Exemplo n.º 1
0
SkRTree::Branch SkRTree::bulkLoad(SkTDArray<Branch>* branches, int level) {
    if (branches->count() == 1) { // Only one branch.  It will be the root.
        return (*branches)[0];
    }

    // We might sort our branches here, but we expect Blink gives us a reasonable x,y order.
    // Skipping a call to sort (in Y) here resulted in a 17% win for recording with negligible
    // difference in playback speed.
    int numBranches = branches->count() / kMaxChildren;
    int remainder   = branches->count() % kMaxChildren;
    int newBranches = 0;

    if (remainder > 0) {
        ++numBranches;
        // If the remainder isn't enough to fill a node, we'll add fewer nodes to other branches.
        if (remainder >= kMinChildren) {
            remainder = 0;
        } else {
            remainder = kMinChildren - remainder;
        }
    }

    int numStrips = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(numBranches) / fAspectRatio));
    int numTiles  = SkScalarCeilToInt(SkIntToScalar(numBranches) / SkIntToScalar(numStrips));
    int currentBranch = 0;

    for (int i = 0; i < numStrips; ++i) {
        // Might be worth sorting by X here too.
        for (int j = 0; j < numTiles && currentBranch < branches->count(); ++j) {
            int incrementBy = kMaxChildren;
            if (remainder != 0) {
                // if need be, omit some nodes to make up for remainder
                if (remainder <= kMaxChildren - kMinChildren) {
                    incrementBy -= remainder;
                    remainder = 0;
                } else {
                    incrementBy = kMinChildren;
                    remainder -= kMaxChildren - kMinChildren;
                }
            }
            Node* n = allocateNodeAtLevel(level);
            n->fNumChildren = 1;
            n->fChildren[0] = (*branches)[currentBranch];
            Branch b;
            b.fBounds = (*branches)[currentBranch].fBounds;
            b.fSubtree = n;
            ++currentBranch;
            for (int k = 1; k < incrementBy && currentBranch < branches->count(); ++k) {
                b.fBounds.join((*branches)[currentBranch].fBounds);
                n->fChildren[k] = (*branches)[currentBranch];
                ++n->fNumChildren;
                ++currentBranch;
            }
            (*branches)[newBranches] = b;
            ++newBranches;
        }
    }
    branches->setCount(newBranches);
    return this->bulkLoad(branches, level + 1);
}
Exemplo n.º 2
0
bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
                                          SkBitmap* result, SkIPoint* offset) {
    SkBitmap srcBM;
    if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &srcBM, offset)) {
        return false;
    }
    GrTexture* srcTexture = srcBM.getTexture();
    GrContext* context = srcTexture->getContext();

    SkRect dstRect = SkRect::MakeWH(srcBM.width() * fScale.fWidth,
                                    srcBM.height() * fScale.fHeight);

    GrTextureDesc desc;
    desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
    desc.fWidth = SkScalarCeilToInt(dstRect.width());
    desc.fHeight = SkScalarCeilToInt(dstRect.height());
    desc.fConfig = kSkia8888_GrPixelConfig;

    GrAutoScratchTexture ast(context, desc);
    SkAutoTUnref<GrTexture> dst(ast.detach());
    if (!dst) {
        return false;
    }
    GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
    GrPaint paint;
    paint.addColorEffect(GrBicubicEffect::Create(srcTexture, fCoefficients))->unref();
    SkRect srcRect;
    srcBM.getBounds(&srcRect);
    context->drawRectToRect(paint, dstRect, srcRect);
    return SkImageFilterUtils::WrapTexture(dst, desc.fWidth, desc.fHeight, result);
}
Exemplo n.º 3
0
bool PipePictureRenderer::render(SkBitmap** out) {
    SkASSERT(fCanvas.get() != NULL);
    SkASSERT(fPicture != NULL);
    if (NULL == fCanvas.get() || NULL == fPicture) {
        return false;
    }

