Exemplo n.º 1
0
Arquivo: wiz.c Projeto: hyena/fuzzball
void
do_newpassword(dbref player, const char *name, const char *password)
{
	dbref victim;
	char buf[BUFFER_LEN];

	if (!Wizard(player) || Typeof(player) != TYPE_PLAYER) {
		notify(player, "Only a Wizard player can newpassword someone.");
		return;
	} else if ((victim = lookup_player(name)) == NOTHING) {
		notify(player, "No such player.");
	} else if (*password != '\0' && !ok_password(password)) {
		/* Wiz can set null passwords, but not bad passwords */
		notify(player, "Bad password");

#ifdef GOD_PRIV
	} else if (God(victim)) {
		notify(player, "You can't change God's password!");
		return;
	} else {
		if (TrueWizard(victim) && !God(player)) {
			notify(player, "Only God can change a wizard's password.");
			return;
		}
#else							/* GOD_PRIV */
	} else {
Exemplo n.º 2
0
dbref
find_mlev(dbref prog, struct frame * fr, int st)
{
	if ((FLAGS(prog) & STICKY) && (FLAGS(prog) & HAVEN)) {
		if ((st > 1) && (TrueWizard(OWNER(prog))))
			return (find_mlev(fr->caller.st[st - 1], fr, st - 1));
	}
	if (MLevel(prog) < MLevel(OWNER(prog))) {
		return (MLevel(prog));
	} else {
		return (MLevel(OWNER(prog)));
	}
}
Exemplo n.º 3
0
dbref
find_uid(dbref player, struct frame * fr, int st, dbref program)
{
	if ((FLAGS(program) & STICKY) || (fr->perms == STD_SETUID)) {
		if (FLAGS(program) & HAVEN) {
			if ((st > 1) && (TrueWizard(OWNER(program))))
				return (find_uid(player, fr, st - 1, fr->caller.st[st - 1]));
			return (OWNER(program));
		}
		return (OWNER(program));
	}
	if (ProgMLevel(program) < 2)
		return (OWNER(program));
	if ((FLAGS(program) & HAVEN) || (fr->perms == STD_HARDUID)) {
		if (fr->trig == NOTHING)
			return (OWNER(program));
		return (OWNER(fr->trig));
	}
	return (OWNER(player));
}
Exemplo n.º 4
0
struct frame *
interp(int descr, dbref player, dbref location, dbref program,
	   dbref source, int nosleeps, int whichperms, int forced_pid)
{
	struct frame *fr;
	int i;

	if (!MLevel(program) || !MLevel(OWNER(program)) ||
		((source != NOTHING) && !TrueWizard(OWNER(source)) &&
		 !can_link_to(OWNER(source), TYPE_EXIT, program))) {
		notify_nolisten(player, "Program call: Permission denied.", 1);
		return 0;
	}
	if (free_frames_list) {
		fr = free_frames_list;
		free_frames_list = fr->next;
	} else {
		fr = (struct frame *) malloc(sizeof(struct frame));
	}
	fr->next = NULL;
	fr->pid = forced_pid ? forced_pid : top_pid++;
	fr->descr = descr;
	fr->multitask = nosleeps;
	fr->perms = whichperms;
	fr->already_created = 0;
	fr->been_background = (nosleeps == 2);
	fr->trig = source;
	fr->events = NULL;
	fr->timercount = 0;
	fr->started = time(NULL);
	fr->instcnt = 0;
	fr->skip_declare = 0;
	fr->wantsblanks = 0;
	fr->caller.top = 1;
	fr->caller.st[0] = source;
	fr->caller.st[1] = program;

	fr->system.top = 1;
	fr->system.st[0].progref = 0;
	fr->system.st[0].offset = 0;

	fr->waitees = NULL;
	fr->waiters = NULL;

	fr->fors.top = 0;
	fr->fors.st = NULL;
	fr->trys.top = 0;
	fr->trys.st = NULL;

	fr->errorstr = NULL;
	fr->errorinst = NULL;
	fr->errorprog = NOTHING;
	fr->errorline = 0;

	fr->rndbuf = NULL;
	fr->dlogids = NULL;

	fr->argument.top = 0;
	fr->pc = PROGRAM_START(program);
	fr->writeonly = ((source == -1) || (Typeof(source) == TYPE_ROOM) ||
					 ((Typeof(source) == TYPE_PLAYER) && (!online(source))) ||
					 (FLAGS(player) & READMODE));
	fr->level = 0;
	fr->error.is_flags = 0;

	/* set basic local variables */

	fr->svars = NULL;
	fr->lvars = NULL;
	for (i = 0; i < MAX_VAR; i++) {
		fr->variables[i].type = PROG_INTEGER;
		fr->variables[i].data.number = 0;
	}

	fr->brkpt.force_debugging = 0;
	fr->brkpt.debugging = 0;
	fr->brkpt.bypass = 0;
	fr->brkpt.isread = 0;
	fr->brkpt.showstack = 0;
	fr->brkpt.dosyspop = 0;
	fr->brkpt.lastline = 0;
	fr->brkpt.lastpc = 0;
	fr->brkpt.lastlisted = 0;
	fr->brkpt.lastcmd = NULL;
	fr->brkpt.breaknum = -1;

	fr->brkpt.lastproglisted = NOTHING;
	fr->brkpt.proglines = NULL;

