Exemplo n.º 1
0
static void
thread_static( StgClosure* p )
{
  const StgInfoTable *info;

  // keep going until we've threaded all the objects on the linked
  // list... 
  while (p != END_OF_STATIC_LIST) {

    info = get_itbl(p);
    switch (info->type) {
      
    case IND_STATIC:
	thread(&((StgInd *)p)->indirectee);
	p = *IND_STATIC_LINK(p);
	continue;
      
    case THUNK_STATIC:
	p = *THUNK_STATIC_LINK(p);
	continue;
    case FUN_STATIC:
	p = *FUN_STATIC_LINK(p);
	continue;
    case CONSTR_STATIC:
	p = *STATIC_LINK(info,p);
	continue;
      
    default:
	barf("thread_static: strange closure %d", (int)(info->type));
    }

  }
}
Exemplo n.º 2
0
/*
  Check the static objects list.
*/
void
checkStaticObjects ( StgClosure* static_objects )
{
  StgClosure *p = static_objects;
  const StgInfoTable *info;

  while (p != END_OF_STATIC_OBJECT_LIST) {
    p = UNTAG_STATIC_LIST_PTR(p);
    checkClosure(p);
    info = get_itbl(p);
    switch (info->type) {
    case IND_STATIC:
      {
        const StgClosure *indirectee;

        indirectee = UNTAG_CONST_CLOSURE(((StgIndStatic *)p)->indirectee);
        ASSERT(LOOKS_LIKE_CLOSURE_PTR(indirectee));
        ASSERT(LOOKS_LIKE_INFO_PTR((StgWord)indirectee->header.info));
        p = *IND_STATIC_LINK((StgClosure *)p);
        break;
      }

    case THUNK_STATIC:
      p = *THUNK_STATIC_LINK((StgClosure *)p);
      break;

    case FUN_STATIC:
      p = *STATIC_LINK(info,(StgClosure *)p);
      break;

    case CONSTR:
    case CONSTR_NOCAF:
    case CONSTR_1_0:
    case CONSTR_2_0:
    case CONSTR_1_1:
      p = *STATIC_LINK(info,(StgClosure *)p);
      break;

    default:
      barf("checkStaticObjetcs: strange closure %p (%s)",
           p, info_type(p));
    }
  }
}
Exemplo n.º 3
0
Arquivo: Sanity.c Projeto: dmjio/ghc
/*
  Check the static objects list.
*/
void
checkStaticObjects ( StgClosure* static_objects )
{
  StgClosure *p = static_objects;
  StgInfoTable *info;

  while (p != END_OF_STATIC_LIST) {
    checkClosure(p);
    info = get_itbl(p);
    switch (info->type) {
    case IND_STATIC:
      { 
        StgClosure *indirectee = UNTAG_CLOSURE(((StgIndStatic *)p)->indirectee);

	ASSERT(LOOKS_LIKE_CLOSURE_PTR(indirectee));
	ASSERT(LOOKS_LIKE_INFO_PTR((StgWord)indirectee->header.info));
	p = *IND_STATIC_LINK((StgClosure *)p);
	break;
      }

    case THUNK_STATIC:
      p = *THUNK_STATIC_LINK((StgClosure *)p);
      break;

    case FUN_STATIC:
      p = *FUN_STATIC_LINK((StgClosure *)p);
      break;

    case CONSTR_STATIC:
      p = *STATIC_LINK(info,(StgClosure *)p);
      break;

    default:
      barf("checkStaticObjetcs: strange closure %p (%s)", p,
#ifndef HaLVM_TARGET_OS
          info_type(p)
#else    
          "[HaLVM has no info_type()]"
#endif
          );
    }
  }
}
Exemplo n.º 4
0
Arquivo: Evac.c Projeto: 23Skidoo/ghc
REGPARM1 GNUC_ATTR_HOT void
evacuate(StgClosure **p)
{
  bdescr *bd = NULL;
  nat gen_no;
  StgClosure *q;
  const StgInfoTable *info;
  StgWord tag;

  q = *p;

loop:
  /* The tag and the pointer are split, to be merged after evacing */
  tag = GET_CLOSURE_TAG(q);
  q = UNTAG_CLOSURE(q);