    PipeController pipeController(fCanvas.get());
    SkGPipeWriter writer;
    SkCanvas* pipeCanvas = writer.startRecording(&pipeController);
    pipeCanvas->drawPicture(fPicture);
    writer.endRecording();
    fCanvas->flush();
    if (out) {
        *out = SkNEW(SkBitmap);
        setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()),
                           SkScalarCeilToInt(fPicture->cullRect().height()));
        fCanvas->readPixels(*out, 0, 0);
    }
    if (fEnableWrites) {
        return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
                     fUseChecksumBasedFilenames);
    } else {
        return true;
    }
}
Exemplo n.º 4
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bool SimplePictureRenderer::render(SkBitmap** out) {
    SkASSERT(fCanvas.get() != NULL);
    SkASSERT(fPicture);
    if (NULL == fCanvas.get() || NULL == fPicture) {
        return false;
    }

    if (fUseMultiPictureDraw) {
        SkMultiPictureDraw mpd;

        mpd.add(fCanvas, fPicture);

        mpd.draw();
    } else {
        fCanvas->drawPicture(fPicture);
    }
    fCanvas->flush();
    if (out) {
        *out = SkNEW(SkBitmap);
        setup_bitmap(*out, SkScalarCeilToInt(fPicture->cullRect().width()),
                           SkScalarCeilToInt(fPicture->cullRect().height()));
        fCanvas->readPixels(*out, 0, 0);
    }
    if (fEnableWrites) {
        return write(fCanvas, fWritePath, fMismatchPath, fInputFilename, fJsonSummaryPtr,
                     fUseChecksumBasedFilenames);
    } else {
        return true;
    }
}
Exemplo n.º 5
0
void GpuGMTask::draw(GrContextFactory* grFactory) {
    SkImageInfo info = SkImageInfo::Make(SkScalarCeilToInt(fGM->width()),
                                         SkScalarCeilToInt(fGM->height()),
                                         kN32_SkColorType,
                                         kPremul_SkAlphaType);
    SkAutoTUnref<SkSurface> surface(NewGpuSurface(grFactory, fContextType, fGpuAPI, info,
                                                  fSampleCount));
    if (!surface) {
        if (!gAlreadyWarned[fContextType][fGpuAPI]) {
            SkDebugf("FYI: couldn't create GPU context, type %d API %d.  Will skip.\n",
                     fContextType, fGpuAPI);
            gAlreadyWarned[fContextType][fGpuAPI] = true;
        }
        return;
    }
    SkCanvas* canvas = surface->getCanvas();
    CanvasPreflight(canvas);

    canvas->concat(fGM->getInitialTransform());
    fGM->draw(canvas);
    canvas->flush();
#if GR_CACHE_STATS && SK_SUPPORT_GPU
    if (FLAGS_veryVerbose) {
        grFactory->get(fContextType)->printCacheStats();
    }
#endif

    SkBitmap bitmap;
    bitmap.setInfo(info);
    canvas->readPixels(&bitmap, 0, 0);

    this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "GM", bitmap)));
}
SkIRect SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                                    MapDirection) const {
    SkVector scale = SkVector::Make(fScale, fScale);
    ctm.mapVectors(&scale, 1);
    return src.makeOutset(SkScalarCeilToInt(SkScalarAbs(scale.fX) * SK_ScalarHalf),
                          SkScalarCeilToInt(SkScalarAbs(scale.fY) * SK_ScalarHalf));
}
Exemplo n.º 7
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void SKPBench::onPerCanvasPreDraw(SkCanvas* canvas) {
    if (!fUseMultiPictureDraw) {
        return;
    }

    SkIRect bounds;
    SkAssertResult(canvas->getClipDeviceBounds(&bounds));

    int xTiles = SkScalarCeilToInt(bounds.width()  / SkIntToScalar(FLAGS_benchTile));
    int yTiles = SkScalarCeilToInt(bounds.height() / SkIntToScalar(FLAGS_benchTile));

    fSurfaces.setReserve(xTiles * yTiles);
    fTileRects.setReserve(xTiles * yTiles);

