TabSet::TabbedSubSet* TabSet::CreateTabbedSubSet(const String& Name, const UInt16 ChildZOrder) { TabbedSubSet* NewSet = this->ParentScreen->CreateWidget(Name,UnifiedRect(0,0,1,1,0,0,0,0)); this->AddChild(NewSet,ChildZOrder); NewSet->Hide(); return NewSet; }
void HorizontalScrollbar::ConstructHorizontalScrollbar(const UI::ScrollbarStyle& ScrollStyle) { // Create the rects we'll use UnifiedVec2 ChildPosition(0,0,0,0); UnifiedVec2 ChildSize(1,1,0,0); UnifiedRect ChildRect(ChildPosition,ChildSize); if( UI::SB_NoButtons == ScrollStyle ) { // Create our objects this->ScrollBack = ParentScreen->CreateButton(this->Name+".ScrollBack",ChildRect); this->ScrollBack->SetHorizontalSizingRules(UI::SR_Fill_Available); this->ScrollBack->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->ScrollBack,0); this->Scroller = ParentScreen->CreateButton(this->Name+".Scroller",ChildRect); this->Scroller->SetManualTransformUpdates(true); this->AddChild(this->Scroller,1); } else { //Get the position for all items involved and configure their offsets if(UI::SB_Separate == ScrollStyle) { // Create our objects this->UpLeftButton = ParentScreen->CreateButton(this->Name+".LeftButton",ChildRect); this->UpLeftButton->SetHorizontalPositioningRules(UI::PF_Anchor_Left); this->UpLeftButton->SetHorizontalSizingRules(UI::SR_Match_Other_Axis); this->UpLeftButton->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->UpLeftButton,0); this->ScrollBack = ParentScreen->CreateButton(this->Name+".ScrollBack",ChildRect); this->ScrollBack->SetHorizontalSizingRules(UI::SR_Fill_Available); this->ScrollBack->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->ScrollBack,1); this->DownRightButton = ParentScreen->CreateButton(this->Name+".RightButton",ChildRect); this->DownRightButton->SetHorizontalPositioningRules(UI::PF_Anchor_Right); this->DownRightButton->SetHorizontalSizingRules(UI::SR_Match_Other_Axis); this->DownRightButton->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->DownRightButton,2); this->Scroller = ParentScreen->CreateButton(this->Name+".Scroller",ChildRect); this->Scroller->SetManualTransformUpdates(true); this->AddChild(this->Scroller,3); } else if(UI::SB_TogetherDownRight == ScrollStyle) { // Create our objects this->ScrollBack = ParentScreen->CreateButton(this->Name+".ScrollBack",ChildRect); this->ScrollBack->SetHorizontalSizingRules(UI::SR_Fill_Available); this->ScrollBack->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->ScrollBack,0); this->UpLeftButton = ParentScreen->CreateButton(this->Name+".LeftButton",UnifiedRect(UnifiedVec2(-1,-1,0,0),ChildSize)); this->UpLeftButton->SetHorizontalPositioningRules(UI::PF_Anchor_Right | UI::PF_Anchor_SelfSize); this->UpLeftButton->SetHorizontalSizingRules(UI::SR_Match_Other_Axis); this->UpLeftButton->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->UpLeftButton,1); this->DownRightButton = ParentScreen->CreateButton(this->Name+".RightButton",ChildRect); this->DownRightButton->SetHorizontalPositioningRules(UI::PF_Anchor_Right); this->DownRightButton->SetHorizontalSizingRules(UI::SR_Match_Other_Axis); this->DownRightButton->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->DownRightButton,2); this->Scroller = ParentScreen->CreateButton(this->Name+".Scroller",ChildRect); this->Scroller->SetManualTransformUpdates(true); this->AddChild(this->Scroller,3); } else if(UI::SB_TogetherUpLeft == ScrollStyle) { // Create our objects this->UpLeftButton = ParentScreen->CreateButton(this->Name+".LeftButton",ChildRect); this->UpLeftButton->SetHorizontalPositioningRules(UI::PF_Anchor_Left); this->UpLeftButton->SetHorizontalSizingRules(UI::SR_Match_Other_Axis); this->UpLeftButton->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->UpLeftButton,0); this->DownRightButton = ParentScreen->CreateButton(this->Name+".RightButton",UnifiedRect(UnifiedVec2(1,1,0,0),ChildSize)); this->DownRightButton->SetHorizontalPositioningRules(UI::PF_Anchor_Left | UI::PF_Anchor_SelfSize); this->DownRightButton->SetHorizontalSizingRules(UI::SR_Match_Other_Axis); this->DownRightButton->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->DownRightButton,1); this->ScrollBack = ParentScreen->CreateButton(this->Name+".ScrollBack",ChildRect); this->ScrollBack->SetHorizontalSizingRules(UI::SR_Fill_Available); this->ScrollBack->SetVerticalSizingRules(UI::SR_Unified_Dims); this->AddChild(this->ScrollBack,2); this->Scroller = ParentScreen->CreateButton(this->Name+".Scroller",ChildRect); this->Scroller->SetManualTransformUpdates(true); this->AddChild(this->Scroller,3); } } Rect TempDims; if( this->ActDims != TempDims ) { TempDims = this->ActDims; this->UpdateDimensions(TempDims,TempDims); } this->SubscribeToChildEvents(); }