CPU to normal speed by default */
    Settings.SuperFXSpeedPerLine = 0.417 * 10.5e6;
}
Exemplo n.º 4
0
EXPORT void snes_init()
{
	int i;
	if(environ_cb)
	{
		unsigned pitch;
		if (!environ_cb(SNES_ENVIRONMENT_GET_OVERSCAN, &use_overscan))
			use_overscan = FALSE;

		if (use_overscan)
		{
			struct snes_geometry geom = {256, 239, 512, 512};
			environ_cb(SNES_ENVIRONMENT_SET_GEOMETRY, &geom);
			pitch = 1024;
			environ_cb(SNES_ENVIRONMENT_SET_PITCH, &pitch);
		}
	}
	memset(&Settings, 0, sizeof(Settings));
	Settings.FrameTimePAL = 20000;
	Settings.FrameTimeNTSC = 16667;
	Settings.SoundPlaybackRate = 32000;
	Settings.SoundInputRate = 32000;
	Settings.HDMATimingHack = 100;
	Settings.BlockInvalidVRAMAccessMaster = TRUE;
	Settings.CartAName[0] = 0;
	Settings.CartBName[0] = 0;
	Settings.Crosshair = 1;

	CPU.Flags = 0;

	if (!Init() || !S9xInitAPU())
	{
		Deinit();
		S9xDeinitAPU();
		fprintf(stderr, "[libsnes]: Failed to init Memory or APU.\n");
		exit(1);
	}

	S9xInitSound(16, 0);
	S9xSetSamplesAvailableCallback(S9xAudioCallback);

	GFX.Pitch = use_overscan ? 1024 : 2048;
	GFX.Screen = (uint16*) calloc(1, GFX.Pitch * 512 * sizeof(uint16));
	S9xGraphicsInit();

	for ( i = 0; i < 2; i++)
	{
		S9xSetController(i, CTL_JOYPAD, i, 0, 0, 0);
		snes_devices[i] = SNES_DEVICE_JOYPAD;
	}

	S9xUnmapAllControls();
	map_buttons();
}
Exemplo n.º 5
0
void snes_init()
{
   memset(&Settings, 0, sizeof(Settings));
   Settings.MouseMaster = TRUE;
   Settings.SuperScopeMaster = TRUE;
   Settings.JustifierMaster = TRUE;
   Settings.MultiPlayer5Master = TRUE;
   Settings.FrameTimePAL = 20000;
   Settings.FrameTimeNTSC = 16667;
   Settings.SoundPlaybackRate = 32000;
   Settings.SoundInputRate = 32000;
   Settings.AutoDisplayMessages = TRUE;
   Settings.InitialInfoStringTimeout = 120;
   Settings.HDMATimingHack = 100;
   Settings.BlockInvalidVRAMAccessMaster = TRUE;
   Settings.CartAName[0] = 0;
   Settings.CartBName[0] = 0;
   Settings.AutoSaveDelay = 1;

   CPU.Flags = 0;

   if (!Memory.Init() || !S9xInitAPU())
   {
      Memory.Deinit();
      S9xDeinitAPU();
      fprintf(stderr, "[libsnes]: Failed to init Memory or APU.\n");
      exit(1);
   }

   S9xInitSound(16, 0);
   S9xSetSamplesAvailableCallback(S9xAudioCallback);

   S9xSetRenderPixelFormat(RGB555);
   GFX.Pitch = 2048;
   GFX.Screen = (uint16*) calloc(1, GFX.Pitch * 512 * sizeof(uint16));
   S9xGraphicsInit();

   S9xInitInputDevices();
   for (int i = 0; i < 2; i++)
   {
      S9xSetController(i, CTL_JOYPAD, i, 0, 0, 0);
      snes_devices[i] = SNES_DEVICE_JOYPAD;
   }

   S9xUnmapAllControls();
   map_buttons();
}
Exemplo n.º 6
0
static void SetupImage (void)
{
	TakedownImage();

	// domaemon: The whole unix code basically assumes output=(original * 2);
	// This way the code can handle the SNES filters, which does the 2X.
	GFX.Pitch = SNES_WIDTH * 2 * 2;
	GUI.snes_buffer = (uint8 *) calloc(GFX.Pitch * ((SNES_HEIGHT_EXTENDED + 4) * 2), 1);
	if (!GUI.snes_buffer)
		FatalError("Failed to allocate GUI.snes_buffer.");

	// domaemon: Add 2 lines before drawing.
	GFX.Screen = (uint16 *) (GUI.snes_buffer + (GFX.Pitch * 2 * 2));

	if (GUI.fullscreen == TRUE)
	{
fprintf(stderr, "Using fullscreen mode\n");
		int offset_height_pix;
		int offset_width_pix;
		int offset_byte;

		offset_height_pix = (GUI.sdl_screen->h - (SNES_HEIGHT * 2)) / 2;
		offset_width_pix = (GUI.sdl_screen->w - (SNES_WIDTH * 2)) / 2;
		offset_byte = (GUI.sdl_screen->w * offset_height_pix + offset_width_pix) * 2;

		GUI.blit_screen       = (uint8 *) GUI.sdl_screen->pixels + offset_byte;
		GUI.blit_screen_pitch = GUI.sdl_screen->pitch;
	}
	else 
	{
#if 0 // AWH
		GUI.blit_screen       = (uint8 *) GUI.sdl_screen->pixels;
		GUI.blit_screen_pitch = SNES_WIDTH * 2 * 2; // window size =(*2); 2 byte pir pixel =(*2)
#else
                // NTSC GUI.blit_screen       = (uint8 *) GUI.sdl_screen->pixels + 208 + GUI.sdl_screen->pitch * 14;
#if defined(CAPE_LCD3)
                GUI.blit_screen = (uint8 *) GUI.sdl_screen->pixels + 64 + GUI.sdl_screen->pitch * 7;
#else
		GUI.blit_screen = (uint8 *) GUI.sdl_screen->pixels + 128 + GUI.sdl_screen->pitch * 14;
#endif
                GUI.blit_screen_pitch = GUI.sdl_screen->pitch;
#endif // AWH
	}

	S9xGraphicsInit();
}
Exemplo n.º 7
0
static void SetupImage (void)
{
	TakedownImage();

	// domaemon: The whole unix code basically assumes output=(original * 2);
	// This way the code can handle the SNES filters, which does the 2X.