    SkImageInfo ii = canvas->imageInfo().makeWH(FLAGS_benchTile, FLAGS_benchTile);

    for (int y = bounds.fTop; y < bounds.fBottom; y += FLAGS_benchTile) {
        for (int x = bounds.fLeft; x < bounds.fRight; x += FLAGS_benchTile) {
            const SkIRect tileRect = SkIRect::MakeXYWH(x, y, FLAGS_benchTile, FLAGS_benchTile);
            *fTileRects.append() = tileRect;
            *fSurfaces.push() = canvas->newSurface(ii);

            // Never want the contents of a tile to include stuff the parent
            // canvas clips out
            SkRect clip = SkRect::Make(bounds);
            clip.offset(-SkIntToScalar(tileRect.fLeft), -SkIntToScalar(tileRect.fTop));
            fSurfaces.top()->getCanvas()->clipRect(clip);

            fSurfaces.top()->getCanvas()->setMatrix(canvas->getTotalMatrix());
            fSurfaces.top()->getCanvas()->scale(fScale, fScale);
        }
    }
}
SkIRect SkMorphologyImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                                    MapDirection) const {
    SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()),
                                     SkIntToScalar(this->radius().height()));
    ctm.mapVectors(&radius, 1);
    return src.makeOutset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y()));
}
Exemplo n.º 9
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void SkBlurImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                           SkIRect* dst, MapDirection) const {
    *dst = src;
    SkVector sigma = mapSigma(fSigma, ctm);
    dst->outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
                SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3))));
}
Exemplo n.º 10
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static SkBitmap draw_picture(SkPicture& picture) {
     SkBitmap bitmap;
     bitmap.allocN32Pixels(SkScalarCeilToInt(picture.cullRect().width()),
                           SkScalarCeilToInt(picture.cullRect().height()));
     SkCanvas canvas(bitmap);
     picture.playback(&canvas);
     return bitmap;
}
Exemplo n.º 11
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void SkDisplacementMapEffect::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                   SkIRect* dst, MapDirection) const {
    *dst = src;
    SkVector scale = SkVector::Make(fScale, fScale);
    ctm.mapVectors(&scale, 1);
    dst->outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf),
                SkScalarCeilToInt(scale.fY * SK_ScalarHalf));
}
Exemplo n.º 12
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int tool_main(int argc, char** argv) {
    SkCommandLineFlags::Parse(argc, argv);

    for (int i = 0; i < FLAGS_skps.count(); i++) {
        if (SkCommandLineFlags::ShouldSkip(FLAGS_match, FLAGS_skps[i])) {
            continue;
        }

        SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(FLAGS_skps[i]));
        if (!stream) {
            SkDebugf("Could not read %s.\n", FLAGS_skps[i]);
            return 1;
        }
        sk_sp<SkPicture> src(SkPicture::MakeFromStream(stream));
        if (!src) {
            SkDebugf("Could not read %s as an SkPicture.\n", FLAGS_skps[i]);
            return 1;
        }
        if (FLAGS_defer) {
            SkPictureRecorder recorder;
            SkDeferredCanvas deferred(recorder.beginRecording(src->cullRect()));
            src->playback(&deferred);
            src = recorder.finishRecordingAsPicture();
        }
        const int w = SkScalarCeilToInt(src->cullRect().width());
        const int h = SkScalarCeilToInt(src->cullRect().height());

