Exemplo n.º 1
0
static void BeginFrame()
{
	glClearColor(0.3f, 0.3f, 0.3f, 0.0f);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
	glEnable(GL_DEPTH_TEST);

	SetModelViewMatrix();

	SetPerspectiveMatrix();

	glViewport(0, 0, renderwidth, renderheight);
}
Exemplo n.º 2
0
void OpenGlRenderState::Follow(const OpenGlMatrix& T_wc, bool follow)
{
    this->T_cw = T_wc.Inverse();
    
    if(follow != this->follow) {
        if(follow) {
            const OpenGlMatrix T_vc = GetModelViewMatrix() * T_wc;
            SetModelViewMatrix(T_vc);
            this->follow = true;
        }else{
            Unfollow();
        }
    }
}
Exemplo n.º 3
0
void OpenGlRenderState::Unfollow()
{
    const OpenGlMatrix T_vw = GetModelViewMatrix() * T_cw;
    SetModelViewMatrix(T_vw);
    this->follow = false;
}