	GFX.Pitch = SNES_WIDTH * 2 * GFX_SCALE;

	GUI.snes_buffer = (uint8 *) calloc(GFX.Pitch * ((SNES_HEIGHT_EXTENDED + 4) * GFX_SCALE), 1);

	if (!GUI.snes_buffer)
		FatalError("Failed to allocate GUI.snes_buffer.");

	// domaemon: Add 2 lines before drawing.
	GFX.Screen = (uint16 *) (GUI.snes_buffer + (GFX.Pitch * 2 * GFX_SCALE));
#ifdef USE_SDL
    GUI.blit_screen       = (uint8 *) GUI.sdl_screen->pixels;
    GUI.blit_screen_pitch = SNES_WIDTH  * GFX_SCALE * (BPP/8);
#endif
	S9xGraphicsInit();
}
Exemplo n.º 8
0
static void SetupImage (void)
{
	TakedownImage();

#ifdef MITSHM
	GUI.use_shared_memory = TRUE;

	int		major, minor;
	Bool	shared;

	if (!XShmQueryVersion(GUI.display, &major, &minor, &shared) || !shared)
		GUI.image = NULL;
	else
		GUI.image = XShmCreateImage(GUI.display, GUI.visual, GUI.depth, ZPixmap, NULL, &GUI.sm_info, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2);

	if (!GUI.image)
		GUI.use_shared_memory = FALSE;
	else
	{
		GUI.sm_info.shmid = shmget(IPC_PRIVATE, GUI.image->bytes_per_line * GUI.image->height, IPC_CREAT | 0777);
		if (GUI.sm_info.shmid < 0)
		{
			XDestroyImage(GUI.image);
			GUI.use_shared_memory = FALSE;
		}
		else
		{
			GUI.image->data = GUI.sm_info.shmaddr = (char *) shmat(GUI.sm_info.shmid, 0, 0);
			if (!GUI.image->data)
			{
				XDestroyImage(GUI.image);
				shmctl(GUI.sm_info.shmid, IPC_RMID, 0);
				GUI.use_shared_memory = FALSE;
			}
			else
			{
				GUI.sm_info.readOnly = False;

				XSetErrorHandler(ErrorHandler);
				XShmAttach(GUI.display, &GUI.sm_info);
				XSync(GUI.display, False);

				// X Error handler might clear GUI.use_shared_memory if XShmAttach failed.
				if (!GUI.use_shared_memory)
				{
					XDestroyImage(GUI.image);
					shmdt(GUI.sm_info.shmaddr);
					shmctl(GUI.sm_info.shmid, IPC_RMID, 0);
				}
			}
		}
	}

	if (!GUI.use_shared_memory)
	{
		fprintf(stderr, "use_shared_memory failed, switching to XPutImage.\n");
#endif
		GUI.image = XCreateImage(GUI.display, GUI.visual, GUI.depth, ZPixmap, 0, NULL, SNES_WIDTH * 2, SNES_HEIGHT_EXTENDED * 2, BitmapUnit(GUI.display), 0);
		GUI.image->data = (char *) malloc(GUI.image->bytes_per_line * GUI.image->height);
		if (!GUI.image || !GUI.image->data)
			FatalError("XCreateImage failed.");
#ifdef MITSHM
	}
#endif

#ifdef LSB_FIRST
	GUI.image->byte_order = LSBFirst;
#else
	GUI.image->byte_order = MSBFirst;
#endif

	GFX.Pitch = SNES_WIDTH * 2 * 2;
	GUI.snes_buffer = (uint8 *) calloc(GFX.Pitch * ((SNES_HEIGHT_EXTENDED + 4) * 2), 1);
	if (!GUI.snes_buffer)
		FatalError("Failed to allocate GUI.snes_buffer.");

	GFX.Screen = (uint16 *) (GUI.snes_buffer + (GFX.Pitch * 2 * 2));

	GUI.filter_buffer = (uint8 *) calloc((SNES_WIDTH * 2) * 2 * (SNES_HEIGHT_EXTENDED * 2), 1);
	if (!GUI.filter_buffer)
		FatalError("Failed to allocate GUI.filter_buffer.");

	if (GUI.depth == 15 || GUI.depth == 16)
	{
		GUI.blit_screen_pitch = GUI.image->bytes_per_line;
		GUI.blit_screen       = (uint8 *) GUI.image->data;
		GUI.need_convert      = FALSE;
	}
	else
	{
		GUI.blit_screen_pitch = (SNES_WIDTH * 2) * 2;
		GUI.blit_screen       = GUI.filter_buffer;
		GUI.need_convert      = TRUE;
	}

	S9xGraphicsInit();
}
Exemplo n.º 9
0
void ConfigurePreferences (void)
{
	OSStatus	err;
	IBNibRef	nibRef;

	err = CreateNibReference(kMacS9XCFString, &nibRef);
	if (err == noErr)
	{
		WindowRef	tWindowRef;
		SInt32		oldVolume;
		uint32		oldPlaybackRate, oldInputRate, oldInterval, oldBufferSize;
		bool8		oldSynchronize, old16BitPlayback, oldStereo, oldReverseStereo, oldLagEnable;

		oldSynchronize   = Settings.SoundSync;
		old16BitPlayback = Settings.SixteenBitSound;
		oldStereo        = Settings.Stereo;
		oldReverseStereo = Settings.ReverseStereo;
		oldPlaybackRate  = Settings.SoundPlaybackRate;
		oldInputRate     = Settings.SoundInputRate;
		oldInterval      = macSoundInterval_ms;
		oldBufferSize    = macSoundBuffer_ms;
		oldLagEnable     = macSoundLagEnable;
		oldVolume        = macSoundVolume;

		if (cartOpen)
			DeinitGameWindow();

		S9xGraphicsDeinit();

		err = CreateWindowFromNib(nibRef, CFSTR("Preferences"), &tWindowRef);
		if (err == noErr)
		{
			EventHandlerUPP		tUPP, iUPP, aUPP, pUPP;
			EventHandlerRef		tRef, iRef, aRef, pRef;
			EventTypeSpec		tEvents[] = { { kEventClassControl, kEventControlHit          } },
								iEvents[] = { { kEventClassControl, kEventControlClick        } },
								aEvents[] = { { kEventClassControl, kEventControlClick        } },
								pEvents[] = { { kEventClassWindow,  kEventWindowClose         },
											  { kEventClassCommand, kEventCommandProcess      },
											  { kEventClassCommand, kEventCommandUpdateStatus } };
			ControlActionUPP	arrowsUPP, sliderUPP;
			HIViewRef			ctl, root;
			HIViewID			cid;
			MenuRef				menu;
			char				num[16];

			root = HIViewGetRoot(tWindowRef);

			cid.signature = 'tabs';
			cid.id = 128;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, lastTabIndex);
			SelectTabPane(ctl, lastTabIndex);
			tUPP = NewEventHandlerUPP(TabEventHandler);
			err = InstallControlEventHandler(ctl, tUPP, GetEventTypeCount(tEvents), tEvents, 0, &tRef);

			cid.signature = 'snd_';
			cid.id = iNibSInputRateText;
			HIViewFindByID(root, cid, &ctl);
			iUPP = NewEventHandlerUPP(InputRateTextEventHandler);
			err = InstallControlEventHandler(ctl, iUPP, GetEventTypeCount(iEvents), iEvents, 0, &iRef);

			cid.signature = 'grap';
			cid.id = iNibGAspectRatioText;
			HIViewFindByID(root, cid, &ctl);
			aUPP = NewEventHandlerUPP(AspectRatioTextEventHandler);
			err = InstallControlEventHandler(ctl, aUPP, GetEventTypeCount(aEvents), aEvents, 0, &aRef);

			pUPP = NewEventHandlerUPP(PreferencesEventHandler);
			err = InstallWindowEventHandler(tWindowRef, pUPP, GetEventTypeCount(pEvents), pEvents, (void *) tWindowRef, &pRef);

			sliderUPP = NewControlActionUPP(InputRateSliderActionProc);
			arrowsUPP = NewControlActionUPP(LittleArrowsActionProc);

			cid.signature = 'grap';

			cid.id = iNibGFullScreen;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, fullscreen);

			cid.id = iNibGSwitchResolution;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, autoRes);

			cid.id = iNibGShowFrameRate;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.DisplayFrameRate);

			cid.id = iNibGTransparency;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.Transparency);