	fr->brkpt.count = 1;
	fr->brkpt.temp[0] = 1;
	fr->brkpt.level[0] = -1;
	fr->brkpt.line[0] = -1;
	fr->brkpt.linecount[0] = -2;
	fr->brkpt.pc[0] = NULL;
	fr->brkpt.pccount[0] = -2;
	fr->brkpt.prog[0] = program;

	fr->proftime.tv_sec = 0;
	fr->proftime.tv_usec = 0;
	fr->totaltime.tv_sec = 0;
	fr->totaltime.tv_usec = 0;

	fr->variables[0].type = PROG_OBJECT;
	fr->variables[0].data.objref = player;
	fr->variables[1].type = PROG_OBJECT;
	fr->variables[1].data.objref = location;
	fr->variables[2].type = PROG_OBJECT;
	fr->variables[2].data.objref = source;
	fr->variables[3].type = PROG_STRING;
	fr->variables[3].data.string = (!*match_cmdname) ? 0 : alloc_prog_string(match_cmdname);

	if (PROGRAM_CODE(program)) {
		PROGRAM_INC_PROF_USES(program);
	}
	PROGRAM_INC_INSTANCES(program);
	push(fr->argument.st, &(fr->argument.top), PROG_STRING, *match_args ?
		 MIPSCAST alloc_prog_string(match_args) : 0);
	return fr;
}
Exemplo n.º 5
0
void
process_command(int descr, dbref player, char *command)
{
	char *arg1;
	char *arg2;
	char *full_command;
	char *p;					/* utility */
	char pbuf[BUFFER_LEN];
	char xbuf[BUFFER_LEN];
	char ybuf[BUFFER_LEN];
	struct timeval starttime;
	struct timeval endtime;
	double totaltime;

	if (command == 0)
		abort();

	/* robustify player */
	if (player < 0 || player >= db_top ||
		(Typeof(player) != TYPE_PLAYER && Typeof(player) != TYPE_THING)) {
		log_status("process_command: bad player %d", player);
		return;
	}

	if ((tp_log_commands || Wizard(OWNER(player)))) {
		if (!(FLAGS(player) & (INTERACTIVE | READMODE))) {
			if (!*command) {
				return; 
			}
			log_command("%s: %s", whowhere(player), command);
		} else {
			if (tp_log_interactive) {
				log_command("%s: %s%s", whowhere(player),
						(FLAGS(player) & (READMODE)) ? "[READ] " : "[INTERP] ", command);
			}
		}
	}

	if (FLAGS(player) & INTERACTIVE) {
		interactive(descr, player, command);
		return;
	}
	/* eat leading whitespace */
	while (*command && isspace(*command))
		command++;

	/* Disable null command once past READ line */
	if (!*command)
		return;

	/* check for single-character commands */
	if (!tp_enable_prefix) {
		if (*command == SAY_TOKEN) {
			snprintf(pbuf, sizeof(pbuf), "say %s", command + 1);
			command = &pbuf[0];
		} else if (*command == POSE_TOKEN) {
			snprintf(pbuf, sizeof(pbuf), "pose %s", command + 1);
			command = &pbuf[0];
		} else if (*command == EXIT_DELIMITER) {
			snprintf(pbuf, sizeof(pbuf), "delimiter %s", command + 1);
			command = &pbuf[0];
		}
	}

	/* profile how long command takes. */
	gettimeofday(&starttime, NULL);

	/* if player is a wizard, and uses overide token to start line... */
	/* ... then do NOT run actions, but run the command they specify. */
	if (!(TrueWizard(OWNER(player)) && (*command == OVERIDE_TOKEN))) {
		if (can_move(descr, player, command, 0)) {
			do_move(descr, player, command, 0);	/* command is exact match for exit */
			*match_args = 0;
			*match_cmdname = 0;
		} else {
			if (tp_enable_prefix) {
				if (*command == SAY_TOKEN) {
					snprintf(pbuf, sizeof(pbuf), "say %s", command + 1);
					command = &pbuf[0];
				} else if (*command == POSE_TOKEN) {
					snprintf(pbuf, sizeof(pbuf), "pose %s", command + 1);
					command = &pbuf[0];
				} else if (*command == EXIT_DELIMITER) {
					snprintf(pbuf, sizeof(pbuf), "delimiter %s", command + 1);
					command = &pbuf[0];
				} else {
					goto bad_pre_command;
				}
				if (can_move(descr, player, command, 0)) {
					do_move(descr, player, command, 0);	/* command is exact match for exit */
					*match_args = 0;
					*match_cmdname = 0;
				} else {
					goto bad_pre_command;
				}
			} else {
				goto bad_pre_command;
			}
		}
	} else {
	  bad_pre_command:
		if (TrueWizard(OWNER(player)) && (*command == OVERIDE_TOKEN))
			command++;
		full_command = strcpyn(xbuf, sizeof(xbuf), command);
		for (; *full_command && !isspace(*full_command); full_command++) ;
		if (*full_command)
			full_command++;

		/* find arg1 -- move over command word */
		command = strcpyn(ybuf, sizeof(ybuf), command);
		for (arg1 = command; *arg1 && !isspace(*arg1); arg1++) ;
		/* truncate command */
		if (*arg1)
			*arg1++ = '\0';

		/* remember command for programs */
		strcpyn(match_args, sizeof(match_args), full_command);
		strcpyn(match_cmdname, sizeof(match_cmdname), command);

		/* move over spaces */
		while (*arg1 && isspace(*arg1))
			arg1++;

		/* find end of arg1, start of arg2 */
		for (arg2 = arg1; *arg2 && *arg2 != ARG_DELIMITER; arg2++) ;

