Exemplo n.º 1
0
void CollationIteratorTest::runIndexedTest(int32_t index, UBool exec, const char* &name, char* /*par*/)
{
    if (exec)
    {
        logln("Collation Iteration Tests: ");
    }

    if(en_us) {
      switch (index)
      {
          case  0: name = "TestPrevious";      if (exec) TestPrevious(/* par */);     break;
          case  1: name = "TestOffset";        if (exec) TestOffset(/* par */);       break;
          case  2: name = "TestSetText";       if (exec) TestSetText(/* par */);      break;
          case  3: name = "TestMaxExpansion";  if (exec) TestMaxExpansion(/* par */); break;
          case  4: name = "TestClearBuffers";  if (exec) TestClearBuffers(/* par */); break;
          case  5: name = "TestUnicodeChar";   if (exec) TestUnicodeChar(/* par */);  break;
          case  6: name = "TestAssignment";    if (exec) TestAssignment(/* par */);    break;
          case  7: name = "TestConstructors";  if (exec) TestConstructors(/* par */); break;
          case  8: name = "TestStrengthOrder"; if (exec) TestStrengthOrder(/* par */); break;
          default: name = ""; break;
      }
    } else {
      dataerrln("Class iterator not instantiated");
      name = "";
    }
}
Exemplo n.º 2
0
int main(int argc, char*argv[])
{
  TestVisibility();
  TestGetRegion();
  TestConstructors();

  return EXIT_SUCCESS;
}
Exemplo n.º 3
0
int GameMain()
{
	s_rng.seed(1729);

	TestConstructors();
	TestMembers();
	TestNonMembers();
	TestOperators();

	Sleep(1000);
	return 0;
}