  ASSERTM(LOOKS_LIKE_CLOSURE_PTR(q), "invalid closure, info=%p", q->header.info);

  if (!HEAP_ALLOCED_GC(q)) {

      if (!major_gc) return;

      info = get_itbl(q);
      switch (info->type) {

      case THUNK_STATIC:
          if (info->srt_bitmap != 0) {
              evacuate_static_object(THUNK_STATIC_LINK((StgClosure *)q), q);
          }
          return;

      case FUN_STATIC:
          if (info->srt_bitmap != 0) {
              evacuate_static_object(FUN_STATIC_LINK((StgClosure *)q), q);
          }
          return;

      case IND_STATIC:
          /* If q->saved_info != NULL, then it's a revertible CAF - it'll be
           * on the CAF list, so don't do anything with it here (we'll
           * scavenge it later).
           */
          evacuate_static_object(IND_STATIC_LINK((StgClosure *)q), q);
          return;

      case CONSTR_STATIC:
          evacuate_static_object(STATIC_LINK(info,(StgClosure *)q), q);
          return;

      case CONSTR_NOCAF_STATIC:
          /* no need to put these on the static linked list, they don't need
           * to be scavenged.
           */
          return;

      default:
          barf("evacuate(static): strange closure type %d", (int)(info->type));
      }
  }

  bd = Bdescr((P_)q);

  if ((bd->flags & (BF_LARGE | BF_MARKED | BF_EVACUATED)) != 0) {

      // pointer into to-space: just return it.  It might be a pointer
      // into a generation that we aren't collecting (> N), or it
      // might just be a pointer into to-space.  The latter doesn't
      // happen often, but allowing it makes certain things a bit
      // easier; e.g. scavenging an object is idempotent, so it's OK to
      // have an object on the mutable list multiple times.
      if (bd->flags & BF_EVACUATED) {
          // We aren't copying this object, so we have to check
          // whether it is already in the target generation.  (this is
          // the write barrier).
          if (bd->gen_no < gct->evac_gen_no) {
              gct->failed_to_evac = rtsTrue;
              TICK_GC_FAILED_PROMOTION();
          }
          return;
      }

      /* evacuate large objects by re-linking them onto a different list.
       */
      if (bd->flags & BF_LARGE) {
          evacuate_large((P_)q);
          return;
      }

      /* If the object is in a gen that we're compacting, then we
       * need to use an alternative evacuate procedure.
       */
      if (!is_marked((P_)q,bd)) {
          mark((P_)q,bd);
          push_mark_stack((P_)q);
      }
      return;
  }

  gen_no = bd->dest_no;

  info = q->header.info;
  if (IS_FORWARDING_PTR(info))
  {
    /* Already evacuated, just return the forwarding address.
     * HOWEVER: if the requested destination generation (gct->evac_gen) is
     * older than the actual generation (because the object was
     * already evacuated to a younger generation) then we have to
     * set the gct->failed_to_evac flag to indicate that we couldn't
     * manage to promote the object to the desired generation.
     */
    /*
     * Optimisation: the check is fairly expensive, but we can often
     * shortcut it if either the required generation is 0, or the
     * current object (the EVACUATED) is in a high enough generation.
     * We know that an EVACUATED always points to an object in the
     * same or an older generation.  gen is the lowest generation that the
     * current object would be evacuated to, so we only do the full
     * check if gen is too low.
     */
      StgClosure *e = (StgClosure*)UN_FORWARDING_PTR(info);
      *p = TAG_CLOSURE(tag,e);
      if (gen_no < gct->evac_gen_no) {  // optimisation
          if (Bdescr((P_)e)->gen_no < gct->evac_gen_no) {
              gct->failed_to_evac = rtsTrue;
              TICK_GC_FAILED_PROMOTION();
          }
      }
      return;
  }

  switch (INFO_PTR_TO_STRUCT(info)->type) {

  case WHITEHOLE:
      goto loop;