			cid.id = iNibGGL32bit;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, gl32bit);

			cid.id = iNibGGLStretch;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, glstretch);

			cid.id = iNibGVideoMode;
			HIViewFindByID(root, cid, &ctl);
			switch (videoMode)
			{
				case VIDEOMODE_BLOCKY:
					SetControl32BitValue(ctl, iOpenGLBlocky);
					break;

				case VIDEOMODE_TV:
					SetControl32BitValue(ctl, iOpenGLTVMode);
					break;

				case VIDEOMODE_SMOOTH:
					SetControl32BitValue(ctl, iOpenGLSmoothMode);
					break;

				case VIDEOMODE_BLEND:
					SetControl32BitValue(ctl, iOpenGLBlendMode);
					break;

				case VIDEOMODE_SUPEREAGLE:
					SetControl32BitValue(ctl, iOpenGLEagleMode);
					break;

				case VIDEOMODE_2XSAI:
					SetControl32BitValue(ctl, iOpenGL2xSAIMode);
					break;

				case VIDEOMODE_SUPER2XSAI:
					SetControl32BitValue(ctl, iOpenGLSuper2xSAIMode);
					break;

				case VIDEOMODE_EPX:
					SetControl32BitValue(ctl, iOpenGLEPXMode);
					break;

				case VIDEOMODE_HQ2X:
					SetControl32BitValue(ctl, iOpenGLHQ2xMode);
					break;

				case VIDEOMODE_HQ3X:
					SetControl32BitValue(ctl, iOpenGLHQ3xMode);
					break;

				case VIDEOMODE_HQ4X:
					SetControl32BitValue(ctl, iOpenGLHQ4xMode);
					break;

				case VIDEOMODE_NTSC_C:
					SetControl32BitValue(ctl, iOpenGLNTSC_CMode);
					break;

				case VIDEOMODE_NTSC_S:
					SetControl32BitValue(ctl, iOpenGLNTSC_SMode);
					break;

				case VIDEOMODE_NTSC_R:
					SetControl32BitValue(ctl, iOpenGLNTSC_RMode);
					break;

				case VIDEOMODE_NTSC_M:
					SetControl32BitValue(ctl, iOpenGLNTSC_MMode);
					break;

				case VIDEOMODE_NTSC_TV_C:
					SetControl32BitValue(ctl, iOpenGLNTSC_TV_CMode);
					break;

				case VIDEOMODE_NTSC_TV_S:
					SetControl32BitValue(ctl, iOpenGLNTSC_TV_SMode);
					break;

				case VIDEOMODE_NTSC_TV_R:
					SetControl32BitValue(ctl, iOpenGLNTSC_TV_RMode);
					break;

				case VIDEOMODE_NTSC_TV_M:
					SetControl32BitValue(ctl, iOpenGLNTSC_TV_MMode);
					break;
			}

			cid.id = iNibGDirectMP;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, multiprocessor);

			cid.id = iNibGGLVSync;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, vsync);

			cid.id = iNibGDrawOverscan;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, drawoverscan);

			cid.id = iNibGScreenCurvature;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, screencurvature);

			cid.id = iNibGCurvatureWarp;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macCurvatureWarp);
			if (!screencurvature)
				DeactivateControl(ctl);

			cid.id = iNibGAspectRatio;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macAspectRatio);
			if (!glstretch)
				DeactivateControl(ctl);

			cid.id = iNibGCIFilterEnable;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, ciFilterEnable);
			if (systemVersion < 0x1040)
				DisableControl(ctl);

			if (systemVersion < 0x1040)
			{
				cid.id = iNibGCoreImageFilter;
				HIViewFindByID(root, cid, &ctl);
				DisableControl(ctl);
			}

			cid.signature = 'snd_';

			cid.id = iNibSSynchronize;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.SoundSync);

			cid.id = iNibS16BitPlayback;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.SixteenBitSound);
			DeactivateControl(ctl);

			cid.id = iNibSStereo;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.Stereo);
			DeactivateControl(ctl);

			cid.id = iNibSReverseStereo;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.ReverseStereo);
			DeactivateControl(ctl);

			cid.id = iNibSPlaybackRate;
			HIViewFindByID(root, cid, &ctl);
			switch (Settings.SoundPlaybackRate)
			{
				case 48000:
					SetControl32BitValue(ctl, 1);
					break;

				case 44100:
					SetControl32BitValue(ctl, 2);
					break;

				case 35000:
					SetControl32BitValue(ctl, 3);
					break;

				case 32000:
					SetControl32BitValue(ctl, 4);
					break;

				case 30000:
					SetControl32BitValue(ctl, 5);
					break;

				case 22050:
					SetControl32BitValue(ctl, 6);
					break;

				case 16000:
					SetControl32BitValue(ctl, 7);
					break;

				case 11025:
					SetControl32BitValue(ctl, 8);
					break;

				case 8000:
					SetControl32BitValue(ctl, 9);
					break;
			}

			cid.id = iNibSInputRate;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.SoundInputRate);
			SetControlAction(ctl, sliderUPP);

			cid.id = iNibSInputRateText;
			HIViewFindByID(root, cid, &ctl);
			sprintf(num, "%d", Settings.SoundInputRate);
			SetStaticTextCStr(ctl, num, false);

			cid.id = iNibSInterval;
			HIViewFindByID(root, cid, &ctl);
			switch (macSoundInterval_ms)
			{
				case 8:
					SetControl32BitValue(ctl, 1);
					break;

				case 16:
					SetControl32BitValue(ctl, 2);
					break;

				case 32:
					SetControl32BitValue(ctl, 3);
					break;

				case 64:
					SetControl32BitValue(ctl, 4);
					break;

				case 0:
				default:
					SetControl32BitValue(ctl, 6);
					break;
			}

			cid.id = iNibSBufferSize;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macSoundBuffer_ms / 20);

			cid.id = iNibSAllowLag;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macSoundLagEnable);
			DeactivateControl(ctl);

			cid.id = iNibSVolume;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macSoundVolume);

			cid.signature = 'othe';

			cid.id = iNibOSaveFolder;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, saveInROMFolder + 1);
			err = GetControlData(ctl, kControlMenuPart, kControlPopupButtonMenuRefTag, sizeof(MenuRef), &menu, NULL);
			if (saveFolderPath)
			{
				CFURLRef	url;
				CFStringRef	ref;

				url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault, saveFolderPath, kCFURLPOSIXPathStyle, true);
				ref = CFURLCopyLastPathComponent(url);
				err = SetMenuItemTextWithCFString(menu, iNibSaveFolderNameMenuItem, ref);
				CFRelease(ref);
				CFRelease(url);
				EnableMenuItem(menu, iNibSaveFolderNameMenuItem);
			}
			else
			{
				CFStringRef	ref;

				ref = CFCopyLocalizedString(CFSTR("NoneSelected"), "NoneSelected");
				err = SetMenuItemTextWithCFString(menu, iNibSaveFolderNameMenuItem, ref);
				CFRelease(ref);
				DisableMenuItem(menu, iNibSaveFolderNameMenuItem);
			}

			cid.id = iNibOAutoSaveInterval;
			HIViewFindByID(root, cid, &ctl);
			sprintf(num, "%d", Settings.AutoSaveDelay);
			SetEditTextCStr(ctl, num, false);

			cid.signature = 'msc2';