        SkRecord record;
        SkRecorder canvas(&record, w, h);
        src->playback(&canvas);

        if (FLAGS_optimize) {
            SkRecordOptimize(&record);
        }
        if (FLAGS_optimize2) {
            SkRecordOptimize2(&record);
        }

        dump(FLAGS_skps[i], w, h, record);

        if (FLAGS_write.count() > 0) {
            SkPictureRecorder r;
            SkRecordDraw(record,
                         r.beginRecording(SkRect::MakeIWH(w, h)),
                         nullptr,
                         nullptr,
                         0,
                         nullptr,
                         nullptr);
            sk_sp<SkPicture> dst(r.finishRecordingAsPicture());
            SkFILEWStream ostream(FLAGS_write[0]);
            dst->serialize(&ostream);
        }
    }

    return 0;
}
Exemplo n.º 13
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void SkOffsetImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                             SkIRect* dst, MapDirection direction) const {
    SkVector vec;
    ctm.mapVectors(&vec, &fOffset, 1);
    if (kReverse_MapDirection == direction) {
        vec.negate();
    }

    *dst = src;
    dst->offset(SkScalarCeilToInt(vec.fX), SkScalarCeilToInt(vec.fY));
}
Exemplo n.º 14
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// Create a mask of 'devPath' and place the result in 'mask'.
static GrTexture* create_mask_GPU(GrContext* context,
                                  SkRect* maskRect,
                                  const SkPath& devPath,
                                  const GrStrokeInfo& strokeInfo,
                                  bool doAA,
                                  int sampleCnt) {
    // This mask will ultimately be drawn as a non-AA rect (see draw_mask).
    // Non-AA rects have a bad habit of snapping arbitrarily. Integerize here
    // so the mask draws in a reproducible manner.
    *maskRect = SkRect::Make(maskRect->roundOut());

    GrSurfaceDesc desc;
    desc.fFlags = kRenderTarget_GrSurfaceFlag;
    desc.fWidth = SkScalarCeilToInt(maskRect->width());
    desc.fHeight = SkScalarCeilToInt(maskRect->height());
    desc.fSampleCnt = doAA ? sampleCnt : 0;
    // We actually only need A8, but it often isn't supported as a
    // render target so default to RGBA_8888
    desc.fConfig = kRGBA_8888_GrPixelConfig;

    if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, desc.fSampleCnt > 0)) {
        desc.fConfig = kAlpha_8_GrPixelConfig;
    }

    GrTexture* mask = context->textureProvider()->createApproxTexture(desc);
    if (nullptr == mask) {
        return nullptr;
    }

    SkRect clipRect = SkRect::MakeWH(maskRect->width(), maskRect->height());

    SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(mask->asRenderTarget()));
    if (!drawContext) {
        return nullptr;
    }

    drawContext->clear(nullptr, 0x0, true);

    GrPaint tempPaint;
    tempPaint.setAntiAlias(doAA);
    tempPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);

    // setup new clip
    GrClip clip(clipRect);

    // Draw the mask into maskTexture with the path's integerized top-left at
    // the origin using tempPaint.
    SkMatrix translate;
    translate.setTranslate(-maskRect->fLeft, -maskRect->fTop);
    drawContext->drawPath(clip, tempPaint, translate, devPath, strokeInfo);
    return mask;
}
Exemplo n.º 15
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    void onOnceBeforeDraw() override {
       // Build the picture.
        SkPictureRecorder recorder;
        SkCanvas* pictureCanvas = recorder.beginRecording(fTileSize, fTileSize, NULL, 0);
        this->drawTile(pictureCanvas);
        fPicture.reset(recorder.endRecording());