		/* truncate arg1 */
		for (p = arg2 - 1; p >= arg1 && isspace(*p); p--)
			*p = '\0';

		/* go past delimiter if present */
		if (*arg2)
			*arg2++ = '\0';
		while (*arg2 && isspace(*arg2))
			arg2++;

		switch (command[0]) {
		case '@':
			switch (command[1]) {
			case 'a':
			case 'A':
				/* @action, @armageddon, @attach */
				switch (command[2]) {
				case 'c':
				case 'C':
					Matched("@action");
					NOGUEST("@action", player);
					BUILDERONLY("@action", player);
					do_action(descr, player, arg1, arg2);
					break;
				case 'r':
				case 'R':
					if (strcmp(command, "@armageddon"))
						goto bad;
/*
					WIZARDONLY("@armageddon", player);
					PLAYERONLY("@armageddon", player);
*/
					do_armageddon(player, full_command);
					break;
				case 't':
				case 'T':
					Matched("@attach");
					NOGUEST("@attach", player);
					BUILDERONLY("@attach", player);
					do_attach(descr, player, arg1, arg2);
					break;
				default:
					goto bad;
				}
				break;
			case 'b':
			case 'B':
				/* @bless, @boot */
				switch (command[2]) {
				case 'l':
				case 'L':
					Matched("@bless");
					WIZARDONLY("@bless", player);
					PLAYERONLY("@bless", player);
					NOFORCE("@bless", force_level, player);
					do_bless(descr, player, arg1, arg2);
					break;
				case 'o':
				case 'O':
					Matched("@boot");
					WIZARDONLY("@boot", player);
					PLAYERONLY("@boot", player);
					do_boot(player, arg1);
					break;
				default:
					goto bad;
				}
				break;
			case 'c':
			case 'C':
				/* @chlock, @chown, @chown_lock, @clone,
				   @conlock, @contents, @create, @credits */
				switch (command[2]) {
				case 'h':
				case 'H':
					switch (command[3]) {
					case 'l':
					case 'L':
						Matched("@chlock");
						NOGUEST("@chlock", player);
						set_standard_lock(descr, player, arg1, MESGPROP_CHLOCK, "Chown Lock", arg2);
						break;
					case 'o':
					case 'O':
						if(strlen(command) < 7) {
							Matched("@chown");
							do_chown(descr, player, arg1, arg2);
						} else {
							Matched("@chown_lock");
							NOGUEST("@chown_lock", player);
							set_standard_lock(descr, player, arg1, MESGPROP_CHLOCK, "Chown Lock", arg2);
						}
						break;
					default:
						goto bad;
					}
					break;
				case 'l':
				case 'L':
					Matched("@clone");
					NOGUEST("@clone", player);
					BUILDERONLY("@clone", player);
					do_clone(descr, player, arg1);
					break;
				case 'o':
				case 'O':
					switch (command[4]) {
					case 'l':
					case 'L':
						Matched("@conlock");
						NOGUEST("@conlock", player);
						set_standard_lock(descr, player, arg1, MESGPROP_CONLOCK, "Container Lock", arg2);
						break;
					case 't':
					case 'T':
						Matched("@contents");
						do_contents(descr, player, arg1, arg2);
						break;
					default:
						goto bad;
					}
					break;
				case 'r':
				case 'R':
					if (string_compare(command, "@credits")) {
						Matched("@create");
						NOGUEST("@create", player);
						BUILDERONLY("@create", player);
						do_create(player, arg1, arg2);
					} else {
						do_credits(player);
					}
					break;
				default:
					goto bad;
				}
				break;
			case 'd':
			case 'D':
				/* @dbginfo, @describe, @dig, @doing,
				   @drop, @dump */
				switch (command[2]) {
#ifdef DISKBASE
				case 'b':
				case 'B':
					Matched("@dbginfo");
					WIZARDONLY("@dbginfo", player);
					diskbase_debug(player);
					break;
#endif
				case 'e':
				case 'E':
					Matched("@describe");
					NOGUEST("@describe", player);
					set_standard_property(descr, player, arg1, MESGPROP_DESC, "Object Description", arg2);
					break;
				case 'i':
				case 'I':
					Matched("@dig");
					NOGUEST("@dig", player);
					BUILDERONLY("@dig", player);
					do_dig(descr, player, arg1, arg2);
					break;
				case 'o':
				case 'O':
					Matched("@doing");
					if (!tp_who_doing)
						goto bad;
					NOGUEST("@doing", player);
					set_standard_property(descr, player, arg1, MESGPROP_DOING, "Doing", arg2);
					break;
				case 'r':
				case 'R':
					Matched("@drop");
					NOGUEST("@drop", player);
					set_standard_property(descr, player, arg1, MESGPROP_DROP, "Drop Message", arg2);
					break;
				case 'u':
				case 'U':
					Matched("@dump");
					WIZARDONLY("@dump", player);
					PLAYERONLY("@dump", player);
					do_dump(player, full_command);
					break;
				default:
					goto bad;
				}
				break;
			case 'e':
			case 'E':
				/* @edit, @entrances, @examine */
				switch (command[2]) {
				case 'd':
				case 'D':
					Matched("@edit");
					NOGUEST("@edit", player);
					PLAYERONLY("@edit", player);
					MUCKERONLY("@edit", player);
					do_edit(descr, player, arg1);
					break;
				case 'n':
				case 'N':
					Matched("@entrances");
					do_entrances(descr, player, arg1, arg2);
					break;
				case 'x':
				case 'X':
					Matched("@examine");
					GODONLY("@examine", player);
					sane_dump_object(player, arg1);
					break;
				default:
					goto bad;
				}
				break;
			case 'f':
			case 'F':
				/* @fail, @find, @flock, @force, @force_lock */
				switch (command[2]) {
				case 'a':
				case 'A':
					Matched("@fail");