			cid.id = iNibMCPUCycles;
			HIViewFindByID(root, cid, &ctl);
			sprintf(num, "%" PRIi32, Settings.HDMATimingHack);
			SetEditTextCStr(ctl, num, false);

			cid.id = iNibMTurboSkipArrows;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macFastForwardRate);
			SetControlAction(ctl, arrowsUPP);

			cid.id = iNibMTurboSkipText;
			HIViewFindByID(root, cid, &ctl);
			sprintf(num, "%d", macFastForwardRate);
			SetStaticTextCStr(ctl, num, false);

			cid.id = iNibMFrameSkip;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, macFrameSkip + 2);

			cid.id = iNibMAllowInvalidVRAMAccess;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, !Settings.BlockInvalidVRAMAccessMaster);

			cid.id = iNibMAllowSpecificGameHacks;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, !Settings.DisableGameSpecificHacks);

			cid.signature = 'osx_';

			cid.id = iNibXStartOpenDialog;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, startopendlog);

			cid.id = iNibXShowTimeInFrz;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, showtimeinfrz);

			cid.id = iNibXMusicBoxMode;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, musicboxmode);

			cid.id = iNibXEnableToggle;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, enabletoggle);

			cid.id = iNibXSaveWindowPos;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, savewindowpos);

			cid.id = iNibXUseIPSPatch;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, !Settings.NoPatch);

			cid.id = iNibXOnScreenInfo;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, onscreeninfo);

			cid.id = iNibXInactiveMode;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, inactiveMode);

			cid.id = iNibXBSXBootup;
			HIViewFindByID(root, cid, &ctl);
			SetControl32BitValue(ctl, Settings.BSXBootup);

			MoveWindowPosition(tWindowRef, kWindowPreferences, false);
			ShowWindow(tWindowRef);
			err = RunAppModalLoopForWindow(tWindowRef);
			HideWindow(tWindowRef);
			SaveWindowPosition(tWindowRef, kWindowPreferences);

			cid.signature = 'grap';

			cid.id = iNibGFullScreen;
			HIViewFindByID(root, cid, &ctl);
			fullscreen = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGSwitchResolution;
			HIViewFindByID(root, cid, &ctl);
			autoRes = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGShowFrameRate;
			HIViewFindByID(root, cid, &ctl);
			Settings.DisplayFrameRate = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGTransparency;
			HIViewFindByID(root, cid, &ctl);
			Settings.Transparency = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGGL32bit;
			HIViewFindByID(root, cid, &ctl);
			gl32bit = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGGLStretch;
			HIViewFindByID(root, cid, &ctl);
			glstretch = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGVideoMode;
			HIViewFindByID(root, cid, &ctl);
			switch (GetControl32BitValue(ctl))
			{
				case iOpenGLBlocky:
					drawingMethod = kDrawingOpenGL;
					videoMode = VIDEOMODE_BLOCKY;
					break;

				case iOpenGLTVMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_TV;
					break;

				case iOpenGLSmoothMode:
					drawingMethod = kDrawingOpenGL;
					videoMode = VIDEOMODE_SMOOTH;
					break;

				case iOpenGLBlendMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_BLEND;
					break;

				case iOpenGLEagleMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_SUPEREAGLE;
					break;

				case iOpenGL2xSAIMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_2XSAI;
					break;

				case iOpenGLSuper2xSAIMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_SUPER2XSAI;
					break;

				case iOpenGLEPXMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_EPX;
					break;

				case iOpenGLHQ2xMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_HQ2X;
					break;

				case iOpenGLHQ3xMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_HQ3X;
					break;

				case iOpenGLHQ4xMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_HQ4X;
					break;

				case iOpenGLNTSC_CMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_C;
					S9xBlitNTSCFilterSet(&snes_ntsc_composite);
					break;

				case iOpenGLNTSC_SMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_S;
					S9xBlitNTSCFilterSet(&snes_ntsc_svideo);
					break;

				case iOpenGLNTSC_RMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_R;
					S9xBlitNTSCFilterSet(&snes_ntsc_rgb);
					break;

				case iOpenGLNTSC_MMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_M;
					S9xBlitNTSCFilterSet(&snes_ntsc_monochrome);
					break;

				case iOpenGLNTSC_TV_CMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_TV_C;
					S9xBlitNTSCFilterSet(&snes_ntsc_composite);
					break;

				case iOpenGLNTSC_TV_SMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_TV_S;
					S9xBlitNTSCFilterSet(&snes_ntsc_svideo);
					break;

				case iOpenGLNTSC_TV_RMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_TV_R;
					S9xBlitNTSCFilterSet(&snes_ntsc_rgb);
					break;

				case iOpenGLNTSC_TV_MMode:
					drawingMethod = kDrawingBlitGL;
					videoMode = VIDEOMODE_NTSC_TV_M;
					S9xBlitNTSCFilterSet(&snes_ntsc_monochrome);
					break;
			}

			cid.id = iNibGDirectMP;
			HIViewFindByID(root, cid, &ctl);
			multiprocessor = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGGLVSync;
			HIViewFindByID(root, cid, &ctl);
			vsync = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGDrawOverscan;
			HIViewFindByID(root, cid, &ctl);
			drawoverscan = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGScreenCurvature;
			HIViewFindByID(root, cid, &ctl);
			screencurvature = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibGCurvatureWarp;
			HIViewFindByID(root, cid, &ctl);
			macCurvatureWarp = GetControl32BitValue(ctl);

			cid.id = iNibGAspectRatio;
			HIViewFindByID(root, cid, &ctl);
			macAspectRatio = GetControl32BitValue(ctl);

			cid.id = iNibGCIFilterEnable;
			HIViewFindByID(root, cid, &ctl);
			ciFilterEnable = GetControl32BitValue(ctl) ? true : false;

			cid.signature = 'snd_';

			cid.id = iNibSSynchronize;
			HIViewFindByID(root, cid, &ctl);
			Settings.SoundSync = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibS16BitPlayback;
			HIViewFindByID(root, cid, &ctl);
			Settings.SixteenBitSound = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibSStereo;
			HIViewFindByID(root, cid, &ctl);
			Settings.Stereo = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibSReverseStereo;
			HIViewFindByID(root, cid, &ctl);
			Settings.ReverseStereo = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibSPlaybackRate;
			HIViewFindByID(root, cid, &ctl);
			switch (GetControl32BitValue(ctl))
			{
				case 1:
					Settings.SoundPlaybackRate = 48000;
					break;

				case 2:
					Settings.SoundPlaybackRate = 44100;
					break;

				case 3:
					Settings.SoundPlaybackRate = 35000;
					break;

				case 4:
					Settings.SoundPlaybackRate = 32000;
					break;

				case 5:
					Settings.SoundPlaybackRate = 30000;
					break;

				case 6:
					Settings.SoundPlaybackRate = 22050;
					break;

				case 7:
					Settings.SoundPlaybackRate = 16000;
					break;

				case 8:
					Settings.SoundPlaybackRate = 11025;
					break;

				case 9:
					Settings.SoundPlaybackRate = 8000;
					break;
			}

			cid.id = iNibSInputRate;
			HIViewFindByID(root, cid, &ctl);
			Settings.SoundInputRate = GetControl32BitValue(ctl);

			cid.id = iNibSInterval;
			HIViewFindByID(root, cid, &ctl);
			switch (GetControl32BitValue(ctl))
			{
				case 1:
					macSoundInterval_ms = 8;
					break;

