Exemplo n.º 1
0
void ShowItemMenu(edict_t *ent, int itemindex)
{
	item_t *item = &ent->myskills.items[itemindex];

	//Load the item
	StartShowInventoryMenu(ent, item);

	//Check to see if this item can be equipped or not
	if (!((item->itemtype & ITEM_GRAVBOOTS) || (item->itemtype & ITEM_FIRE_RESIST) || (item->itemtype & ITEM_AUTO_TBALL)))
	{
		if (itemindex < 3)	addlinetomenu(ent, "Stash this item", 4445 + itemindex);
		else				addlinetomenu(ent, "Equip this item", 4445 + itemindex);
		++ent->client->menustorage.currentline;
	}
	
	//Append a footer to the menu
	addlinetomenu(ent, "Previous menu", 7778 + itemindex);
	addlinetomenu(ent, "Exit", 666);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, "Delete this item", 10000 + itemindex);

	//set currentline
	ent->client->menustorage.currentline += 2;

	//Set handler
	setmenuhandler(ent, ShowItemMenu_handler);

	//Display the menu
	showmenu(ent);
}
Exemplo n.º 2
0
void OpenBuyRuneConfirmMenu(edict_t *ent, int option)
{
	int page_num = option / 1000;
	int selection = (option % 1000)-1;

	armoryRune_t *firstItem;
	item_t *rune;

	switch(page_num)
	{
	case 1: firstItem = WeaponRunes;	break;
	case 2: firstItem = AbilityRunes;	break;
	case 3: firstItem = ComboRunes;		break;
	default: 
		gi.dprintf("Error in OpenBuyRuneConfirmMenu(). Invalid page number: %d\n", page_num);
		return;
	}

	rune = &((firstItem + selection)->rune);	

	//Process the header
	StartShowInventoryMenu(ent, rune);

	//Menu footer
	addlinetomenu(ent, va("  Price: %d", getBuyValue(rune)), 0);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, "  Buy this item?", 0);
	addlinetomenu(ent, "No, I changed my mind!", (page_num * 10) + selection);
	addlinetomenu(ent, "Yes, GIMME GIMME!!.", option);

	//Set handler
	setmenuhandler(ent, BuyRuneConfirmMenu_handler);

	ent->client->menustorage.currentline += 7;

	//Display the menu
	showmenu(ent);
	
}
Exemplo n.º 3
0
void ItemDeleteMenu(edict_t *ent, int itemindex)
{
	item_t *item = &ent->myskills.items[itemindex];

	//Process the header
	StartShowInventoryMenu(ent, item);

	//Menu footer
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, "  Delete this item?", 0);
	addlinetomenu(ent, "No, I changed my mind!", 667 + itemindex);
	addlinetomenu(ent, "Yes, delete this item.", 778 + itemindex);

	//Set handler
	setmenuhandler(ent, DeleteMenu_handler);

	ent->client->menustorage.currentline += 4;

	//Display the menu
	showmenu(ent);
}
Exemplo n.º 4
0
void OpenSellConfirmMenu(edict_t *ent, int itemindex)
{
	item_t *item = &ent->myskills.items[itemindex];

	//Process the header
	StartShowInventoryMenu(ent, item);

	//Menu footer
	addlinetomenu(ent, va("  Sell value: %d", GetSellValue(item)), 0);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, " ", 0);
	addlinetomenu(ent, "  Sell this item?", 0);
	addlinetomenu(ent, "No, I changed my mind!", 667 + itemindex);
	addlinetomenu(ent, "Yes, sell this item.", 778 + itemindex);

	//Set handler
	setmenuhandler(ent, SellConfirmMenu_handler);

	ent->client->menustorage.currentline += 7;

	//Display the menu
	showmenu(ent);
}