  // For ints and chars of low value, save space by replacing references to
  //    these with closures with references to common, shared ones in the RTS.
  //
  // * Except when compiling into Windows DLLs which don't support cross-package
  //    data references very well.
  //
  case CONSTR_0_1:
  {
#if defined(COMPILING_WINDOWS_DLL)
      copy_tag_nolock(p,info,q,sizeofW(StgHeader)+1,gen_no,tag);
#else
      StgWord w = (StgWord)q->payload[0];
      if (info == Czh_con_info &&
          // unsigned, so always true:  (StgChar)w >= MIN_CHARLIKE &&
          (StgChar)w <= MAX_CHARLIKE) {
          *p =  TAG_CLOSURE(tag,
                            (StgClosure *)CHARLIKE_CLOSURE((StgChar)w)
                           );
      }
      else if (info == Izh_con_info &&
          (StgInt)w >= MIN_INTLIKE && (StgInt)w <= MAX_INTLIKE) {
          *p = TAG_CLOSURE(tag,
                             (StgClosure *)INTLIKE_CLOSURE((StgInt)w)
                             );
      }
      else {
          copy_tag_nolock(p,info,q,sizeofW(StgHeader)+1,gen_no,tag);
      }
#endif
      return;
  }

  case FUN_0_1:
  case FUN_1_0:
  case CONSTR_1_0:
      copy_tag_nolock(p,info,q,sizeofW(StgHeader)+1,gen_no,tag);
      return;

  case THUNK_1_0:
  case THUNK_0_1:
      copy(p,info,q,sizeofW(StgThunk)+1,gen_no);
      return;

  case THUNK_1_1:
  case THUNK_2_0:
  case THUNK_0_2:
#ifdef NO_PROMOTE_THUNKS
#error bitrotted
#endif
    copy(p,info,q,sizeofW(StgThunk)+2,gen_no);
    return;

  case FUN_1_1:
  case FUN_2_0:
  case FUN_0_2:
  case CONSTR_1_1:
  case CONSTR_2_0:
      copy_tag_nolock(p,info,q,sizeofW(StgHeader)+2,gen_no,tag);
      return;

  case CONSTR_0_2:
      copy_tag_nolock(p,info,q,sizeofW(StgHeader)+2,gen_no,tag);
      return;

  case THUNK:
      copy(p,info,q,thunk_sizeW_fromITBL(INFO_PTR_TO_STRUCT(info)),gen_no);
      return;

  case FUN:
  case CONSTR:
      copy_tag_nolock(p,info,q,sizeW_fromITBL(INFO_PTR_TO_STRUCT(info)),gen_no,tag);
      return;

  case BLACKHOLE:
  {
      StgClosure *r;
      const StgInfoTable *i;
      r = ((StgInd*)q)->indirectee;
      if (GET_CLOSURE_TAG(r) == 0) {
          i = r->header.info;
          if (IS_FORWARDING_PTR(i)) {
              r = (StgClosure *)UN_FORWARDING_PTR(i);
              i = r->header.info;
          }
          if (i == &stg_TSO_info
              || i == &stg_WHITEHOLE_info
              || i == &stg_BLOCKING_QUEUE_CLEAN_info
              || i == &stg_BLOCKING_QUEUE_DIRTY_info) {
              copy(p,info,q,sizeofW(StgInd),gen_no);
              return;
          }
          ASSERT(i != &stg_IND_info);
      }
      q = r;
      *p = r;
      goto loop;
  }

  case MUT_VAR_CLEAN:
  case MUT_VAR_DIRTY:
  case MVAR_CLEAN:
  case MVAR_DIRTY:
  case TVAR:
  case BLOCKING_QUEUE:
  case WEAK:
  case PRIM:
  case MUT_PRIM:
      copy(p,info,q,sizeW_fromITBL(INFO_PTR_TO_STRUCT(info)),gen_no);
      return;

  case BCO:
      copy(p,info,q,bco_sizeW((StgBCO *)q),gen_no);
      return;

  case THUNK_SELECTOR:
      eval_thunk_selector(p, (StgSelector *)q, rtsTrue);
      return;

  case IND:
    // follow chains of indirections, don't evacuate them
    q = ((StgInd*)q)->indirectee;
    *p = q;
    goto loop;

