void PreviewWindow::SetToDraw(vector<PathPartSimple>& p)
{
	toDraw = p;
	ClearTrajectory();
	SetMaxZoom();
	Refresh();
}
Exemplo n.º 2
0
void CUIGlobalMap::Init		(shared_str name, CInifile& gameLtx, LPCSTR sh_name)
{
	inherited::Init			(name, gameLtx, sh_name);
	SetMaxZoom				(gameLtx.r_float(m_name,"max_zoom"));
}
void PreviewWindow::DrawDataFinished()
{
	Reset();
	SetMaxZoom();
	Refresh();
}