				case 2:
					macSoundInterval_ms = 16;
					break;

				case 3:
					macSoundInterval_ms = 32;
					break;

				case 4:
					macSoundInterval_ms = 64;
					break;

				case 6:
				default:
					macSoundInterval_ms = 0;
					break;
			}

			cid.id = iNibSBufferSize;
			HIViewFindByID(root, cid, &ctl);
			macSoundBuffer_ms = GetControl32BitValue(ctl) * 20;

			cid.id = iNibSAllowLag;
			HIViewFindByID(root, cid, &ctl);
			macSoundLagEnable = GetControl32BitValue(ctl);

			cid.id = iNibSVolume;
			HIViewFindByID(root, cid, &ctl);
			macSoundVolume = GetControl32BitValue(ctl);

			cid.signature = 'othe';

			cid.id = iNibOSaveFolder;
			HIViewFindByID(root, cid, &ctl);
			saveInROMFolder = GetControl32BitValue(ctl) - 1;

			cid.id = iNibOAutoSaveInterval;
			HIViewFindByID(root, cid, &ctl);
			GetEditTextCStr(ctl, num);
			Settings.AutoSaveDelay = atoi(num);

			cid.signature = 'msc2';

			cid.id = iNibMCPUCycles;
			HIViewFindByID(root, cid, &ctl);
			GetEditTextCStr(ctl, num);
			Settings.HDMATimingHack = atoi(num);
			if ((Settings.HDMATimingHack <= 0) || (Settings.HDMATimingHack >= 200))
				Settings.HDMATimingHack = 100;

			cid.id = iNibMTurboSkipArrows;
			HIViewFindByID(root, cid, &ctl);
			macFastForwardRate = GetControl32BitValue(ctl);

			cid.id = iNibMFrameSkip;
			HIViewFindByID(root, cid, &ctl);
			macFrameSkip = GetControl32BitValue(ctl) - 2;

			cid.id = iNibMAllowInvalidVRAMAccess;
			HIViewFindByID(root, cid, &ctl);
			Settings.BlockInvalidVRAMAccessMaster = GetControl32BitValue(ctl) ? false : true;

			cid.id = iNibMAllowSpecificGameHacks;
			HIViewFindByID(root, cid, &ctl);
			Settings.DisableGameSpecificHacks = GetControl32BitValue(ctl) ? false : true;

			cid.signature = 'osx_';

			cid.id = iNibXStartOpenDialog;
			HIViewFindByID(root, cid, &ctl);
			startopendlog = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibXShowTimeInFrz;
			HIViewFindByID(root, cid, &ctl);
			showtimeinfrz = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibXMusicBoxMode;
			HIViewFindByID(root, cid, &ctl);
			musicboxmode = GetControl32BitValue(ctl);

			cid.id = iNibXEnableToggle;
			HIViewFindByID(root, cid, &ctl);
			enabletoggle = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibXSaveWindowPos;
			HIViewFindByID(root, cid, &ctl);
			savewindowpos = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibXUseIPSPatch;
			HIViewFindByID(root, cid, &ctl);
			Settings.NoPatch = GetControl32BitValue(ctl) ? false : true;

			cid.id = iNibXOnScreenInfo;
			HIViewFindByID(root, cid, &ctl);
			onscreeninfo = GetControl32BitValue(ctl) ? true : false;

			cid.id = iNibXInactiveMode;
			HIViewFindByID(root, cid, &ctl);
			inactiveMode = GetControl32BitValue(ctl);

			cid.id = iNibXBSXBootup;
			HIViewFindByID(root, cid, &ctl);
			Settings.BSXBootup = GetControl32BitValue(ctl) ? true : false;

			DisposeControlActionUPP(arrowsUPP);
			DisposeControlActionUPP(sliderUPP);

			err = RemoveEventHandler(pRef);
			DisposeEventHandlerUPP(pUPP);

			err = RemoveEventHandler(aRef);
			DisposeEventHandlerUPP(aUPP);

			err = RemoveEventHandler(iRef);
			DisposeEventHandlerUPP(iUPP);

			err = RemoveEventHandler(tRef);
			DisposeEventHandlerUPP(tUPP);

			CFRelease(tWindowRef);
		}

		DisposeNibReference(nibRef);

		S9xGraphicsInit();

		if (((oldSynchronize   != Settings.SoundSync        ) ||
			 (old16BitPlayback != Settings.SixteenBitSound  ) ||
			 (oldStereo        != Settings.Stereo           ) ||
			 (oldReverseStereo != Settings.ReverseStereo    ) ||
			 (oldPlaybackRate  != Settings.SoundPlaybackRate) ||
			 (oldInputRate     != Settings.SoundInputRate   ) ||
			 (oldInterval      != macSoundInterval_ms       ) ||
			 (oldBufferSize    != macSoundBuffer_ms         ) ||
			 (oldLagEnable     != macSoundLagEnable         ) ||
			 (oldVolume        != macSoundVolume            )) && cartOpen)
			SNES9X_InitSound();

		if (!fullscreen && cartOpen)
		{
			InitGameWindow();
			ShowWindow(gWindow);
		}

		if (cartOpen)
		{
			FSRef	ref;

			err = FSPathMakeRef((unsigned char *) Memory.ROMFilename, &ref, NULL);
			if (err == noErr)
				CheckSaveFolder(&ref);
		}
	}
}
Exemplo n.º 10
0
extern "C" int SIStartWithROM(char* rom_filename)
{
  // notify that we're running
  SI_EmulationIsRunning = 1;
  
  // frameskip settings reset
  SI_NextFrameTime = (timeval){0, 0};
  SI_FrameTimeDebt = 0;
  SI_SleptLastFrame = 0;
  
  // ensure dirs exist
  mode_t dir_mode = S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH;
	mkdir(SI_SRAMPath, dir_mode);
  
  // unix init
	ZeroMemory(&Settings, sizeof(Settings));
	Settings.MouseMaster = TRUE;
	Settings.SuperScopeMaster = TRUE;
	Settings.JustifierMaster = TRUE;
	Settings.MultiPlayer5Master = TRUE;
	Settings.FrameTimePAL = 20000;
	Settings.FrameTimeNTSC = 16667;
	Settings.SixteenBitSound = TRUE;
	Settings.Stereo = TRUE;
  //Settings.Stereo = FALSE;
	Settings.SoundPlaybackRate = 32000;
  //Settings.SoundPlaybackRate = 22050;
	//Settings.SoundInputRate = 32000;
  Settings.SoundInputRate = 32000;
  Settings.SoundSync = FALSE;
	Settings.SupportHiRes = TRUE;
	Settings.Transparency = TRUE;
	Settings.AutoDisplayMessages = TRUE;
	Settings.InitialInfoStringTimeout = 120;
	Settings.HDMATimingHack = 100;
	Settings.BlockInvalidVRAMAccessMaster = TRUE;
	Settings.StopEmulation = TRUE;
	Settings.WrongMovieStateProtection = TRUE;
	Settings.DumpStreamsMaxFrames = -1;
	Settings.StretchScreenshots = 1;
	Settings.SnapshotScreenshots = TRUE;
  if(SI_AutoFrameskip)
    Settings.SkipFrames = AUTO_FRAMERATE;
  else
    Settings.SkipFrames = SI_Frameskip;
  //Settings.SkipFrames = 1;
	Settings.TurboSkipFrames = 15;
	Settings.CartAName[0] = 0;
	Settings.CartBName[0] = 0;
#ifdef NETPLAY_SUPPORT
	Settings.ServerName[0] = 0;
#endif
  
