Exemplo n.º 1
0
GLuint i915_emit_texld( struct i915_fragment_program *p,
			GLuint dest,
			GLuint destmask,
			GLuint sampler,
			GLuint coord,
			GLuint op )
{
   if (coord != UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord))) {
      /* No real way to work around this in the general case - need to
       * allocate and declare a new temporary register (a utemp won't
       * do).  Will fallback for now.
       */
      i915_program_error(p, "Can't (yet) swizzle TEX arguments");
      return 0;
   }

   /* Don't worry about saturate as we only support  
    */
   if (destmask != A0_DEST_CHANNEL_ALL) {
      GLuint tmp = i915_get_utemp(p);
      i915_emit_texld( p, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, op );
      i915_emit_arith( p, A0_MOV, dest, destmask, 0, tmp, 0, 0 );
      return dest;
   }
   else {
      assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
      assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));

      if (GET_UREG_TYPE(coord) != REG_TYPE_T) {
	 p->nr_tex_indirect++;
      }

      *(p->csr++) = (op | 
		     T0_DEST( dest ) |
		     T0_SAMPLER( sampler ));

      *(p->csr++) = T1_ADDRESS_REG( coord );
      *(p->csr++) = T2_MBZ;

      p->nr_tex_insn++;
      return dest;
   }
}
Exemplo n.º 2
0
static void enable_texture_blend_replace( i915ContextPtr i915 )
{
   static const GLuint prog[] = {
      _3DSTATE_PIXEL_SHADER_PROGRAM,

      /* Declare the sampler:
       */
      (D0_DCL |
       D0_DECL_REG( REG_S(0) ) |
       D0_SAMPLE_TYPE_2D |
       D0_CHANNEL_NONE),
      D1_MBZ,
      D2_MBZ,

      /* Declare the interpolated texture coordinate:
       */
      (D0_DCL |
       D0_DECL_REG( REG_T_TEX(0) ) |
       D0_CHANNEL_ALL),
      D1_MBZ,
      D2_MBZ,

      /* output-color = texld(sample0, texcoord0) 
       */
      (T0_TEXLD | 
       T0_DEST_REG( REG_OC ) |
       T0_SAMPLER( 0 )),
      T1_ADDRESS_REG(REG_TYPE_T, 0),
      T2_MBZ
   };

   memcpy( i915->meta.Program, prog, sizeof(prog) );
   i915->meta.ProgramSize = sizeof(prog) / sizeof(*prog);
   i915->meta.Program[0] |= i915->meta.ProgramSize - 2;
   i915->meta.emitted &= ~I915_UPLOAD_PROGRAM;
}
Exemplo n.º 3
0
GLuint i915_emit_texld( struct i915_fragment_program *p,
			GLuint live_regs,               
			GLuint dest,
			GLuint destmask,
			GLuint sampler,
			GLuint coord,
			GLuint op )
{
    if (coord != UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord))) {
        /* With the help of the "needed registers" table created earlier, pick
         * a register we can MOV the swizzled TC to (since TEX doesn't support
         * swizzled sources) */
        GLuint swizCoord = get_free_rreg(p, live_regs);
        if (swizCoord == UREG_BAD) 
            return 0;

        i915_emit_arith( p, A0_MOV, swizCoord, A0_DEST_CHANNEL_ALL, 0, coord, 0, 0 );
        coord = swizCoord;
    }

   /* Don't worry about saturate as we only support texture formats
    * that are always in the 0..1 range.
    */
   if (destmask != A0_DEST_CHANNEL_ALL) {
      GLuint tmp = i915_get_utemp(p);
      i915_emit_texld( p, 0, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, op );
      i915_emit_arith( p, A0_MOV, dest, destmask, 0, tmp, 0, 0 );
      return dest;
   }
   else {
      assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
      assert(dest = UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));
      /* Can't use unsaved temps for coords, as the phase boundary would result
       * in the contents becoming undefined.
       */
      assert(GET_UREG_TYPE(coord) != REG_TYPE_U);

      if ((GET_UREG_TYPE(coord) != REG_TYPE_R) &&
          (GET_UREG_TYPE(coord) != REG_TYPE_OC) &&
          (GET_UREG_TYPE(coord) != REG_TYPE_OD) &&
          (GET_UREG_TYPE(coord) != REG_TYPE_T)) {
          GLuint  tmpCoord = get_free_rreg(p, live_regs);
          
          if (tmpCoord == UREG_BAD) 
              return 0;

          i915_emit_arith(p, A0_MOV, tmpCoord, A0_DEST_CHANNEL_ALL, 0, coord, 0, 0);
          coord = tmpCoord;
      }