					NOGUEST("@fail", player);
					set_standard_property(descr, player, arg1, MESGPROP_FAIL, "Fail Message", arg2);
					break;
				case 'i':
				case 'I':
					Matched("@find");
					do_find(player, arg1, arg2);
					break;
				case 'l':
				case 'L':
					Matched("@flock");
					NOGUEST("@flock", player);
					NOFORCE("@flock", force_level, player);
					set_standard_lock(descr, player, arg1, MESGPROP_FLOCK, "Force Lock", arg2);
					break;
				case 'o':
				case 'O':
					if(strlen(command) < 7) {
						Matched("@force");
						do_force(descr, player, arg1, arg2);
					} else {
						Matched("@force_lock");
						NOGUEST("@force_lock", player);
						NOFORCE("@force_lock", force_level, player);
						set_standard_lock(descr, player, arg1, MESGPROP_FLOCK, "Force Lock", arg2);
					}
					break;
				default:
					goto bad;
				}
				break;
			case 'h':
			case 'H':
				/* @hashes */
				Matched("@hashes");
				do_hashes(player, arg1);
				break;
			case 'i':
			case 'I':
				/* @idescribe */
				Matched("@idescribe");
				NOGUEST("@idescribe", player);
				set_standard_property(descr, player, arg1, MESGPROP_IDESC, "Inside Description", arg2);
				break;
			case 'k':
			case 'K':
				/* @kill */
				Matched("@kill");
				do_dequeue(descr, player, arg1);
				break;
			case 'l':
			case 'L':
				/* @link, @list, @lock */
				switch (command[2]) {
				case 'i':
				case 'I':
					switch (command[3]) {
					case 'n':
					case 'N':
						Matched("@link");
						NOGUEST("@link", player);
						do_link(descr, player, arg1, arg2);
						break;
					case 's':
					case 'S':
						Matched("@list");
						match_and_list(descr, player, arg1, arg2);
						break;
					default:
						goto bad;
					}
					break;
				case 'o':
				case 'O':
					Matched("@lock");
					NOGUEST("@lock", player);
					set_standard_lock(descr, player, arg1, MESGPROP_LOCK, "Lock", arg2);
					break;
				default:
					goto bad;
				}
				break;
			case 'm':
			case 'M':
				/* @mcpedit, @mcpprogram, @memory, @mpitops,
				   @muftops */
				switch (command[2]) {
#ifdef MCP_SUPPORT
				case 'c':
				case 'C':
					if (string_prefix("@mcpedit", command)) {
						Matched("@mcpedit");
						NOGUEST("@mcpedit", player);
						PLAYERONLY("@mcpedit", player);
						MUCKERONLY("@mcpedit", player);
						do_mcpedit(descr, player, arg1);
						break;
					} else {
						Matched("@mcpprogram");
						NOGUEST("@mcpprogram", player);
						PLAYERONLY("@mcpprogram", player);
						MUCKERONLY("@mcpprogram", player);
						do_mcpprogram(descr, player, arg1);
						break;
					}
#endif
#ifndef NO_MEMORY_COMMAND
				case 'e':
				case 'E':
					Matched("@memory");
					WIZARDONLY("@memory", player);
					do_memory(player);
					break;
#endif
				case 'p':
			    case 'P':
			        Matched("@mpitops");
				WIZARDONLY("@mpitops", player);
			        do_mpi_topprofs(player, arg1);
			        break;
			    case 'u':
			    case 'U':
			        Matched("@muftops");
				WIZARDONLY("@muftops", player);
			        do_muf_topprofs(player, arg1);
			        break;
				default:
					goto bad;
				}
				break;
			case 'n':
			case 'N':
				/* @name, @newpassword */
				switch (command[2]) {
				case 'a':
				case 'A':
					Matched("@name");
					NOGUEST("@name", player);
					do_name(descr, player, arg1, arg2);
					break;
				case 'e':
				case 'E':
					if (strcmp(command, "@newpassword"))
						goto bad;
					WIZARDONLY("@newpassword", player);
					PLAYERONLY("@newpassword", player);
					do_newpassword(player, arg1, arg2);
					break;
				default:
					goto bad;
				}
				break;
			case 'o':
			case 'O':
				/* @odrop, @oecho, @ofail, @open, @osuccess,
				   @owned */
				switch (command[2]) {
				case 'd':
				case 'D':
					Matched("@odrop");
					NOGUEST("@odrop", player);
					set_standard_property(descr, player, arg1, MESGPROP_ODROP, "ODrop Message", arg2);
					break;
				case 'e':
				case 'E':
					Matched("@oecho");
					NOGUEST("@oecho", player);
					set_standard_property(descr, player, arg1, MESGPROP_OECHO, "Outside-echo Prefix", arg2);
					break;
				case 'f':
				case 'F':
					Matched("@ofail");
					NOGUEST("@ofail", player);
					set_standard_property(descr, player, arg1, MESGPROP_OFAIL, "OFail Message", arg2);
					break;
				case 'p':
				case 'P':
					Matched("@open");
					NOGUEST("@open", player);
					BUILDERONLY("@open", player);
					do_open(descr, player, arg1, arg2);
					break;
				case 's':
				case 'S':
					Matched("@osuccess");
					NOGUEST("@osuccess", player);
					set_standard_property(descr, player, arg1, MESGPROP_OSUCC, "OSuccess Message", arg2);
					break;
				case 'w':
				case 'W':
					Matched("@owned");
					do_owned(player, arg1, arg2);
					break;
				default:
					goto bad;
				}
				break;
			case 'p':
			case 'P':
				/* @password, @pcreate, @pecho, @program, 
				   @propset, @ps */
				switch (command[2]) {
				case 'a':
				case 'A':
					Matched("@password");
					PLAYERONLY("@password", player);
					NOGUEST("@password", player);
					do_password(player, arg1, arg2);
					break;
				case 'c':
				case 'C':
					Matched("@pcreate");