        // Build a reference bitmap.
        fBitmap.allocN32Pixels(SkScalarCeilToInt(fTileSize), SkScalarCeilToInt(fTileSize));
        fBitmap.eraseColor(SK_ColorTRANSPARENT);
        SkCanvas bitmapCanvas(fBitmap);
        this->drawTile(&bitmapCanvas);
    }
Exemplo n.º 16
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bool SkBlurImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
                                       SkIRect* dst) const {
    SkIRect bounds = src;
    if (getInput(0) && !getInput(0)->filterBounds(src, ctm, &bounds)) {
        return false;
    }
    SkVector sigma = SkVector::Make(fSigma.width(), fSigma.height());
    ctm.mapVectors(&sigma, 1);
    bounds.outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
                  SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3))));
    *dst = bounds;
    return true;
}
Exemplo n.º 17
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bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
                                   SkIRect* dst) const {
    SkIRect bounds = src;
    SkVector scale = SkVector::Make(fScale, fScale);
    ctm.mapVectors(&scale, 1);
    bounds.outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf),
                  SkScalarCeilToInt(scale.fY * SK_ScalarHalf));
    if (getColorInput()) {
        return getColorInput()->filterBounds(bounds, ctm, dst);
    }
    *dst = bounds;
    return true;
}
Exemplo n.º 18
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bool SkMorphologyImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
                                             SkIRect* dst) const {
    SkIRect bounds = src;
    SkVector radius = SkVector::Make(SkIntToScalar(this->radius().width()),
                                     SkIntToScalar(this->radius().height()));
    ctm.mapVectors(&radius, 1);
    bounds.outset(SkScalarCeilToInt(radius.x()), SkScalarCeilToInt(radius.y()));
    if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) {
        return false;
    }
    *dst = bounds;
    return true;
}
Exemplo n.º 19
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TiledPictureRenderer::TiledPictureRenderer(const GrContextOptions& opts)
    : INHERITED(opts)
    , fTileWidth(kDefaultTileWidth)
#else
TiledPictureRenderer::TiledPictureRenderer()
    : fTileWidth(kDefaultTileWidth)
#endif
    , fTileHeight(kDefaultTileHeight)
    , fTileWidthPercentage(0.0)
    , fTileHeightPercentage(0.0)
    , fTileMinPowerOf2Width(0)
    , fCurrentTileOffset(-1)
    , fTilesX(0)
    , fTilesY(0) { }

void TiledPictureRenderer::init(const SkPicture* pict, const SkString* writePath,
                                const SkString* mismatchPath, const SkString* inputFilename,
                                bool useChecksumBasedFilenames, bool useMultiPictureDraw) {
    SkASSERT(pict);
    SkASSERT(0 == fTileRects.count());
    if (NULL == pict || fTileRects.count() != 0) {
        return;
    }

    // Do not call INHERITED::init(), which would create a (potentially large) canvas which is not
    // used by bench_pictures.
    fPicture.reset(pict)->ref();
    this->CopyString(&fWritePath, writePath);
    this->CopyString(&fMismatchPath, mismatchPath);
    this->CopyString(&fInputFilename, inputFilename);
    fUseChecksumBasedFilenames = useChecksumBasedFilenames;
    fUseMultiPictureDraw = useMultiPictureDraw;
    this->buildBBoxHierarchy();

    if (fTileWidthPercentage > 0) {
        fTileWidth = SkScalarCeilToInt(float(fTileWidthPercentage * fPicture->cullRect().width() / 100));
    }
    if (fTileHeightPercentage > 0) {
        fTileHeight = SkScalarCeilToInt(float(fTileHeightPercentage * fPicture->cullRect().height() / 100));
    }

    if (fTileMinPowerOf2Width > 0) {
        this->setupPowerOf2Tiles();
    } else {
        this->setupTiles();
    }
    fCanvas.reset(this->setupCanvas(fTileWidth, fTileHeight));
    // Initialize to -1 so that the first call to nextTile will set this up to draw tile 0 on the
    // first call to drawCurrentTile.
    fCurrentTileOffset = -1;
}
Exemplo n.º 20
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bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
                                    const SkMatrix& matrix, SkIPoint* margin) const {
    SkScalar sigma = matrix.mapRadius(fBlurSigma);

    if (!SkBlurMask::BoxBlur(dst, src, sigma, SkBlurMask::kInner_Style,
                             SkBlurMask::kLow_Quality)) {
        return false;
    }

    dst->fFormat = SkMask::k3D_Format;
    if (margin) {
        margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma));
    }

    if (src.fImage == NULL) {
        return true;
    }

    // create a larger buffer for the other two channels (should force fBlur to do this for us)

