void CSoundEventsPage::OnBnClickedCheckSpeech() { #if defined(ENABLE_TOLK) if(m_wndSpeech.GetCheck() == BST_CHECKED) { if(!Tolk_IsLoaded()) { Tolk_Load(); Tolk_Output(_T("speech is now enabled")); } } else { if(Tolk_IsLoaded()) Tolk_Output(_T("speech is now disabled")); Tolk_Unload(); } #endif }
void __declspec(dllexport) __stdcall LoadDll(LOADINFO *lInfo) { lInfo->mKeep = TRUE; lInfo->mUnicode = TRUE; Tolk_Load(); }