					WIZARDONLY("@pcreate", player);
					PLAYERONLY("@pcreate", player);
					do_pcreate(player, arg1, arg2);
					break;
				case 'e':
				case 'E':
					Matched("@pecho");
					NOGUEST("@pecho", player);
					set_standard_property(descr, player, arg1, MESGPROP_PECHO, "Puppet-echo Prefix", arg2);
					break;
				case 'r':
				case 'R':
					if (string_prefix("@program", command)) {
						Matched("@program");
						NOGUEST("@program", player);
						PLAYERONLY("@program", player);
						MUCKERONLY("@program", player);
						do_prog(descr, player, arg1);
						break;
					} else {
						Matched("@propset");
						NOGUEST("@propset", player);
						do_propset(descr, player, arg1, arg2);
						break;
					}
				case 's':
				case 'S':
					Matched("@ps");
					list_events(player);
					break;
				default:
					goto bad;
				}
				break;
			case 'r':
			case 'R':
				/* @recycle, @reconfiguressl, @relink, @restart, @restrict */
				switch (command[3]) {
				case 'c':
				case 'C':
#ifdef USE_SSL
                                        if (!strcmp(command, "@reconfiguressl")) {
                                                WIZARDONLY("@reconfiguressl", player);
                                                PLAYERONLY("@reconfiguressl", player);
                                                do_reconfigure_ssl(player);
                                                break;
                                        }
#endif
                                        Matched("@recycle");
                                        NOGUEST("@recycle", player);
                                        do_recycle(descr, player, arg1);
                                        break;
				case 'l':
				case 'L':
					Matched("@relink");
					NOGUEST("@relink", player);
					do_relink(descr, player, arg1, arg2);
					break;
				case 's':
				case 'S':
					if (!strcmp(command, "@restart")) {
/*
						WIZARDONLY("@restart", player);
						PLAYERONLY("@restart", player);
*/
						do_restart(player);
					} else if (!strcmp(command, "@restrict")) {
						WIZARDONLY("@restrict", player);
						PLAYERONLY("@restrict", player);
						do_restrict(player, arg1);
					} else {
						goto bad;
					}
					break;
				default:
					goto bad;
				}
				break;
			case 's':
			case 'S':
				/* @sanity, @sanchange, @sanfix, @set,
				   @shutdown, @stats, @success, @sweep */
				switch (command[2]) {
				case 'a':
				case 'A':
					if (!strcmp(command, "@sanity")) {
						GODONLY("@sanity", player);
						sanity(player);
					} else if (!strcmp(command, "@sanchange")) {
						GODONLY("@sanchange", player);
						sanechange(player, full_command);
					} else if (!strcmp(command, "@sanfix")) {
						GODONLY("@sanfix", player);
						sanfix(player);
					} else {
						goto bad;
					}
					break;
				case 'e':
				case 'E':
					Matched("@set");
					NOGUEST("@set", player);
					do_set(descr, player, arg1, arg2);
					break;
				case 'h':
				case 'H':
					if (strcmp(command, "@shutdown"))
						goto bad;
/*
					WIZARDONLY("@shutdown", player);
					PLAYERONLY("@shutdown", player);
*/
					do_shutdown(player);
					break;
				case 't':
				case 'T':
					Matched("@stats");
					do_stats(player, arg1);
					break;
				case 'u':
				case 'U':
					Matched("@success");
					NOGUEST("@success", player);
					set_standard_property(descr, player, arg1, MESGPROP_SUCC, "Success Message", arg2);
					break;
				case 'w':
				case 'W':
					Matched("@sweep");
					do_sweep(descr, player, arg1);
					break;
				default:
					goto bad;
				}
				break;
			case 't':
			case 'T':
				/* @teleport, @toad, @trace, @tune */
				switch (command[2]) {
				case 'e':
				case 'E':
					Matched("@teleport");
					do_teleport(descr, player, arg1, arg2);
					break;
				case 'o':
				case 'O':
					if (!strcmp(command, "@toad")) {
						WIZARDONLY("@toad", player);
						PLAYERONLY("@toad", player);
						do_toad(descr, player, arg1, arg2);
					} else if (!strcmp(command, "@tops")) {
						WIZARDONLY("@tops", player);
						do_all_topprofs(player, arg1);
					} else {
						goto bad;
					}
					break;
				case 'r':
				case 'R':
					Matched("@trace");
					do_trace(descr, player, arg1, atoi(arg2));
					break;
				case 'u':
				case 'U':
					Matched("@tune");
					WIZARDONLY("@tune", player);
					PLAYERONLY("@tune", player);
					do_tune(player, arg1, arg2, !!strchr(full_command, ARG_DELIMITER));
					break;
				default:
					goto bad;
				}
				break;
			case 'u':
			case 'U':
				/* @unbless, @unlink, @unlock, @uncompile,
				   @usage */
				switch (command[2]) {
				case 'N':
				case 'n':
					if (string_prefix(command, "@unb")) {
						Matched("@unbless");
						WIZARDONLY("@unbless", player);
						PLAYERONLY("@unbless", player);
						NOFORCE("@unbless", force_level, player);
						do_unbless(descr, player, arg1, arg2);
					} else if (string_prefix(command, "@unli")) {
						Matched("@unlink");
						NOGUEST("@unlink", player);
						do_unlink(descr, player, arg1);
					} else if (string_prefix(command, "@unlo")) {
						Matched("@unlock");
						NOGUEST("@unlock", player);