	CPU.Flags = 0;
  
	/*S9xLoadConfigFiles(argv, argc);
	rom_filename = S9xParseArgs(argv, argc);
  
	make_snes9x_dirs();*/
  
	if (!Memory.Init() || !S9xInitAPU())
	{
		fprintf(stderr, "Snes9x: Memory allocation failure - not enough RAM/virtual memory available.\nExiting...\n");
		Memory.Deinit();
		S9xDeinitAPU();
		exit(1);
	}
  
  int samplecount = Settings.SoundPlaybackRate/(Settings.PAL ? 50 : 60);
  int soundBufferSize = samplecount<<(1+(Settings.Stereo?1:0));
  S9xInitSound(soundBufferSize, 0);
	S9xSetSoundMute(TRUE);
  
  S9xReset();
  
  S9xUnmapAllControls();
  S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
  //S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0);
  
  s9xcommand_t	cmd;
  
	ASSIGN_BUTTONf(SIOS_X,         "Joypad1 X");
	ASSIGN_BUTTONf(SIOS_A,         "Joypad1 A");
	ASSIGN_BUTTONf(SIOS_B,         "Joypad1 B");
	ASSIGN_BUTTONf(SIOS_Y,         "Joypad1 Y");
	ASSIGN_BUTTONf(SIOS_L,         "Joypad1 L");
	ASSIGN_BUTTONf(SIOS_R,         "Joypad1 R");
	ASSIGN_BUTTONf(SIOS_SELECT,    "Joypad1 Select");
	ASSIGN_BUTTONf(SIOS_START,     "Joypad1 Start");
	ASSIGN_BUTTONf(SIOS_UP,        "Joypad1 Up");
	ASSIGN_BUTTONf(SIOS_DOWN,      "Joypad1 Down");
	ASSIGN_BUTTONf(SIOS_LEFT,      "Joypad1 Left");
	ASSIGN_BUTTONf(SIOS_RIGHT,     "Joypad1 Right");
  
	S9xReportControllers();
  
#ifdef GFX_MULTI_FORMAT
	S9xSetRenderPixelFormat(RGB565);
#endif
  
	uint32	saved_flags = CPU.Flags;
	bool8	loaded = FALSE;
  
	if (Settings.Multi)
	{
		loaded = Memory.LoadMultiCart(Settings.CartAName, Settings.CartBName);
    
		if (!loaded)
		{
			char	s1[PATH_MAX + 1], s2[PATH_MAX + 1];
			char	drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
      
			s1[0] = s2[0] = 0;
      
			if (Settings.CartAName[0])
			{
				_splitpath(Settings.CartAName, drive, dir, fname, ext);
				snprintf(s1, PATH_MAX + 1, "%s%s%s", S9xGetDirectory(ROM_DIR), SLASH_STR, fname);
				if (ext[0] && (strlen(s1) <= PATH_MAX - 1 - strlen(ext)))
				{
					strcat(s1, ".");
					strcat(s1, ext);
				}
			}
      
			if (Settings.CartBName[0])
			{
				_splitpath(Settings.CartBName, drive, dir, fname, ext);
				snprintf(s2, PATH_MAX + 1, "%s%s%s", S9xGetDirectory(ROM_DIR), SLASH_STR, fname);
				if (ext[0] && (strlen(s2) <= PATH_MAX - 1 - strlen(ext)))
				{
					strcat(s2, ".");
					strcat(s2, ext);
				}
			}
      
			loaded = Memory.LoadMultiCart(s1, s2);
		}
	}
	else
    if (rom_filename)
    {
      char rom_path[1024] = {0};
      sprintf(rom_path,"%s%s%s",SI_DocumentsPath,DIR_SEPERATOR,rom_filename);
      
      loaded = Memory.LoadROM(rom_path);
      
      /*if (!loaded && rom_filename[0])
      {
        char	s[PATH_MAX + 1];
        char	drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
        
        _splitpath(rom_filename, drive, dir, fname, ext);
        snprintf(s, PATH_MAX + 1, "%s%s%s", S9xGetDirectory(ROM_DIR), SLASH_STR, fname);
        if (ext[0] && (strlen(s) <= PATH_MAX - 1 - strlen(ext)))
        {
          strcat(s, ".");
          strcat(s, ext);
        }
        
        loaded = Memory.LoadROM(s);
      }*/
    }
  
	if (!loaded)
	{
		fprintf(stderr, "Error opening the ROM file.\n");
		exit(1);
	}
  
	//NSRTControllerSetup();
	//Memory.LoadSRAM(S9xGetFilename(".srm", SRAM_DIR));
  SILoadSRAM();
	//S9xLoadCheatFile(S9xGetFilename(".cht", CHEAT_DIR));
  
	CPU.Flags = saved_flags;
	Settings.StopEmulation = FALSE;
  
#ifdef DEBUGGER
	struct sigaction sa;
	sa.sa_handler = sigbrkhandler;
#ifdef SA_RESTART
	sa.sa_flags = SA_RESTART;
#else
	sa.sa_flags = 0;
#endif
	sigemptyset(&sa.sa_mask);
	sigaction(SIGINT, &sa, NULL);
#endif
  
  GFX.Pitch = SNES_WIDTH*2;
  /*vrambuffer = (uint8*) malloc (GFX.Pitch * SNES_HEIGHT_EXTENDED*2);
	memset (vrambuffer, 0, GFX.Pitch * SNES_HEIGHT_EXTENDED*2);
  GFX.Screen = (uint16*)vrambuffer;*/
  S9xGraphicsInit();
  
#ifdef NETPLAY_SUPPORT
	if (strlen(Settings.ServerName) == 0)
	{
		char	*server = getenv("S9XSERVER");
		if (server)
		{
			strncpy(Settings.ServerName, server, 127);
			Settings.ServerName[127] = 0;
		}
	}
  
	char	*port = getenv("S9XPORT");
	if (Settings.Port >= 0 && port)
		Settings.Port = atoi(port);
	else
    if (Settings.Port < 0)
      Settings.Port = -Settings.Port;
  
	if (Settings.NetPlay)
	{
		NetPlay.MaxFrameSkip = 10;
    
		if (!S9xNPConnectToServer(Settings.ServerName, Settings.Port, Memory.ROMName))
		{
			fprintf(stderr, "Failed to connect to server %s on port %d.\n", Settings.ServerName, Settings.Port);
			S9xExit();
		}
    
		fprintf(stderr, "Connected to server %s on port %d as player #%d playing %s.\n", Settings.ServerName, Settings.Port, NetPlay.Player, Memory.ROMName);
	}
#endif
  
  // HACK: disabling SMV
	/*if (play_smv_filename)
	{
		uint32	flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
		if (S9xMovieOpen(play_smv_filename, TRUE) != SUCCESS)
			exit(1);
		CPU.Flags |= flags;
	}
	else
    if (record_smv_filename)
    {
      uint32	flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
      if (S9xMovieCreate(record_smv_filename, 0xFF, MOVIE_OPT_FROM_RESET, NULL, 0) != SUCCESS)
        exit(1);
      CPU.Flags |= flags;
    }
    else
      if (snapshot_filename)
      {
        uint32	flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG);
        if (!S9xUnfreezeGame(snapshot_filename))
          exit(1);
        CPU.Flags |= flags;
      }*/
  