    {
        uint8_t* alphaPlane = dst->fImage;
        size_t   planeSize = dst->computeImageSize();
        if (0 == planeSize) {
            return false;   // too big to allocate, abort
        }
        dst->fImage = SkMask::AllocImage(planeSize * 3);
        memcpy(dst->fImage, alphaPlane, planeSize);
        SkMask::FreeImage(alphaPlane);
    }

    // run the light direction through the matrix...
    Light   light = fLight;
    matrix.mapVectors((SkVector*)(void*)light.fDirection,
                      (SkVector*)(void*)fLight.fDirection, 1);

    // now restore the length of the XY component
    // cast to SkVector so we can call setLength (this double cast silences alias warnings)
    SkVector* vec = (SkVector*)(void*)light.fDirection;
    vec->setLength(light.fDirection[0],
                   light.fDirection[1],
                   SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));

    SkEmbossMask::Emboss(dst, light);

    // restore original alpha
    memcpy(dst->fImage, src.fImage, src.computeImageSize());

    return true;
}
Exemplo n.º 21
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void check_save_state(skiatest::Reporter* reporter, SkPicture* picture,
                      unsigned int numSaves, unsigned int numSaveLayers,
                      unsigned int numRestores) {
    SaveCountingCanvas canvas(SkScalarCeilToInt(picture->cullRect().width()),
                              SkScalarCeilToInt(picture->cullRect().height()));

    picture->playback(&canvas);

    // Optimizations may have removed these,
    // so expect to have seen no more than num{Saves,SaveLayers,Restores}.
    REPORTER_ASSERT(reporter, numSaves >= canvas.getSaveCount());
    REPORTER_ASSERT(reporter, numSaveLayers >= canvas.getSaveLayerCount());
    REPORTER_ASSERT(reporter, numRestores >= canvas.getRestoreCount());
}
Exemplo n.º 22
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void SkPictureUtils::GatherPixelRefsAndRects(SkPicture* pict,
                                             SkPictureUtils::SkPixelRefContainer* prCont) {
    if (pict->cullRect().isEmpty()) {
        return ;
    }

    SkGatherPixelRefsAndRectsDevice device(SkScalarCeilToInt(pict->cullRect().width()), 
                                           SkScalarCeilToInt(pict->cullRect().height()), 
                                           prCont);
    SkNoSaveLayerCanvas canvas(&device);

    canvas.clipRect(pict->cullRect(), SkRegion::kIntersect_Op, false);
    canvas.drawPicture(pict);
}
void SkOffsetImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
                                             SkIRect* dst, MapDirection direction) const {
    SkVector vec;
    ctm.mapVectors(&vec, &fOffset, 1);
    if (kReverse_MapDirection == direction) {
        vec.negate();
    }

    *dst = src;
    dst->offset(SkScalarCeilToInt(vec.fX), SkScalarCeilToInt(vec.fY));
#ifdef SK_SUPPORT_SRC_BOUNDS_BLOAT_FOR_IMAGEFILTERS
    dst->join(src);
#endif
}
static inline void compute_profile_offset_and_size(float halfWH, float sigma,
                                                   float* offset, int* size) {

    if (3*sigma <= halfWH) {
        // The circle is bigger than the Gaussian. In this case we know the interior of the
        // blurred circle is solid.
        *offset = halfWH - 3 * sigma; // This location maps to 0.5f in the weights texture.
                                      // It should always be 255.
        *size = SkScalarCeilToInt(6*sigma);
    } else {
        // The Gaussian is bigger than the circle.
        *offset = 0.0f;
        *size = SkScalarCeilToInt(halfWH + 3*sigma);
    }
}
Exemplo n.º 25
0
bool SkBitmapScaler::Resize(SkBitmap* resultPtr, const SkPixmap& source, ResizeMethod method,
                            int destWidth, int destHeight, SkBitmap::Allocator* allocator) {
    if (nullptr == source.addr() || source.colorType() != kN32_SkColorType ||
        source.width() < 1 || source.height() < 1)
    {
        return false;
    }

    if (destWidth < 1 || destHeight < 1) {
        return false;
    }

    SkConvolutionProcs convolveProcs= { 0, nullptr, nullptr, nullptr, nullptr };
    PlatformConvolutionProcs(&convolveProcs);