						set_standard_lock(descr, player, arg1, MESGPROP_LOCK, "Lock", "");
					} else if (string_prefix(command, "@uncom")) {
						Matched("@uncompile");
						WIZARDONLY("@uncompile", player);
						PLAYERONLY("@uncompile", player);
						do_uncompile(player);
					} else {
						goto bad;
					}
					break;
#ifndef NO_USAGE_COMMAND
				case 'S':
				case 's':
					Matched("@usage");
					WIZARDONLY("@usage", player);
					do_usage(player);
					break;
#endif
				default:
					goto bad;
					break;
				}
				break;
			case 'v':
			case 'V':
				/* @version */
				Matched("@version");
				do_version(player);
				break;
			case 'w':
			case 'W':
				/* @wall */
				if (strcmp(command, "@wall"))
					goto bad;
				WIZARDONLY("@wall", player);
				PLAYERONLY("@wall", player);
				do_wall(player, full_command);
				break;
			default:
				goto bad;
			}
			break;
		case 'd':
		case 'D':
			/* disembark, drop */
			switch (command[1]) {
			case 'i':
			case 'I':
				Matched("disembark");
				do_leave(descr, player);
				break;
			case 'r':
			case 'R':
				Matched("drop");
				do_drop(descr, player, arg1, arg2);
				break;
			default:
				goto bad;
			}
			break;
		case 'e':
		case 'E':
			/* examine */
			Matched("examine");
			do_examine(descr, player, arg1, arg2);
			break;
		case 'g':
		case 'G':
			/* get, give, goto, gripe */
			switch (command[1]) {
			case 'e':
			case 'E':
				Matched("get");
				do_get(descr, player, arg1, arg2);
				break;
			case 'i':
			case 'I':
				Matched("give");
				do_give(descr, player, arg1, atoi(arg2));
				break;
			case 'o':
			case 'O':
				Matched("goto");
				do_move(descr, player, arg1, 0);
				break;
			case 'r':
			case 'R':
				if (string_compare(command, "gripe"))
					goto bad;
				do_gripe(player, full_command);
				break;
			default:
				goto bad;
			}
			break;
		case 'h':
		case 'H':
			/* help */
			Matched("help");
			do_help(player, arg1, arg2);
			break;
		case 'i':
		case 'I':
			/* inventory, info */
			if (string_compare(command, "info")) {
				Matched("inventory");
				do_inventory(player);
			} else {
				Matched("info");
				do_info(player, arg1, arg2);
			}
			break;
		case 'k':
		case 'K':
			/* kill */
			Matched("kill");
			do_kill(descr, player, arg1, atoi(arg2));
			break;
		case 'l':
		case 'L':
			/* leave, look */
			if (string_prefix("look", command)) {
				Matched("look");
				do_look_at(descr, player, arg1, arg2);
				break;
			} else {
				Matched("leave");
				do_leave(descr, player);
				break;
			}
		case 'm':
		case 'M':
			/* man, motd, move, mpi */
			if (string_prefix(command, "move")) {
				do_move(descr, player, arg1, 0);
				break;
			} else if (!string_compare(command, "motd")) {
				do_motd(player, full_command);
				break;
			} else if (!string_compare(command, "mpi")) {
				do_mpihelp(player, arg1, arg2);
				break;
			} else {
				if (string_compare(command, "man"))
					goto bad;
				do_man(player, (!*arg1 && !*arg2 && arg1 != arg2) ? "=" : arg1, arg2);
			}
			break;
		case 'n':
		case 'N':
			/* news */
			Matched("news");
			do_news(player, arg1, arg2);
			break;
		case 'p':
		case 'P':
			/* page, pose, put */
			switch (command[1]) {
			case 'a':
			case 'A':
				Matched("page");
				do_page(player, arg1, arg2);
				break;
			case 'o':
			case 'O':
				Matched("pose");
				do_pose(player, full_command);
				break;
			case 'u':
			case 'U':
				Matched("put");
				do_drop(descr, player, arg1, arg2);
				break;
			default:
				goto bad;
			}
			break;
		case 'r':
		case 'R':
			/* read, rob */
			switch (command[1]) {
			case 'e':
			case 'E':
				Matched("read");	/* undocumented alias for look */
				do_look_at(descr, player, arg1, arg2);
				break;
			case 'o':
			case 'O':
				Matched("rob");
				do_rob(descr, player, arg1);
				break;
			default:
				goto bad;
			}
			break;
		case 's':
		case 'S':
			/* say, score */
			switch (command[1]) {
			case 'a':
			case 'A':
				Matched("say");
				do_say(player, full_command);
				break;
			case 'c':
			case 'C':
				Matched("score");
				do_score(player);
				break;
			default:
				goto bad;
			}
			break;
		case 't':
		case 'T':
			/* take, throw */
			switch (command[1]) {
			case 'a':
			case 'A':
				Matched("take");
				do_get(descr, player, arg1, arg2);
				break;
			case 'h':
			case 'H':
				Matched("throw");
				do_drop(descr, player, arg1, arg2);
				break;
			default:
			goto bad;
			}
			break;
		case 'w':
		case 'W':
			/* whisper */
			Matched("whisper");
			do_whisper(descr, player, arg1, arg2);
			break;
		default:
		  bad:
			if (tp_m3_huh != 0)
			{
				char hbuf[BUFFER_LEN];
				snprintf(hbuf,BUFFER_LEN,"HUH? %s", command);
				if(can_move(descr, player, hbuf, 3)) {
					do_move(descr, player, hbuf, 3);
					*match_args = 0;
					*match_cmdname = 0;
					break;
				}
			}	
			notify(player, tp_huh_mesg);
			if (tp_log_failed_commands && !controls(player, LOCATION(player))) {
				log_status("HUH from %s(%d) in %s(%d)[%s]: %s %s",
						   NAME(player), player, NAME(LOCATION(player)),
						   LOCATION(player),
						   NAME(OWNER(LOCATION(player))), command, full_command);
			}
			break;
		}
	}