	//S9xGraphicsMode();
  
	sprintf(String, "\"%s\" %s: %s", Memory.ROMName, TITLE, VERSION);
	//S9xSetTitle(String);
  
#ifdef JOYSTICK_SUPPORT
	uint32	JoypadSkip = 0;
#endif
  
  SILoadRunningStateForGameNamed(rom_filename);
  SI_EmulationPaused = 0;
  
  //if(SI_SoundOn)
  SIDemuteSound(soundBufferSize);
	S9xSetSoundMute(FALSE);
  
#ifdef NETPLAY_SUPPORT
	bool8	NP_Activated = Settings.NetPlay;
#endif
  
	while (1)
	{
#ifdef NETPLAY_SUPPORT
		if (NP_Activated)
		{
			if (NetPlay.PendingWait4Sync && !S9xNPWaitForHeartBeatDelay(100))
			{
				S9xProcessEvents(FALSE);
				continue;
			}
      
			for (int J = 0; J < 8; J++)
				old_joypads[J] = MovieGetJoypad(J);
      
			for (int J = 0; J < 8; J++)
				MovieSetJoypad(J, joypads[J]);
      
			if (NetPlay.Connected)
			{
				if (NetPlay.PendingWait4Sync)
				{
					NetPlay.PendingWait4Sync = FALSE;
					NetPlay.FrameCount++;
					S9xNPStepJoypadHistory();
				}
			}
			else
			{
				fprintf(stderr, "Lost connection to server.\n");
				S9xExit();
			}
		}
#endif
    
#ifdef DEBUGGER
		if (!Settings.Paused || (CPU.Flags & (DEBUG_MODE_FLAG | SINGLE_STEP_FLAG)))
#else
    if (!Settings.Paused && !SI_EmulationPaused)
#endif
    {
      S9xMainLoop();
    }
    
#ifdef NETPLAY_SUPPORT
		if (NP_Activated)
		{
			for (int J = 0; J < 8; J++)
				MovieSetJoypad(J, old_joypads[J]);
		}
#endif
    
#ifdef DEBUGGER
		if(Settings.Paused || (CPU.Flags & DEBUG_MODE_FLAG))
#else
    if(Settings.Paused || SI_EmulationPaused)
#endif
        S9xSetSoundMute(TRUE);
    
#ifdef DEBUGGER
		if (CPU.Flags & DEBUG_MODE_FLAG)
			S9xDoDebug();
		else
#endif
      if(Settings.Paused || SI_EmulationPaused || !SI_EmulationRun)
      {
        SISaveSRAM();
        SISaveRunningStateForGameNamed(rom_filename);
        SI_EmulationDidPause = 1;
        
        do {
          //S9xProcessEvents(FALSE);
          if(!SI_EmulationRun)
            break;
          usleep(100000);
        } while (SI_EmulationPaused);
        
        if(!SI_EmulationRun)
        {
          SISaveSRAM();
          SISaveRunningStateForGameNamed(rom_filename);
          
          SIMuteSound();
          
          S9xGraphicsDeinit();
          Memory.Deinit();
          S9xDeinitAPU();
          break;
        }
      }
    
#ifdef JOYSTICK_SUPPORT
		if (unixSettings.JoystickEnabled && (JoypadSkip++ & 1) == 0)
			ReadJoysticks();
#endif
    
		//S9xProcessEvents(FALSE);
    
#ifdef DEBUGGER
		if(!Settings.Paused && !(CPU.Flags & DEBUG_MODE_FLAG))
#else
    if(!Settings.Paused && !SI_EmulationPaused)
#endif
      S9xSetSoundMute(FALSE);
	}
  SI_EmulationIsRunning = 0;
  
	return (0);
}
Exemplo n.º 11
0
void S9xInitDisplay (int argc, char **argv)
{
	Screen			*scrn;
	XSetWindowAttributes	xattr;

	signal (SIGINT, quit);
	signal (SIGTERM, quit);

	if ((ourdisp = XOpenDisplay(NULL)) == NULL) {
		printf ("Can't connect to X server!\n");
		S9xExit ();
	}


	ourscreen = DefaultScreen (ourdisp);
	scrn = DefaultScreenOfDisplay (ourdisp);
	ourvideo.bitdepth = DefaultDepth (ourdisp, ourscreen);
	ourvideo.screendepth = ourvideo.bitdepth / 8;
	rootWindow = RootWindowOfScreen (scrn);

	xattr.override_redirect = True;
	inputwin = XCreateWindow (ourdisp, RootWindowOfScreen(scrn),
	                          10, 10, 100, 100, 0, 0, InputOutput,
	                          DefaultVisualOfScreen(scrn),
	                          CWOverrideRedirect, &xattr);
	XMapWindow (ourdisp, inputwin);

	ourvideo.height = HeightOfScreen (scrn);



	switch (ourvideo.bitdepth) {
		case  8:
			Settings.SixteenBit = FALSE;
			Settings.Transparency = FALSE;
			cmap = XCreateColormap (ourdisp, rootWindow,
			                        DefaultVisualOfScreen (scrn),
						AllocAll);
			XSetWindowColormap (ourdisp, inputwin, cmap);
			for (int i=0; i<256; i++) {
				colors[i].pixel = i;
				colors[i].flags = DoRed | DoGreen | DoBlue;
			}
			break;
		case 16:
			Settings.SixteenBit = TRUE;
			if (!Settings.ForceNoTransparency)
				Settings.Transparency = TRUE;
			break;
		case 24:
			if (is32or24 == 32) {
				ourvideo.bitdepth = 32;
				ourvideo.screendepth = 4;
			}
			Settings.SixteenBit = TRUE;
			if (!Settings.ForceNoTransparency)
				Settings.Transparency = TRUE;
			break;
		default:
			printf ("Color depth %d not supported!\n");
			S9xExit ();
			break;
	}
	printf ("Found %d bit display\n", ourvideo.bitdepth);

	XFree(scrn);

	XF86DGAGetVideo (ourdisp, ourscreen, &(ourvideo.vidMemBegin),
          	       &(ourvideo.width), &(ourvideo.banksize),
          	       &(ourvideo.memsize));

#ifdef USE_XF86VIDMODE
   {
	XF86VidModeModeInfo	**all_modes;
	int			mode_count;
	XF86VidModeModeLine	mod_tmp;
	int			dotclock_tmp;
	int			x;

	XF86VidModeGetModeLine (ourdisp, ourscreen, &dotclock_tmp, &mod_tmp);

	orig_mode = ModeLine2ModeInfo (mod_tmp, dotclock_tmp);
	if (orig_mode->hdisplay == 320 && orig_mode->vdisplay == 240) {
		mod320x240 = orig_mode;
	} else {
		XF86VidModeGetAllModeLines (ourdisp,ourscreen, &mode_count,
		                            &all_modes);
		for (x = 0; x < mode_count; x++)
			if (all_modes[x]->hdisplay == 320 &&
			    all_modes[x]->vdisplay == 240) {
				mod320x240 = (XF86VidModeModeInfo *) malloc (
				               sizeof(XF86VidModeModeInfo));
				*mod320x240 = *(all_modes[x]);
				break;
			} else
				XFree (all_modes[x]->c_private);

		if (mod320x240 == NULL) {
			printf ("No 320x240 mode available!\n");
			S9xExit ();
		}

