Exemplo n.º 1
0
void
wxGamePanel::UpdateTime()
{
    // 경기 시간 갱신
    wxString timeStr(wxT("00:00"));
    long remainTime = m_periLen - m_elapseTime.Time();
    if (remainTime > 0) {
        timeStr = wxTimeSpan::Milliseconds(remainTime).Format(wxT("%M:%S"));
    }
    else {
        StartBuzzer();
        StopTime();
    }
    m_timeCtrl->SetValue(timeStr);

    // 공격 시간 갱신
    wxString shotClockStr(wxT("00"));
    long remainShotClock = m_shotClock - m_attackTime.Time();
    if (remainShotClock > 0) {
        shotClockStr
            = wxTimeSpan::Milliseconds(remainShotClock).Format(wxT("%S"));
    }
    else {
        if (m_playing) {
            StartBuzzer();

            // 무한 재귀 호출을 막기 위해서, false를 인자로 전달한다.
            ResetShotClock(false);
        }
    }
    m_shotClockCtrl->SetValue(shotClockStr);
}
Exemplo n.º 2
0
    PLUGIN_FUNCTION_ARG4(RingLine, unsigned,line, unsigned,nCadence, const unsigned *,pattern, unsigned,frequency)
    {
        if (m_hWnd == NULL)
            return PluginLID_DeviceNotOpen;

        if (line >= 1)
            return PluginLID_NoSuchLine;

        if (nCadence > 0)
            StartBuzzer();
        else
            StopBuzzer();
    }