  case RET_BCO:
  case RET_SMALL:
  case RET_BIG:
  case UPDATE_FRAME:
  case UNDERFLOW_FRAME:
  case STOP_FRAME:
  case CATCH_FRAME:
  case CATCH_STM_FRAME:
  case CATCH_RETRY_FRAME:
  case ATOMICALLY_FRAME:
    // shouldn't see these
    barf("evacuate: stack frame at %p\n", q);

  case PAP:
      copy(p,info,q,pap_sizeW((StgPAP*)q),gen_no);
      return;

  case AP:
      copy(p,info,q,ap_sizeW((StgAP*)q),gen_no);
      return;

  case AP_STACK:
      copy(p,info,q,ap_stack_sizeW((StgAP_STACK*)q),gen_no);
      return;

  case ARR_WORDS:
      // just copy the block
      copy(p,info,q,arr_words_sizeW((StgArrBytes *)q),gen_no);
      return;

  case MUT_ARR_PTRS_CLEAN:
  case MUT_ARR_PTRS_DIRTY:
  case MUT_ARR_PTRS_FROZEN:
  case MUT_ARR_PTRS_FROZEN0:
      // just copy the block
      copy(p,info,q,mut_arr_ptrs_sizeW((StgMutArrPtrs *)q),gen_no);
      return;

  case SMALL_MUT_ARR_PTRS_CLEAN:
  case SMALL_MUT_ARR_PTRS_DIRTY:
  case SMALL_MUT_ARR_PTRS_FROZEN:
  case SMALL_MUT_ARR_PTRS_FROZEN0:
      // just copy the block
      copy(p,info,q,small_mut_arr_ptrs_sizeW((StgSmallMutArrPtrs *)q),gen_no);
      return;

  case TSO:
      copy(p,info,q,sizeofW(StgTSO),gen_no);
      return;

  case STACK:
    {
      StgStack *stack = (StgStack *)q;

      /* To evacuate a small STACK, we need to adjust the stack pointer
       */
      {
          StgStack *new_stack;
          StgPtr r, s;
          rtsBool mine;

          mine = copyPart(p,(StgClosure *)stack, stack_sizeW(stack),
                          sizeofW(StgStack), gen_no);
          if (mine) {
              new_stack = (StgStack *)*p;
              move_STACK(stack, new_stack);
              for (r = stack->sp, s = new_stack->sp;
                   r < stack->stack + stack->stack_size;) {
                  *s++ = *r++;
              }
          }
          return;
      }
    }

  case TREC_CHUNK:
      copy(p,info,q,sizeofW(StgTRecChunk),gen_no);
      return;

  default:
    barf("evacuate: strange closure type %d", (int)(INFO_PTR_TO_STRUCT(info)->type));
  }

  barf("evacuate");
}
Exemplo n.º 5
0
Arquivo: Sparks.c Projeto: albertz/ghc
void
pruneSparkQueue (Capability *cap)
{ 
    SparkPool *pool;
    StgClosurePtr spark, tmp, *elements;
    nat n, pruned_sparks; // stats only
    StgWord botInd,oldBotInd,currInd; // indices in array (always < size)
    const StgInfoTable *info;
    
    n = 0;
    pruned_sparks = 0;
    
    pool = cap->sparks;
    
    // it is possible that top > bottom, indicating an empty pool.  We
    // fix that here; this is only necessary because the loop below
    // assumes it.
    if (pool->top > pool->bottom)
        pool->top = pool->bottom;

    // Take this opportunity to reset top/bottom modulo the size of
    // the array, to avoid overflow.  This is only possible because no
    // stealing is happening during GC.
    pool->bottom  -= pool->top & ~pool->moduloSize;
    pool->top     &= pool->moduloSize;
    pool->topBound = pool->top;

    debugTrace(DEBUG_sparks,
               "markSparkQueue: current spark queue len=%ld; (hd=%ld; tl=%ld)",
               sparkPoolSize(pool), pool->bottom, pool->top);

    ASSERT_WSDEQUE_INVARIANTS(pool);

    elements = (StgClosurePtr *)pool->elements;

    /* We have exclusive access to the structure here, so we can reset
       bottom and top counters, and prune invalid sparks. Contents are
       copied in-place if they are valuable, otherwise discarded. The
       routine uses "real" indices t and b, starts by computing them
       as the modulus size of top and bottom,

       Copying:

       At the beginning, the pool structure can look like this:
       ( bottom % size >= top % size , no wrap-around)
                  t          b
       ___________***********_________________

       or like this ( bottom % size < top % size, wrap-around )
                  b         t
       ***********__________******************
       As we need to remove useless sparks anyway, we make one pass
       between t and b, moving valuable content to b and subsequent
       cells (wrapping around when the size is reached).

                     b      t
       ***********OOO_______XX_X__X?**********
                     ^____move?____/

       After this movement, botInd becomes the new bottom, and old
       bottom becomes the new top index, both as indices in the array
       size range.
    */
    // starting here
    currInd = (pool->top) & (pool->moduloSize); // mod

    // copies of evacuated closures go to space from botInd on
    // we keep oldBotInd to know when to stop
    oldBotInd = botInd = (pool->bottom) & (pool->moduloSize); // mod

    // on entry to loop, we are within the bounds
    ASSERT( currInd < pool->size && botInd  < pool->size );

    while (currInd != oldBotInd ) {
      /* must use != here, wrap-around at size
	 subtle: loop not entered if queue empty
       */

      /* check element at currInd. if valuable, evacuate and move to
	 botInd, otherwise move on */
      spark = elements[currInd];

      // We have to be careful here: in the parallel GC, another
      // thread might evacuate this closure while we're looking at it,
      // so grab the info pointer just once.
      if (GET_CLOSURE_TAG(spark) != 0) {
          // Tagged pointer is a value, so the spark has fizzled.  It
          // probably never happens that we get a tagged pointer in
          // the spark pool, because we would have pruned the spark
          // during the previous GC cycle if it turned out to be
          // evaluated, but it doesn't hurt to have this check for
          // robustness.
          pruned_sparks++;
          cap->sparks_fizzled++;
      } else {
          info = spark->header.info;
          if (IS_FORWARDING_PTR(info)) {
              tmp = (StgClosure*)UN_FORWARDING_PTR(info);
              /* if valuable work: shift inside the pool */
              if (closure_SHOULD_SPARK(tmp)) {
                  elements[botInd] = tmp; // keep entry (new address)
                  botInd++;
                  n++;
              } else {
                  pruned_sparks++; // discard spark
                  cap->sparks_fizzled++;
              }
          } else if (HEAP_ALLOCED(spark)) {
              if ((Bdescr((P_)spark)->flags & BF_EVACUATED)) {
                  if (closure_SHOULD_SPARK(spark)) {
                      elements[botInd] = spark; // keep entry (new address)
                      botInd++;
                      n++;
                  } else {
                      pruned_sparks++; // discard spark
                      cap->sparks_fizzled++;
                  }
              } else {
                  pruned_sparks++; // discard spark
                  cap->sparks_gcd++;
              }
          } else {
              if (INFO_PTR_TO_STRUCT(info)->type == THUNK_STATIC) {
                  if (*THUNK_STATIC_LINK(spark) != NULL) {
                      elements[botInd] = spark; // keep entry (new address)
                      botInd++;
                      n++;
                  } else {
                      pruned_sparks++; // discard spark
                      cap->sparks_gcd++;
                  }
              } else {
                  pruned_sparks++; // discard spark
                  cap->sparks_fizzled++;
              }
          }
      }

      currInd++;

      // in the loop, we may reach the bounds, and instantly wrap around
      ASSERT( currInd <= pool->size && botInd <= pool->size );
      if ( currInd == pool->size ) { currInd = 0; }
      if ( botInd == pool->size )  { botInd = 0;  }

    } // while-loop over spark pool elements

    ASSERT(currInd == oldBotInd);

    pool->top = oldBotInd; // where we started writing
    pool->topBound = pool->top;

    pool->bottom = (oldBotInd <= botInd) ? botInd : (botInd + pool->size); 
    // first free place we did not use (corrected by wraparound)

    debugTrace(DEBUG_sparks, "pruned %d sparks", pruned_sparks);
    
    debugTrace(DEBUG_sparks,
               "new spark queue len=%ld; (hd=%ld; tl=%ld)",
               sparkPoolSize(pool), pool->bottom, pool->top);

    ASSERT_WSDEQUE_INVARIANTS(pool);
}