Exemplo n.º 1
0
void Sys_CreateConsoleWindow(void)
{
#ifndef DEDICATED
	int                        hConHandle;
	long                       lStdHandle;
	CONSOLE_SCREEN_BUFFER_INFO coninfo;
	FILE                       *fp;

	static qboolean consoleIsOpen = qfalse;

	if (consoleIsOpen)
	{
		FreeConsole();
		consoleIsOpen = qtrue;
		return;
	}
	else
	{
		consoleIsOpen = qtrue;
	}

	// allocate a console for this app
	AllocConsole();

	// set the screen buffer to be big enough to let us scroll text
	if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo))
	{
		coninfo.dwSize.Y = 9999;
		SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
	}

	// redirect unbuffered STDOUT to the console
	lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
	hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
	fp         = _fdopen(hConHandle, "w");
	*stdout    = *fp;
	setvbuf(stdout, NULL, _IONBF, 0);

	// redirect unbuffered STDIN to the console
	lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
	hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
	fp         = _fdopen(hConHandle, "r");
	*stdin     = *fp;

	setvbuf(stdin, NULL, _IONBF, 0);

	// redirect unbuffered STDERR to the console
	lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
	hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
	fp         = _fdopen(hConHandle, "w");
	*stderr    = *fp;

	setvbuf(stderr, NULL, _IONBF, 0);

	//SetConsoleTitle(WINDOWNAME);

	Sys_SetUpConsoleAndSignals();
#endif
}
Exemplo n.º 2
0
/*
=================
main
=================
*/
int main(int argc, char **argv)
{
	char commandLine[MAX_STRING_CHARS] = { 0 };

	Sys_PlatformInit();

	// Set the initial time base
	Sys_Milliseconds();

#ifdef __APPLE__
	// This is passed if we are launched by double-clicking
	if (argc >= 2 && Q_strncmp(argv[1], "-psn", 4) == 0)
	{
		argc = 1;
	}
#endif

	Sys_ParseArgs(argc, argv);

#if defined(__APPLE__) && !defined(DEDICATED)
	// argv[0] would be /Users/seth/etlegacy/etl.app/Contents/MacOS
	// But on OS X we want to pretend the binary path is the .app's parent
	// So that way the base folder is right next to the .app allowing
	{
		char     parentdir[1024];
		CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
		if (!url)
		{
			Sys_Dialog(DT_ERROR, "A CFURL for the app bundle could not be found.", "Can't set Sys_SetBinaryPath");
			Sys_Exit(1);
		}

		CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
		if (!url2 || !CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, 1024))
		{
			Sys_Dialog(DT_ERROR, "CFURLGetFileSystemRepresentation returned an error when finding the app bundle's parent directory.", "Can't set Sys_SetBinaryPath");
			Sys_Exit(1);
		}

		Sys_SetBinaryPath(parentdir);

		CFRelease(url);
		CFRelease(url2);
	}
#else
	Sys_SetBinaryPath(Sys_Dirname(argv[0]));
#endif

	Sys_SetDefaultInstallPath(DEFAULT_BASEDIR); // Sys_BinaryPath() by default

	// Concatenate the command line for passing to Com_Init
	Sys_BuildCommandLine(argc, argv, commandLine, sizeof(commandLine));

	Com_Init(commandLine);
	NET_Init();

	Sys_SetUpConsoleAndSignals();

	Sys_GameLoop();

	return 0;
}
Exemplo n.º 3
0
/**
 * @brief SDL_main
 * @param[in] argc
 * @param[in] argv
 * @return
 */
int main(int argc, char **argv)
{
	char commandLine[MAX_STRING_CHARS] = { 0 };

	Sys_PlatformInit();

	// Set the initial time base
	Sys_Milliseconds();

#ifdef __APPLE__
	// This is passed if we are launched by double-clicking
	if (argc >= 2 && Q_strncmp(argv[1], "-psn", 4) == 0)
	{
		argc = 1;
	}
#endif

	Sys_ParseArgs(argc, argv);

#if defined(__APPLE__) && !defined(DEDICATED)
	// argv[0] would be /Users/seth/etlegacy/etl.app/Contents/MacOS
	// But on OS X we want to pretend the binary path is the .app's parent
	// So that way the base folder is right next to the .app allowing
	{
		char     parentdir[1024];
		CFURLRef url = CFBundleCopyBundleURL(CFBundleGetMainBundle());
		if (!url)
		{
			Sys_Dialog(DT_ERROR, "A CFURL for the app bundle could not be found.", "Can't set Sys_SetBinaryPath");
			Sys_Exit(EXIT_FAILURE);
		}

		CFURLRef url2 = CFURLCreateCopyDeletingLastPathComponent(0, url);
		if (!url2 || !CFURLGetFileSystemRepresentation(url2, 1, (UInt8 *)parentdir, 1024))
		{
			Sys_Dialog(DT_ERROR, "CFURLGetFileSystemRepresentation returned an error when finding the app bundle's parent directory.", "Can't set Sys_SetBinaryPath");
			Sys_Exit(EXIT_FAILURE);
		}

		Sys_SetBinaryPath(parentdir);

		CFRelease(url);
		CFRelease(url2);
	}
#else
	Sys_SetBinaryPath(Sys_Dirname(argv[0]));
#endif

	Sys_SetDefaultInstallPath(DEFAULT_BASEDIR); // Sys_BinaryPath() by default

	// Concatenate the command line for passing to Com_Init
	Sys_BuildCommandLine(argc, argv, commandLine, sizeof(commandLine));

	Com_Init(commandLine);
	NET_Init();

	Sys_SetUpConsoleAndSignals();

#ifdef _WIN32

#ifndef DEDICATED
	if (com_viewlog->integer)
	{
		Sys_ShowConsoleWindow(1, qfalse);
	}
#endif

	Sys_Splash(qfalse);

	{
		char cwd[MAX_OSPATH];
		_getcwd(cwd, sizeof(cwd));
		Com_Printf("Working directory: %s\n", cwd);
	}

	// hide the early console since we've reached the point where we
	// have a working graphics subsystems
#ifndef LEGACY_DEBUG
	if (!com_dedicated->integer && !com_viewlog->integer)
	{
		Sys_ShowConsoleWindow(0, qfalse);
	}
#endif

#endif

	Sys_GameLoop();

	return EXIT_SUCCESS;
}