Exemplo n.º 1
0
//========================================================================
int main( ){

	ofSetupOpenGL(600,400, OF_WINDOW);			// <-------- setup the GL context

	// this kicks off the running of my app
	// can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:

	TIME_SAMPLE_DISABLE_AVERAGE();

	ofRunApp( new ofApp());

}
Exemplo n.º 2
0
//========================================================================
int main( ){
	ofAppGLFWWindow win;
	win.setNumSamples(0);
	//win.setOrientation(OF_ORIENTATION_90_LEFT);
	//win.setMultiDisplayFullscreen(true);
	//win.set

	ofSetupOpenGL(&win, 1800,400, OF_WINDOW);	// <-------- setup the GL context

	TIME_SAMPLE_SET_FRAMERATE(60);
	TIME_SAMPLE_DISABLE_AVERAGE();
	TIME_SAMPLE_SET_DRAW_LOCATION(TIME_MEASUREMENTS_TOP_RIGHT);

	// this kicks off the running of my app
	// can be OF_WINDOW or OF_FULLSCREEN
	// pass in width and height too:
	ofRunApp(new testApp());

}
Exemplo n.º 3
0
void testApp::setup(){

	ofBackground(22);

	TIME_SAMPLE_SET_FRAMERATE( 60.0f ); //set the app's target framerate (MANDATORY)

	//specify where the widget is to be drawn
	TIME_SAMPLE_SET_DRAW_LOCATION( TIME_MEASUREMENTS_TOP_RIGHT ); //specify a drawing location (OPTIONAL)


	TIME_SAMPLE_SET_AVERAGE_RATE(0.1);	//averaging samples, (0..1],
										//1.0 gets you no averaging at all
										//use lower values to get steadier readings
	TIME_SAMPLE_DISABLE_AVERAGE();	//disable averaging

	TIME_SAMPLE_SET_REMOVE_EXPIRED_THREADS(true); //inactive threads will be dropped from the table
	//customize color
	//TIME_SAMPLE_GET_INSTANCE()->setHighlightColor(ofColor::yellow);

	startThread();

}