    SkRect destSubset = SkRect::MakeIWH(destWidth, destHeight);

    SkResizeFilter filter(method, source.width(), source.height(),
                        destWidth, destHeight, destSubset, convolveProcs);

    // Get a subset encompassing this touched area. We construct the
    // offsets and row strides such that it looks like a new bitmap, while
    // referring to the old data.
    const uint8_t* sourceSubset = reinterpret_cast<const uint8_t*>(source.addr());

    // Convolve into the result.
    SkBitmap result;
    result.setInfo(SkImageInfo::MakeN32(SkScalarCeilToInt(destSubset.width()),
                                      SkScalarCeilToInt(destSubset.height()),
                                      source.alphaType()));
    result.allocPixels(allocator, nullptr);
    if (!result.readyToDraw()) {
      return false;
    }

    if (!BGRAConvolve2D(sourceSubset, static_cast<int>(source.rowBytes()),
                        !source.isOpaque(), filter.xFilter(), filter.yFilter(),
                        static_cast<int>(result.rowBytes()),
                        static_cast<unsigned char*>(result.getPixels()),
                        convolveProcs, true)) {
        return false;
    }

    *resultPtr = result;
    resultPtr->lockPixels();
    SkASSERT(resultPtr->getPixels());
    return true;
}
// This function creates a profile of a blurred circle. It does this by computing a kernel for
// half the Gaussian and a matching summed area table. The summed area table is used to compute
// an array of vertical applications of the half kernel to the circle along the x axis. The
// table of y evaluations has 2 * k + n entries where k is the size of the half kernel and n is
// the size of the profile being computed. Then for each of the n profile entries we walk out k
// steps in each horizontal direction multiplying the corresponding y evaluation by the half
// kernel entry and sum these values to compute the profile entry.
static uint8_t* create_circle_profile(float sigma, float circleR, int profileTextureWidth) {
    const int numSteps = profileTextureWidth;
    uint8_t* weights = new uint8_t[numSteps];

    // The full kernel is 6 sigmas wide.
    int halfKernelSize = SkScalarCeilToInt(6.0f * sigma);
    // round up to next multiple of 2 and then divide by 2
    halfKernelSize = ((halfKernelSize + 1) & ~1) >> 1;

    // Number of x steps at which to apply kernel in y to cover all the profile samples in x.
    int numYSteps = numSteps + 2 * halfKernelSize;

    SkAutoTArray<float> bulkAlloc(halfKernelSize + halfKernelSize + numYSteps);
    float* halfKernel = bulkAlloc.get();
    float* summedKernel = bulkAlloc.get() + halfKernelSize;
    float* yEvals = bulkAlloc.get() + 2 * halfKernelSize;
    make_half_kernel_and_summed_table(halfKernel, summedKernel, halfKernelSize, sigma);

    float firstX = -halfKernelSize + 0.5f;
    apply_kernel_in_y(yEvals, numYSteps, firstX, circleR, halfKernelSize, summedKernel);

    for (int i = 0; i < numSteps - 1; ++i) {
        float evalX = i + 0.5f;
        weights[i] = eval_at(evalX, circleR, halfKernel, halfKernelSize, yEvals + i);
    }
    // Ensure the tail of the Gaussian goes to zero.
    weights[numSteps - 1] = 0;
    return weights;
}
Exemplo n.º 27
0
uint32_t GrPathUtils::quadraticPointCount(const SkPoint points[],
                                          SkScalar tol) {
    if (tol < gMinCurveTol) {
        tol = gMinCurveTol;
    }
    SkASSERT(tol > 0);

    SkScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
    if (!SkScalarIsFinite(d)) {
        return MAX_POINTS_PER_CURVE;
    } else if (d <= tol) {
        return 1;
    } else {
        // Each time we subdivide, d should be cut in 4. So we need to
        // subdivide x = log4(d/tol) times. x subdivisions creates 2^(x)
        // points.
        // 2^(log4(x)) = sqrt(x);
        SkScalar divSqrt = SkScalarSqrt(d / tol);
        if (((SkScalar)SK_MaxS32) <= divSqrt) {
            return MAX_POINTS_PER_CURVE;
        } else {
            int temp = SkScalarCeilToInt(divSqrt);
            int pow2 = GrNextPow2(temp);
            // Because of NaNs & INFs we can wind up with a degenerate temp
            // such that pow2 comes out negative. Also, our point generator
            // will always output at least one pt.
            if (pow2 < 1) {
                pow2 = 1;
            }
            return SkTMin(pow2, MAX_POINTS_PER_CURVE);
        }
    }
}
Exemplo n.º 28
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static void get_adjusted_radii(SkScalar passRadius, int *loRadius, int *hiRadius)
{
    *loRadius = *hiRadius = SkScalarCeilToInt(passRadius);
    if (SkIntToScalar(*hiRadius) - passRadius > 0.5f) {
        *loRadius = *hiRadius - 1;
    }
}
Exemplo n.º 29
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static float* create_2d_kernel(float sigma, int* filterSize) {
    // We will actually take 2*halfFilterSize+1 samples (i.e., our filter kernel
    // sizes are always odd)
    int halfFilterSize = SkScalarCeilToInt(6*sigma)/2;
    int wh = *filterSize = 2*halfFilterSize + 1;

    float* temp = new float[wh*wh];

    float filterTot = 0.0f;
    for (int yOff = 0; yOff < wh; ++yOff) {
        for (int xOff = 0; xOff < wh; ++xOff) {
            temp[yOff*wh+xOff] = gaussian2d_value(xOff-halfFilterSize, yOff-halfFilterSize, sigma);

            filterTot += temp[yOff*wh+xOff];
        }
    }

    // normalize the kernel
    for (int yOff = 0; yOff < wh; ++yOff) {
        for (int xOff = 0; xOff < wh; ++xOff) {
            temp[yOff*wh+xOff] /= filterTot;
        }
    }

    return temp;
}
Exemplo n.º 30
0
uint32_t GrPathUtils::cubicPointCount(const SkPoint points[],
                                           SkScalar tol) {
    if (tol < gMinCurveTol) {
        tol = gMinCurveTol;
    }
    SkASSERT(tol > 0);

    SkScalar d = SkTMax(
        points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]),
        points[2].distanceToLineSegmentBetweenSqd(points[0], points[3]));
    d = SkScalarSqrt(d);
    if (!SkScalarIsFinite(d)) {
        return MAX_POINTS_PER_CURVE;
    } else if (d <= tol) {
        return 1;
    } else {
        SkScalar divSqrt = SkScalarSqrt(d / tol);
        if (((SkScalar)SK_MaxS32) <= divSqrt) {
            return MAX_POINTS_PER_CURVE;
        } else {
            int temp = SkScalarCeilToInt(SkScalarSqrt(d / tol));
            int pow2 = GrNextPow2(temp);
            // Because of NaNs & INFs we can wind up with a degenerate temp
            // such that pow2 comes out negative. Also, our point generator
            // will always output at least one pt.
            if (pow2 < 1) {
                pow2 = 1;
            }
            return SkTMin(pow2, MAX_POINTS_PER_CURVE);
        }
    }
}