	/* calculate time command took. */
	gettimeofday(&endtime, NULL);
	if (starttime.tv_usec > endtime.tv_usec) {
		endtime.tv_usec += 1000000;
		endtime.tv_sec -= 1;
	}
	endtime.tv_usec -= starttime.tv_usec;
	endtime.tv_sec -= starttime.tv_sec;

	totaltime = endtime.tv_sec + (endtime.tv_usec * 1.0e-6);
	if (totaltime > (tp_cmd_log_threshold_msec / 1000.0)) {
		log2file(LOG_CMD_TIMES, "%6.3fs, %.16s: %s: %s",
					totaltime, ctime((time_t *)&starttime.tv_sec),
					whowhere(player), command);
	}
}
Exemplo n.º 6
0
int
Wizperms(dbref what)
{
    if (Wizard(what) && TrueWizard(OWNER(what))) return 1;
    return 0;
}
Exemplo n.º 7
0
Arquivo: wiz.c Projeto: hyena/fuzzball
void
do_toad(int descr, dbref player, const char *name, const char *recip)
{
	dbref victim;
	dbref recipient;
	dbref stuff;
	char buf[BUFFER_LEN];

	if (!Wizard(player) || Typeof(player) != TYPE_PLAYER) {
		notify(player, "Only a Wizard player can turn a person into a toad.");
		return;
	}
	if ((victim = lookup_player(name)) == NOTHING) {
		notify(player, "That player does not exist.");
		return;
	}
#ifdef GOD_PRIV
	if (God(victim)) {
		notify(player, "You cannot @toad God.");
		if(!God(player)) {
			log_status("TOAD ATTEMPT: %s(#%d) tried to toad God.",NAME(player),player);
		}
		return;
	}
#endif
	if(player == victim) {
		/* If GOD_PRIV isn't defined, this could happen: we don't want the
		 * last wizard to be toaded, in any case, so only someone else can
		 * do it. */
		notify(player, "You cannot toad yourself.  Get someone else to do it for you.");
		return;
	}

	if (victim == tp_toad_default_recipient) {
		notify(player, "That player is part of the @toad process, and cannot be deleted.");
		return;
	}

	if (!*recip) {
		recipient = tp_toad_default_recipient;
	} else {
		if ((recipient = lookup_player(recip)) == NOTHING || recipient == victim) {
			notify(player, "That recipient does not exist.");
			return;
		}
	}

	if (Typeof(victim) != TYPE_PLAYER) {
		notify(player, "You can only turn players into toads!");
#ifdef GOD_PRIV
	} else if (!(God(player)) && (TrueWizard(victim))) {
#else
	} else if (TrueWizard(victim)) {
#endif
		notify(player, "You can't turn a Wizard into a toad.");
	} else {
		/* we're ok */
		/* do it */
		send_contents(descr, victim, HOME);
		dequeue_prog(victim, 0);  /* Dequeue the programs that the player's running */
		for (stuff = 0; stuff < db_top; stuff++) {
			if (OWNER(stuff) == victim) {
				switch (Typeof(stuff)) {
				case TYPE_PROGRAM:
					dequeue_prog(stuff, 0);	/* dequeue player's progs */
					if (TrueWizard(recipient)) {
						FLAGS(stuff) &= ~(ABODE | WIZARD);
						SetMLevel(stuff, 1);
					}
				case TYPE_ROOM:
				case TYPE_THING:
				case TYPE_EXIT:
					OWNER(stuff) = recipient;
					DBDIRTY(stuff);
					break;
				}
			}
			if (Typeof(stuff) == TYPE_THING && THING_HOME(stuff) == victim) {
				THING_SET_HOME(stuff, tp_lost_and_found);
			}
		}

		chown_macros(victim, recipient);

		if (PLAYER_PASSWORD(victim)) {
			free((void *) PLAYER_PASSWORD(victim));
			PLAYER_SET_PASSWORD(victim, 0);
		}

