Exemplo n.º 1
0
bool SNM_GetSetObjectState(void* _obj, WDL_FastString* _state, bool _setnewvalue, bool _minstate)
{
    bool ok = false;
    if (_state && g_script_strs.Find(_state)>=0 && (ValidatePtr(_obj, "MediaTrack*") || ValidatePtr(_obj, "MediaItem*") || ValidatePtr(_obj, "TrackEnvelope*")))
    {
        int fxstate = SNM_PreObjectState(_setnewvalue ? _state : NULL, _minstate);
        char* p = GetSetObjectState(_obj, _setnewvalue ? _state->Get() : NULL);
        if (_setnewvalue)
        {
            ok = (p==NULL);
        }
        else if (p)
        {
            _state->Set(p);
            FreeHeapPtr((void*)p);
            ok = true;
        }
        SNM_PostObjectState(fxstate);
    }
    return ok;
}
Exemplo n.º 2
0
bool SNM_GetSetObjectState(void* _obj, WDL_FastString* _state, bool _setnewvalue, bool _minstate)
{
	bool ok = false;
	if (_obj && _state)
	{
		int fxstate = SNM_PreObjectState(_setnewvalue ? _state : NULL, _minstate);
		char* p = GetSetObjectState(_obj, _setnewvalue ? _state->Get() : NULL);
		if (_setnewvalue)
		{
			ok = (p==NULL);
		}
		else if (p)
		{
			_state->Set(p);
			FreeHeapPtr((void*)p);
			ok = true;
		}
		SNM_PostObjectState(fxstate);
	}
	return ok;
}