Exemplo n.º 1
0
void CPNGSaveThread::Execute()
{
	// Save without feedback. There's no way to post e.g. a log message to the main thread at the moment.
	// But if saving fails, there's just a missing screenshot, which shouldn't be a big deal.
	png->Save(filename.getData());
	SignalStop();
}
Exemplo n.º 2
0
bool BaseOutStream::Stop() {
	if (_pInStream != NULL) {
		if (!_pInStream->SignalStop()) {
			FATAL("Unable to signal stop");
			return false;
		}
	}
	return SignalStop();
}
Exemplo n.º 3
0
void C4PortraitSelDlg::LoaderThread::Execute() {
  // list empty?
  if (!LoadItems.size()) {
    // then we're done!
    SignalStop();
    return;
  }
  // load one item at the time
  ListItem *pLoadItem = LoadItems.front();
  pLoadItem->Load();
  LoadItems.erase(LoadItems.begin());
}
Exemplo n.º 4
0
bool BaseInStream::Stop() {
    if (!SignalStop()) {
        FATAL("Unable to signal stop");
        return false;
    }
    LinkedListNode<BaseOutStream *> *pTemp = _pOutStreams;
    while (pTemp != NULL) {
        if (!pTemp->info->SignalStop()) {
            WARN("Unable to signal stop on an outbound stream");
        }
        pTemp = pTemp->pPrev;
    }
    return true;
}
Exemplo n.º 5
0
bool BaseInStream::Stop() {
	if (!SignalStop()) {
		FATAL("Unable to signal stop");
		return false;
	}
	LinkedListNode<BaseOutStream *> *pIterator = _pOutStreams;
	LinkedListNode<BaseOutStream *> *pCurrent = NULL;
	while (pIterator != NULL) {
		pCurrent = pIterator;
		pIterator = pIterator->pPrev;
		if (!pCurrent->info->SignalStop()) {
			WARN("Unable to signal stop on an outbound stream");
		}
	}
	return true;
}