		/* notify people */
		notify(victim, "You have been turned into a toad.");
		snprintf(buf, sizeof(buf), "You turned %s into a toad!", NAME(victim));
		notify(player, buf);
		log_status("TOADED: %s(%d) by %s(%d)", NAME(victim), victim, NAME(player), player);
		/* reset name */
		delete_player(victim);
		snprintf(buf, sizeof(buf), "A slimy toad named %s", NAME(victim));
		free((void *) NAME(victim));
		NAME(victim) = alloc_string(buf);
		DBDIRTY(victim);

		boot_player_off(victim); /* Disconnect the toad */

		if (PLAYER_DESCRS(victim)) {
			free(PLAYER_DESCRS(victim));
			PLAYER_SET_DESCRS(victim, NULL);
			PLAYER_SET_DESCRCOUNT(victim, 0);
		}

		ignore_remove_from_all_players(victim);
		ignore_flush_cache(victim);

		FREE_PLAYER_SP(victim);
		ALLOC_THING_SP(victim);
		THING_SET_HOME(victim, PLAYER_HOME(player));

		FLAGS(victim) = TYPE_THING;
		OWNER(victim) = player;	/* you get it */
		SETVALUE(victim, 1);	/* don't let him keep his immense wealth */
	}
}
Exemplo n.º 8
0
int
restricted(dbref player, dbref thing, object_flag_type flag)
{
	switch (flag) {
	case ABODE:
			/* Trying to set a program AUTOSTART requires TrueWizard */
		return (!TrueWizard(OWNER(player)) && (Typeof(thing) == TYPE_PROGRAM));
		/* NOTREACHED */
		break;
        case YIELD:
                        /* Mucking with the env-chain matching requires TrueWizard */
                return (!(Wizard(OWNER(player))));
        case OVERT:
                        /* Mucking with the env-chain matching requires TrueWizard */
                return (!(Wizard(OWNER(player))));
	case ZOMBIE:
			/* Restricting a player from using zombies requires a wizard. */
		if (Typeof(thing) == TYPE_PLAYER)
			return (!(Wizard(OWNER(player))));
			/* If a player's set Zombie, he's restricted from using them...
			 * unless he's a wizard, in which case he can do whatever. */
		if ((Typeof(thing) == TYPE_THING) && (FLAGS(OWNER(player)) & ZOMBIE))
			return (!(Wizard(OWNER(player))));
		return (0);
	case VEHICLE:
			/* Restricting a player from using vehicles requires a wizard. */
		if (Typeof(thing) == TYPE_PLAYER)
			return (!(Wizard(OWNER(player))));
			/* If only wizards can create vehicles... */
		if (tp_wiz_vehicles) {
			/* then only a wizard can create a vehicle. :) */
			if (Typeof(thing) == TYPE_THING)
				return (!(Wizard(OWNER(player))));
		} else {
			/* But, if vehicles aren't restricted to wizards, then
			 * players who have not been restricted can do so */
			if ((Typeof(thing) == TYPE_THING) && (FLAGS(player) & VEHICLE))
				return (!(Wizard(OWNER(player))));
		}
		return (0);
	case DARK:
		/* Dark can be set on a Program or Room by anyone. */
		if (!Wizard(OWNER(player))) {
				/* Setting a player dark requires a wizard. */
			if (Typeof(thing) == TYPE_PLAYER)
				return (1);
				/* If exit darking is restricted, it requires a wizard. */
			if (!tp_exit_darking && Typeof(thing) == TYPE_EXIT)
				return (1);
				/* If thing darking is restricted, it requires a wizard. */
			if (!tp_thing_darking && Typeof(thing) == TYPE_THING)
				return (1);
		}
		return (0);

		/* NOTREACHED */
		break;
	case QUELL:
#ifdef GOD_PRIV
		/* Only God (or God's stuff) can quell or unquell another wizard. */
		return (God(OWNER(player)) || (TrueWizard(thing) && (thing != player) &&
					Typeof(thing) == TYPE_PLAYER));
#else
		/* You cannot quell or unquell another wizard. */
		return (TrueWizard(thing) && (thing != player) && (Typeof(thing) == TYPE_PLAYER));
#endif
		/* NOTREACHED */
		break;
	case MUCKER:
	case SMUCKER:
	case (SMUCKER | MUCKER):
	case BUILDER:
		/* Would someone tell me why setting a program SMUCKER|MUCKER doesn't
		 * go through here? -winged */
		/* Setting a program Bound causes any function called therein to be
		 * put in preempt mode, regardless of the mode it had before.
		 * Since this is just a convenience for atomic-functionwriters,
		 * why is it limited to only a Wizard? -winged */
		/* Setting a player Builder is limited to a Wizard. */
		return (!Wizard(OWNER(player)));
		/* NOTREACHED */
		break;
	case WIZARD:
			/* To do anything with a Wizard flag requires a Wizard. */
		if (Wizard(OWNER(player))) {
#ifdef GOD_PRIV
			/* ...but only God can make a player a Wizard, or re-mort
			 * one. */
			return ((Typeof(thing) == TYPE_PLAYER) && !God(player));
#else							/* !GOD_PRIV */
			/* We don't want someone setting themselves !W, to prevent
			 * a case where there are no wizards at all */
			return ((Typeof(thing) == TYPE_PLAYER && thing == OWNER(player)));
#endif							/* GOD_PRIV */
		} else
			return 1;
		/* NOTREACHED */
		break;
	default:
			/* No other flags are restricted. */
		return 0;
		/* NOTREACHED */
		break;
	}
	/* NOTREACHED */
}