	}
	XFree(all_modes);

   }
#endif

	GFX.Pitch = IMAGE_WIDTH * (Settings.SixteenBit ? 2 : 1);
	GFX.Screen = (uint8 *) malloc (IMAGE_HEIGHT * GFX.Pitch);

	if (Settings.Transparency)
		GFX.SubScreen = (uint8 *) malloc (IMAGE_HEIGHT * GFX.Pitch);

	switch (ourvideo.bitdepth) {
		case  8:
			mWide = IMAGE_WIDTH / 4;
			mHigh = IMAGE_HEIGHT;
			mEtoE = (ourvideo.width - IMAGE_WIDTH) /4;
			break;
		case 16:
			mWide = IMAGE_WIDTH / 2;
			mHigh = IMAGE_HEIGHT;
			mEtoE = (ourvideo.width - IMAGE_WIDTH) / 2;
			break;
		case 24:
			mWide = IMAGE_WIDTH;
			mHigh = IMAGE_HEIGHT;
			mEtoE = (ourvideo.width - IMAGE_WIDTH) * 3;
			break;
		case 32:
			mWide = IMAGE_WIDTH;
			mHigh = IMAGE_HEIGHT;
			mEtoE = (ourvideo.width - IMAGE_WIDTH) * 4;
		default:
			break;
	}
	ourvideo.scrnBegin = ourvideo.vidMemBegin + (320 - IMAGE_WIDTH) * ourvideo.screendepth / 2 + ourvideo.width * ourvideo.screendepth * 8;

    S9xGraphicsInit ();
}
Exemplo n.º 12
0
int main(int argc, char ** argv) {
	// Initialise SDL
	if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO) < 0) 
		DIE("SDL_Init: %s", SDL_GetError());

  GL_Init();

  //Init SDL_TTF to print text to the screen...
  if ( TTF_Init() )
  {
    fprintf( stderr, "Error initializing SDL_ttf!\n" );
    exit ( 1 );
  }

	S9xInitDisplay(argc, argv);

	// Configure snes9x
#if CONF_GUI
	OssoInit();						// Hildon-games-wrapper initialization.
#endif
	S9xLoadConfig(argc, argv);		// Load config files and parse cmd line.
  readOptions();
#if CONF_GUI
	OssoConfig();					// Apply specific hildon-games config.
#endif

  // S9x initialization
  S9xInitDisplay(argc, argv);
  S9xInitAudioOutput();
  S9xInitInputDevices();

  while(1)
  {
    S9xInit();
    S9xReset();

    char * rom = romSelector();
    S9xSetRomFile(rom);
    free(rom);

    // Load rom and related files: state, unfreeze if needed
    loadRom();
    resumeGame();

    // Late initialization
    sprintf(String, "DrNokSnes - %s", Memory.ROMName);
    S9xSetTitle(String);
    S9xHacksLoadFile(Config.hacksFile);
    if (!S9xGraphicsInit())
      DIE("S9xGraphicsInit failed");
    S9xAudioOutputEnable(true);
    SDL_PauseAudio(0);
    S9xVideoReset();

    Config.running = true;
    do {
      frameSync();			// May block, or set frameskip to true.
      S9xMainLoop();			// Does CPU things, renders if needed.
      pollEvents();
      //Ouch that this is going here...
      updateBindingMessage();
    } while (Config.running);

    S9xVideoReset();
    S9xGraphicsDeinit();

    // Save state
    Memory.SaveSRAM(S9xGetFilename(FILE_SRAM));
    pauseGame();
    Memory.Deinit();
    S9xDeinitAPU();
  }

  // Deinitialization
  S9xAudioOutputEnable(false);
  S9xDeinitInputDevices();
  S9xDeinitAudioOutput();
  S9xDeinitDisplay();

	// Late deinitialization
	S9xUnloadConfig();
#if CONF_GUI
	OssoDeinit();
#endif

	SDL_Quit();

	return 0;
}
Exemplo n.º 13
0
int SnesInit()
{
	ZeroMemory (&Settings, sizeof (Settings));

	Settings.JoystickEnabled = FALSE;
	Settings.SoundPlaybackRate = 44100;
	Settings.Stereo = TRUE;
	Settings.SoundBufferSize = 0;
	Settings.CyclesPercentage = 100;
	Settings.DisableSoundEcho = FALSE;
	Settings.APUEnabled = TRUE;
	Settings.H_Max = SNES_CYCLES_PER_SCANLINE;
	Settings.SkipFrames = AUTO_FRAMERATE;
	Settings.Shutdown = Settings.ShutdownMaster = TRUE;
	Settings.FrameTimePAL = 20000;
	Settings.FrameTimeNTSC = 16667;
	Settings.FrameTime = Settings.FrameTimeNTSC;
	Settings.DisableSampleCaching = FALSE;
	Settings.DisableMasterVolume = TRUE;
	Settings.Mouse = FALSE;
	Settings.SuperScope = FALSE;
	Settings.MultiPlayer5 = FALSE;
	//	Settings.ControllerOption = SNES_MULTIPLAYER5;
	Settings.ControllerOption = 0;

	Settings.InterpolatedSound = TRUE;
	Settings.StarfoxHack = TRUE;
	
	Settings.ForceTransparency = FALSE;
	Settings.Transparency = TRUE;
	Settings.SixteenBit = TRUE;
	
	Settings.SupportHiRes = FALSE;
	Settings.NetPlay = FALSE;
	Settings.ServerName [0] = 0;
	Settings.AutoSaveDelay = 30;
	Settings.ApplyCheats = TRUE;
	Settings.TurboMode = FALSE;
	Settings.TurboSkipFrames = 15;
	Settings.ThreadSound = FALSE;
	Settings.SoundSync = FALSE;
	//Settings.NoPatch = true;		

	Settings.SuperFX = TRUE;
	Settings.DSP1Master = TRUE;
	Settings.SA1 = TRUE;
	Settings.C4 = TRUE;
	Settings.SDD1 = TRUE;

	GFX.Pitch = 320 * 2;
	GFX.RealPitch = 320 * 2;
	GFX.Screen = (uint8 *) sal_VideoGetBuffer();
	
	GFX.SubScreen = (uint8 *)malloc(GFX.RealPitch * 480 * 2); 
	GFX.ZBuffer =  (uint8 *)malloc(GFX.RealPitch * 480 * 2); 
	GFX.SubZBuffer = (uint8 *)malloc(GFX.RealPitch * 480 * 2);
	GFX.Delta = (GFX.SubScreen - GFX.Screen) >> 1;
	GFX.PPL = GFX.Pitch >> 1;
	GFX.PPLx2 = GFX.Pitch;
	GFX.ZPitch = GFX.Pitch >> 1;
	
	if (Settings.ForceNoTransparency)
         Settings.Transparency = FALSE;

	if (Settings.Transparency)
         Settings.SixteenBit = TRUE;

	Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;

	if (!Memory.Init () || !S9xInitAPU())
	{
		S9xMessage (0,0,"Failed to init memory");
		return SAL_ERROR;
	}

	//S9xInitSound ();
	
	//S9xSetRenderPixelFormat (RGB565);
	S9xSetSoundMute (TRUE);

	if (!S9xGraphicsInit ())
	{
         	S9xMessage (0,0,"Failed to init graphics");
		return SAL_ERROR;
	}

	return SAL_OK;
}