      /* Output register being oC or oD defines a phase boundary */
      if (GET_UREG_TYPE(dest) == REG_TYPE_OC ||
	  GET_UREG_TYPE(dest) == REG_TYPE_OD)
	 p->nr_tex_indirect++;

      /* Reading from an r# register whose contents depend on output of the
       * current phase defines a phase boundary.
       */
      if (GET_UREG_TYPE(coord) == REG_TYPE_R &&
	  p->register_phases[GET_UREG_NR(coord)] == p->nr_tex_indirect)
	 p->nr_tex_indirect++;

      *(p->csr++) = (op | 
		     T0_DEST( dest ) |
		     T0_SAMPLER( sampler ));

      *(p->csr++) = T1_ADDRESS_REG( coord );
      *(p->csr++) = T2_MBZ;

      if (GET_UREG_TYPE(dest) == REG_TYPE_R)
	 p->register_phases[GET_UREG_NR(dest)] = p->nr_tex_indirect;

      p->nr_tex_insn++;
      return dest;
   }
}
Exemplo n.º 4
0
/**
 * Emit a texture load or texkill instruction.
 * \param dest  the dest i915 register
 * \param destmask  the dest register writemask
 * \param sampler  the i915 sampler register
 * \param coord  the i915 source texcoord operand
 * \param opcode  the instruction opcode
 */
uint i915_emit_texld( struct i915_fp_compile *p,
                      uint dest,
                      uint destmask,
                      uint sampler,
                      uint coord,
                      uint opcode,
                      uint num_coord )
{
   const uint k = UREG(GET_UREG_TYPE(coord), GET_UREG_NR(coord));

   int temp = -1;
   uint ignore = 0;

   /* Eliminate the useless texture coordinates. Otherwise we end up generating
    * a swizzle for no reason below. */
   switch(num_coord) {
      case 0:
         /* Ignore x */
         ignore |= (0xf << UREG_CHANNEL_X_SHIFT);
      case 1:
         /* Ignore y */
         ignore |= (0xf << UREG_CHANNEL_Y_SHIFT);
      case 2:
         /* Ignore z */
         ignore |= (0xf << UREG_CHANNEL_Z_SHIFT);
      case 3:
         /* Ignore w */
         ignore |= (0xf << UREG_CHANNEL_W_SHIFT);
   }

   if ( (coord &~ignore ) != (k & ~ignore) ) {
      /* texcoord is swizzled or negated.  Need to allocate a new temporary
       * register (a utemp / unpreserved temp) won't do.
       */
      uint tempReg;

      temp = i915_get_temp(p);           /* get temp reg index */
      tempReg = UREG(REG_TYPE_R, temp);  /* make i915 register */

      i915_emit_arith( p, A0_MOV,
                       tempReg, A0_DEST_CHANNEL_ALL, /* dest reg, writemask */
                       0,                            /* saturate */
                       coord, 0, 0 );                /* src0, src1, src2 */

      /* new src texcoord is tempReg */
      coord = tempReg;
   }

   /* Don't worry about saturate as we only support  
    */
   if (destmask != A0_DEST_CHANNEL_ALL) {
      /* if not writing to XYZW... */
      uint tmp = i915_get_utemp(p);
      i915_emit_texld( p, tmp, A0_DEST_CHANNEL_ALL, sampler, coord, opcode, num_coord );
      i915_emit_arith( p, A0_MOV, dest, destmask, 0, tmp, 0, 0 );
      /* XXX release utemp here? */
   }
   else {
      assert(GET_UREG_TYPE(dest) != REG_TYPE_CONST);
      assert(dest == UREG(GET_UREG_TYPE(dest), GET_UREG_NR(dest)));

      /* Output register being oC or oD defines a phase boundary */
      if (GET_UREG_TYPE(dest) == REG_TYPE_OC ||
          GET_UREG_TYPE(dest) == REG_TYPE_OD)
         p->nr_tex_indirect++;

      /* Reading from an r# register whose contents depend on output of the
       * current phase defines a phase boundary.
       */
      if (GET_UREG_TYPE(coord) == REG_TYPE_R &&
          p->register_phases[GET_UREG_NR(coord)] == p->nr_tex_indirect)
         p->nr_tex_indirect++;

      if (p->csr< p->program + I915_PROGRAM_SIZE) {
         *(p->csr++) = (opcode |
                        T0_DEST( dest ) |
                        T0_SAMPLER( sampler ));

         *(p->csr++) = T1_ADDRESS_REG( coord );
         *(p->csr++) = T2_MBZ;
      }
      else
         i915_program_error(p, "Out of instructions");

      if (GET_UREG_TYPE(dest) == REG_TYPE_R)
         p->register_phases[GET_UREG_NR(dest)] = p->nr_tex_indirect;

      p->nr_tex_insn++;
   }

   if (temp >= 0)
      i915_release_temp(p, temp);

   return dest;
}